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Reason: Generation VI.
Mystery Gift (Japanese: ふしぎなおくりもの Mysterious Gift) or Wi-Fi Event is a feature found in all Pokémon games from Generation II onward.
In Generation II, Mystery Gift is used in conjunction with the infrared port on top of the Game Boy Color to communicate with other Mystery Gift-enabled games to give other players room decorations or items. It can also be used with Pokémon Stadium 2 and Pokémon Pikachu 2 GS. Mystery Gift can be used a maximum of five times a day, receiving no more than one gift from each user.
To activate the Mystery Gift feature in the Generation II games, players must talk to the girl in green on the fifth floor of the Goldenrod Department Store. After this has been done, it can be accessed from the start-up menu.
Once activated, each player will receive a random item if connecting to another main series game, or only the player of the main series game will receive an item if connecting to Pokémon Stadium 2. Some items can only be found when communicating with Pokémon Stadium 2. When connecting to Pokémon Pikachu 2 GS, the player selects a number of watts to transfer, and different items result from transferring different amounts of watts.
Though the Generation II games are playable on a Game Boy Advance, Mystery Gift cannot be used as these systems have no infrared ports.
Items obtainable randomly by Mystery Gift in Generation II
Item costs in Pokémon Pikachu 2 GS
In Generation III, Mystery Gift's primary use is to receive special items at Nintendo events. It is language dependent, so players will not be able to receive items with a foreign copy of the game. A link cable or wireless adapter must be used.
To activate the Mystery Gift feature in the Generation III games, players need only to walk up to the clipboard found at any Poké Mart and enter the phrase below with the easy chat system, based on the language of the game. The clerk behind the counter will then inform them that the Mystery Gift feature has been activated, and it will be available on the main menu from that point on. However, this feature only exists in Pokémon FireRed, LeafGreen and non-Japanese versions of Emerald.
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In Pokémon Ruby, Sapphire and the Japanese version of Emerald, there is a similar option called Mystery Event. To access this feature, players should talk to the NPC near the PC in the Pokémon Center in Petalburg City, and enter the phrase below with the easy chat system while being interviewed (also based on the language of the game). The NPC will then inform the player that the Mystery Event has been activated. It will then be on the main menu after saving the game from that point on. Mystery Event can only be unlocked after defeating Norman and receiving the Balance Badge.
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In Pokémon Diamond, Pearl, and Platinum, Mystery Gift must be activated at Jubilife TV. In the TV station, there is a TV producer on the third floor who will activate the Mystery Gift function if players answer his questions with the correct keywords shown below (based on the language of the game). However, if the player receives a Wonder Card via a Nintendo event or a Pokémon game, Mystery Gift will be activated whether or not the player has done so beforehand.
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In Pokémon HeartGold and SoulSilver, Mystery Gift is automatically unlocked after receiving the Pokédex. Unlike the first three games of the generation, it is the fourth option seen after pressing "Start" at the title screen. This is because an option for connecting to the Pokéwalker is added directly after the "New Game" option.
In this generation, Mystery Gift can be used to transfer Pokémon from Pokémon Ranger, Pokémon Ranger: Shadows of Almia and Pokémon Ranger: Guardian Signs or receive items and Pokémon from Pokémon Battle Revolution. Players are able to receive gifts wirelessly, from the Nintendo Wi-Fi Connection or from a friend. The Mystery Gift feature will only allow a specific gift to be received once. As a result, a player can only get one of each item and Pokémon from the said games and also only one of Pokémon from the Events. Gifts are sent with a Wonder Card, which players can store up to three of. This is why players should choose to discard used Wonder Cards so that they will have no more than two cards before receiving another Mystery Gift.
The Relocator, which allows sending of Pokémon from Generation IV games, can be activated at Castelia City in Pokémon Black and White. Mystery Gift is now always enabled in the main menu of the game without needing to start a New Game, similar to HeartGold and SoulSilver.
Players are able to receive gifts wirelessly, from the Nintendo Wi-Fi Connection, or from a friend. The Mystery Gift feature will only allow a specific gift to be received once. As a result, a player can only get one of each item and Pokémon from the said games and also only one of Pokémon from the Events. Gifts are sent with a Wonder Card. In this Generation, the maximum amount of Wonder Cards a game can hold is increased to twelve for saved games. Games without a save file can only hold at most three Wonder Cards.
- Not only was the Secret Key the first item to be released via a Wi-Fi event, but it was also the first to allow sharing or obtaining from friends (although sharing is only available with the Japanese version).
- It is impossible to get a Shiny Mystery Gift Pokémon, unless it is always Shiny, like the Pikachu-colored Pichu. Eggs cannot hatch into Shiny Pokémon on the game they are received in unless they are set to be always Shiny, like the Year of the Dragon Eggs; however, if they are hatched in another game, all hatched event Pokémon can be Shiny. This is because in the game's coding, there is a Shiny check function which prevents Mystery Gift from being Shiny by regenerating a new PID until the Pokémon isn't Shiny.
|This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.|