Outsider Pokémon: Difference between revisions

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An '''outsider Pokémon''' is a class of {{OBP|Pokémon|species}} in the [[Pokémon games]] that is not originally from the same game cartridge as the player. If the pokemon is received by a monster brain and the id or [[ot does]] not match its an outsider Pokémon
An '''outsider Pokémon''' is a class of {{OBP|Pokémon|species}} in the [[Pokémon games]] that is not originally from the same save file as the player's.


==Description==
==Description==
[[File:Chding.png|thumb|right|250px|Once on the {{player}}'s game, Elyssa's {{p|Farfetch'd}} is classed as an outsider Pokémon.]]
[[File:Outsider Pokémon FRLG.png|thumb|Once on the {{player}}'s game, Elyssa's {{p|Farfetch'd}} is classed as an outsider Pokémon]]
A Pokémon is recognized as an outsider if its [[original Trainer]] identification does not match up with the current saved game. This means that if a Pokémon is traded out of a game that is later restarted, and the Pokémon is traded back in, it will be treated as an outsider.
A Pokémon is recognized as an outsider if its recorded data about its [[original Trainer]] does not match that of the {{player}} for the current game. In [[Generation II]], this check only includes the [[Trainer ID number]]. In [[Generation]] {{gen|III}} and {{gen|IV}}, this check includes the original Trainer's name, Trainer ID number, and {{DL|Trainer ID number|Secret ID}}.


While appearing no different to any Pokémon caught by the {{player}} (apart from the OT name and [[Trainer ID number|Trainer ID]]), an outsider Pokémon may behave in a different manner to those found in-game. If the [[Pokémon Trainer]] in possession of the outsider Pokémon has less than the sufficient amount of [[Gym]] [[Badge]]s, the outsider may choose to disobey commands in battle. This can range from using a different [[move]] from the one instructed, "loafing around", or even {{status|sleep|taking a nap}}.
When used in a {{pkmn|battle}}, outsider Pokémon may [[Obedience|disobey]] their Trainer if the Trainer does not have enough [[Gym]] [[Badge]]s. This disobedience may range from using a different [[move]], "loafing around," or even {{status|sleep|taking a nap}}. Canonically, Pokémon respect Trainers who have defeated [[Gym Leader]]s, and so, by earning more Badges, a Trainer will gradually earn the trust of an increasing variety of Pokémon. As a practical matter, this limitation also prevents high-leveled Pokémon from being traded from one game to easily beat another.


The in-game reasoning provided for this is that Pokémon respect Trainers who have defeated [[Gym Leader]]s: thus, by earning more Badges, a player will gradually cause an increased number of Pokémon to listen to him or her. Also, this rule arguably stands to prevent someone from trading in a high-leveled Pokémon trained on to another game, and easily beating his or her game.
Outsider Pokémon also grow faster than native Pokémon. Outsider Pokémon gain 1.5 times the normal [[experience]] points for participating in {{pkmn|battle}}s. If the outsider Pokémon is also from another country (in Generations IV and V) or from a game in a different language (in Generation VI), it will gain 1.7 times the normal experience instead.


While there is a chance that the Pokémon will not listen to its new Trainer, it will grow faster once traded. Outsider Pokémon gain 1.5 times the normal [[experience]] points awarded for participating in {{pkmn|battle}}s; outsider Pokémon from other countries will gain 1.7x the normal experience. This is denoted in-game with "<sc>Pokémon</sc> gained a boosted X Exp. Points!" Non-outsider Pokémon can gain this boost by holding the [[Lucky Egg]].
Outsider Pokémon also cannot be renamed by the [[Name Rater]]. Only a Pokémon's original Trainer is ever able to change its [[nickname]].
 
Even if two different saved games have the same Trainer name, and (although rare) a matching ID number, Pokémon from the games may be outsiders to each other because of a third value: a hidden, [[secret ID]]. In the event that all three values match, the Pokémon may be traded without being classed as outsiders. This has a 1 in 4,294,967,296 (2<sup>-32</sup>) chance of occurring.


