Mind Reader (move): Difference between revisions
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m (→Generation IV onwards: I was confused by this, because I thought it was saying that Mind Reader allows the next move to do that (despite already doing that)) |
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{{MoveInfobox| | {{bad picture|2=Should be replaced with Generation VII images}} | ||
n=170 | | {{MoveInfobox | ||
name=Mind Reader | | |n=170 | ||
jname=こころのめ | | |name=Mind Reader | ||
jtrans=Mind's Eye | | |jname=こころのめ | ||
jtranslit=Kokoro no Me| | |jtrans=Mind's Eye | ||
gameimage=Mind Reader | |jtranslit=Kokoro no Me | ||
type=Normal | | |gameimage=Mind Reader.png | ||
damagecategory=Status | | |gameimagewidth=300 | ||
basepp=5 | | |type=Normal | ||
maxpp=8 | | |damagecategory=Status | ||
power=— | | |basepp=5 | ||
accuracy=— | | |maxpp=8 | ||
|power=— | |||
gen=II | | |accuracy={{tt|—|100 in Generations II-III}} | ||
category=Smart | | |gen=II | ||
appeal=3 | | |category=Smart | ||
jam=0 | | |appeal=3 | ||
cdesc=Temporarily stops the crowd from getting excited. | | |jam=0 | ||
appealsc=1 | | |cdesc=Temporarily stops the crowd from getting excited. | ||
scdesc=Earn +3 if two Pokémon raise the Voltage in a row. | | |appealsc=1 | ||
|scdesc=Earn +3 if two Pokémon raise the Voltage in a row. | |||
touches=no | | |category6=Clever | ||
protect=yes | | |appeal6=3 | ||
magiccoat=no | | |jam6=0 | ||
snatch=no | | |cdesc6=Causes the user to move earlier on the next turn. | ||
|touches=no | |||
kingsrock=no | |protect=yes | ||
|magiccoat=no | |||
|snatch=no | |||
sound=no | | |mirrormove=yes | ||
target=anyadjacent | |kingsrock=no | ||
|sound=no | |||
|target=anyadjacent | |||
}} | |||
'''Mind Reader''' (Japanese: '''こころのめ''' ''Mind's Eye'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. | '''Mind Reader''' (Japanese: '''こころのめ''' ''Mind's Eye'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. | ||
==Effect== | ==Effect== | ||
The next move made by the user of this move will not miss even if the target | ===Generations II and III=== | ||
The next move made by the user of this move against the target will not miss, even if the target uses a {{cat|Moves with a semi-invulnerable turn|move with a semi-invulnerable turn}} like {{m|Fly}}. If the target switches out, the effect of Mind Reader wears off. This can be {{m|Baton Pass}}ed. | |||
Mind Reader does not allow the user to bypass {{cat|protection moves}}. | |||
Mind Reader's accuracy is 100%. | |||
Mind Reader can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing certain moves ({{m|DynamicPunch}}, {{m|Hi Jump Kick}}, {{m|Sheer Cold}}, {{m|Submission}} and {{m|Superpower}}) to have their base appeal doubled. | |||
===Generation IV onwards=== | |||
The move Mind Reader now bypasses {{stat|accuracy}} checks to always hit, unless the opponent is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. | |||
Mind Reader can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing a [[one-hit knockout move]] to give an extra three appeal points if used in the next turn. | |||
If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Mind Reader, the user's {{stat|Special Attack}} rises by one stage. | |||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|It predicts the opponent's movement. The user's next attack will never miss.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Ensures the next attack will hit.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}|Senses the | {{movedescentry|{{gameabbrev3|RSE}}|Senses the foe's action to ensure the next move's hit.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user predicts the | {{movedescentry|{{gameabbrev3|FRLG}}|The user predicts the foe's action to ensure its next attack hits.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Senses the target's move so the next attack will hit.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user senses the foe's movements with its mind to ensure its next attack does not miss.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user senses the target's movements with its mind to ensure its next attack does not miss the target.}} | |||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Level|Normal|2}} | ||
{{Moveentry/ | {{Moveentry/6|062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|51|51|53|43|43|43}} | ||
{{Moveentry/ | {{Moveentry/6|106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|31|51|53|43|33|33}} | ||
{{Moveentry/ | {{Moveentry/6|144|Articuno|type=Ice|type2=Flying|1|Undiscovered|Undiscovered|37|37|22|22|22|22}} | ||
{{Moveentry/ | {{Moveentry/6|286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass||45|37|37|37{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33}} | ||
