One-hit knockout move
One-hit knockout moves, commonly abbreviated as OHKO moves, are moves that, when used, cause the target's HP to drop to zero regardless of their stats. They are all highly inaccurate: given that their effect is to immediately make the target faint, to have them much more accurate would further encourage their use to quickly and easily finish battles.
All one-hit knockout moves have a base of 5 PP. Its accuracy is at least 30% and grows slightly the lower the target Pokémon's level is relative to the attacking Pokémon. A level difference of 70 will deliver an accuracy of 100%. It is not affected by changes in accuracy or evasion stats and is calculated as follows:
Accuracy = ((User's level - Target's level) + 30)%
Pokémon with the ability Wonder Guard are unaffected by them, unless the user has the ability Mold Breaker or a variant of it. A Pokémon with Sturdy is also immune. At full HP Pokémon holding a Focus Sash will instead be reduced to 1 HP by a OHKO move.
List of moves
|Fissure||Guillotine||Horn Drill||Sheer Cold|
|From Generation I||From Generation I||From Generation I||From Generation III|
- Due to the presence of these moves, Articuno has been used in many battles as it can also learn Mind Reader to make Sheer Cold sure to hit.
- Lapras can learn three of these moves: Sheer Cold, Fissure, and Horn Drill.
- Only Smeargle can learn all four of these moves via Sketch.
- Before Generation III introduced Sheer Cold, all of these moves could not affect specific Pokémon. Guillotine and Horn Drill could not affect Template:Type2 Pokémon, and Fissure could not affect Template:Type2 Pokémon.
|This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.|