Original Trainer: Difference between revisions

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[[File:OT ID.png|thumb|This {{p|Cyndaquil}}'s original Trainer's name is '''{{ga|Ethan}}'''.]]
{{bad picture|intro section|Please update this picture into a Generation VI one}}
The '''original Trainer''' (Japanese: '''おや''' ''Parent''), or '''OT''', of a Pokémon is the [[Pokémon Trainer|Trainer]] who caught or hatched the Pokémon in question first. The original Trainer's name is used in conjunction with their [[Trainer ID number|ID number]] to verify which Pokémon are [[outsider Pokémon]] by the {{pkmn|games}}.
[[File:OT ID.png|thumb|This {{p|Tepig}}'s original Trainer's name is '''{{ga|Hilbert}}'''.]]
The '''original Trainer''' (Japanese: '''おや''' ''owner''), or '''OT''', of a Pokémon is the [[Pokémon Trainer|Trainer]] who caught or hatched the Pokémon in question first. The original Trainer's name is used in conjunction with their [[Trainer ID number|ID number]] to verify which Pokémon are [[outsider Pokémon]] by the {{pkmn|games}}.


==In the games==
==In the games==
Pokémon receive the OT of the Trainer who originally caught, hatched, received, or snagged the Pokémon. NPC Trainers who give away Pokémon for free will not be registered as the Pokémon's OT, except for in two instances - a {{p|Spearow}} given by {{jo|Webster}} and a {{p|Shuckle}} given by [[Kirk]], both in the [[Generation II]] games and {{game|HeartGold and SoulSilver|s|their remakes}}. These special instances are different in that the Pokémon received is intended to be later returned, in Webster's case to his friend on {{rt|31|Johto}}, and in Kirk's case, to him after {{ga|Silver}} has been defeated at [[Mt. Moon]].
Pokémon receive the OT of the Trainer who originally caught, hatched, received, or snagged the Pokémon. NPC Trainers who give away Pokémon for free will not be registered as the Pokémon's OT, except for in two instances - a {{p|Spearow}} given by {{jo|Webster}} and a {{p|Shuckle}} given by [[Kirk]], both in the [[Generation II]] games and {{game|HeartGold and SoulSilver|s|their remakes}}. These special instances are different in that the Pokémon received is intended to be later returned, in Webster's case to his friend on {{rt|31|Johto}}, and in Kirk's case, to him after {{ga|Silver}} has been defeated at [[Mt. Moon]].


A Pokémon bred by a player which is traded to another will be registered to the hatching Trainer, while the breeder will not matter. A [[Shadow Pokémon]] that has been snagged will initially display its OT as question marks, however, after becoming purified, it will have the person who purified it as its OT, with no mention made of the Trainer it was snagged from.
A Pokémon bred by a player which is traded as an Egg to another will be registered to the hatching Trainer, while the breeder will not matter. A [[Shadow Pokémon]] that has been snagged will initially display its OT as question marks, however, after becoming purified, it will have the person who purified it as its OT, with no mention made of the Trainer it was snagged from.
 
{{p|Shedinja}} retains the {{p|Nincada}}'s OT.


==Effects==
==Effects==
While a traded Pokémon doesn't really change in any way (with the obvious exception of those who evolve through this method), a Trainer lacking the proper Badges will be unable to control a Pokémon over a specified level; this issue is only encountered because said Trainer is not the original one. Only the OT can change the nickname of a Pokémon as well. A Pokémon will have a specified ID number (identical to their Original Trainer's) and without any sort of cheating device, it will stay the same as long as the creature's data remains in the game. Traded Pokémon will gain an additional 50% bonus to experience from battles, making them easier to level up. This also applies to experience gotten through [[Exp. Share]]—so if a single Pokémon would gain 1000 [[experience]] points from a battle, in the case of the Exp. Share division, the Pokémon without the Exp. Share would gain 500 experience points, and the Pokémon with it would gain 750.
While a traded Pokémon doesn't really change in any way (with the obvious exception of those who evolve through this method), a Trainer lacking the proper Badges will be unable to control a Pokémon over a specified level; this issue is only encountered because said Trainer is not the original one. Only the OT can change the nickname of a Pokémon as well. A Pokémon will have a specified ID number (identical to their Original Trainer's) and without any sort of cheating device, it will stay the same as long as the creature's data remains in the game. Traded Pokémon will gain an additional 50% bonus to experience from battles, making them easier to level up. This also applies to experience gotten through [[Exp. Share]]—so if a single Pokémon would gain 1000 [[experience]] points from a battle, in the case of the Exp. Share division, the Pokémon without the Exp. Share would gain 500 experience points, and the Pokémon with it would gain 750.


==Some special OTs==
==N's Pokémon==
Sometimes, there are special OT names assigned to Pokémon if they come from a non-standard Pokémon game or are received as a prize. See [[List of notable ID numbers]] for examples.
In {{2v2|Black|White|2}}, the player will have the opportunity to catch Pokémon that were once used by [[N]] via the [[Memory Link]]. Though the player is the one that catches these Pokémon, the Pokémon will have N as the OT, making [[N's Pokémon]] [[outsider Pokémon]]. Like other outsider Pokémon, N's Pokémon receive boosted experience points.
 
==Special original Trainers==
{{main|List of notable ID numbers}}
Sometimes, there are special original Trainer names assigned to Pokémon if they come from a non-standard Pokémon game or are received as a prize.


==Trivia==
==Trivia==
* The OT will be highlighted as blue if it is a male Trainer and red if the Trainer is female from Generation III onward.
* The OT will be highlighted as blue if it is a male Trainer and red if the Trainer is female in Generations {{gen|III}} (except in {{game|FireRed and LeafGreen|s}}), {{gen|IV}} and {{gen|V}}.
* There is a limit to the length of a Trainer's name. Before [[Generation VI]], the limit was five characters in Japanese and Korean versions and seven characters in others. In Japanese versions of [[Generation III]] games, there was a bug where the extra two characters of an international Pokémon's OT would not display. This also occurred with the extra five characters in Pokémon names. In Generation VI, the limit is six characters for Japanese and Korean and twelve characters for other languages.


==See also==
==See also==
* [[Trainer ID number]]
* [[Trainer ID number]]
* [[Outsider Pokémon]]
* [[Outsider Pokémon]]
{{Project Games notice|game mechanic}}


[[Category:Game mechanics]]
[[Category:Game mechanics]]
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[[Category:Terminology]]
[[Category:Terminology]]


[[de:Finder]]
[[fr:Dresseur d'Origine]]
[[fr:Dresseur d'Origine]]
[[it:Allenatore Originale]]
[[ja:おや]]
[[ja:おや]]
[[zh:初始训练家]]

Revision as of 08:30, 8 January 2014

Spr 1g 006.png The picture used in this intro section is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Please update this picture into a Generation VI one
This Tepig's original Trainer's name is Hilbert.

The original Trainer (Japanese: おや owner), or OT, of a Pokémon is the Trainer who caught or hatched the Pokémon in question first. The original Trainer's name is used in conjunction with their ID number to verify which Pokémon are outsider Pokémon by the games.

In the games

Pokémon receive the OT of the Trainer who originally caught, hatched, received, or snagged the Pokémon. NPC Trainers who give away Pokémon for free will not be registered as the Pokémon's OT, except for in two instances - a Spearow given by Webster and a Shuckle given by Kirk, both in the Generation II games and their remakes. These special instances are different in that the Pokémon received is intended to be later returned, in Webster's case to his friend on Route 31, and in Kirk's case, to him after Silver has been defeated at Mt. Moon.

A Pokémon bred by a player which is traded as an Egg to another will be registered to the hatching Trainer, while the breeder will not matter. A Shadow Pokémon that has been snagged will initially display its OT as question marks, however, after becoming purified, it will have the person who purified it as its OT, with no mention made of the Trainer it was snagged from.

Shedinja retains the Nincada's OT.

Effects

While a traded Pokémon doesn't really change in any way (with the obvious exception of those who evolve through this method), a Trainer lacking the proper Badges will be unable to control a Pokémon over a specified level; this issue is only encountered because said Trainer is not the original one. Only the OT can change the nickname of a Pokémon as well. A Pokémon will have a specified ID number (identical to their Original Trainer's) and without any sort of cheating device, it will stay the same as long as the creature's data remains in the game. Traded Pokémon will gain an additional 50% bonus to experience from battles, making them easier to level up. This also applies to experience gotten through Exp. Share—so if a single Pokémon would gain 1000 experience points from a battle, in the case of the Exp. Share division, the Pokémon without the Exp. Share would gain 500 experience points, and the Pokémon with it would gain 750.

N's Pokémon

In Black 2 and White 2, the player will have the opportunity to catch Pokémon that were once used by N via the Memory Link. Though the player is the one that catches these Pokémon, the Pokémon will have N as the OT, making N's Pokémon outsider Pokémon. Like other outsider Pokémon, N's Pokémon receive boosted experience points.

Special original Trainers

Main article: List of notable ID numbers

Sometimes, there are special original Trainer names assigned to Pokémon if they come from a non-standard Pokémon game or are received as a prize.

Trivia

  • The OT will be highlighted as blue if it is a male Trainer and red if the Trainer is female in Generations III (except in Pokémon FireRed and LeafGreen), IV and V.
  • There is a limit to the length of a Trainer's name. Before Generation VI, the limit was five characters in Japanese and Korean versions and seven characters in others. In Japanese versions of Generation III games, there was a bug where the extra two characters of an international Pokémon's OT would not display. This also occurred with the extra five characters in Pokémon names. In Generation VI, the limit is six characters for Japanese and Korean and twelve characters for other languages.

See also

Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.