Parabolic Charge (move): Difference between revisions
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Parabolic Charge does damage and restores the user's HP equal to half of the damage dealt. | Parabolic Charge does damage and restores the user's HP equal to half of the damage dealt. | ||
If the user is holding a | If the user is holding a [[Big Root]], the HP restored is increased by 30%. Big Root does not increase the damage dealt. | ||
If the target has the Ability {{a|Liquid Ooze}}, the user will lose the amount of HP it would have gained instead. | If the target has the Ability {{a|Liquid Ooze}}, the user will lose the amount of HP it would have gained instead. | ||
Parabolic Charge cannot be used if the user is under the effects of {{m|Heal Block}}. | Parabolic Charge cannot be used if the user is under the effects of {{m|Heal Block}}. | ||
Parabolic Charge can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if the move {{m|Charge}} was used in the prior turn. It can also be used to start a combination, causing {{m|Electrify}} to give extra three appeal points if used in the next turn. | |||
===Generation VII=== | ===Generation VII=== | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Electric|6}} | {{Movehead/Level|Electric|6}} | ||
{{Moveentry/2|694|Helioptile|2|Monster|Dragon|25|25|STAB='''}} | {{Moveentry/2|694|Helioptile|type=Electric|type2=Normal|2|Monster|Dragon|25|25|STAB='''}} | ||
{{Moveentry/2|695|Heliolisk|2|Monster|Dragon|1|1|STAB='''}} | {{Moveentry/2|695|Heliolisk|type=Electric|type2=Normal|2|Monster|Dragon|1|1|STAB='''}} | ||
{{Moveentry/2|702|Dedenne|2|Field|Fairy|17|17|STAB='''}} | {{Moveentry/2|702|Dedenne|type=Electric|type2=Fairy|2|Field|Fairy|17|17|STAB='''}} | ||
{{Movefoot|Electric}} | {{Movefoot|Electric|2}} | ||
==In other games== | ==In other games== | ||
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|image=no | |image=no | ||
|type=Electric | |type=Electric | ||
|pow= | |pow=25 | ||
|segments= | |segments=2 | ||
|duration=2. | |duration=2.8 | ||
|crit=5 | |crit=5 | ||
|drain=50 | |drain=50 | ||
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{{movep|type=electric|ms=695|pkmn=Heliolisk|method=Heliolisk spreads its frills and fires a blast of electricty into the air. A sphere of electricity is formed in the middle, which shoots out multiple blasts of electricity to multiple targets. Heliolisk then absorbs some of the damage it dealt, healing it. Or Heliolisk spreads its frills and fires a blast of electricity into the air. A sphere of electricity is formed in the middle, which shoot multiple bolts of electricity that create electrical balls.}} | {{movep|type=electric|ms=695|pkmn=Heliolisk|method=Heliolisk spreads its frills and fires a blast of electricty into the air. A sphere of electricity is formed in the middle, which shoots out multiple blasts of electricity to multiple targets. Heliolisk then absorbs some of the damage it dealt, healing it. Or Heliolisk spreads its frills and fires a blast of electricity into the air. A sphere of electricity is formed in the middle, which shoot multiple bolts of electricity that create electrical balls.}} | ||
{{movemid|type=electric|user=Clemont's Heliolisk|startcode=XY009|startname=Clemont's Got a Secret!|notes=Debut}} | {{movemid|type=electric|user=Clemont's Heliolisk|startcode=XY009|startname=Clemont's Got a Secret!|notes=Debut}} | ||
{{movebtm|type=electric|user= | {{movebtm|type=electric|user=Pokémon Performer|user1=A Performer's Heliolisk|startcode=XY060|startname=A Showcase Debut!}} | ||
==Trivia== | ==Trivia== | ||
* | * Parabolic Charge is the only {{cat|HP-draining moves|HP-draining}} move that can target multiple Pokémon. | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{electric color}}|bordercolor={{electric color light}} | {{Langtable|color={{electric color}}|bordercolor={{electric color light}} | ||
|zh_cmn=拋物線充電 ''{{tt|Pāowùxiàn Chōngdiàn|Parabola Charge}}'' | |zh_yue=拋物面充電 ''{{tt|Pāaumahtmihn Chūngdihn|Paraboloid Charge}}'' {{tt|*|Games}}<br>拋物線充電 ''{{tt|Pāaumahtsin Chūngdihn|Parabola Chūngdihn}}'' {{tt|*|Anime}} | ||
|zh_cmn=拋物面充電 / 抛物面充电 ''{{tt|Pāowùmiàn Chōngdiàn|Paraboloid Charge}}'' {{tt|*|Games}}<br>拋物線充電 ''{{tt|Pāowùxiàn Chōngdiàn|Parabola Charge}}'' {{tt|*|Anime}} | |||
|nl=Parabolische oplading | |nl=Parabolische oplading | ||
|fr=Parabocharge | |fr=Parabocharge | ||
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|pl=Ładunek paraboliczny | |pl=Ładunek paraboliczny | ||
|pt_br=Carga Parabólica<br>Ataque Parabólico (TCG) | |pt_br=Carga Parabólica<br>Ataque Parabólico (TCG) | ||
|pt_eu=Carga Parabólica | |||
|es=Carga Parábola | |es=Carga Parábola | ||
}} | }} | ||
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[[it:Caricaparabola (mossa)]] | [[it:Caricaparabola (mossa)]] | ||
[[ja:パラボラチャージ]] | [[ja:パラボラチャージ]] | ||
[[zh: | [[zh:抛物面充电(招式)]] |
Revision as of 02:49, 21 May 2017
This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: Determine these interactions: Bright Powder, King's Rock |
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII image |
Parabolic Charge パラボラチャージ Parabola Charge | ||||||||||||
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Target
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Availability
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Parabolic Charge (Japanese: パラボラチャージ Parabola Charge) is a damage-dealing Electric-type move introduced in Generation VI.
Effect
Generation VI
Parabolic Charge does damage and restores the user's HP equal to half of the damage dealt.
If the user is holding a Big Root, the HP restored is increased by 30%. Big Root does not increase the damage dealt.
If the target has the Ability Liquid Ooze, the user will lose the amount of HP it would have gained instead.
Parabolic Charge cannot be used if the user is under the effects of Heal Block.
Parabolic Charge can also be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if the move Charge was used in the prior turn. It can also be used to start a combination, causing Electrify to give extra three appeal points if used in the next turn.
Generation VII
Parabolic Charge had its power increased from 50 to 65.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||
---|---|---|---|---|---|---|---|---|---|
VI | VII | VIII | IX | ||||||
0694 | |
Monster | Dragon | 25 | 25 | ||||
0695 | |
Monster | Dragon | 1 | 1 | ||||
0702 | |
Field | Fairy | 17 | 17 | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon GO
In the anime
The user directs a stream of electricity either giving or taking power from the target. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Heliolisk spreads its frills and fires a blast of electricty into the air. A sphere of electricity is formed in the middle, which shoots out multiple blasts of electricity to multiple targets. Heliolisk then absorbs some of the damage it dealt, healing it. Or Heliolisk spreads its frills and fires a blast of electricity into the air. A sphere of electricity is formed in the middle, which shoot multiple bolts of electricity that create electrical balls. | |||
Clemont's Heliolisk | Clemont's Got a Secret! | Debut | |
A Performer's Heliolisk | A Showcase Debut! | None |
Trivia
- Parabolic Charge is the only HP-draining move that can target multiple Pokémon.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |