Moonlight (move): Difference between revisions

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(Those first and second trivia points existed for little purpose other than idle speculation. They're not worth having. ||| Third point: Not unique = not notable.)
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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox
{{MoveInfobox|
|n=236
n=236 |
|name=Moonlight
name=Moonlight |
|jname=つきのひかり
jname=つきのひかり |
|jtrans=Moonlight
jtrans=Moonlight |
|jtranslit=Tsuki no Hikari
jtranslit=Tsuki no Hikari |
|gameimage=Moonlight.png
gameimage=Moonlight V.png |
|gameimage2=Moonlight 2.png
type=Fairy |
|gameimagewidth=300
damagecategory=Status |
|type=Fairy
basepp=5 |
|damagecategory=Status
maxpp=8 |
|basepp=5
power=— |
|maxpp=8
accuracy=— |
|power=—
bdesc=??? |
|accuracy=—
gen=II |
|bdesc=???
category=Beauty |
|gen=II
appeal=1 |
|category=Beauty
jam=0 |
|appeal=1
cdesc=The appeal's quality varies depending on its timing. |
|jam=0
appealsc=0 |
|cdesc=The appeal's quality varies depending on its timing.
scdesc=Increased Voltage is added to the performance score. |
|appealsc=0
pokefordex=moonlight |
|scdesc=Increased Voltage is added to the performance score.
touches=no |
|category6=Beautiful
protect=no |
|appeal6= 1
magiccoat=no |
|jam6= 0
snatch=yes |
|cdesc6= Effectiveness varies depending on when it is used.
brightpowder=no |
|pokefordex=moonlight
kingsrock=no |
|touches=no
flag7=no |
|protect=no
flag8=yes |
|magiccoat=no
sound=no |
|snatch=yes
target=self|
|brightpowder=no
footnotes= }}
|kingsrock=no
|flag7=no
|flag8=yes
|sound=no
|target=self
|footnotes= }}
'''Moonlight''' (Japanese: '''つきのひかり''' ''Moonlight'') is a non-damaging {{type|Fairy}} [[move]] introduced in [[Generation II]]. Prior to [[Generation VI]], it was a {{type|Normal}} move.
'''Moonlight''' (Japanese: '''つきのひかり''' ''Moonlight'') is a non-damaging {{type|Fairy}} [[move]] introduced in [[Generation II]]. Prior to [[Generation VI]], it was a {{type|Normal}} move.


==Effect==
==Effect==
===Generation II===
===Generation II===
Moonlight restores the user's current {{Stat|HP}} based on the [[weather conditions]] and [[time]] of day. In morning and day, clear conditions restore ¼, sunny conditions restore ½ and other conditions restore <sup>1</sup>/<sub>8</sub> HP. At night, the move restores twice as much of HP. In link battle, move restores HP as if it was night.
Moonlight restores the user's current {{Stat|HP}} based on the [[weather]] and [[time]] of day. In morning and day, clear conditions restore ¼, sunny conditions restore ½ and other conditions restore <sup>1</sup>/<sub>8</sub> HP. At night, the move restores twice as much of HP. In link battle, the move restores HP as if it was night.


===Generations III to V===
===Generations III to V===
Moonlight restores the user's current HP based on the [[weather conditions]] in the battle. Normal conditions restore ½ total HP, sunny conditions restore ⅔ total HP, and other weather conditions restore ¼ total HP.
Moonlight restores the user's current HP based on the [[weather]] in the battle. Normal conditions restore ½ total HP, sunny conditions restore ⅔ total HP, and other types of weather restore ¼ total HP.


===Generation VI===
===Generation VI===
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==Description==
==Description==
{{movedesc|Fairy}}
{{movedesc|Fairy}}
{{movedescentry|{{gameabbrev3|Stad2}}|Allows HP to be restored by the moonlight. In battle, half the user's max HP is restored.}}
{{movedescentry|{{gameabbrevss|Stad2}}|Allows HP to be restored by the moonlight. In battle, half the user's max HP is restored.}}
{{movedescentry|{{gameabbrev3|GSC}}|Restores HP (varies by time).}}
{{movedescentry|{{gameabbrev2|GSC}}|Restores HP (varies by time).}}
{{movedescentry|{{gameabbrev3|RSE}}|Restores HP. The amount restored with the weather.}}
{{movedescentry|{{gameabbrev3|RSE}}|Restores HP. The amount restored with the weather.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Restores HP. The amount varies with the weather.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Restores HP. The amount varies with the weather.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Restores the user’s HP. The amount of HP regained varies with the weather.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Restores the user's HP. The amount of HP regained varies with the weather.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Restores the HP of the user and team members on the same floor. The amount of HP recovered depends on the weather.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user restores its own HP. The amount of HP regained varies with the weather.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|The user restores its own HP. The amount of HP regained varies with the weather.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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{{Moveheader/Level|Fairy|2}}
{{Moveheader/Level|Fairy|2}}
{{Moveentry/Level2|035|Clefairy|1|Fairy|Fairy|43|37|37|40|B2W2=43|43}}
{{Moveentry/Level2|035|Clefairy|1|Fairy|Fairy|43|37|37|40|B2W2=43|43}}
{{Moveentry/Level2|036|Clefable|1|Fairy|Fairy|--|no|no|no|no}}
{{Moveentry/Level2|036|Clefable|1|Fairy|Fairy|1|no|no|no|no}}
{{Moveentry/Level2|043|Oddish|2|Grass|Poison|32|32|33|33|{{tt|33|XY}}<br>{{tt|27|ORAS}}}}
{{Moveentry/Level2|043|Oddish|2|Grass|Poison|32|32|33|33|{{tt|33|XY}}<br>{{tt|27|ORAS}}}}
{{Moveentry/Level2|044|Gloom|2|Grass|Poison|35|35|41|41|{{tt|41|XY}}<br>{{tt|29|ORAS}}}}
{{Moveentry/Level2|044|Gloom|2|Grass|Poison|35|35|41|41|{{tt|41|XY}}<br>{{tt|29|ORAS}}}}
{{Moveentry/Level2|197|Umbreon|1|Dark|Dark|52|52|71|71|B2W2=33|33}}
{{Moveentry/Level2|197|Umbreon|1|Dark|Dark|52|52|71|71|B2W2=33|33}}
{{Moveentry/Level2|269|Dustox|2|Bug|Poison|no|20|20|20|20}}
{{Moveentry/Level2|269|Dustox|2|Bug|Poison|no|20|20|20|{{tt|20|XY}}<br>{{tt|17|ORAS}}}}
{{Moveentry/Level2|313|Volbeat|1|Bug|Bug|no|13|13|13|13}}
{{Moveentry/Level2|313|Volbeat|1|Bug|Bug|no|13|13|13|{{tt|13|XY}}<br>{{tt|19|ORAS}}}}
{{Moveentry/Level2|314|Illumise|1|Bug|Bug|no|13|13|13|13}}
{{Moveentry/Level2|314|Illumise|1|Bug|Bug|no|13|13|13|{{tt|13|XY}}<br>{{tt|19|ORAS}}}}
{{Moveentry/Level2|488|Cresselia|1|Psychic|Psychic|no|no|57|57|--, 57}}
{{Moveentry/Level2|488|Cresselia|1|Psychic|Psychic|no|no|57|57|1, 57}}
{{Moveentry/Level2|517|Munna|1|Psychic|Psychic|no|no|no|17|17}}
{{Moveentry/Level2|517|Munna|1|Psychic|Psychic|no|no|no|17|17}}
{{Moveentry/Level2|715|Noivern|2|Flying|Dragon|no|no|no|no|--}}
{{Moveentry/Level2|715|Noivern|2|Flying|Dragon|no|no|no|no|1}}
{{Movefooter|Normal|2}}
{{Movefooter|Normal|2}}


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{{Moveentryspecial|215|Sneasel|2|Dark|Ice|[[List of Gotta Catch 'Em All event Pokémon#Moonlight Sneasel|New York Pokémon Center]]}}
{{Moveentryspecial|215|Sneasel|2|Dark|Ice|[[List of Gotta Catch 'Em All event Pokémon#Moonlight Sneasel|New York Pokémon Center]]}}
{{Learnlist/footer}}
{{Learnlist/footer}}
==In other games==
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Restores the HP of the user and team members on the same floor. The amount of HP recovered depends on the weather.}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
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==In other generations==
==In other generations==
{{Movegen|
{{Movegen
type=Normal|
|type=Normal
genII=Moonlight II|
|genII=Moonlight II
genIII=Moonlight III|
|genIII=Moonlight III
genIV=Moonlight IV|
|genIV=Moonlight IV
|genV=Moonlight V
}}
}}


{{Movegen|
{{Movegen
type=Normal|
|type=Normal
PMDRB=Moonlight PMD RB|
|PMDRB=Moonlight PMD RB
}}
}}


==Trivia==
{{Movegen
* Unlike {{m|Morning Sun}}, {{p|Espeon}}'s [[signature move]] in Generation II, Moonlight was not learnable only by Umbreon. However, because of Espeon's association with that move, Moonlight can still be considered Umbreon's equivalent move as they occupy similar positions in each Pokémon's moveset.
|type=Normal
* Despite the name's association with the night, Moonlight actually restores more HP in sunny conditions (which can be considered an opposite with nighttime).
|Stad2=Moonlight Stad2
*Moonlight is one of the four moves from [[Generation II]] to have its type changed in a later Generation; along with {{m|Charm}}, {{m|Curse}} and {{m|Sweet Kiss}}.
|Colo=Moonlight Colo
|XD=Moonlight XD
}}


==In other languages==
==In other languages==
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|it=Lucelunare
|it=Lucelunare
|ko=달의불빛 ''Dal-yi Bulbit''
|ko=달의불빛 ''Dal-yi Bulbit''
|pt_br= Luz do Luar
|pt_br=Luar
|sr=Mesečeva Svetlost
|sr=Mesečeva Svetlost
|es=Luz Lunar}}
|es=Luz Lunar}}
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[[Category:Normal-type moves]]<!--Prior to Gen VI-->
[[Category:Normal-type moves]]<!--Prior to Gen VI-->
[[Category:Moves that have had their type changed]]
[[Category:Status moves that heal the user immediately]]


[[de:Mondschein]]
[[de:Mondschein]]
[[es:Luz Lunar]]
[[fr:Rayon Lune]]
[[fr:Rayon Lune]]
[[it:Lucelunare (mossa)]]
[[it:Lucelunare (mossa)]]
[[ja:つきのひかり]]
[[ja:つきのひかり]]
[[pl:Moonlight]]
[[pl:Moonlight]]
[[pt:Moonlight]]
[[zh:月光(招式)]]
[[zh:月光(技能)]]

Revision as of 02:15, 8 June 2016

Moonlight
つきのひかり Moonlight
Type  Fairy
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation II
Condition  Beauty
Appeal  1
Jam  0  
The appeal's quality varies depending on its timing.
Condition  Beauty
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Beautiful
Appeal  1
Jamming  0  
Effectiveness varies depending on when it is used.

Moonlight (Japanese: つきのひかり Moonlight) is a non-damaging Fairy-type move introduced in Generation II. Prior to Generation VI, it was a Normal-type move.

Effect

Generation II

Moonlight restores the user's current HP based on the weather and time of day. In morning and day, clear conditions restore ¼, sunny conditions restore ½ and other conditions restore 1/8 HP. At night, the move restores twice as much of HP. In link battle, the move restores HP as if it was night.

Generations III to V

Moonlight restores the user's current HP based on the weather in the battle. Normal conditions restore ½ total HP, sunny conditions restore ⅔ total HP, and other types of weather restore ¼ total HP.

Generation VI

Moonlight is now a Fairy-type move.

Description

Games Description
Stad2 Allows HP to be restored by the moonlight. In battle, half the user's max HP is restored.
GSC Restores HP (varies by time).
RSE Restores HP. The amount restored with the weather.
Colo.XD Restores HP. The amount varies with the weather.
FRLG Restores the user's HP. The amount of HP regained varies with the weather.
DPPtHGSS
BWB2W2
XYORAS
The user restores its own HP. The amount of HP regained varies with the weather.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
035 Clefairy Clefairy Fairy Fairy 43 37 37 40 43 43
036 Clefable Clefable Fairy Fairy 1        
043 Oddish Oddish Grass Poison 32 32 33 33 33
27
044 Gloom Gloom Grass Poison 35 35 41 41 41
29
197 Umbreon Umbreon Dark Dark 52 52 71 71 33 33
269 Dustox Dustox Bug Poison   20 20 20 20
17
313 Volbeat Volbeat Bug Bug   13 13 13 13
19
314 Illumise Illumise Bug Bug   13 13 13 13
19
488 Cresselia Cresselia Psychic Psychic     57 57 1, 57
517 Munna Munna Psychic Psychic       17 17
715 Noivern Noivern Flying Dragon         1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
102 Exeggcute Exeggcute Grass Psychic OddishGloom OddishGloom OddishGloom OddishGloom OddishGloom
302 Sableye Sableye Dark Ghost   Volbeat Volbeat Volbeat Volbeat
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#   Pokémon Type Obtained with
0035 035 ClefairyLv.8 Normal Pokéwalker - Night Sky's Edge
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0337 337 Lunatone Rock Psychic Dream World - Icy Cave
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation II

#   Pokémon Type Obtained with
0029 029 Nidoran♀ Poison New York Pokémon Center
0215 215 Sneasel Dark Ice New York Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Description

Games Description
MDRB Restores the HP of the user and team members on the same floor. The amount of HP recovered depends on the weather.


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 月光 Yuèguāng
The Netherlands Flag.png Dutch Maanlicht
France Flag.png French Rayon Lune
Germany Flag.png German Mondschein
Greece Flag.png Greek Φεγγαρόφως
Italy Flag.png Italian Lucelunare
South Korea Flag.png Korean 달의불빛 Dal-yi Bulbit
Brazil Flag.png Brazilian Portuguese Luar
Serbia Flag.png Serbian Mesečeva Svetlost
Spain Flag.png Spanish Luz Lunar



Variations of the move Moonlight
StatusIC HOME.png MoonlightMorning SunShore UpSynthesis


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.