{{Moveentry/ | {{Moveentry/6|290|Nincada|type=Bug|type2=Ground|1|Bug|Bug||19|19|19|19{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25}} | ||
{{Moveentry/ | {{Moveentry/6|291|Ninjask|type=Bug|type2=Flying|1|Bug|Bug||19|19|19|19{{sup/6|XY}}<br>29{{sup/6|ORAS}}|29}} | ||
{{Moveentry/ | {{Moveentry/6|292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral||19|19|19|19{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25}} | ||
{{Moveentry/ | {{Moveentry/6|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||22{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|18|18|18{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25}} | ||
{{Moveentry/ | {{Moveentry/6|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||22{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|18|18|18{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25}} | ||
{{ | {{Moveentry/6|801|Magearna|type=Steel|type2=Fairy|1|Undiscovered|Undiscovered||||||33}} | ||
{{Movefoot|Normal|6}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Breed|Normal|2}} | ||
{{Moveentry/ | {{Moveentry/6|060|Poliwag|type=Water|1|Water 1|Water 1|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|236|Tyrogue|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|283|Surskit|type=Bug|type2=Water|2|Water 1|Bug||✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|315|Roselia|type=Grass|type2=Poison|2|Fairy|Grass|||✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|406|Budew|type=Grass|type2=Poison|2|Fairy|Grass|||✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|447|Riolu|type=Fighting|2|Field|Human-Like|||✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|540|Sewaddle|type=Bug|type2=Grass|1|Bug|Bug||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|616|Shelmet|type=Bug|1|Bug|Bug||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|656|Froakie|type=Water|1|Water 1|Water 1|||||✔|✔}} | ||
{{ | {{Movefoot|Normal|6}} | ||
===By {{pkmn2|event}}=== | ===By {{pkmn2|event}}=== | ||
====[[Generation II]]==== | ====[[Generation II]]==== | ||
{{ | {{Movehead/Special|Normal}} | ||
{{ | {{Moveentry/1|122|Mr. Mime|type=Psychic|1|Human-Like|Human-Like|{{DL|List of Gotta Catch 'Em All event Pokémon|Mind Reader Mr. Mime|New York Pokémon Center}}}} | ||
{{ | {{Movefoot|Normal|1}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Gives the user Sure Shot status, making all its moves and attacks completely accurate.}} | |||
|} | |||
|}{{left clear}} | |||
==In the manga== | ==In the manga== | ||
===In the Pokémon Adventures manga=== | ===In the Pokémon Adventures manga=== | ||
{{movemanga|type=normal|exp=yes|gen=The user reads the opponent's mind so it read its movements.|image1=Poli Mind Reader.png|image1p=Poliwrath}} | {{movemanga|type=normal|exp=yes|gen=The user reads the opponent's mind so it read its movements.|image1=Poli Mind Reader.png|image1p=Poliwrath|image2=Chuck Hitmonlee Mind Reader Adventures.png|image2p=Hitmonlee}} | ||
{{movep|type=normal|ms=106|pkmn=Hitmonlee|method=Hitmonlee fires beams from its eyes at the opponent. Hitmonlee can then read its movements.}} | {{movep|type=normal|ms=106|pkmn=Hitmonlee|method=Hitmonlee fires beams from its eyes at the opponent. Hitmonlee can then read its movements.}} | ||
{{movemid|type=normal|user=Chuck|user1=Chuck's Hitmonlee|startcode=PS161|startname=Entranced by Entei|notes=Debut}} | {{movemid|type=normal|user=Chuck|user1=Chuck's Hitmonlee|startcode=PS161|startname=Entranced by Entei|notes=Debut}} | ||
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath reads the opponent's mind to see what attack it is going to use next and blocks it.}} | {{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath reads the opponent's mind to see what attack it is going to use next and blocks it.}} | ||
{{movebtmManga|type=normal|user=Poli|user1=Red's Poli|startcode=PS278|startname= | {{movebtmManga|type=normal|user=Poli|user1=Red's Poli|startcode=PS278|startname=Put Your Beast Foot Forward}} | ||
===In the Pokémon Gold & Silver: The Golden Boys manga=== | |||
{{movemanga|type=normal|exp=yes|gen=The user reads the opponent's mind so it read its movements.|image1=Chuck Poliwrath Mind Reader Golden Boys.png|image1p=Poliwrath}} | |||
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath closes its eyes and memorizes the opponent's movements.}} | |||
{{movebtmManga|type=normal|user=Chuck|user1=Chuck's Poliwrath|startcode=GB21|startname=The Secret Of The Fighting Type Pokémon|notes=Debut}} | |||
==In other generations== | ==In other generations== | ||
{{Movegen| | ===Core series games=== | ||
type=Normal| | {{Movegen | ||
genII=Mind Reader II| | |type=Normal | ||
genIII=Mind Reader III| | |genII=Mind Reader II | ||
genIV=Mind Reader IV| | |genIII=Mind Reader III | ||
|genIV=Mind Reader IV | |||
|genV=Mind Reader V | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Normal | |||
|Stad2=Mind Reader Stad2 | |||
|Colo=Mind Reader Colo | |||
|XD=Mind Reader XD | |||
|PBR=Mind Reader PBR | |||
}} | |||
{{Movegen | |||
|type=Normal | |||
|PMDRB=Mind Reader PMD RB | |||
}} | }} | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_cmn= | |zh_yue=心之眼 ''{{tt|Sām-jī Ngáahn|Mind's Eye}}'' | ||
|zh_cmn=心之眼 ''{{tt|Xīn-zhī Yǎn|Mind's Eye}}'' | |||
|fr=Lire-Esprit | |fr=Lire-Esprit | ||
|de=Willensleser | |de=Willensleser | ||
Line 107: | Line 151: | ||
|ko=마음의눈 ''Ma'eum-yi Nun'' | |ko=마음의눈 ''Ma'eum-yi Nun'' | ||
|pt_br=Leitor de Mentes | |pt_br=Leitor de Mentes | ||
|sr=Čitanje | |sr=Čitanje misli | ||
|es=Telépata}} | |es=Telépata | ||
|vi=Tâm Nhãn | |||
}} | |||
{{-}} | {{-}} | ||
Line 115: | Line 161: | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[ | [[Category:Moves that cannot miss]] | ||
[[de:Willensleser]] | [[de:Willensleser]] | ||
[[fr:Lire-Esprit]] | [[fr:Lire-Esprit]] | ||
[[it:Leggimente (mossa)]] | |||
[[ja:こころのめ]] | [[ja:こころのめ]] | ||
[[pl:Mind Reader]] | [[pl:Mind Reader]] | ||
[[zh: | [[zh:心之眼(招式)]] |
Revision as of 06:46, 3 March 2017
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII images |
Mind Reader こころのめ Mind's Eye | ||||||||||||
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Target
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Availability
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Mind Reader (Japanese: こころのめ Mind's Eye) is a non-damaging Normal-type move introduced in Generation II.
Effect
Generations II and III
The next move made by the user of this move against the target will not miss, even if the target uses a move with a semi-invulnerable turn like Fly. If the target switches out, the effect of Mind Reader wears off. This can be Baton Passed.
Mind Reader does not allow the user to bypass protection moves.
Mind Reader's accuracy is 100%.
Mind Reader can also be used as part of a Pokémon Contest combination, causing certain moves (DynamicPunch, Hi Jump Kick, Sheer Cold, Submission and Superpower) to have their base appeal doubled.
Generation IV onwards
The move Mind Reader now bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly.
Mind Reader can also be used as part of a Contest Spectacular combination, causing a one-hit knockout move to give an extra three appeal points if used in the next turn.
If powered up by a Normalium Z into Z-Mind Reader, the user's Special Attack rises by one stage.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0062 | |
Water 1 | 51 | 51 | 53 | 43 | 43 | 43 | |||||
0106 | Human-Like | 31 | 51 | 53 | 43 | 33 | 33 | ||||||
0144 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 37 | 37 | 22 | 22 | 22 | 22 | ||||
0286 | |
Fairy | Grass | 45 | 37 | 37 | 37XY 33ORAS |
33 | |||||
0290 | |
Bug | 19 | 19 | 19 | 19XY 25ORAS |
25 | ||||||
0291 | |
Bug | 19 | 19 | 19 | 19XY 29ORAS |
29 | ||||||
0292 | |
Mineral | 19 | 19 | 19 | 19XY 25ORAS |
25 | ||||||
0307 | |
Human-Like | 22RSE 25FRLG |
18 | 18 | 18XY 25ORAS |
25 | ||||||
0308 | |
Human-Like | 22RSE 25FRLG |
18 | 18 | 18XY 25ORAS |
25 | ||||||
0801 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 33 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0060 | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0236 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0283 | |
Water 1 | Bug | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0315 | |
Fairy | Grass | ✔ | ✔ | ✔ | ✔ | ||||||
0406 | |
Fairy | Grass | ✔ | ✔ | ✔ | ✔ | ||||||
0447 | Field | Human-Like | ✔ | ✔ | ✔ | ✔ | |||||||
0540 | |
Bug | ✔ | ✔ | ✔ | ||||||||
0616 | Bug | ✔ | ✔ | ✔ | |||||||||
0656 | Water 1 | ✔ | ✔ | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0122 | Human-Like | New York Pokémon Center | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the manga
In the Pokémon Adventures manga
The user reads the opponent's mind so it read its movements. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Hitmonlee fires beams from its eyes at the opponent. Hitmonlee can then read its movements. | |||
Chuck's Hitmonlee | Entranced by Entei | Debut | |
Poliwrath reads the opponent's mind to see what attack it is going to use next and blocks it. | |||
Red's Poli | Put Your Beast Foot Forward | None |
In the Pokémon Gold & Silver: The Golden Boys manga
The user reads the opponent's mind so it read its movements. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Poliwrath closes its eyes and memorizes the opponent's movements. | |||
Chuck's Poliwrath | The Secret Of The Fighting Type Pokémon | Debut |
In other generations
Core series games
Spin-off series games
In other languages
|
Variations of the move Lock-On | ||
---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |