Mr. Mime (Pokémon)/Generation III learnset: Difference between revisions

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{{learnlist/levelh|Mr. Mime|Psychic|Psychic|3|1}}
{{learnlist/levelh|Mr. Mime|Psychic|Psychic|3|1}}
{{learnlist/level3|Start|Barrier|Psychic|—|—|30|Cool|1|0}}
{{learnlist/level3|Start|Barrier|Psychic|—|—|30|Cool|1|0}}
{{learnlist/level3|6|Confusion|Psychic|50|100|25|Smart|2|3||'''}}
{{learnlist/level3|Start|Confusion|Psychic|50|100|25|Smart|2|3||'''}}
{{learnlist/level3|8|Substitute|Normal|—|—|10|Smart|2|0|||FRLG}}
{{learnlist/level3|8|Substitute|Normal|—|—|10|Smart|2|0|||FRLG}}
{{learnlist/level3|9|Substitute|Normal|—|—|10|Smart|2|0|||RSE}}
{{learnlist/level3|9|Substitute|Normal|—|—|10|Smart|2|0|||RSE}}
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{{learnlist/tm3|TM25|Thunder|Electric|120|70|10|Cool|2|2}}
{{learnlist/tm3|TM25|Thunder|Electric|120|70|10|Cool|2|2}}
{{learnlist/tm3|TM27|Return|Normal|—|100|20|Cute|1|0}}
{{learnlist/tm3|TM27|Return|Normal|—|100|20|Cute|1|0}}
{{learnlist/tm3|TM28|Dig|Ground|60|100|10|Smart|1|0}}
{{learnlist/tm3|TM29|Psychic|Psychic|90|100|10|Smart|1|3||'''}}
{{learnlist/tm3|TM29|Psychic|Psychic|90|100|10|Smart|1|3||'''}}
{{learnlist/tm3|TM30|Shadow Ball|Ghost|80|100|15|Smart|3|0}}
{{learnlist/tm3|TM30|Shadow Ball|Ghost|80|100|15|Smart|3|0}}
Line 73: Line 72:
{{learnlist/breed3|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}|Future Sight|Psychic|80|90|15|Smart|3|0|}}
{{learnlist/breed3|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}|Future Sight|Psychic|80|90|15|Smart|3|0|}}
{{learnlist/breed3|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}|Hypnosis|Psychic|—|60|20|Smart|1|3}}
{{learnlist/breed3|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}|Hypnosis|Psychic|—|60|20|Smart|1|3}}
{{learnlist/breed3|{{MSP|063|Abra}}{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}<br>{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}<br>{{MSP|125|Electabuzz}}{{MSP|126|Magmar}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}<br>{{MSP|308|Medicham}}{{MSP|313|Volbeat}}{{MSP|327|Spinda}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}|Mimic|Normal|&mdash;|&mdash;|10|Cute|1|0}}
{{learnlist/breed3|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|327|Spinda}}|Psych Up|Normal|&mdash;|&mdash;|10|Smart|2|0}}
{{learnlist/breed3|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|327|Spinda}}|Psych Up|Normal|&mdash;|&mdash;|10|Smart|2|0}}
{{learnlist/breed3|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|122|Mr. Mime}}|Trick|Psychic|&mdash;|100|10|Smart|2|0}}
{{learnlist/breed3|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|122|Mr. Mime}}|Trick|Psychic|&mdash;|100|10|Smart|2|0}}
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{{learnlist/tutor3|Thunder Wave|Electric|&mdash;|100|20|Cool|2|1|||yes|yes|yes}}
{{learnlist/tutor3|Thunder Wave|Electric|&mdash;|100|20|Cool|2|1|||yes|yes|yes}}
{{learnlist/tutorf|Mr. Mime|Psychic|Psychic|3|1}}
{{learnlist/tutorf|Mr. Mime|Psychic|Psychic|3|1}}
====Special moves====
{{Shadow moves|122|42|Shadow Storm|Shadow Shed|--|--|Follow Me|Normal|Psychic|Psychic|Encore|Normal|ThunderPunch|Electric|xd|psychic|psychic}}
[[zh:吸盘魔偶/第三世代技能表]]

