Octillery (Pokémon)/Generation II learnset: Difference between revisions

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{{pokelinkback|224|Octillery|2}}
{{pokelinkback|224|Octillery|2}}
__NOTOC__
====By [[level|leveling up]]====
====By [[level|leveling up]]====
{{learnlist/levelh|Octillery|water|water|2|2}}
{{learnlist/levelh|Octillery|water|water|2|2}}
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{{learnlist/breedh|Octillery|water|water|2|2}}
{{learnlist/breedh|Octillery|water|water|2|2}}
{{learnlist/breed2|{{MSP|194|Wooper}}{{MSP|195|Quagsire}}|Haze|Ice|—|—|30}}
{{learnlist/breed2|{{MSP|194|Wooper}}{{MSP|195|Quagsire}}|Haze|Ice|—|—|30}}
{{learnlist/breed2|{{MSP|226|Mantine}}<br>{{MSP|118|Goldeen}}{{MSP|119|Seaking}}<br> {{MSP|170|Chinchou}}{{MSP|171|Lanturn}}|Supersonic|Normal|&mdash;|55|20}}
{{learnlist/breed2|{{MSP|226|Mantine}}{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}|Supersonic|Normal|&mdash;|55|20}}
{{learnlist/breed2|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}<br>{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}|Screech|Normal|&mdash;|85|40}}
{{learnlist/breed2|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}|Screech|Normal|&mdash;|85|40}}
{{learnlist/breed2|{{MSP|224|Octillery }}|Octazooka|Water|65|85|10||'''}}
{{learnlist/breed2|{{MSP|224|Octillery}}|Octazooka|Water|65|85|10||'''}}
{{learnlist/breedf|Octillery|water|water|2|2}}
{{learnlist/breedf|Octillery|water|water|2|2}}



Revision as of 23:21, 14 January 2011

← Octillery Octillery

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Water Gun Water 04040 100}}100% 25
1111 Constrict Normal 01010 100}}100% 35
2222 Psybeam Psychic 06565 100}}100% 20
2222 Aurora Beam Ice 06565 100}}100% 20
2222 BubbleBeam Water 06565 100}}100% 20
2525 Octazooka Water 06565 085}}85% 10
3838 Focus Energy Normal 0000 —}}—% 30
5454 Ice Beam Ice 09595 100}}100% 10
7070 Hyper Beam Normal 150150 090}}90% 5
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Normal Sprite.png TM40 Defense Curl Normal —% 40
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
WooperQuagsire
Haze Ice —% 30
MantineGoldeenSeakingChinchouLanturn
Supersonic Normal 55% 20
PsyduckGolduckTotodileCroconawFeraligatr
Screech Normal 85% 40
Octillery
Octazooka Water 65 85% 10
  • Moves marked with an asterisk (*) must be chain bred onto Octillery in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Octillery in that game.
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Flamethrower Fire 95 100% 15
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Octillery can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Octillery cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see Move Tutor moves from other generations