Nosepass (Pokémon)/Generation IV learnset: Difference between revisions

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{{pokelinkback|299|Nosepass|4}}
{{pokelinkback|299|Nosepass|4}}
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Nosepass|Rock|Rock|4|3}}
{{learnlist/levelh/4|Nosepass|Rock|Rock|3|DP|PtHGSS}}
{{learnlist/level4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}
{{learnlist/levelIVs|Start|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}
{{learnlist/level4|7|Harden|Normal|Status|—|—|30|Tough|2}}
{{learnlist/levelIVs|7|7|Harden|Normal|Status|—|—|30|Tough|2}}
{{learnlist/level4|13|Rock Throw|Rock|Physical|50|90|15|Tough|3||'''}}
{{learnlist/levelIVs|13|13|Rock Throw|Rock|Physical|50|90|15|Tough|3||'''}}
{{learnlist/level4|19|Block|Normal|Status|—|—|5|Cute|2}}
{{learnlist/levelIVs|19|19|Block|Normal|Status|—|—|5|Cute|2}}
{{learnlist/level4|25|Thunder Wave|Electric|Status|—|100|20|Cool|2}}
{{learnlist/levelIVs|25|25|Thunder Wave|Electric|Status|—|100|20|Cool|2}}
{{learnlist/level4|31|Rock Slide|Rock|Physical|75|90|10|Tough|3||'''}}
{{learnlist/levelIVs|31|31|Rock Slide|Rock|Physical|75|90|10|Tough|3||'''}}
{{learnlist/level4|37|Sandstorm|Rock|Status|—|—|10|Tough|2}}
{{learnlist/levelIVs|37|37|Sandstorm|Rock|Status|—|—|10|Tough|2}}
{{learnlist/level4|43|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/levelIVs|43|43|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/level4|49|Discharge|Electric|Special|80|100|15|Cool|2|||DP}}
{{learnlist/levelIVs|49|55|Discharge|Electric|Special|80|100|15|Cool|2}}
{{learnlist/level4|49|Power Gem|Rock|Special|70|100|20|Beauty|3||'''|PtHGSS}}
{{learnlist/levelIVs|N/A|49|Power Gem|Rock|Special|70|100|20|Beauty|3||'''}}
{{learnlist/level4|55|Stone Edge|Rock|Physical|100|80|5|Tough|2||'''|DP}}
{{learnlist/levelIVs|55|61|Stone Edge|Rock|Physical|100|80|5|Tough|2||'''}}
{{learnlist/level4|55|Discharge|Electric|Special|80|100|15|Cool|2|||PtHGSS}}
{{learnlist/levelIVs|61|67|Zap Cannon|Electric|Special|120|50|5|Cool|2}}
{{learnlist/level4|61|Zap Cannon|Electric|Special|120|50|5|Cool|2|||DP}}
{{learnlist/levelIVs|67|73|Lock-On|Normal|Status|—|—|5|Smart|1}}
{{learnlist/level4|61|Stone Edge|Rock|Physical|100|80|5|Tough|2||'''|PtHGSS}}
{{learnlist/levelIVs|73|79|Earth Power|Ground|Special|90|100|10|Smart|2}}
{{learnlist/level4|67|Lock-On|Normal|Status|—|—|5|Smart|1|||DP}}
{{learnlist/level4|67|Zap Cannon|Electric|Special|120|50|5|Cool|2|||PtHGSS}}
{{learnlist/level4|73|Earth Power|Ground|Special|90|100|10|Smart|2|||DP}}
{{learnlist/level4|73|Lock-On|Normal|Status|—|—|5|Smart|1|||PtHGSS}}
{{learnlist/level4|79|Earth Power|Ground|Special|90|100|10|Smart|2|||PtHGSS}}
{{learnlist/levelf|Nosepass|Rock|Rock|4|3}}
{{learnlist/levelf|Nosepass|Rock|Rock|4|3}}


