Moonlight (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{bad picture|2=Should be replaced with Generation VII images}}
{{MoveInfobox|
{{MoveInfobox
n=236 |
|n=236
name=Moonlight |
|name=Moonlight
jname=つきのひかり |
|jname=つきのひかり
jtrans=Moonlight |
|jtrans=Moonlight
jtranslit=Tsuki no Hikari |
|jtranslit=Tsuki no Hikari
gameimage=Moonlight V.png |
|gameimage=Moonlight.png
type=Fairy |
|gameimage2=Moonlight 2.png
damagecategory=Status |
|gameimagewidth=300
basepp=5 |
|type=Fairy
maxpp=8 |
|damagecategory=Status
power=— |
|basepp=5
accuracy=— |
|maxpp=8
bdesc=??? |
|power=—
gen=II |
|accuracy=—
category=Beauty |
|gen=II
appeal=1 |
|category=Beauty
jam=0 |
|appeal=1
cdesc=The appeal's quality varies depending on its timing. |
|jam=0
appealsc=0 |
|cdesc=The appeal's quality varies depending on its timing.
scdesc=Increased Voltage is added to the performance score. |
|appealsc=0
category6=Beautiful |
|scdesc=Increased Voltage is added to the performance score.
appeal6= 1|
|category6=Beautiful
jam6= 0|
|appeal6= 1
cdesc6= Effectiveness varies depending on when it is used.|
|jam6= 0
pokefordex=moonlight |
|cdesc6= Effectiveness varies depending on when it is used.
touches=no |
|touches=no
protect=no |
|protect=no
magiccoat=no |
|magiccoat=no
snatch=yes |
|snatch=yes
brightpowder=no |
|mirrormove=no
kingsrock=no |
|kingsrock=no
flag7=no |
|sound=no
flag8=yes |
|target=self
sound=no |
}}
target=self|
footnotes= }}
'''Moonlight''' (Japanese: '''つきのひかり''' ''Moonlight'') is a non-damaging {{type|Fairy}} [[move]] introduced in [[Generation II]]. Prior to [[Generation VI]], it was a {{type|Normal}} move.
'''Moonlight''' (Japanese: '''つきのひかり''' ''Moonlight'') is a non-damaging {{type|Fairy}} [[move]] introduced in [[Generation II]]. Prior to [[Generation VI]], it was a {{type|Normal}} move.


==Effect==
==Effect==
===Generation II===
===Generation II===
Moonlight restores the user's current {{Stat|HP}} based on the [[weather]] and [[time]] of day. In morning and day, clear conditions restore ¼, sunny conditions restore ½ and other conditions restore <sup>1</sup>/<sub>8</sub> HP. At night, the move restores twice as much of HP. In link battle, move restores HP as if it was night.
Moonlight restores the user's current {{Stat|HP}} based on the [[weather]] and [[time]] of day. In morning and day, during no weather it restores ¼ total HP, during [[harsh sunlight]] it restores ½ total HP, and during other weather it restores ⅛ total HP. Except in link battles, the move restores twice as much HP at night.


===Generations III to V===
===Generations III to V===
Moonlight restores the user's current HP based on the [[weather]] in the battle. Normal conditions restore ½ total HP, sunny conditions restore ⅔ total HP, and other types of weather restore ¼ total HP.
Moonlight restores the user's current HP based on the [[weather]] in the battle. During no weather it restores ½ total HP, during [[harsh sunlight]] it restores ⅔ total HP, and during other weather it restores ¼ total HP.


===Generation VI===
Moonlight can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if the move {{m|Sunny Day}} was used in the prior turn.
 
===Generation VI onwards===
Moonlight is now a {{type|Fairy}} move.
Moonlight is now a {{type|Fairy}} move.
Moonlight can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an three extra appeal points if the move {{m|Sunny Day}} was used in the prior turn.
If powered up by a {{DL|Z-Crystal|Fairium Z}} into Z-Moonlight, all of the user's lowered stats are reset.


==Description==
==Description==
{{movedesc|Fairy}}
{{movedesc|Fairy}}
{{movedescentry|{{gameabbrev3|Stad2}}|Allows HP to be restored by the moonlight. In battle, half the user's max HP is restored.}}
{{movedescentry|{{gameabbrevss|Stad2}}|Allows HP to be restored by the moonlight. In battle, half the user's max HP is restored.}}
{{movedescentry|{{gameabbrev3|GSC}}|Restores HP (varies by time).}}
{{movedescentry|{{gameabbrev2|GSC}}|Restores HP (varies by time).}}
{{movedescentry|{{gameabbrev3|RSE}}|Restores HP. The amount restored with the weather.}}
{{movedescentry|{{gameabbrev3|RSE}}|Restores HP. The amount restored with the weather.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Restores HP. The amount varies with the weather.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Restores HP. The amount varies with the weather.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Restores the user’s HP. The amount of HP regained varies with the weather.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Restores the user's HP. The amount of HP regained varies with the weather.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Restores the HP of the user and team members on the same floor. The amount of HP recovered depends on the weather.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user restores its own HP. The amount of HP regained varies with the weather.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user restores its own HP. The amount of HP regained varies with the weather.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fairy|2}}
{{Movehead/Level|Fairy|2}}
{{Moveentry/Level2|035|Clefairy|1|Fairy|Fairy|43|37|37|40|B2W2=43|43}}
{{Moveentry/6|035|Clefairy|type=Fairy|1|Fairy|Fairy|43|37|37|40{{sup/5|BW}}<br>43{{sup/5|B2W2}}|43|43}}
{{Moveentry/Level2|036|Clefable|1|Fairy|Fairy|--|no|no|no|no}}
{{Moveentry/6|036|Clefable|type=Fairy|1|Fairy|Fairy|1|||||}}
{{Moveentry/Level2|043|Oddish|2|Grass|Poison|32|32|33|33|{{tt|33|XY}}<br>{{tt|27|ORAS}}}}
{{Moveentry/6|043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|32|32|33|33|33{{sup/6|XY}}<br>27{{sup/6|ORAS}}|27}}
{{Moveentry/Level2|044|Gloom|2|Grass|Poison|35|35|41|41|{{tt|41|XY}}<br>{{tt|29|ORAS}}}}
{{Moveentry/6|044|Gloom|type=Grass|type2=Poison|1|Grass|Grass|35|35|41|41|41{{sup/6|XY}}<br>29{{sup/6|ORAS}}|29}}
{{Moveentry/Level2|197|Umbreon|1|Dark|Dark|52|52|71|71|B2W2=33|33}}
{{Moveentry/6|197|Umbreon|type=Dark|1|Field|Field|52|52|71|71{{sup/5|BW}}<br>33{{sup/5|B2W2}}|33|33}}
{{Moveentry/Level2|269|Dustox|2|Bug|Poison|no|20|20|20|{{tt|20|XY}}<br>{{tt|17|ORAS}}}}
{{Moveentry/6|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug||20|20|20|20{{sup/6|XY}}<br>17{{sup/6|ORAS}}|17}}
{{Moveentry/Level2|313|Volbeat|1|Bug|Bug|no|13|13|13|{{tt|13|XY}}<br>{{tt|19|ORAS}}}}
{{Moveentry/6|313|Volbeat|type=Bug|2|Bug|Human-Like||13|13|13|13{{sup/6|XY}}<br>19{{sup/6|ORAS}}|19}}
{{Moveentry/Level2|314|Illumise|1|Bug|Bug|no|13|13|13|{{tt|13|XY}}<br>{{tt|19|ORAS}}}}
{{Moveentry/6|314|Illumise|type=Bug|2|Bug|Human-Like||13|13|13|13{{sup/6|XY}}<br>19{{sup/6|ORAS}}|19}}
{{Moveentry/Level2|488|Cresselia|1|Psychic|Psychic|no|no|57|57|--, 57}}
{{Moveentry/6|488|Cresselia|type=Psychic|1|Undiscovered|Undiscovered|||57|57|1, 57|1, 57}}
{{Moveentry/Level2|517|Munna|1|Psychic|Psychic|no|no|no|17|17}}
{{Moveentry/6|517|Munna|type=Psychic|1|Field|Field||||17|17|17}}
{{Moveentry/Level2|715|Noivern|2|Flying|Dragon|no|no|no|no|--}}
{{Moveentry/6|715|Noivern|type=Flying|type2=Dragon|1|Flying|Flying|||||1|1}}
{{Movefooter|Normal|2}}
{{Moveentry/6|755|Morelull|type=Grass|type2=Fairy|1|Grass|Grass||||||11}}
{{Moveentry/6|756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass||||||11}}
{{Moveentry/6|792|Lunala|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered||||||31}}
{{Moveentry/6|800|Necrozma|type=Psychic|1|Undiscovered|Undiscovered||||||1}}
{{Movefoot|Fairy|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Fairy|2}}
{{Movehead/Breed|Fairy|2}}
{{Moveentry/Breed2|102|Exeggcute|2|Grass|Psychic|{{MSP|043|Oddish}}{{MSP|044|Gloom}}|{{MSP|043|Oddish}}{{MSP|044|Gloom}}|{{MSP|043|Oddish}}{{MSP|044|Gloom}}|{{MSP|043|Oddish}}{{MSP|044|Gloom}}|{{MSP|043|Oddish}}{{MSP|044|Gloom}}}}
{{Moveentry/6|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass||||||}}
{{Moveentry/Breed2|302|Sableye|2|Dark|Ghost|no|{{MSP|313|Volbeat}}|{{MSP|313|Volbeat}}|{{MSP|313|Volbeat}}|{{MSP|313|Volbeat}}}}
{{Moveentry/6|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||||||}}
{{Movefooter|Normal|2}}
{{Movefoot|Fairy|6}}


===Special move===
===Special move===
====[[Generation IV]]====
====[[Generation IV]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|035|Clefairy|1|Normal|Normal|[[Pokéwalker]] - {{pw|Night Sky's Edge}}||||8}}
{{Moveentry/1|035|Clefairy|type=Normal|1|Fairy|Fairy|[[Pokéwalker]] - {{pw|Night Sky's Edge}}|note=Lv.&nbsp;8}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}


====[[Generation V]]====
====[[Generation V]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|337|Lunatone|2|Rock|Psychic|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}
{{Moveentry/1|337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation II]]====
====[[Generation II]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|029|Nidoran♀|1|Poison|Poison|[[List of Gotta Catch 'Em All event Pokémon#Moonlight Nidoran♀|New York Pokémon Center]]}}
{{Moveentry/1|029|Nidoran♀|type=Poison|2|Monster|Field|[[List of Gotta Catch 'Em All event Pokémon#Moonlight Nidoran♀|New York Pokémon Center]]}}
{{Moveentryspecial|215|Sneasel|2|Dark|Ice|[[List of Gotta Catch 'Em All event Pokémon#Moonlight Sneasel|New York Pokémon Center]]}}
{{Moveentry/1|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|[[List of Gotta Catch 'Em All event Pokémon#Moonlight Sneasel|New York Pokémon Center]]}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}


==In the anime==
==In other games==
{{moveanime|type=fairy|exp=yes|gen=The user uses the moon to regain health.|image1=Umbreon Moonlight.png|image1p=Umbreon}}
===Description===
{{movep|type=fairy|ms=197|pkmn=Umbreon|method=An image of the moon appears behind Umbreon and rains sparkles.}}
{{movedesc|Normal}}
{{movebtm|type=fairy|user=Umbreon (Pokémon)|user1=An Umbreon in Shauna's fantasy|startcode=XY089|notes=Debut}}
{{movedescentry|{{gameabbrevmd|RB}}|Restores the HP of the user and team members on the same floor. The amount of HP recovered depends on the weather.}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
Line 113: Line 122:


