Minimize (move): Difference between revisions

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m (→‎Effect: Added Z-Minimize extra effect.)
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{{bad picture|2=Should be replaced with Generation VII images}}
{{MoveInfobox
{{MoveInfobox
|n=107
|n=107
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==Effect==
==Effect==
{{MoveResearch|As of Gen VII, Heavy Slam appears to also do double damage. Is this true of Gen VI as well?}}
[[File:MinimizeG12.png|thumb|left|A minimized Pokémon in Generations I and II]]
[[File:MinimizeG12.png|thumb|left|A minimized Pokémon in Generations I and II]]
===Generation I===
===Generation I===
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Minimize's PP changed from 20 to 10.
Minimize's PP changed from 20 to 10.


The moves {{m|Stomp}}, {{m|Steamroller}}, {{m|Body Slam}}, {{m|Dragon Rush}}, {{m|Flying Press}}, and {{m|Phantom Force}} will now never miss and deal double the damage when used against a Pokémon that has used Minimize.
The moves {{m|Stomp}}, {{m|Steamroller}}, {{m|Body Slam}}, {{m|Dragon Rush}}, {{m|Flying Press}}, {{m|Shadow Force}} and {{m|Phantom Force}} will now never miss and deal double the damage when used against a Pokémon that has used Minimize.


===Generation VII===
===Generation VII===
If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Minimize, all of the users lowered stats are reset.
{{m|Heavy Slam}} will also never miss and deal double the damage when used against a Pokémon that has used Minimize.
 
If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Minimize, all of the user's lowered stats are reset.


==Description==
==Description==
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Minimizes the user's size to raise evasiveness.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Minimizes the user's size to raise evasiveness.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user compresses all the cells in its body to raise its evasiveness.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user compresses all the cells in its body to raise its evasiveness.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user compresses its body to make itself look smaller. The user's evasion stat is boosted.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user compresses its body to make itself look smaller. The user's evasion stat is boosted.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|1}}
{{Movehead/Level|Normal|1}}
{{Moveentry/7|035|Clefairy|1|Fairy|Fairy|24|19|21|19|19{{sup/5|BW}}<br>25{{sup/5|B2W2}}|25|25}}
{{Moveentry/7|035|Clefairy|type=Fairy|1|Fairy|Fairy|24|19|21|19|19{{sup/5|BW}}<br>25{{sup/5|B2W2}}|25|25}}
{{Moveentry/7|036|Clefable|1|Fairy|Fairy|1||1|1|1|1|1}}
{{Moveentry/7|036|Clefable|type=Fairy|1|Fairy|Fairy|1||1|1|1|1|1}}
{{Moveentry/7|088|Grimer|1|Amorphous|Amorphous|33|23|19|17|17{{sup/5|BW}}<br>18{{sup/5|B2W2}}|18{{sup/6|XY}}<br>21{{sup/6|ORAS}}|21}}
{{Moveentry/7|088|Grimer|type=Poison|1|Amorphous|Amorphous|33|23|19|17|17{{sup/5|BW}}<br>18{{sup/5|B2W2}}|18{{sup/6|XY}}<br>21{{sup/6|ORAS}}|21}}
{{Moveentry/7|088A|Grimer|1|Amorphous|Amorphous|||||||21|form=Alola Form}}
{{Moveentry/7|088A|Grimer|type=Poison|type2=Dark|1|Amorphous|Amorphous|||||||21|form=Alola Form}}
{{Moveentry/7|089|Muk|1|Amorphous|Amorphous|33|23|19|17|17{{sup/5|BW}}<br>18{{sup/5|B2W2}}|18{{sup/6|XY}}<br>21{{sup/6|ORAS}}|21}}
{{Moveentry/7|089|Muk|type=Poison|1|Amorphous|Amorphous|33|23|19|17|17{{sup/5|BW}}<br>18{{sup/5|B2W2}}|18{{sup/6|XY}}<br>21{{sup/6|ORAS}}|21}}
{{Moveentry/7|089A|Muk|1|Amorphous|Amorphous|||||||21|form=Alola Form}}
{{Moveentry/7|089A|Muk|type=Poison|type2=Dark|1|Amorphous|Amorphous|||||||21|form=Alola Form}}
{{Moveentry/7|113|Chansey|1|Fairy|Fairy|38|23|23|20|23|23|23}}
{{Moveentry/7|113|Chansey|type=Normal|1|Fairy|Fairy|38|23|23|20|23|23|23}}
{{Moveentry/7|120|Staryu|1|Water 3|Water 3|37|37|33|33|33{{sup/5|BW}}<br>25{{sup/5|B2W2}}|25{{sup/6|XY}}<br>31{{sup/6|ORAS}}|31}}
{{Moveentry/7|120|Staryu|type=Water|1|Water 3|Water 3|37|37|33|33|33{{sup/5|BW}}<br>25{{sup/5|B2W2}}|25{{sup/6|XY}}<br>31{{sup/6|ORAS}}|31}}
{{Moveentry/7|211|Qwilfish|1|Water 2|Water 2||10|10{{sup/3|RSE}}<br>9{{sup/3|FRLG}}|9|9|9|9}}
{{Moveentry/7|211|Qwilfish|type=Water|type2=Poison|1|Water 2|Water 2||10|10{{sup/3|RSE}}<br>9{{sup/3|FRLG}}|9|9|9|9}}
{{Moveentry/7|242|Blissey|1|Fairy|Fairy||18|18|20|23|23|23}}
{{Moveentry/7|242|Blissey|type=Normal|1|Fairy|Fairy||18|18|20|23|23|23}}
{{Moveentry/7|425|Drifloon|1|Amorphous|Amorphous||||1|1|1|1}}
{{Moveentry/7|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous||||1|1|1|1}}
{{Moveentry/7|426|Drifblim|1|Amorphous|Amorphous||||1|1|1|1}}
{{Moveentry/7|426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous||||1|1|1|1}}
{{Moveentry/7|607|Litwick|1|Amorphous|Amorphous|||||3|3|3}}
{{Moveentry/7|607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous|||||3|3|3}}
{{Moveentry/7|608|Lampent|1|Amorphous|Amorphous|||||1, 3|1, 3|1, 3}}
{{Moveentry/7|608|Lampent|type=Ghost|type2=Fire|1|Amorphous|Amorphous|||||1, 3|1, 3|1, 3}}
{{Movefoot|Normal}}
{{Movefoot|Normal|7}}


==In other games==
==In other games==
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==In other generations==
==In other generations==
===Core series games===
{{movegen
{{movegen
|type=Normal
|type=Normal
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|type=Normal
|type=Normal
|genV=Minimize V
|genV=Minimize V
|PMDRB=Minimize PMD RB
}}
}}
 
===Spin-off series games===
{{Movegen
{{Movegen
|type=Normal
|type=Normal
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|Colo=Minimize Colo
|Colo=Minimize Colo
|XD=Minimize XD
|XD=Minimize XD
}}
{{Movegen
|type=Normal
|PBR=Minimize PBR
}}
{{Movegen
|type=Normal
|PMDRB=Minimize PMD RB
}}
}}


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=縮小 ''{{tt|Suōxiǎo|Shrink}}''
|zh_yue=變小 ''{{tt|Bin Síu|Shrink}}''
|zh_cmn=變小 / 变小 ''{{tt|Biàn Xiǎo|Shrink}}'' {{tt|*|Games, PS007, PS013}}<br>縮小 ''{{tt|Suōxiǎo|Shrink}}''
|da=Minimere<!--source: Danish version of The Official Pokémon Handbook-->
|da=Minimere<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Verklein
|nl=Verklein
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[[ja:ちいさくなる]]
[[ja:ちいさくなる]]
[[pl:Minimize]]
[[pl:Minimize]]
[[zh:缩小(招式)]]
[[zh:变小(招式)]]

Revision as of 15:45, 6 February 2017

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII images

Minimize
ちいさくなる Shrink
[[File:|300px|center]]
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Cute
Appeal  1
Jamming  0  
Prevents the user from being startled until turn ends.

Minimize (Japanese: ちいさくなる Shrink) is a non-damaging Normal-type move introduced in Generation I.

Effect

151Mew.png This move effect may be in need of research.
Reason: As of Gen VII, Heavy Slam appears to also do double damage. Is this true of Gen VI as well?
You can discuss this on the talk page.
A minimized Pokémon in Generations I and II

Generation I

Minimize raises the user's evasion stat by one stage and replaces the user's regular image with a tiny, generic image until the user faints or is switched out, or the battle ends.

Generation II

Stomp will now have its power doubled when it hits a Pokémon that has used Minimize.

Generation III

Pokémon that have used Minimize will now receive double damage when hit by Stomp, Astonish, Extrasensory, and Needle Arm.

Pokémon that have used Minimize no longer have their sprite replaced with a tiny generic image.

Generation IV

Stomp is now the only move that will have its power doubled against a Pokémon that has used Minimize; Astonish, Extrasensory, and Needle Arm will now deal regular damage.

Generation V

Minimize now raises the user's evasion by two stages.

Pokémon that have used Minimize will now receive double damage from Stomp and Steamroller.

Generation VI

Minimize's PP changed from 20 to 10.

The moves Stomp, Steamroller, Body Slam, Dragon Rush, Flying Press, Shadow Force and Phantom Force will now never miss and deal double the damage when used against a Pokémon that has used Minimize.

Generation VII

Heavy Slam will also never miss and deal double the damage when used against a Pokémon that has used Minimize.

If powered up by a Normalium Z into Z-Minimize, all of the user's lowered stats are reset.

Description

Games Description
StadStad2 Reduces the user's size and makes it harder to hit. Can normally be used up to six times.
GSC Heightens evasiveness.
RSEColoXD Minimizes the user's size to raise evasiveness.
FRLG The user compresses all the cells in its body to raise its evasiveness.
DPPtHGSSPBR The user compresses its body to make itself look smaller. The user's evasion stat is boosted.
BWB2W2
XYORAS
SM
The user compresses its body to make itself look smaller, which sharply raises its evasiveness.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0035 Clefairy FairyIC Big.png Fairy Fairy 24 19 21 19 19BW
25B2W2
25 25
0036 Clefable FairyIC Big.png Fairy Fairy 1 1 1 1 1 1
0088 Grimer PoisonIC Big.png Amorphous Amorphous 33 23 19 17 17BW
18B2W2
18XY
21ORAS
21
088A Grimer
Grimer
Alola Form
PoisonIC Big.png
DarkIC Big.png
Amorphous Amorphous 21
0089 Muk PoisonIC Big.png Amorphous Amorphous 33 23 19 17 17BW
18B2W2
18XY
21ORAS
21
089A Muk
Muk
Alola Form
PoisonIC Big.png
DarkIC Big.png
Amorphous Amorphous 21
0113 Chansey NormalIC Big.png Fairy Fairy 38 23 23 20 23 23 23
0120 Staryu WaterIC Big.png Water 3 Water 3 37 37 33 33 33BW
25B2W2
25XY
31ORAS
31
0211 Qwilfish WaterIC Big.png
PoisonIC Big.png
Water 2 Water 2 10 10RSE
9FRLG
9 9 9 9
0242 Blissey NormalIC Big.png Fairy Fairy 18 18 20 23 23 23
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous 1 1 1 1
0426 Drifblim GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous 1 1 1 1
0607 Litwick GhostIC Big.png
FireIC Big.png
Amorphous Amorphous 3 3 3
0608 Lampent GhostIC Big.png
FireIC Big.png
Amorphous Amorphous 1, 3 1, 3 1, 3
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokkén Tournament

Minimize appears as one of Chandelure's Pokémon moves. Chandelure temporarily shrinks in size, rendering it immune to attacks until it reverts. While shrunken, Chandelure can also move to reposition itself to keep distance from the opponent.

Description

Games Description
MDRB Boosts the user's Evasion by one level.


In the anime

Nurse Joy Chansey Minimize.png
Chansey


The user shrinks down to not be hit by opponent's attacks.
Pokémon Method
User First Used In Notes
Chansey Chansey glows a pinkish-purple color and shrinks down.
Nurse Joy's Chansey SS025 Debut


In the manga

In the Be the Best! Pokémon B+W manga


In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 變小 Bin Síu
Mandarin 變小 / 变小 Biàn Xiǎo *
縮小 Suōxiǎo
Denmark Flag.png Danish Minimere
The Netherlands Flag.png Dutch Verklein
France Flag.png French Lilliput
Germany Flag.png German Komprimator
Greece Flag.png Greek Σμίκρυνση
Italy Flag.png Italian Minimizzato
South Korea Flag.png Korean 작아지기 Jak'ajigi
Brazil Flag.png Brazilian Portuguese Minimizar
Serbia Flag.png Serbian Umanjenje
Spain Flag.png Spanish Reducción
Vietnam Flag.png Vietnamese Thu Nhỏ


Variations of the move Acid Armor
StatusIC HOME.png Acid ArmorAmnesiaAutotomizeBarrierIron DefenseNasty PlotRock PolishSwords Dance
Formerly a variation
StatusIC HOME.png Minimize


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.