Normal (type): Difference between revisions

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| class="l" | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.   
| class="l" | The user slams the foe with a tail, etc. The target is hit twice in a row.   
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| class="l" | {{m|DoubleSlap}}
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Revision as of 02:28, 25 November 2007

Template:ElementalTypes Template:TypeNotice Notable Normal trainers include Whitney of Goldenrod City and Norman of Petalburg City.

Statistical averages

Stat Range
At Lv. 50 At Lv. 100
76.3
136.3 - 183.3 262.6 - 356.6
66.0
63 - 129 123 - 254
55.5
54 - 118 104 - 231
54.2
53 - 116 102 - 228
60.8
59 - 124 113 - 242
62.5
60 - 125 117 - 246
Total:
375.3
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Battle properties

Normal-type attacks:

  • Are super-effective against: None
  • Are not very effective against: Rock, Steel
  • Have no effect against: Ghost

Normal-type Pokémon:

Note: Although Normal-type attacks normally have no effect on Ghost-type Pokémon, the moves Foresight and Odor Sleuth, as well as the ability Scrappy, allow both Normal-type and Fighting-type moves to affect Ghost-type Pokémon. Additionally, the move Struggle can hit Ghost-types.

Characteristics

Normal is considered to be one of the best types defensively, as it has only a single weakness, and one immunity. Having only a single weakness makes up for not having any resistances, as it causes only the stats of the Pokémon to be involved in determining damage, and many Normal-type Pokémon have high stats defensively. Offensively, the type performs similarly. There are only two types that resist Normal-type moves, and one type which is immune. When facing Pokémon with no resistance to their moves, Normal-type Pokémon can often deal high amounts of damage with a combination of high stats and same-type attack bonus.

The majority of Normal-type Pokémon have only a single type. All Normal-type Pokémon with two types are Normal/Flying-type, with the notable exceptions of Girafarig, which is Normal/Psychic-type, and Bibarel which is Normal/Water-type.

Pokémon

Pure Normal-type Pokémon

# Name
019 File:019MS.gif Rattata
020 File:020MS.gif Raticate
035 File:035MS.gif Clefairy
036 File:036MS.gif Clefable
039 File:039MS.gif Jigglypuff
040 File:040MS.gif Wigglytuff
052 File:052MS.gif Meowth
053 File:053MS.gif Persian
108 File:108MS.gif Lickitung
113 File:113MS.gif Chansey
115 File:115MS.gif Kangaskhan
128 File:128MS.gif Tauros
132 File:132MS.gif Ditto
133 File:133MS.gif Eevee
137 File:137MS.gif Porygon
143 File:143MS.gif Snorlax
161 File:161MS.gif Sentret
162 File:162MS.gif Furret
173 File:173MS.gif Cleffa
174 File:174MS.gif Igglybuff
175 File:175MS.gif Togepi
190 File:190MS.gif Aipom
206 File:206MS.gif Dunsparce
209 File:209MS.gif Snubbull
210 File:210MS.gif Granbull
216 File:216MS.gif Teddiursa
217 File:217MS.gif Ursaring
233 File:233MS.gif Porygon2
234 File:234MS.gif Stantler
235 File:235MS.gif Smeargle
241 File:241MS.gif Miltank
242 File:242MS.gif Blissey
263 File:263MS.gif Zigzagoon
264 File:264MS.gif Linoone
287 File:287MS.gif Slakoth
288 File:288MS.gif Vigoroth
289 File:289MS.gif Slaking
293 File:293MS.gif Whismur
294 File:294MS.gif Loudred
295 File:295MS.gif Exploud
298 File:298MS.gif Azurill
300 File:300MS.gif Skitty
301 File:301MS.gif Delcatty
327 File:327MS.gif Spinda
335 File:335MS.gif Zangoose
351 File:351MS.gif Castform
352 File:352MS.gif Kecleon
399 File:399MS.gif Bidoof
424 424MS.png Ambipom
427 427MS.png Buneary
428 428MS.png Lopunny
431 431MS.png Glameow
432 432MS.png Purugly
440 440MS.png Happiny
446 446MS.png Munchlax
463 463MS.png Lickilicky
474 474MS.png Porygon-Z
486 486MS.png Regigigas
493 493MS.png Arceus

Half Normal-type Pokémon

Primary Normal-type Pokémon

# Name Type 1 Type 2
016 File:016MS.gif Pidgey File:NormalIC.gif File:FlyingIC.gif
017 File:017MS.gif Pidgeotto File:NormalIC.gif File:FlyingIC.gif
018 File:018MS.gif Pidgeot File:NormalIC.gif File:FlyingIC.gif
021 File:021MS.gif Spearow File:NormalIC.gif File:FlyingIC.gif
022 File:022MS.gif Fearow File:NormalIC.gif File:FlyingIC.gif
083 File:083MS.gif Farfetch'd File:NormalIC.gif File:FlyingIC.gif
084 File:084MS.gif Doduo File:NormalIC.gif File:FlyingIC.gif
085 File:085MS.gif Dodrio File:NormalIC.gif File:FlyingIC.gif
163 File:163MS.gif Hoothoot File:NormalIC.gif File:FlyingIC.gif
164 File:164MS.gif Noctowl File:NormalIC.gif File:FlyingIC.gif
176 File:176MS.gif Togetic File:NormalIC.gif File:FlyingIC.gif
203 File:203MS.gif Girafarig File:NormalIC.gif File:PsychicIC.gif
276 File:276MS.gif Taillow File:NormalIC.gif File:FlyingIC.gif
277 File:277MS.gif Swellow File:NormalIC.gif File:FlyingIC.gif
333 File:333MS.gif Swablu File:NormalIC.gif File:FlyingIC.gif
396 File:396MS.gif Starly File:NormalIC.gif File:FlyingIC.gif
397 File:397MS.gif Staravia File:NormalIC.gif File:FlyingIC.gif
398 File:398MS.gif Staraptor File:NormalIC.gif File:FlyingIC.gif
400 File:400MS.gif Bibarel File:NormalIC.gif File:WaterIC.gif
441 441MS.png Chatot File:NormalIC.gif File:FlyingIC.gif
468 468MS.png Togekiss File:NormalIC.gif File:FlyingIC.gif

Secondary Normal-type Pokémon

  • None

Moves

Damage-dealing moves

Name Category Contest Power Accuracy PP Target Notes
Barrage File:PhysicalIC.gif File:ToughIC.gif 15 85% 20 One foe Round objects are hurled at the foe to strike two to five times in a row.
Bide File:PhysicalIC.gif File:ToughIC.gif Varies -% 10 The user endures attacks for two turns, then strikes back to cause double the damage taken.
Bind File:PhysicalIC.gif File:ToughIC.gif 15 75% 20 A long body or tentacles are used to bind and squeeze the foe for two to five turns.
Body Slam File:PhysicalIC.gif File:ToughIC.gif 85 100% 15 The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
Comet Punch File:PhysicalIC.gif File:ToughIC.gif 18 85% 15 The foe is hit with a flurry of punches that strike two to five times in a row.
Constrict File:PhysicalIC.gif File:ToughIC.gif 10 100% 35 The foe is attacked with long, creeping tentacles or vines. It may also lower the target's Speed.
Covet File:PhysicalIC.gif File:CuteIC.gif 40 100% 40 The user endearingly approaches the foe, then steals the item the foe is holding.
Crush Claw File:PhysicalIC.gif File:CoolIC.gif 75 95% 10 The user slashes the foe with hard and sharp claws. It may also lower the target's Defense.
Crush Grip File:PhysicalIC.gif File:ToughIC.gif Varies 100% 5 The foe is crushed with great force. The attack is more powerful the more HP the foe has left.
Cut File:PhysicalIC.gif File:CoolIC.gif 50 95% 30 The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
Dizzy Punch File:PhysicalIC.gif File:CoolIC.gif 70 100% 10 The foe is hit with a rhythmically launched punch that may also leave it confused.
Double-Edge File:PhysicalIC.gif File:ToughIC.gif 120 100% 15 A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Double Hit File:PhysicalIC.gif File:SmartIC.gif 35 90% 10 The user slams the foe with a tail, etc. The target is hit twice in a row.
DoubleSlap File:PhysicalIC.gif File:ToughIC.gif 15 85% 10 The foe is slapped repeatedly, back and forth, two to five times in a row.
Egg Bomb File:PhysicalIC.gif File:ToughIC.gif 100 75% 10 A large egg is hurled with maximum force at the foe to inflict damage.
Endeavor File:PhysicalIC.gif File:ToughIC.gif Varies 100% 5 An attack move that cuts down the foe's HP to equal the user's HP.
Explosion File:PhysicalIC.gif File:BeautyIC.gif 250 100% 5 The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
ExtremeSpeed File:PhysicalIC.gif File:CoolIC.gif 80 100% 5 The user charges the foe at blinding speed. This attack always goes before any other move.
Facade File:PhysicalIC.gif File:CuteIC.gif 70 100% 20 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
Fake Out File:PhysicalIC.gif File:CuteIC.gif 40 100% 10 An attack that hits first and makes the target flinch. This move works only on the first turn.
False Swipe File:PhysicalIC.gif File:CoolIC.gif 40 100% 40 An attack that leaves the target with at least 1HP
Flail File:PhysicalIC.gif File:CuteIC.gif Varies 100% 15 An attack that becomes more powerful the less HP the user has.

Non-damaging moves

In other languages

  • French: Normal
  • German: Normal
  • Italian: Normale
  • Spanish: Normal
  • Korean: 노멀 nomeol