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Normal|
{{Movegen
genII=Moonlight II|
|type=Normal
genIII=Moonlight III|
|genII=Moonlight II
genIV=Moonlight IV|
|genIII=Moonlight III
|genIV=Moonlight IV
|genV=Moonlight V
}}
}}
 
===Spin-off series games===
{{Movegen|
{{Movegen
type=Normal|
|type=Normal
PMDRB=Moonlight PMD RB|
|Stad2=Moonlight Stad2
|Colo=Moonlight Colo
|XD=Moonlight XD
|PBR=Moonlight PBR
}}
}}


{{Movegen|
{{Movegen
type=Normal|
|type=Normal
Stad2=Moonlight Stad2|
|PMDRB=Moonlight PMD RB
Colo=Moonlight Colo|
}}
}}
==Trivia==
* Unlike {{m|Morning Sun}}, {{p|Espeon}}'s [[signature move]] in Generation II, Moonlight was not learnable only by Umbreon. However, because of Espeon's association with that move, Moonlight can still be considered Umbreon's equivalent move as they occupy similar positions in each Pokémon's moveset.
* Despite the name's association with the night, Moonlight actually restores more HP in sunny conditions (which can be considered an opposite with nighttime). This could be a reference to the fact that moonlight is in fact just sunlight that's been reflected by the Moon.
*Moonlight is one of the four moves from [[Generation II]] to have its type changed in a later Generation; along with {{m|Charm}}, {{m|Curse}} and {{m|Sweet Kiss}}.


==In other languages==
==In other languages==
{{Langtable|color={{fairy color}}|bordercolor={{normal color dark}}
{{Langtable|color={{fairy color}}|bordercolor={{normal color dark}}
|zh_yue=月光 ''{{tt|Yuhtgwōng|Moonlight}}''
|zh_cmn=月光 ''{{tt|Yuèguāng|Moonlight}}''
|zh_cmn=月光 ''{{tt|Yuèguāng|Moonlight}}''
|nl=Maanlicht
|nl=Maanlicht
Line 145: Line 154:
|it=Lucelunare
|it=Lucelunare
|ko=달의불빛 ''Dal-yi Bulbit''
|ko=달의불빛 ''Dal-yi Bulbit''
|pt_br= Luz do Luar
|pt_br=Luar
|sr=Mesečeva Svetlost
|sr=Mesečeva svetlost
|es=Luz Lunar}}
|es=Luz Lunar
|vi=Ánh Sáng Mặt Trăng
}}
{{-}}
{{-}}


Line 155: Line 166:
[[Category:Normal-type moves]]<!--Prior to Gen VI-->
[[Category:Normal-type moves]]<!--Prior to Gen VI-->
[[Category:Moves that have had their type changed]]
[[Category:Moves that have had their type changed]]
[[Category:Status moves that heal the user immediately]]


[[de:Mondschein]]
[[de:Mondschein]]
[[es:Luz Lunar]]
[[fr:Rayon Lune]]
[[fr:Rayon Lune]]
[[it:Lucelunare (mossa)]]
[[it:Lucelunare (mossa)]]
[[ja:つきのひかり]]
[[ja:つきのひかり]]
[[pl:Moonlight]]
[[pl:Moonlight]]
[[pt:Moonlight]]
[[zh:月光(招式)]]
[[zh:月光(技能)]]

Revision as of 10:15, 9 February 2017

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII images

Moonlight
つきのひかり Moonlight
Type  Fairy
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation II
Condition  Beauty
Appeal  1
Jam  0  
The appeal's quality varies depending on its timing.
Condition  Beauty
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Beautiful
Appeal  1
Jamming  0  
Effectiveness varies depending on when it is used.

Moonlight (Japanese: つきのひかり Moonlight) is a non-damaging Fairy-type move introduced in Generation II. Prior to Generation VI, it was a Normal-type move.

Effect

Generation II

Moonlight restores the user's current HP based on the weather and time of day. In morning and day, during no weather it restores ¼ total HP, during harsh sunlight it restores ½ total HP, and during other weather it restores ⅛ total HP. Except in link battles, the move restores twice as much HP at night.

