Old Chateau: Difference between revisions

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|image_size=256
|image_size=256
|type=ghost
|type=ghost
|mapdesc=Deep in the forest is the Old Chateau. It is falling into disrepair after being abandoned by its owner.
|location_name=Old Chateau
|location_name=Old Chateau
|japanese_name=もりのようかん
|japanese_name=もりのようかん
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|region=Sinnoh
|region=Sinnoh
|generation={{Gen|IV}}
|generation={{Gen|IV}}
|map=Sinnoh Eterna Forest Map.png
}}
}}


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==Geography==
==Geography==
[[File:Old Chateau1.png|thumb|right|200px|Inside the Old Chateau]]
[[File:Old Chateau main floor DPPt.png|thumb|right|200px|Inside the Old Chateau]]
The Old Chateau is a very strange house located deep within the [[Eterna Forest]], near the western entrance, only accessible by {{hm|01|Cut}}. The mansion is known to be haunted, scaring many citizens of [[Eterna City]], especially [[Gardenia]], who sometimes appears before it cowering in fear at the urban legends related to it.
The Old Chateau is a very strange house located deep within the [[Eterna Forest]], near the western entrance, only accessible by {{HM|01|Cut}}. The mansion is known to be haunted, scaring many citizens of [[Eterna City]], especially [[Gardenia]], who sometimes appears before it cowering in fear at the urban legends related to it.


Upon entering, the Old Chateau appears to be old and abandoned. The first room encountered is the foyer, which has two flights of stairs both leading to the first floor. Between the foyer's staircases is a door to the dining hall, where a long wooden tables dominates the room. The kitchen area can be accessed on the left side of the table. Just outside of the room stands a strange statue with an ominous aura; the statue "appears as if it is glaring".
Upon entering, the Old Chateau appears to be old and abandoned. The first room encountered is the foyer, which has two flights of stairs both leading to the first floor. Between the foyer's staircases is a door to the dining hall, where a long wooden table dominates the room. The kitchen area can be accessed on the left side of the table. Just outside of the room stands a strange statue with an ominous aura; the statue "appears as if it is glaring".
On the first floor, left and right of the main room extends a library, where old books are crammed into bookshelves.  
On the first floor, left and right of the main room extends a library, where old books are crammed into bookshelves.  


There are also four bedrooms that can be accessed to by traveling further up the first floor. In one of the rooms there is a television that is on and displaying a plain, white, flickering screen. The television is inhabited by a wild {{p|Rotom}}, which will come out at [[Time|night time]], and initiate a {{pkmn|battle}}. There is also a portrait in another room; glowing red eyes appear on it that will stare at people when their back is turned and will disappear when faced.
There are also four bedrooms that can be accessed by traveling further up to the first floor. In one of the rooms there is a television that is on and displaying a plain, white, flickering screen. The television is inhabited by a wild {{p|Rotom}}, which will come out at [[Time|night time]], and initiate a {{pkmn|battle}} (in Diamond and Pearl only after obtaining the National Pokédex). There is also a portrait in another room; glowing red eyes appear on it that will stare and seem to follow the player.


==Ghosts==
==Ghosts==
[[File:Old Chateau ghost2.png|thumb|The little girl who appears in the bedroom]]
[[File:Old Chateau girl room DPPt.png|thumb|The little girl who appears in the bedroom]]
[[File:Old Chateau ghost.png|thumb|left|The butler who appears in the dining hall]]
[[File:Old Chateau ghost DPPt.png|thumb|left|The butler who appears in the dining hall]]
Sometimes, what seem to be the ghosts of a little girl and a butler appear in a bedroom on the first floor and in the dining hall, respectively.
Sometimes, what seem to be the ghosts of a little girl and a butler appear in a bedroom on the first floor and in the dining hall, respectively.
*The little girl appears when the player enters the room next to the bedroom where the ghost "is". She appears to "walk" through the door and is never seen on the other side.
*The little girl appears when the player enters the room next to the bedroom where the ghost "is". She appears to "walk" through the door and is never seen on the other side.
*The butler appears to be sitting at the other side of the table in the dinning room. The player walks forward and he starts to "walk" to the left side of the room, leaving the game window. He never appears on the other side. Unlike the little girl, the butler does not use a walking motion. He instead appears to "float" just off the ground.
*The butler appears to be sitting at the other side of the table in the dinning room. The player walks forward and he starts to "walk" to the left side of the room, leaving the game window. He never appears on the other side. Unlike the little girl, the butler does not use a walking motion. He instead appears to "float" just off the ground.
*People say there is an old lady with no face in the Old Chateau that says, "Your data will be deleted," and erases your data. This is '''not''' true.
These two characters cannot be interacted with, which—accompanied with Gardenia's reports that the Chateau is haunted—lends to the theory that they are both ghosts.
These two characters cannot be interacted with, which—accompanied with Gardenia's reports that the Chateau is haunted—lends to the theory that they are both ghosts.
Additionally, the picture in the room, in which the ghost of the little girl is visible, the eyes may begin to "blink" and/or follow the player.
Additionally, the picture in the room, in which the ghost of the little girl is visible, the eyes may begin to "blink" and/or follow the player.
Line 37: Line 38:
:''"Som...hing so pecu...r shou... make off ...ith the mot..."''
:''"Som...hing so pecu...r shou... make off ...ith the mot..."''
:''"The rest of the pages are blank."''
:''"The rest of the pages are blank."''
It most likely says: ''"Something so peculiar should make off with the motor"''.


==Items==
==Items==
{{itlisth|ghost}}
{{itlisth|ghost}}
{{itlistbod|Antidote|In the northernmost trash can in the kitchen of the Dining Hall ''(hidden)''|DP|display={{DL|Status ailment healing item|Antidote}}}}
{{Itemlist|Antidote|Dining Room; in the northernmost trash can in the kitchen ''(hidden)''|D=yes|P=yes|display={{DL|Status ailment healing item|Antidote}}}}
{{itlistbod|Honey|In a box in the kitchen of the Dining Hall ''(hidden)''|Pt}}
{{Itemlist|Honey|Dining Room; in a box in the kitchen ''(hidden)''|Pt=yes}}
{{itlistbod|Rare Candy|In the kitchen in the Dining Hall|Pt|display={{DL|Vitamin|Rare Candy}}}}
{{Itemlist|Rare Candy|Dining Room; in the kitchen|Pt=yes|display={{DL|Vitamin|Rare Candy}}}}
{{itlistbod|Big Pearl|In the easternmost part of the Dining Hall|Pt|display={{DL|Valuable item|Big Pearl}}}}
{{Itemlist|Big Pearl|Dining Room; in the easternmost part|Pt=yes|display={{DL|Valuable item|Big Pearl}}}}
{{itlistbod|Old Gateau|In the room to the west of the entrance|DPPt|display={{DL|Status ailment healing item|Old Gateau}}}}
{{Itemlist|Old Gateau|Entrance; in the westernmost room|D=yes|P=yes|Pt=yes|display={{DL|Status ailment healing item|Old Gateau}}}}
{{itlistbod|TM Normal|In the easternmost bedroom of the second floor|DPPt|display={{TM|90|Substitute}}}}
{{Itemlist|TM Normal|2F; in the easternmost bedroom|D=yes|P=yes|Pt=yes|display={{TM|90|Substitute}}}}
{{itlistbod|Dread Plate|In the westernmost bedroom of the second floor|DPPt|display={{DL|Plate|Dread Plate}}}}
{{Itemlist|Dread Plate|2F; in the westernmost bedroom|D=yes|P=yes|Pt=yes|display={{DL|Plate|Dread Plate}}}}
{{itlistfoot|ghost}}
{{itlistfoot|ghost}}


==Pokémon==
==Pokémon==
{{catch/header|ghost}}
{{catch/header|ghost}}
{{catch/entry4|092|Gastly|yes|yes|no|Building|12-16|all=100%|type1=ghost|type2=poison}}
{{catch/entry4|092|Gastly|yes|yes|no|Entrance, Dining Room, 2F|12-16|all=100%|type1=ghost|type2=poison}}
{{catch/entry4|092|Gastly|no|no|yes|Building|14-17|all=100%|type1=ghost|type2=poison}}
{{catch/entry4|092|Gastly|no|no|yes|Entrance, Dining Room, 2F|14-17|all=100%|type1=ghost|type2=poison}}
{{catch/div|building|Special}}
{{catch/div|ghost|Special}}
{{catch/entry4|093|Haunter|yes|yes|no|Any|16|0%|0%|8%|type1=ghost|type2=poison}}
{{catch/entry4|093|Haunter|yes|yes|no|Any|16|0%|0%|8%|type1=ghost|type2=poison}}
{{catch/entry4|093|Haunter|no|no|yes|Any|16|0%|0%|4%|type1=ghost|type2=poison}}
{{catch/entry4|094|Gengar|yes|yes|no|Any|16|0%|0%|{{tt|4%|Room with the red eyes only}}|type1=ghost|type2=poison}}
{{catch/entry4|094|Gengar|yes|yes|yes|Any|16|0%|0%|{{tt|4%|Room with the red eyes only}}|type1=ghost|type2=poison}}
{{catch/entry4|094|Gengar|no|no|yes|Any|17|0%|0%|{{tt|4%|Room with the red eyes only}}|type1=ghost|type2=poison}}
{{catch/entry4|479|Rotom|yes|yes|no|Special|15|None|None|Only one|type1=electric|type2=ghost}}
{{catch/entry4|479|Rotom|yes|yes|no|Special|15|-|-|One|type1=electric|type2=ghost}}
{{catch/entry4|479|Rotom|no|no|yes|Special|20|None|None|Only one|type1=electric|type2=ghost}}
{{catch/entry4|479|Rotom|no|no|yes|Special|20|-|-|One|type1=electric|type2=ghost}}
{{catch/footer|ghost}}
{{catch/footer|ghost}}


==Layout==
==Layout==
{| align="center" style="background: #000; {{roundy|10px}}; border: 5px solid #{{ghost color}}"
{| class=roundy style="margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|ghost}}"
|-
|-
! style="background:#{{ghost color light}}; {{roundytl|5px}};" | Version
! style="background:#{{locationcolor/light|ghost}}; {{roundytl|5px}}" | Version
! style="background:#{{diamond color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Diamond}}
! style="background:#{{locationcolor/light|ghost}}" | Entrance
! style="background:#{{pearl color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Pearl}}
! style="background:#{{locationcolor/light|ghost}}" | Dining Room
! style="background:#{{platinum color}}; {{roundytr|5px}};" | {{color2|000|Pokémon Platinum Version|Platinum}}
! style="background:#{{locationcolor/light|ghost}}; {{roundytr|5px}}" | 2F
|- style="background:#000" align="center"
! style="background:#{{ghost color light}}" | Main
| colspan="3" | [[File:Old Chateau main.png]]
|-
|-
! style="background:#{{ghost color light}}" | Dining<br>Hall
! style="background:#{{diamond color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Diamond}}
| colspan="3" | [[File:Old Chateau dining.png|Old Chateau dining.png]]
| rowspan="3" | [[File:Old Chateau entrance DPPt.png|250px]]
|-align="center"
| rowspan="3" | [[File:Old Chateau dining room DPPt.png|250px]]
! style="background:#{{ghost color light}};" | 2F
| rowspan="3" | [[File:Old Chateau 2F DPPt.png|250px]]
| colspan="3" | [[File:Old Chateau 2F.png|600px]]
|-
|-
| colspan="5" style="background:#{{ghost color light}}; {{roundybottom|5px}};" | &nbsp;  
! style="background:#{{pearl color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Pearl}}
|-
! style="background:#{{platinum color}}" | {{color2|000|Pokémon Platinum Version|Platinum}}
|-
| colspan="4" style="background:#{{locationcolor/light|ghost}}; {{roundybottom|5px}}" | &nbsp;  
|}
|}


==In the anime==
==In the anime==
[[File:Old Chateau anime.png|thumb|right|220px|The Old Chateau]]
[[File:Old Chateau anime.png|thumb|right|200px|The Old Chateau]]
The Old Chateau is located in [[Canalave City]] in the anime. Here people can make the {{DL|Status ailment healing item|Old Gateau}} using the instructions and ingredients found there. It is also run with an automated voice to guide the people visiting the mansion, which also served as a hotel.  
The Old Chateau is located in [[Canalave City]] in the anime. Here people can make the {{DL|Status ailment healing item|Old Gateau}} using the instructions and ingredients found there. It is also run with an automated voice to guide the people visiting the mansion, which also served as a hotel.  


Line 88: Line 90:


==Trivia==
==Trivia==
*In {{game|Platinum}}, it is implied that [[Charon]] used to live here, suggesting that he is the owner who abandoned it, especially with his credit for discovering {{p|Rotom}}.
* In {{game|Platinum}}, it is implied that [[Charon]] used to live here, suggesting that he is the owner who abandoned it, especially with his credit for discovering {{p|Rotom}}.
**The notebook found in {{game|Platinum}} seems to have been written by Charon as it reads the following message if the blanks are filled in:
** The notebook found in {{game|Platinum}} seems to have been written by Charon as it reads the following message if the blanks are filled in:
 
::''"Something so peculiar should make off with the motor... "''
''"Something so peculiar should make off with the motor... "''
* As the ghosts pass the game window, the player is unable to move.
 
** As such, it is impossible to interact with the ghosts.
*As the ghosts pass the game window, the player is unable to move.
** Even so, the player walks forward when facing the butler and turns to the left side, where the ghost appears to be walking.
**As such, it is impossible to interact with the ghosts.
**Even so, the player walks forward when facing the butler and turns to the left side, where the ghost appears to be walking.


==Name origin==
==Name origin==
Line 101: Line 101:


==In other languages==
==In other languages==
{{Langtable|color={{ghost color light}}|bordercolor={{ghost color dark}}
{{Langtable|color={{locationcolor/light|ghost}}|bordercolor={{locationcolor/dark|ghost}}
|zh_cmn=森之洋館 ''Sēn-zhī Yángguǎn''
|zh_cmn=森之洋館 ''Sēn-zhī Yángguǎn''
|fi=Vanha Chateau
|fi=Vanha Chateau
Line 107: Line 107:
|de=Alte Villa
|de=Alte Villa
|it=Antico Château
|it=Antico Château
|ko=
|ko=숲의 양옥집 ''Sup-yi Yang'okjip''
|pl=Stara Piekarnia
|pl=Stara Piekarnia
|es_eu=Vieja Mansión}}
|es_eu=Vieja Mansión<br>Viejo Castillo{{tt|*|anime}}}}
{{-}}
{{-}}


{{Sinnoh}}<br>
{{Sinnoh}}<br/>
{{Project Locations notice}}
{{Project Locations notice}}


Line 125: Line 125:
[[ja:もりのようかん]]
[[ja:もりのようかん]]
[[pt:Old Chateau]]
[[pt:Old Chateau]]
[[zh:森之洋馆]]

Revision as of 05:45, 28 May 2015

Old Chateau もりのようかん
Forest Manor
"Wild Missingno. appeared!"
Old Chateau DPPt.png
Map description: Deep in the forest is the Old Chateau. It is falling into disrepair after being abandoned by its owner.
Location: Eterna Forest
Region: Sinnoh
Generations: IV
Sinnoh Eterna Forest Map.png
Location of Old Chateau in Sinnoh.
Pokémon world locations

The Old Chateau (Japanese: もりのようかん Forest Manor) is an abandoned mansion near the exit of the Eterna Forest. Inside one of its four bedrooms, there is a television, which, if interacted with at night (only after obtaining the National Pokédex in Diamond and Pearl), will initiate a battle with the only obtainable Rotom in the game. Cut and, by extension, the Forest Badge, are required to enter the Old Chateau.

Geography

Inside the Old Chateau

The Old Chateau is a very strange house located deep within the Eterna Forest, near the western entrance, only accessible by HM01 (Cut). The mansion is known to be haunted, scaring many citizens of Eterna City, especially Gardenia, who sometimes appears before it cowering in fear at the urban legends related to it.

Upon entering, the Old Chateau appears to be old and abandoned. The first room encountered is the foyer, which has two flights of stairs both leading to the first floor. Between the foyer's staircases is a door to the dining hall, where a long wooden table dominates the room. The kitchen area can be accessed on the left side of the table. Just outside of the room stands a strange statue with an ominous aura; the statue "appears as if it is glaring". On the first floor, left and right of the main room extends a library, where old books are crammed into bookshelves.

There are also four bedrooms that can be accessed by traveling further up to the first floor. In one of the rooms there is a television that is on and displaying a plain, white, flickering screen. The television is inhabited by a wild Rotom, which will come out at night time, and initiate a battle (in Diamond and Pearl only after obtaining the National Pokédex). There is also a portrait in another room; glowing red eyes appear on it that will stare and seem to follow the player.

Ghosts

The little girl who appears in the bedroom
The butler who appears in the dining hall

Sometimes, what seem to be the ghosts of a little girl and a butler appear in a bedroom on the first floor and in the dining hall, respectively.

  • The little girl appears when the player enters the room next to the bedroom where the ghost "is". She appears to "walk" through the door and is never seen on the other side.
  • The butler appears to be sitting at the other side of the table in the dinning room. The player walks forward and he starts to "walk" to the left side of the room, leaving the game window. He never appears on the other side. Unlike the little girl, the butler does not use a walking motion. He instead appears to "float" just off the ground.

These two characters cannot be interacted with, which—accompanied with Gardenia's reports that the Chateau is haunted—lends to the theory that they are both ghosts. Additionally, the picture in the room, in which the ghost of the little girl is visible, the eyes may begin to "blink" and/or follow the player.

Notebook

In Pokémon Platinum, one of the books on the floor in the library is just barely readable. It says:

"It's an old notebook. There's something scrawled in it..."
"Som...hing so pecu...r shou... make off ...ith the mot..."
"The rest of the pages are blank."

It most likely says: "Something so peculiar should make off with the motor".

Items

Item Location Games
Antidote Antidote Dining Room; in the northernmost trash can in the kitchen (hidden)  D  P 
Honey Honey Dining Room; in a box in the kitchen (hidden)  Pt 
Rare Candy Rare Candy Dining Room; in the kitchen  Pt 
Big Pearl Big Pearl Dining Room; in the easternmost part  Pt 
Old Gateau Old Gateau Entrance; in the westernmost room  D  P  Pt 
TM Normal TM90 (Substitute) 2F; in the easternmost bedroom  D  P  Pt 
Dread Plate Dread Plate 2F; in the westernmost bedroom  D  P  Pt 

Pokémon

Pokémon Games Location Levels Rate
Morning Day Night
Gastly Gastly
D P Pt
Entrance, Dining Room, 2F Entrance, Dining Room, 2F
12-16 100%
Gastly Gastly
D P Pt
Entrance, Dining Room, 2F Entrance, Dining Room, 2F
14-17 100%
Special Pokémon
Haunter Haunter
D P Pt
Any Generation III game Dual-slot
Any Gen III
16 0% 0% 8%
Gengar Gengar
D P Pt
Any Generation III game Dual-slot
Any Gen III
16 0% 0% 4%
Gengar Gengar
D P Pt
Any Generation III game Dual-slot
Any Gen III
17 0% 0% 4%
Rotom Rotom
D P Pt
Premier Ball Only one
15 - - One
Rotom Rotom
D P Pt
Premier Ball Only one
20 - - One
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Layout

Version Entrance Dining Room 2F
Diamond Old Chateau entrance DPPt.png Old Chateau dining room DPPt.png Old Chateau 2F DPPt.png
Pearl
Platinum
 

In the anime

The Old Chateau

The Old Chateau is located in Canalave City in the anime. Here people can make the Old Gateau using the instructions and ingredients found there. It is also run with an automated voice to guide the people visiting the mansion, which also served as a hotel.

In the episode Get Your Rotom Running!, it was abandoned for a while due to electricity problems from a recent thunderstorm. As a result, a Rotom took residence there for a while to play with the people coming in by possessing different appliances.

Trivia

  • In Pokémon Platinum, it is implied that Charon used to live here, suggesting that he is the owner who abandoned it, especially with his credit for discovering Rotom.
    • The notebook found in Pokémon Platinum seems to have been written by Charon as it reads the following message if the blanks are filled in:
"Something so peculiar should make off with the motor... "
  • As the ghosts pass the game window, the player is unable to move.
    • As such, it is impossible to interact with the ghosts.
    • Even so, the player walks forward when facing the butler and turns to the left side, where the ghost appears to be walking.

Name origin

Château is the French word for castle.

In other languages

Language Title
Mandarin Chinese 森之洋館 Sēn-zhī Yángguǎn
Finland Flag.png Finnish Vanha Chateau
France Flag.png European French Vieux Château
Germany Flag.png German Alte Villa
Italy Flag.png Italian Antico Château
South Korea Flag.png Korean 숲의 양옥집 Sup-yi Yang'okjip
Poland Flag.png Polish Stara Piekarnia
Spain Flag.png European Spanish Vieja Mansión
Viejo Castillo*



Sinnoh
Coal Badge.png Forest Badge.png Cobble Badge.png Fen Badge.png Relic Badge.png Mine Badge.png Icicle Badge.png Beacon Badge.png
Settlements
Twinleaf TownSandgem TownJubilife CityOreburgh CityFloaroma TownEterna CityHearthome City
Solaceon TownVeilstone CityPastoria CityCelestic TownCanalave CitySnowpoint CitySunyshore City
Pokémon LeagueFight AreaSurvival AreaResort Area
Routes
201202203204205206207208209210211212213214215
216217218219220221222223224225226227228229230
Landmarks
Lake Verity (Lakefront) • Oreburgh GateOreburgh MineOreburgh Mining MuseumGlobal Terminal/Global Wonder Station
Ravaged PathFloaroma MeadowValley WindworksEterna ForestOld ChateauUnderground/Grand Underground
Wayward CaveMount CoronetAmity SquareLost TowerHallowed TowerSolaceon RuinsManiac TunnelLake Valor (Lakefront)
Great MarshPokémon MansionTrophy GardenFuego IronworksIron IslandLake Acuity (Lakefront) • Spear PillarVictory Road
Pal Park/Ramanas ParkContest HallBattle ZoneBattle ParkBattle Tower/Battle FrontierStark MountainSnowpoint Temple
Spring PathSendoff SpringTurnback CaveFullmoon IslandNewmoon IslandSeabreak PathFlower ParadiseHall of Origin
Access to
Distortion World
See also
Hisui


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.