==Methods of obtaining outsider Pokémon==
==Methods of obtaining outsider Pokémon==
Outsider Pokémon can be obtained in a number of ways. If the {{player}} has multiple game paks and {{cat|game systems}}, a Pokémon may be exchanged in a [[trade]]. He or she may also trade with a friend's game and ([[Generation IV]] onwards) via {{DL|Global Terminal|Global Trade Station}}. Trading is possible in-game, as well, and each [[version|main series]] game has a number of [[non-player character]]s who will [[list of in-game trades|trade]] one of their Pokémon (which may or may not be otherwise obtainable) for one of the player's.
Outsider Pokémon can be obtained in a number of ways. If the {{player}} has multiple game paks and {{cat|game systems}}, a Pokémon may be exchanged in a [[trade]]. He or she may also trade with a friend's game and ([[Generation IV]] onwards) via {{DL|Global Terminal|Global Trade Station}}. There are also a number of [[in-game trade]]s available in every [[core series]] game, with a number of [[non-player character]]s willing to trade one of their Pokémon (which may or may not be otherwise obtainable) for one of the player's.


Sometimes, non-player characters will give out Pokémon with no exchange: usually, though, these Pokémon will have the same ID and OT name as the player. In some instances, however, such as {{jo|Webster}}'s {{p|Spearow}} in {{3v2|Gold|Silver|Crystal}} and their remakes, {{2v2|HeartGold|SoulSilver}}, the Pokémon given to the player will be recognized as an outsider, and thus have the experience boost and potential disobedience.
Sometimes non-player characters will {{pkmn2|gift}} the player with a Pokémon without requiring an exchange, but usually these Pokémon will not be treated as outsiders (having the same ID and OT name as the player). In some instances, however, they are, such as {{jo|Webster}}'s {{p|Spearow}} in {{5v2|Gold|Silver|Crystal|HeartGold|SoulSilver}} and [[N's Pokémon]] in {{2v2|Black|White|2}}.


==Disobeying Messages==
Pokémon obtained from [[Event Pokémon|event distributions]] have predefined original Trainers, and so are outsider Pokémon.
* <Pokémon> is loafing around!
** The Pokémon does not attack
* <Pokémon> won't listen!
** The Pokémon uses a different move
* <Pokémon> started to nap!
** The Pokémon goes to {{status|sleep}}
* It hurt itself in its confusion!
** Sometimes as a side effect from the second message, will hurt itself
* <Pokémon> used <move> on <target>!
** Sometimes as a side effect from the second message, will use a different move and/or attack a different Pokémon than the selected one


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[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Terminology]]
[[Category:Terminology]]
[[it:Pokémon esterno]]

Revision as of 15:55, 28 June 2016

An outsider Pokémon is a class of Pokémon in the Pokémon games that is not originally from the same save file as the player's.

Description

Once on the player's game, Elyssa's Farfetch'd is classed as an outsider Pokémon

A Pokémon is recognized as an outsider if its recorded data about its original Trainer does not match that of the player for the current game. In Generation II, this check only includes the Trainer ID number. In Generation III and IV, this check includes the original Trainer's name, Trainer ID number, and Secret ID.

When used in a battle, outsider Pokémon may disobey their Trainer if the Trainer does not have enough Gym Badges. This disobedience may range from using a different move, "loafing around," or even taking a nap. Canonically, Pokémon respect Trainers who have defeated Gym Leaders, and so, by earning more Badges, a Trainer will gradually earn the trust of an increasing variety of Pokémon. As a practical matter, this limitation also prevents high-leveled Pokémon from being traded from one game to easily beat another.

Outsider Pokémon also grow faster than native Pokémon. Outsider Pokémon gain 1.5 times the normal experience points for participating in battles. If the outsider Pokémon is also from another country (in Generations IV and V) or from a game in a different language (in Generation VI), it will gain 1.7 times the normal experience instead.

Outsider Pokémon also cannot be renamed by the Name Rater. Only a Pokémon's original Trainer is ever able to change its nickname.

Methods of obtaining outsider Pokémon

Outsider Pokémon can be obtained in a number of ways. If the player has multiple game paks and game systems, a Pokémon may be exchanged in a trade. He or she may also trade with a friend's game and (Generation IV onwards) via Global Trade Station. There are also a number of in-game trades available in every core series game, with a number of non-player characters willing to trade one of their Pokémon (which may or may not be otherwise obtainable) for one of the player's.

Sometimes non-player characters will gift the player with a Pokémon without requiring an exchange, but usually these Pokémon will not be treated as outsiders (having the same ID and OT name as the player). In some instances, however, they are, such as Webster's Spearow in Gold, Silver, Crystal, HeartGold, and SoulSilver and N's Pokémon in Black 2 and White 2.

Pokémon obtained from event distributions have predefined original Trainers, and so are outsider Pokémon.


Pokémon training
CatchingNicknamingBattlingEvolvingTradingBreedingReleasing


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