Revision as of 23:55, 9 April 2015

← Mr. Mime Mr. Mime

By leveling up

Generation III
Other generations:
I - II - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Barrier Psychic 0000 —}}—% 30 Cool 1 0  
00Start Confusion Psychic 05050 100}}100% 25 Smart 2 ♥♥ 3 ♥♥♥
088FRLG Substitute Normal 0000 —}}—% 10 Smart 2 ♥♥ 0  
099RSE Substitute Normal 0000 —}}—% 10 Smart 2 ♥♥ 0  
1212FRLG Meditate Psychic 0000 —}}—% 40 Beauty 1 0  
1313RSE Meditate Psychic 0000 —}}—% 40 Beauty 1 0  
1515FRLG DoubleSlap Normal 01515 085}}85% 10 Tough 2 ♥♥ 1
1717RSE DoubleSlap Normal 01515 085}}85% 10 Tough 2 ♥♥ 1
1919FRLG Light Screen Psychic 0000 —}}—% 30 Beauty 1 0  
1919FRLG Reflect Psychic 0000 —}}—% 20 Smart 1 0  
2121RSE Light Screen Psychic 0000 —}}—% 30 Beauty 1 0  
2121RSE Reflect Psychic 0000 —}}—% 20 Smart 1 0  
2222FRLG Magical Leaf Grass 06060 —}}—% 20 Beauty 2 ♥♥ 0  
2525RSE Encore Normal 0000 100}}100% 5 Cute 2 ♥♥ 0  
2626FRLG Encore Normal 0000 100}}100% 5 Cute 2 ♥♥ 0  
2929 Psybeam Psychic 06565 100}}100% 20 Beauty 3 ♥♥♥ 0  
3333 Recycle Normal 0000 —}}—% 10 Smart 3 ♥♥♥ 0  
3636FRLG Trick Psychic 0000 100}}100% 10 Smart 2 ♥♥ 0  
3737RSE Trick Psychic 0000 100}}100% 10 Smart 2 ♥♥ 0  
4040FRLG Role Play Psychic 0000 —}}—% 10 Cute 1 0  
4141RSE Role Play Psychic 0000 —}}—% 10 Cute 1 0  
4343FRLG Psychic Psychic 09090 100}}100% 10 Smart 1 3 ♥♥♥
4545RSE Psychic Psychic 09090 100}}100% 10 Smart 1 3 ♥♥♥
4747FRLG Baton Pass Normal 0000 —}}—% 40 Cute 2 ♥♥ 0  
4949RSE Baton Pass Normal 0000 —}}—% 40 Cute 2 ♥♥ 0  
5050FRLG Safeguard Normal 0000 —}}—% 25 Beauty 1 0  
5353RSE Safeguard Normal 0000 —}}—% 25 Beauty 1 0  
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
I - II - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Fighting Sprite.png TM01 Focus Punch Fighting 150 100% 20 Tough 3 ♥♥♥ 0  
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic —% 20 Smart 2 ♥♥ 0  
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5 Beauty 1 0  
Bag TM Dark Sprite.png TM12 Taunt Dark 100% 20 Smart 2 ♥♥ 0  
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
Bag TM Psychic Sprite.png TM16 Light Screen Psychic —% 30 Beauty 1 0  
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5 Tough 1 0  
Bag TM Normal Sprite.png TM20 Safeguard Normal —% 25 Beauty 1 0  
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Grass Sprite.png TM22 SolarBeam Grass 120 100% 10 Cool 4 ♥♥♥♥ 0  
Bag TM Electric Sprite.png TM24 Thunderbolt Electric 95 100% 15 Cool 4 ♥♥♥♥ 0  
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10 Cool 2 ♥♥ 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10 Smart 1 3 ♥♥♥
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost 80 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Fighting Sprite.png TM31 Brick Break Fighting 75 100% 15 Cool 1 4 ♥♥♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Psychic Sprite.png TM33 Reflect Psychic —% 20 Smart 1 0  
Bag TM Electric Sprite.png TM34 Shock Wave Electric 60 —% 20 Cool 2 ♥♥ 0  
Bag TM Dark Sprite.png TM41 Torment Dark 100% 15 Tough 2 ♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10 Tough 1 0  
Bag TM Psychic Sprite.png TM48 Skill Swap Psychic —% 10 Smart 1 0  
Bag TM Dark Sprite.png TM49 Snatch Dark —% 10 Smart 2 ♥♥ 1
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20 Beauty 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
MakuhitaHariyamaSableye
Fake Out Normal 40 100% 10 Cute 2 ♥♥ 1
KadabraAlakazamDrowzeeHypno
Future Sight Psychic 80 90% 15 Smart 3 ♥♥♥ 0  
DrowzeeHypnoSpinda
Hypnosis Psychic 60% 20 Smart 1 3 ♥♥♥
AbraKadabraAlakazamMachopMachokeMachamp
DrowzeeHypnoHitmonleeHitmonchanHitmontopMr. Mime
ElectabuzzMagmarMakuhitaHariyamaSableyeMeditite
MedichamVolbeatSpindaCacneaCacturne
Mimic Normal —% 10 Cute 1 0  
DrowzeeHypnoMedititeMedichamSpinda
Psych Up Normal —% 10 Smart 2 ♥♥ 0  
KadabraAlakazamMr. Mime
Trick Psychic 100% 10 Smart 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Mr. Mime in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mr. Mime in that game.
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Counter Fighting 100% 20 Tough 2 ♥♥ 0  
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Dream Eater Psychic 100 100% 15 Smart 2 ♥♥ 2 ♥♥
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Fire Punch Fire 75 100% 15 Beauty 4 ♥♥♥♥ 0  
FR LG E XD Ice Punch Ice 75 100% 15 Beauty 4 ♥♥♥♥ 0  
FR LG E XD Mega Kick Normal 120 75% 5 Cool 4 ♥♥♥♥ 0  
FR LG E XD Mega Punch Normal 80 85% 20 Tough 4 ♥♥♥♥ 0  
FR LG E XD Metronome Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Nightmare Ghost 100% 15 Smart 1 3 ♥♥♥
FR LG E XD Psych Up Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Seismic Toss Fighting 100% 20 Tough 2 ♥♥ 1
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD ThunderPunch Electric 75 100% 15 Cool 4 ♥♥♥♥ 0  
FR LG E XD Thunder Wave Electric 100% 20 Cool 2 ♥♥ 1
  • A black abbreviation in a colored box indicates that Mr. Mime can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mr. Mime cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an evolution of Mr. Mime
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Special moves

Shadow moves <span style="color:#{{{2}}};">Level 42+ Purified moves
Shadow Storm File:Box xd 122.png Follow Me Normal
Shadow Shed Psychic Psychic
-- Encore Normal
-- ThunderPunch Electric