Normalize (Ability): Difference between revisions
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==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | |||
|fr=Normalise | |||
|de=Regulierung | |||
|el=Κανονικοποίηση | |||
|it=Normalità | |||
|pt=Normalizar | |||
|es=Normalidad}} | |||
{{-}} | |||
Revision as of 00:58, 3 May 2011
Normalize | ノーマルスキン | ||||||||||||||||||||||||||||||||||||
Normal Skin | |||||||||||||||||||||||||||||||||||||
Flavor text
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Normalize (Japanese: ノーマルスキン Normal Skin) is an Ability introduced in Generation IV. Only two Pokémon have this Ability, both in the same evolutionary line.
Effect
In battle
Normalize makes all moves used by the Pokémon with this Ability act as the Template:Type2.
Outside of battle
Normalize doesn't have any effect outside of battle.
Pokémon Mystery Dungeon
In Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness, as well as previously mentioned effects, Normalize turns the standard attack into a Normal-type move. It will also turn Toss items into Normal-type attacks, will gain STAB, and will apply resistances and immunities. This doesn't apply to fixed damage items (e.g. Gravelerock, Unown Stones, Geo Pebble etc.)
Pokémon with Normalize
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0300 | Skitty |
Normal | Cute Charm | Normalize | Wonder Skin | ||
0301 | Delcatty |
Normal | Cute Charm | Normalize | Wonder Skin | ||
Please note that abilities marked with a superscript are only available in the stated generation or later.
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In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |