From Bulbapedia, the community-driven Pokémon encyclopedia.
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| ==In the games== | | ==In the games== |
| In Ruby and Sapphire, the Gym's floor is covered with tiles similar to [[spinner]]s that whisk the player across to another area of the Gym when stepped on. Pulling switches changes the direction certain tiles point, allowing the player to access the Gym Leaders when all the switches are pulled. A [[warp tile]] next to them warps the player back to the entrance. | | In Ruby and Sapphire, the Gym's floor is covered with tiles similar to [[spin tile]]s that whisk the player across to another area of the Gym when stepped on. Pulling switches changes the direction certain tiles point, allowing the player to access the Gym Leaders when all the switches are pulled. A [[warp tile]] next to them warps the player back to the entrance. |
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| In Emerald, the Gym is similar to [[Saffron Gym]] in that it is a series of rooms connected by warp tiles. Each room contains Trainers and obstacles on spinners that rotate when certain tiles are stepped on, changing the path and often bringing the sight of enemy Trainers in-line with the player. Mossdeep Gym is the only Gym in Emerald to change its gimmick so drastically. Also, although other Trainers and statues spin on the spinners, the player is unaffected by them. | | In Emerald, the Gym is similar to [[Saffron Gym]] in that it is a series of rooms connected by warp tiles. Each room contains Trainers and obstacles on spin tiles that rotate when certain tiles are stepped on, changing the path and often bringing the sight of enemy Trainers in-line with the player. Mossdeep Gym is the only Gym in Emerald to change its gimmick so drastically. Also, although other Trainers and statues spin on the spin tiles, the player is unaffected by them. |
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| In Omega Ruby and Alpha Sapphire, the Gym is entirely redesigned. Platforms are connected by strings of energy orbs that automatically direct the player between them. The player must inspect stones on the various platforms to change which orbs are lit up, and thus which paths they can take through the Gym. | | In Omega Ruby and Alpha Sapphire, the Gym is entirely redesigned. Platforms are connected by strings of energy orbs that automatically direct the player between them. The player must inspect stones on the various platforms to change which orbs are lit up, and thus which paths they can take through the Gym. |
Revision as of 12:32, 2 March 2015
The Mossdeep Gym (Japanese: トクサネジム Tokusane Gym) is the official Gym of Mossdeep City. It is based on Psychic-type Pokémon. The Gym Leaders are Tate and Liza. Trainers who defeat them receive the Mind Badge.
In the games
In Ruby and Sapphire, the Gym's floor is covered with tiles similar to spin tiles that whisk the player across to another area of the Gym when stepped on. Pulling switches changes the direction certain tiles point, allowing the player to access the Gym Leaders when all the switches are pulled. A warp tile next to them warps the player back to the entrance.
In Emerald, the Gym is similar to Saffron Gym in that it is a series of rooms connected by warp tiles. Each room contains Trainers and obstacles on spin tiles that rotate when certain tiles are stepped on, changing the path and often bringing the sight of enemy Trainers in-line with the player. Mossdeep Gym is the only Gym in Emerald to change its gimmick so drastically. Also, although other Trainers and statues spin on the spin tiles, the player is unaffected by them.
In Omega Ruby and Alpha Sapphire, the Gym is entirely redesigned. Platforms are connected by strings of energy orbs that automatically direct the player between them. The player must inspect stones on the various platforms to change which orbs are lit up, and thus which paths they can take through the Gym.
When defeated, Tate and Liza will give the player the Mind Badge as well as TM04 (Calm Mind) as a reward.
Appearance
Trainers
Trainer
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Pokémon
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Trainers with a PokéNav by their names will be registered in the Trainer's Eyes or Match Call function after the first battle, and may have a rematch with the player with higher-level Pokémon.
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Reward: $8400
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Trainer
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Pokémon
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Trainers with a PokéNav by their names will be registered in the Trainer's Eyes or Match Call function after the first battle, and may have a rematch with the player with higher-level Pokémon.
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Reward: $8400
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Reward: $10000
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Second rematch
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Reward: $11000
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Third rematch
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Reward: $12000
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Fourth rematch
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Reward: $13000
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Trainer
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Psychic Joshua シュウイチ Shūichi Reward: $1,280
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Trainers with a PokéNav by their names will be registered in the Trainer's Eyes or Match Call function after the first battle, and may have a rematch with the player with higher-level Pokémon.
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Reward: $10,800
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Items
In the anime
The Mossdeep Gym appeared in It's Still Rocket Roll to Me! and Solid as a Solrock. In the anime, the Gym has multiple planet-like objects floating in the air, making the battlefield three-dimensional.
Ash originally met Tate and Liza having a battle in a zero-gravity room, and was surprised to find out that there were two Gym Leaders in one Gym. After Max and Tate had saved the space shuttle from being stolen by Team Rocket, Tate and Liza agreed to battle Ash. For the battle against Lunatone and Solrock, Ash chose Pikachu and Swellow, the latter in order to counter Lunatone and Solrock's ability to float in the air.
However, in the middle of the battle, Team Rocket showed up with their new robot, and stole Lunatone and Solrock. With Ash and his friends' help, the two Pokémon were recovered, but due to the Gym getting devastated by the robot, the interrupted battle was finished outdoors instead.
Trivia
- In Pokémon Emerald, Mossdeep Gym is tied with Lumiose Gym for the highest amount of common Trainers out of all Gyms in the series, with twelve.
- Mossdeep Gym is the only Gym where the Gym battle is a Double Battle.