No Guard (Ability): Difference between revisions
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|text4=Ensures the Pokémon and its foe's attacks land. | |text4=Ensures the Pokémon and its foe's attacks land. | ||
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|text6=Ensures attacks by or against the Pokémon land. | |||
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'''No Guard''' (Japanese: '''ノーガード''' ''No Guard'') is an [[Ability]] introduced in [[Generation IV]]. | '''No Guard''' (Japanese: '''ノーガード''' ''No Guard'') is an [[Ability]] introduced in [[Generation IV]]. Eight {{OBP|Pokémon|species}} can have this Ability. Prior to [[Generation V]], it was the [[signature Ability]] of {{p|Machop}}'s [[evolution]]ary line. | ||
==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
All [[move]]s used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of | All [[move]]s used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}, {{m|Bounce}}, {{m|Dive}}, {{m|Dig}}, {{m|Shadow Force}}, {{m|Sky Drop}}, and {{m|Phantom Force}}. | ||
In Diamond and Pearl, a Pokémon with No Guard can successfully hit | In {{v2|Diamond and Pearl|s}}, a Pokémon with No Guard can successfully hit a Pokémon that has used {{m|Protect}} or {{m|Detect}}, but only if it uses a move with less than 100% accuracy. The lower the initial accuracy of the move, the higher its chance of breaking through Protect or Detect. Thus, when used against Protect or Detect, moves like {{m|Swift}} and {{m|Aerial Ace}} will always be blocked. [[One-hit knockout move]]s are exempted from this behavior and will be protected against. This battle mechanic was a bug, and was fixed in {{v2|Platinum}} so that most moves are blocked by Protect and Detect. | ||
In a | In a [[Double Battle]] or a [[Triple Battle]], the effect only applies to the Pokémon with No Guard and any Pokémon targeting it. | ||
===Outside of battle=== | ===Outside of battle=== | ||
Outside of battle, if | Outside of battle, if a Pokémon with No Guard is leading the party, the wild Pokémon encounter rate is increased to 150%. | ||
==Pokémon with No Guard== | ==Pokémon with No Guard== | ||
{{Ability/head|Fighting}} | {{Ability/head|Fighting}} | ||
{{Ability/entry|018M|Pidgeot|Normal|Flying|No Guard|None|None|Mega Pidgeot}} | |||
{{Ability/entry|066|Machop|Fighting|Fighting|Guts|No Guard|Steadfast}} | {{Ability/entry|066|Machop|Fighting|Fighting|Guts|No Guard|Steadfast}} | ||
{{Ability/entry|067|Machoke|Fighting|Fighting|Guts|No Guard|Steadfast}} | {{Ability/entry|067|Machoke|Fighting|Fighting|Guts|No Guard|Steadfast}} | ||
Line 31: | Line 32: | ||
{{Ability/entry|622|Golett|Ground|Ghost|Iron Fist|Klutz|No Guard}} | {{Ability/entry|622|Golett|Ground|Ghost|Iron Fist|Klutz|No Guard}} | ||
{{Ability/entry|623|Golurk|Ground|Ghost|Iron Fist|Klutz|No Guard}} | {{Ability/entry|623|Golurk|Ground|Ghost|Iron Fist|Klutz|No Guard}} | ||
{{Ability/entry|679|Honedge|Steel|Ghost|No Guard|None|None}} | |||
{{Ability/entry|680|Doublade|Steel|Ghost|No Guard|None|None}} | |||
{{Ability/foot|Fighting}} | {{Ability/foot|Fighting}} | ||
Line 38: | Line 41: | ||
|fr=Annule Garde | |fr=Annule Garde | ||
|de=Schildlos | |de=Schildlos | ||
|it=Nullodifesa | |it=Nullodifesa | ||
|pt=Sem Proteção | |pt=Sem Proteção | ||
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[[ja:ノーガード]] | [[ja:ノーガード]] | ||
[[pt:No Guard]] | [[pt:No Guard]] | ||
[[zh:无防御(特性)]] |
Revision as of 07:45, 3 July 2015
No Guard | ノーガード | ||||||||||||||||||||||||||||||||||||
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Flavor text
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No Guard (Japanese: ノーガード No Guard) is an Ability introduced in Generation IV. Eight Pokémon can have this Ability. Prior to Generation V, it was the signature Ability of Machop's evolutionary line.
Effect
In battle
All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force.
In Diamond and Pearl, a Pokémon with No Guard can successfully hit a Pokémon that has used Protect or Detect, but only if it uses a move with less than 100% accuracy. The lower the initial accuracy of the move, the higher its chance of breaking through Protect or Detect. Thus, when used against Protect or Detect, moves like Swift and Aerial Ace will always be blocked. One-hit knockout moves are exempted from this behavior and will be protected against. This battle mechanic was a bug, and was fixed in Platinum so that most moves are blocked by Protect and Detect.
In a Double Battle or a Triple Battle, the effect only applies to the Pokémon with No Guard and any Pokémon targeting it.
Outside of battle
Outside of battle, if a Pokémon with No Guard is leading the party, the wild Pokémon encounter rate is increased to 150%.
Pokémon with No Guard
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
018M | Pidgeot | Pidgeot |
Normal | Flying | No Guard | None | None |
0066 | Machop |
Fighting | Guts | No Guard | Steadfast | ||
0067 | Machoke |
Fighting | Guts | No Guard | Steadfast | ||
0068 | Machamp |
Fighting | Guts | No Guard | Steadfast | ||
0588 | Karrablast |
Bug | Swarm | Shed Skin | No Guard | ||
0622 | Golett |
Ground | Ghost | Iron Fist | Klutz | No Guard | |
0623 | Golurk |
Ground | Ghost | Iron Fist | Klutz | No Guard | |
0679 | Honedge |
Steel | Ghost | No Guard | None | None | |
0680 | Doublade |
Steel | Ghost | No Guard | None | None | |
Please note that abilities marked with a superscript are only available in the stated generation or later.
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In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |