Minimize (move): Difference between revisions

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{{MoveInfobox|
{{bad picture|2=Should be replaced with Generation VII images}}
n=107 |
{{MoveInfobox
name=Minimize |
|n=107
jname=ちいさくなる |
|name=Minimize
jtrans=Shrink |
|jname=ちいさくなる
jtranslit=Chīsakunaru |
|jtrans=Shrink
gameimage=Minimize.png |
|jtranslit=Chīsakunaru
type=Normal |
|gameimage=Minimize.png
damagecategory=Status |
|gameimagewidth=300
basepp={{tt|10|20 in Generation I-V}} |
|type=Normal
maxpp={{tt|16|32 in Generation I-V}} |
|damagecategory=Status
power=— |
|basepp={{tt|10|20 in Generations I-V}}
accuracy=— |
|maxpp={{tt|16|32 in Generations I-V}}
bdesc=??? |
|power=—
gen=I |
|accuracy=—
category=Cute |
|gen=I
appeal=2 |
|category=Cute
jam=0 |
|appeal=2
cdesc=Can avoid being startled by others once. |
|jam=0
appealsc=2 |
|cdesc=Can avoid being startled by others once.
scdesc=Prevents the Voltage from going up in the same turn. |
|appealsc=2
pokefordex=minimize |
|scdesc=Prevents the Voltage from going up in the same turn.
touches=no |
|appeal6=1
protect=no |
|jam6=0
magiccoat=no |
|cdesc6=Prevents the user from being startled until turn ends.
snatch=yes |
|touches=no
brightpowder=no |
|protect=no
kingsrock=no |
|magiccoat=no
flag7=no |
|snatch=yes
flag8=no |
|mirrormove=no
sound=no |
|kingsrock=no
target=self |
|sound=no
footnotes= }}
|target=self
}}
'''Minimize''' (Japanese: '''ちいさくなる''' ''Shrink'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]].
'''Minimize''' (Japanese: '''ちいさくなる''' ''Shrink'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]].


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[[File:MinimizeG12.png|thumb|left|A minimized Pokémon in Generations I and II]]
[[File:MinimizeG12.png|thumb|left|A minimized Pokémon in Generations I and II]]
===Generation I===
===Generation I===
Minimize raises the user's {{stat|evasion}} stat by one stage and replaces the user's regular image with a tiny, generic image until the user faints or is switched out, or the battle ends.  
Minimize raises the user's {{stat|evasion}} stat by one stage and replaces the user's regular image with a tiny, generic image until the user faints or is switched out, or the battle ends.


===Generation II===
===Generation II===
In addition to its previous effects, Pokémon that have used Minimize will receive double damage from {{m|Stomp}}.
{{m|Stomp}} will now have its [[power]] doubled when it hits a Pokémon that has used Minimize.


===Generation III and IV===
===Generation III===
Pokémon that have used Minimize no longer have their sprite replaced with a tiny generic image. All other effects are the same.
Pokémon that have used Minimize will now receive double [[damage]] when hit by {{m|Stomp}}, {{m|Astonish}}, {{m|Extrasensory}}, and {{m|Needle Arm}}.
 
Pokémon that have used Minimize no longer have their sprite replaced with a tiny generic image.
 
===Generation IV===
{{m|Stomp}} is now the only move that will have its power doubled against a Pokémon that has used Minimize; {{m|Astonish}}, {{m|Extrasensory}}, and {{m|Needle Arm}} will now deal regular damage.


===Generation V===
===Generation V===
Minimize raises the user's {{stat|evasion}} by two stages. In addition, Pokémon that have used Minimize will receive double damage from {{m|Steamroller}}.
Minimize now raises the user's {{stat|evasion}} by two stages.
 
Pokémon that have used Minimize will now receive double damage from {{m|Stomp}} and {{m|Steamroller}}.


===Generation VI===
===Generation VI===
Minimize's PP changed from 20 to 10. In addition, the move Stomp, Steamroller, {{m|Dragon Rush}}, {{m|Flying Press}}, and {{m|Phantom Force}} will never miss and their base power is doubled when used against the Minimize user.
Minimize's PP changed from 20 to 10.
 