Generations III to V

Moonlight restores the user's current HP based on the weather in the battle. During no weather it restores ½ total HP, during harsh sunlight it restores ⅔ total HP, and during other weather it restores ¼ total HP.

Moonlight can be used as part of a Pokémon Contest combination, with the user gaining an extra appeal point if the move Sunny Day was used in the prior turn.

Generation VI onwards

Moonlight is now a Fairy-type move.

Moonlight can be used as part of a Contest Spectacular combination, with the user gaining an three extra appeal points if the move Sunny Day was used in the prior turn.

If powered up by a Fairium Z into Z-Moonlight, all of the user's lowered stats are reset.

Description

Games Description
Stad2 Allows HP to be restored by the moonlight. In battle, half the user's max HP is restored.
GSC Restores HP (varies by time).
RSE Restores HP. The amount restored with the weather.
ColoXD Restores HP. The amount varies with the weather.
FRLG Restores the user's HP. The amount of HP regained varies with the weather.
DPPtHGSSPBR
BWB2W2
XYORAS
SM
The user restores its own HP. The amount of HP regained varies with the weather.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0035 Clefairy FairyIC Big.png Fairy Fairy 43 37 37 40BW
43B2W2
43 43
0036 Clefable FairyIC Big.png Fairy Fairy 1
0043 Oddish GrassIC Big.png
PoisonIC Big.png
Grass Grass 32 32 33 33 33XY
27ORAS
27
0044 Gloom GrassIC Big.png
PoisonIC Big.png
Grass Grass 35 35 41 41 41XY
29ORAS
29
0197 Umbreon DarkIC Big.png Field Field 52 52 71 71BW
33B2W2
33 33
0269 Dustox BugIC Big.png
PoisonIC Big.png
Bug Bug 20 20 20 20XY
17ORAS
17
0313 Volbeat BugIC Big.png Bug Human-Like 13 13 13 13XY
19ORAS
19
0314 Illumise BugIC Big.png Bug Human-Like 13 13 13 13XY
19ORAS
19
0488 Cresselia PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 57 57 1, 57 1, 57
0517 Munna PsychicIC Big.png Field Field 17 17 17
0715 Noivern FlyingIC Big.png
DragonIC Big.png
Flying Flying 1 1
0755 Morelull GrassIC Big.png
FairyIC Big.png
Grass Grass 11
0756 Shiinotic GrassIC Big.png
FairyIC Big.png
Grass Grass 11
0792 Lunala PsychicIC Big.png
GhostIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 31
0800 Necrozma PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0102 Exeggcute GrassIC Big.png
PsychicIC Big.png
Grass Grass
0302 Sableye DarkIC Big.png
GhostIC Big.png
Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0035 Clefairy
ClefairyLv. 8
NormalIC Big.png Fairy Fairy Pokéwalker - Night Sky's Edge
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0337 Lunatone RockIC Big.png
PsychicIC Big.png
Mineral Mineral Dream World - Icy Cave
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0029 Nidoran♀ PoisonIC Big.png Monster Field New York Pokémon Center
0215 Sneasel DarkIC Big.png
IceIC Big.png
Field Field New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Restores the HP of the user and team members on the same floor. The amount of HP recovered depends on the weather.


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 月光 Yuhtgwōng
Mandarin 月光 Yuèguāng
The Netherlands Flag.png Dutch Maanlicht
France Flag.png French Rayon Lune
Germany Flag.png German Mondschein
Greece Flag.png Greek Φεγγαρόφως
Italy Flag.png Italian Lucelunare
South Korea Flag.png Korean 달의불빛 Dal-yi Bulbit
Brazil Flag.png Brazilian Portuguese Luar
Serbia Flag.png Serbian Mesečeva svetlost
Spain Flag.png Spanish Luz Lunar
Vietnam Flag.png Vietnamese Ánh Sáng Mặt Trăng



Variations of the move Moonlight
StatusIC HOME.png MoonlightMorning SunShore UpSynthesis


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.