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Mismagius (Pokémon)

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Lopunny #428: Lopunny
Pokémon
#430: Honchkrow Honchkrow
Mismagius
ムウマージ Mumage
#429
200px
Artwork from D/P
Type
Ghost '
Category
Magical Pokémon
Ability
Levitate
Exp. at Lv. 100
800,000
Regional Pokédex numbers
Sinnoh
#073
Regional Browser numbers
Height
2'11"
Imperial
0.9 m
Metric
Weight
9.7 lbs.
Imperial
4.4 kg
Metric
Dex color
Purple
Catch rate
45 (5.9%)
Body style
Body01.png
Footprint
 F429.png 
Gender ratio
50% male, 50% female
Breeding
Indeterminate group 26 cycles
(6630 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
1
Speed
0
Base Exp.: 187 Battle Exp.: 1871*

Mismagius (Japanese: ムウマージ Mumage) is a Template:Type2 Pokémon.

It evolves from Misdreavus when exposed to a Dusk Stone.

Biology

Physiology

Mismagius is a purple ghost-like Pokémon that has the appearance of wearing a cloak. The pearls of Mismagius's necklace have a slightly elliptical shape to them. It has a round head and a witch's hat. Mismagius has a skinny, red mouth that looks like a "W".

Gender differences

None.

Special abilities

Mismagius has the same abilities as Misdreavus, except Mismagius is more powerful and can now use Magical Leaf, Energy Ball, and Lucky Chant.

Since Mismagius is a fully evolved Pokémon, it is capable of using Hyper Beam and Giga Impact.

Behavior

Mismagius tend to hum incantations that can cause headaches and hallucinations. However, sometimes it hums Lucky Chants instead.

Habitat

Diet

Main article: Pokémon food

In the anime

File:Mismagius anime.PNG
Mismagius in the anime.

Mismagius made its debut appearance in Malice in Wonderland!.

Mismagius made a second appearance in Arriving in Style! in the Hearthome Collection Contest as one of Cocoa's Pokémon.

Fantina has a Mismagius that she used to battle Zoey's Glameow in Playing The Leveling Field!. It reappeared in Barry's Busting Out All Over! and again in A Shield with a Twist where it was used in the gym battle against Ash.

In the manga

In Pokémon Special

Platina battled a Mismagius in her gym battle against Fantina in DP 42 and 43.

In the TCG

Main article: Mismagius (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond Its cries sound like incantations. Those hearing it are tormented by headaches and hallucinations.
Pearl It chants incantations. While they usually torment targets, some chants bring happiness.
Platinum Its cry sounds like incantation. It is said that the cry may rarely be imbued with happiness-giving power.
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown

Game locations

This Pokémon was unavailable prior to Generation IV.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Evolve Misdreavus (Pearl only)
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade


In side games

Game Location
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Dark Crater Pit (B7-B14)
Mt. Mistral (1F-19F)
Pokémon Ranger:
Shadows of Almia
Almia Castle

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 60
58 - 123 112 - 240
Defense: 60
58 - 123 112 - 240
Sp.Atk: 105
99 - 172 193 - 339
Sp.Def: 105
99 - 172 193 - 339
Speed: 105
99 - 172 193 - 339
Total: 495   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Template:DP type effectiveness

Learnset

Template:Learnset intro

By leveling up

|- style="text-align:center" | style="text-align:left" | ghost | style="background:#705898" |  ghost  | style="display:none; background:#8C888C" | Status | style=" background:#FFF"| 4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By TM/HM

Template:Movelisttm Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By breeding

Template:Eggmoves Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Eggmoves/note

By tutoring

Template:Tutor Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a


|- style="background:#A292BC" | colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}

Side game data

Template:Side game

Evolution

Template:Evobox/1

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 429.png Spr 4p 429.png Spr 4p 429.png Spr b 4d 429.png
Spr 4d 429 s.png Spr 4p 429 s.png Spr 4p 429 s.png Spr b 4d 429 s.png
V Black White Black 2 White 2 Back
Spr 5b 429.png Spr 5b 429.png Spr b 5b 429.png
Spr 5b 429 s.png Spr 5b 429 s.png Spr b 5b 429 s.png
Mismagius For other sprites and images, please see Mismagius images on Bulbagarden Archives.

Trivia

  • In the anime, Mismagius was seen to give everybody nightmares. The only way that a Mismagius can have the move itself in Generation IV is by transferring a Misdreavus which has been tutored the move forward from Generation III.

Origin

Like Murkrow, Mismagius is based off of a witch.

Name origin

Mismagius's name is derived from mischief and magus. Mumage is a portmanteau of the words 夢魔 muma, nightmare, and mage.

In other languages

  • German: Traunmagil - From Traum (dream) and Magie (magic).
  • French: Magireve - From magie (magic) and rêve (dream).
  • Korean: ???
  • Chinese: 夢魔 Meng Mo

External links

Lopunny #428: Lopunny
Pokémon
#430: Honchkrow Honchkrow
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.