The moves {{m|Stomp}}, {{m|Steamroller}}, {{m|Body Slam}}, {{m|Dragon Rush}}, {{m|Flying Press}}, and {{m|Phantom Force}} will now never miss and deal double the damage when used against a Pokémon that has used Minimize.
 
===Generation VII===
If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Minimize, all of the users lowered stats are reset.


==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|Reduces the user's size and makes it harder to hit. Can normally be used up to six times.}}
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Reduces the user's size and makes it harder to hit. Can normally be used up to six times.}}
{{movedescentry|{{gameabbrev3|GSC}}|Heightens evasiveness.}}
{{movedescentry|{{gameabbrev2|GSC}}|Heightens evasiveness.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Minimizes the user’s size to raise evasiveness.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Minimizes the user's size to raise evasiveness.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user compresses all the cells in its body to raise its evasiveness.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user compresses all the cells in its body to raise its evasiveness.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user compresses its body to make itself look smaller. The user’s evasion stat is boosted.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user compresses its body to make itself look smaller. The user's evasion stat is boosted.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|1}}
{{Movehead/Level|Normal|1}}
{{Moveentry/Level1|035|Clefairy|1|Normal|Normal|24|19|21|19|19|B2W2=25}}
{{Moveentry/7|035|Clefairy|1|Fairy|Fairy|24|19|21|19|19{{sup/5|BW}}<br>25{{sup/5|B2W2}}|25|25}}
{{Moveentry/Level1|036|Clefable|1|Normal|Normal|--|--|--|--|--}}
{{Moveentry/7|036|Clefable|1|Fairy|Fairy|1||1|1|1|1|1}}
{{Moveentry/Level1|088|Grimer|1|Poison|Poison|33|23|19|17|17|B2W2=18}}
{{Moveentry/7|088|Grimer|1|Amorphous|Amorphous|33|23|19|17|17{{sup/5|BW}}<br>18{{sup/5|B2W2}}|18{{sup/6|XY}}<br>21{{sup/6|ORAS}}|21}}
{{Moveentry/Level1|089|Muk|1|Poison|Poison|33|23|19|17|17|B2W2=18}}
{{Moveentry/7|088A|Grimer|1|Amorphous|Amorphous|||||||21|form=Alola Form}}
{{Moveentry/Level1|113|Chansey|1|Normal|Normal|38|23|23|20|23}}
{{Moveentry/7|089|Muk|1|Amorphous|Amorphous|33|23|19|17|17{{sup/5|BW}}<br>18{{sup/5|B2W2}}|18{{sup/6|XY}}<br>21{{sup/6|ORAS}}|21}}
{{Moveentry/Level1|120|Staryu|1|Water|Water|37|37|33|33|33|B2W2=25}}
{{Moveentry/7|089A|Muk|1|Amorphous|Amorphous|||||||21|form=Alola Form}}
{{Moveentry/Level1|211|Qwilfish|2|Water|Poison|no|10|10|FRLG=9|9|9}}
{{Moveentry/7|113|Chansey|1|Fairy|Fairy|38|23|23|20|23|23|23}}
{{Moveentry/Level1|242|Blissey|1|Normal|Normal|no|18|18|20|23}}
{{Moveentry/7|120|Staryu|1|Water 3|Water 3|37|37|33|33|33{{sup/5|BW}}<br>25{{sup/5|B2W2}}|25{{sup/6|XY}}<br>31{{sup/6|ORAS}}|31}}
{{Moveentry/Level1|425|Drifloon|2|Ghost|Flying|no|no|no|--|--}}
{{Moveentry/7|211|Qwilfish|1|Water 2|Water 2||10|10{{sup/3|RSE}}<br>9{{sup/3|FRLG}}|9|9|9|9}}
{{Moveentry/Level1|426|Drifblim|2|Ghost|Flying|no|no|no|--|--}}
{{Moveentry/7|242|Blissey|1|Fairy|Fairy||18|18|20|23|23|23}}
{{Moveentry/Level1|607|Litwick|2|Ghost|Fire|no|no|no|no|3}}
{{Moveentry/7|425|Drifloon|1|Amorphous|Amorphous||||1|1|1|1}}
{{Moveentry/Level1|608|Lampent|2|Ghost|Fire|no|no|no|no|--, 3}}
{{Moveentry/7|426|Drifblim|1|Amorphous|Amorphous||||1|1|1|1}}
{{Movefooter|Normal|1}}
{{Moveentry/7|607|Litwick|1|Amorphous|Amorphous|||||3|3|3}}
{{Moveentry/7|608|Lampent|1|Amorphous|Amorphous|||||1, 3|1, 3|1, 3}}
{{Movefoot|Normal}}
 
==In other games==
===[[Pokkén Tournament]]===
Minimize appears as one of {{p|Chandelure}}'s Pokémon moves. Chandelure temporarily shrinks in size, rendering it immune to attacks until it reverts. While shrunken, Chandelure can also move to reposition itself to keep distance from the opponent.
 
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Evasion by one level.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
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==In the manga==
==In the manga==
===In the Be the Best! Pokémon B+W manga===
{{movemanga|type=normal|exp=yes|gen=The user gets smaller, increasing the evasion stat.|image1=Monta Litwick Minimize.png|image1p=Litwick}}
{{movep|type=normal|ms=607|pkmn=Litwick|method=Litwick shrinks in size. Doing so increases its evasion stat.}}
{{movebtmManga|type=normal|user=Monta|user1=Monta's Litwick|startcode=PBW6|startname=Pokédex Complete!|notes=Debut}}
===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=normal|exp=yes|gen=The user's body shrinks to half its size.|image1=Clefy Minimize.png|image1p=Clefable}}
{{movemanga|type=normal|exp=yes|gen=The user's body shrinks to half its size.|image1=Clefy Minimize.png|image1p=Clefable|image2=Janine Grimer Minimize Adventures.png|image2p=Grimer}}
{{movep|type=normal|ms=036|pkmn=Clefable|method=Clefable's body shrinks to an almost unseeable size.}}
{{movep|type=normal|ms=036|pkmn=Clefable|method=Clefable's body shrinks to an almost unseeable size.}}
{{movemid|type=normal|user=Green (Adventures)|user1=Green's Clefy|startcode=PS084|startname=Clefabulous Clefable|notes=Debut}}
{{movemid|type=normal|user=Green (Adventures)|user1=Green's Clefy|startcode=PS084|startname=Clefabulous Clefable|notes=Debut}}
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==In other generations==
==In other generations==
{{movegen|
{{movegen
type=Normal|
|type=Normal
genI=Minimize I|
|genI=Minimize I
genII=Minimize II|
|genII=Minimize II
genIII=Minimize III|
|genIII=Minimize III
genIV=Minimize IV|
|genIV=Minimize IV
}}
 
{{Movegen
|type=Normal
|genV=Minimize V
|PMDRB=Minimize PMD RB
}}
 
{{Movegen
|type=Normal
|Stad=Minimize Stad
|Stad2=Minimize Stad2
|Colo=Minimize Colo
|XD=Minimize XD
}}
}}


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|pt_br=Minimizar
|pt_br=Minimizar
|sr=Umanjenje
|sr=Umanjenje
|es=Reducción}}
|es=Reducción
|vi=Thu Nhỏ
}}


{{-}}
{{-}}
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[[ja:ちいさくなる]]
[[ja:ちいさくなる]]
[[pl:Minimize]]
[[pl:Minimize]]
[[pt:Minimize]]
[[zh:缩小(招式)]]
[[zh:缩小(技能)]]

Revision as of 00:52, 7 December 2016

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII images

Minimize
ちいさくなる Shrink
[[File:|300px|center]]
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Cute
Appeal  1
Jamming  0  
Prevents the user from being startled until turn ends.

Minimize (Japanese: ちいさくなる Shrink) is a non-damaging Normal-type move introduced in Generation I.

Effect

A minimized Pokémon in Generations I and II

Generation I

Minimize raises the user's evasion stat by one stage and replaces the user's regular image with a tiny, generic image until the user faints or is switched out, or the battle ends.

Generation II

Stomp will now have its power doubled when it hits a Pokémon that has used Minimize.

Generation III

Pokémon that have used Minimize will now receive double damage when hit by Stomp, Astonish, Extrasensory, and Needle Arm.

Pokémon that have used Minimize no longer have their sprite replaced with a tiny generic image.