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{{learnlist/tm4|TM69|Rock Polish|Rock|Status|—|—|20|Tough|2}}
{{learnlist/tm4|TM69|Rock Polish|Rock|Status|—|—|20|Tough|2}}
{{learnlist/tm4|TM71|Stone Edge|Rock|Physical|100|80|5|Tough|2||'''}}
{{learnlist/tm4|TM71|Stone Edge|Rock|Physical|100|80|5|Tough|2||'''}}
{{learnlist/tm4|TM73|Thunder Wave|Electric|Status|—|100|10|Cool|2}}
{{learnlist/tm4|TM73|Thunder Wave|Electric|Status|—|100|20|Cool|2}}
{{learnlist/tm4|TM76|Stealth Rock|Rock|Status|—|—|20|Cool|2}}
{{learnlist/tm4|TM76|Stealth Rock|Rock|Status|—|—|20|Cool|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status|—|100|20|Beauty|2}}
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{{learnlist/breed4|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|095|Onix}}{{MSP|208|Steelix}}{{MSP|185|Sudowoodo}}|Double-Edge|Normal|Physical|120|100|15|Tough|0}}
{{learnlist/breed4|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|095|Onix}}{{MSP|208|Steelix}}{{MSP|185|Sudowoodo}}|Double-Edge|Normal|Physical|120|100|15|Tough|0}}
{{learnlist/breed4|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{learnlist/breed4|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{learnlist/breed4|{{MS|000}}|Head Smash|Rock|Physical|150|80|5|Tough|2||'''|HGSS}}
{{learnlist/breed4|{{MS|000}}{{tt|*|No legitimate father to pass down move}}|Head Smash|Rock|Physical|150|80|5|Tough|2||'''|HGSS}}
{{learnlist/breed4|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|Magnitude|Ground|Physical|—|100|30|Tough|2}}
{{learnlist/breed4|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|Magnitude|Ground|Physical|—|100|30|Tough|2}}
{{learnlist/breed4|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|095|Onix}}|Rollout|Rock|Physical|30|90|20|Tough|2||'''}}
{{learnlist/breed4|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|095|Onix}}|Rollout|Rock|Physical|30|90|20|Tough|2||'''}}
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{{learnlist/tutor4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Iron Defense|Steel|Status|—|—|15|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Iron Defense|Steel|Status|—|—|15|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Magic Coat|Psychic|Status|—|—|15|Beauty|2|||no|no|yes}}
{{learnlist/tutor4|Magnet Rise|Electric|Status|—|—|10|Cute|2|||no|yes|yes}}
{{learnlist/tutor4|Magnet Rise|Electric|Status|—|—|10|Cute|2|||no|yes|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Pain Split|Normal|Status|—|—|20|Smart|2|||no|no|yes}}
{{learnlist/tutor4|Pain Split|Normal|Status|—|—|20|Smart|2|||no|no|yes}}
{{learnlist/tutor4|Role Play|Psychic|Status|—|—|10|Cute|1|||no|no|yes}}
{{learnlist/tutor4|Rollout|Rock|Physical|30|90|20|Tough|2||'''|no|yes|yes}}
{{learnlist/tutor4|Rollout|Rock|Physical|30|90|20|Tough|2||'''|no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|yes}}
{{learnlist/tutor4|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|yes}}
{{learnlist/tutorf|Nosepass|Rock|Rock|4|3}}
{{learnlist/tutorf|Nosepass|Rock|Rock|4|3}}
[[zh:朝北鼻/第四世代技能表]]

Revision as of 20:26, 3 July 2014

← Nosepass Nosepass

By leveling up

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 DP   PtHGSS   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start 00Start Tackle Normal Physical 03535 095}}95% 35 Tough 3 ♥♥♥
077 077 Harden Normal Status 0000 —}}—% 30 Tough 2 ♥♥
1313 1313 Rock Throw Rock Physical 05050 090}}90% 15 Tough 3 ♥♥♥
1919 1919 Block Normal Status 0000 —}}—% 5 Cute 2 ♥♥
2525 2525 Thunder Wave Electric Status 0000 100}}100% 20 Cool 2 ♥♥
3131 3131 Rock Slide Rock Physical 07575 090}}90% 10 Tough 3 ♥♥♥
3737 3737 Sandstorm Rock Status 0000 —}}—% 10 Tough 2 ♥♥
4343 4343 Rest Psychic Status 0000 —}}—% 10 Cute 0  
4949 5555 Discharge Electric Special 08080 100}}100% 15 Cool 2 ♥♥
N/AN/A 4949 Power Gem Rock Special 07070 100}}100% 20 Beauty 3 ♥♥♥
5555 6161 Stone Edge Rock Physical 100100 080}}80% 5 Tough 2 ♥♥
6161 6767 Zap Cannon Electric Special 120120 050}}50% 5 Cool 2 ♥♥
6767 7373 Lock-On Normal Status 0000 —}}—% 5 Smart 1
7373 7979 Earth Power Ground Special 09090 100}}100% 10 Smart 2 ♥♥
  • Bold indicates a move that gets STAB when used by Nosepass
  • Italic indicates a move that gets STAB only when used by an evolution of Nosepass
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
Bag TM Dark Sprite.png TM12 Taunt Dark Status 100% 20 Smart 0  
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 95 100% 15 Cool 2 ♥♥
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120 70% 10 Cool 2 ♥♥
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Electric Sprite.png TM34 Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status —% 10 Tough 2 ♥♥
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
Bag TM Dark Sprite.png TM41 Torment Dark Status 100% 15 Tough 0  
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM64 Explosion Normal Physical 250 100% 5 Beauty 0  
Bag TM Rock Sprite.png TM69 Rock Polish Rock Status —% 20 Tough 2 ♥♥
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100 80% 5 Tough 2 ♥♥
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 100% 20 Cool 2 ♥♥
Bag TM Rock Sprite.png TM76 Stealth Rock Rock Status —% 20 Cool 2 ♥♥
Bag TM Normal Sprite.png TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag HM Normal Sprite.png HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Nosepass
  • Italic indicates a move that gets STAB only when used by an evolution of Nosepass
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
SudowoodoNosepassProbopass
Block Normal Status —% 5 Cute 2 ♥♥
GeodudeGravelerGolemOnixSteelixSudowoodo
Double-Edge Normal Physical 120 100% 15 Tough 0  
GeodudeGravelerGolem
Explosion Normal Physical 250 100% 5 Beauty 0  
000*
Head SmashHGSS Rock Physical 150 80% 5 Tough 2 ♥♥
GeodudeGravelerGolem
Magnitude Ground Physical 100% 30 Tough 2 ♥♥
GeodudeGravelerGolemOnix
Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Nosepass in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Nosepass in that game.
  • Bold indicates a move that gets STAB when used by Nosepass
  • Italic indicates a move that gets STAB only when used by an evolution of Nosepass
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS AncientPower Rock Special 60 100% 5 Tough 2 ♥♥
D P Pt HG SS Earth Power Ground Special 90 100% 10 Smart 2 ♥♥
D P Pt HG SS Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Iron Defense Steel Status —% 15 Tough 2 ♥♥
D P Pt HG SS Magic Coat Psychic Status —% 15 Beauty 2 ♥♥
D P Pt HG SS Magnet Rise Electric Status —% 10 Cute 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Pain Split Normal Status —% 20 Smart 2 ♥♥
D P Pt HG SS Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cool 3 ♥♥♥
D P Pt HG SS ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
  • A black abbreviation in a colored box indicates that Nosepass can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Nosepass cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Nosepass
  • Italic indicates a move that gets STAB only when used by an evolution of Nosepass
  • Click on the generation numbers at the top to see Move Tutor moves from other generations