Generation IV

Stomp is now the only move that will have its power doubled against a Pokémon that has used Minimize; Astonish, Extrasensory, and Needle Arm will now deal regular damage.

Generation V

Minimize now raises the user's evasion by two stages.

Pokémon that have used Minimize will now receive double damage from Stomp and Steamroller.

Generation VI

Minimize's PP changed from 20 to 10.

The moves Stomp, Steamroller, Body Slam, Dragon Rush, Flying Press, and Phantom Force will now never miss and deal double the damage when used against a Pokémon that has used Minimize.

Generation VII

If powered up by a Normalium Z into Z-Minimize, all of the users lowered stats are reset.

Description

Games Description
StadStad2 Reduces the user's size and makes it harder to hit. Can normally be used up to six times.
GSC Heightens evasiveness.
RSEColoXD Minimizes the user's size to raise evasiveness.
FRLG The user compresses all the cells in its body to raise its evasiveness.
DPPtHGSS The user compresses its body to make itself look smaller. The user's evasion stat is boosted.
BWB2W2
XYORAS
SM
The user compresses its body to make itself look smaller, which sharply raises its evasiveness.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0035 Clefairy GrassIC Big.png Fairy Fairy 24 19 21 19 19BW
25B2W2
25 25
0036 Clefable GrassIC Big.png Fairy Fairy 1 1 1 1 1 1
0088 Grimer GrassIC Big.png Amorphous Amorphous 33 23 19 17 17BW
18B2W2
18XY
21ORAS
21
088A Grimer
Grimer
Alola Form
GrassIC Big.png Amorphous Amorphous 21
0089 Muk GrassIC Big.png Amorphous Amorphous 33 23 19 17 17BW
18B2W2
18XY
21ORAS
21
089A Muk
Muk
Alola Form
GrassIC Big.png Amorphous Amorphous 21
0113 Chansey GrassIC Big.png Fairy Fairy 38 23 23 20 23 23 23
0120 Staryu GrassIC Big.png Water 3 Water 3 37 37 33 33 33BW
25B2W2
25XY
31ORAS
31
0211 Qwilfish GrassIC Big.png Water 2 Water 2 10 10RSE
9FRLG
9 9 9 9
0242 Blissey GrassIC Big.png Fairy Fairy 18 18 20 23 23 23
0425 Drifloon GrassIC Big.png Amorphous Amorphous 1 1 1 1
0426 Drifblim GrassIC Big.png Amorphous Amorphous 1 1 1 1
0607 Litwick GrassIC Big.png Amorphous Amorphous 3 3 3
0608 Lampent GrassIC Big.png Amorphous Amorphous 1, 3 1, 3 1, 3
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokkén Tournament

Minimize appears as one of Chandelure's Pokémon moves. Chandelure temporarily shrinks in size, rendering it immune to attacks until it reverts. While shrunken, Chandelure can also move to reposition itself to keep distance from the opponent.

Description

Games Description
MDRB Boosts the user's Evasion by one level.


In the anime

Nurse Joy Chansey Minimize.png
Chansey


The user shrinks down to not be hit by opponent's attacks.
Pokémon Method
User First Used In Notes
Chansey Chansey glows a pinkish-purple color and shrinks down.
Nurse Joy's Chansey SS025 Debut


In the manga

In the Be the Best! Pokémon B+W manga


In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

In other languages

Language Title
Mandarin Chinese 縮小 Suōxiǎo
Denmark Flag.png Danish Minimere
The Netherlands Flag.png Dutch Verklein
France Flag.png French Lilliput
Germany Flag.png German Komprimator
Greece Flag.png Greek Σμίκρυνση
Italy Flag.png Italian Minimizzato
South Korea Flag.png Korean 작아지기 Jak'ajigi
Brazil Flag.png Brazilian Portuguese Minimizar
Serbia Flag.png Serbian Umanjenje
Spain Flag.png Spanish Reducción
Vietnam Flag.png Vietnamese Thu Nhỏ


Variations of the move Acid Armor
StatusIC HOME.png Acid ArmorAmnesiaAutotomizeBarrierIron DefenseNasty PlotRock PolishSwords Dance
Formerly a variation
StatusIC HOME.png Minimize


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.