Mind Reader (move): Difference between revisions

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jtrans=Mind's Eye |
jtrans=Mind's Eye |
jtranslit=Kokoro no Me|
jtranslit=Kokoro no Me|
gameimage=Mind Reader V.png |
gameimage=Mind Reader.png |
gameimagewidth=300 |
type=Normal |
type=Normal |
damagecategory=Status |
damagecategory=Status |
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maxpp=8 |
maxpp=8 |
power=— |
power=— |
accuracy=— |
accuracy={{tt||100 in Generations II-III}} |
bdesc=??? |
bdesc=??? |
gen=II |
gen=II |
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appealsc=1 |
appealsc=1 |
scdesc=Earn +3 if two Pokémon raise the Voltage in a row. |
scdesc=Earn +3 if two Pokémon raise the Voltage in a row. |
category6=Clever|
appeal6=3|
jam6=0|
cdesc6=Causes the user to move earlier on the next turn.|
pokefordex=Mind%20Reader |
pokefordex=Mind%20Reader |
touches=no |
touches=no |
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==Effect==
==Effect==
The next move made by the user of this move will not miss even if the target has used a move similar to {{m|Fly}}. However, if the target uses a move such as {{m|Detect}} and {{m|Protect}}, the user's next move will miss. If the target switches out, the effect of Mind Reader wears off. Mind Reader will not make Ghost-type Pokémon able to be hit with Normal- or Fighting-type moves.
===Generations II and III===
The next move made by the user of this move against the target will not miss, even if the target uses a {{cat|Moves with a semi-invulnerable turn|move with a semi-invulnerable turn}} like {{m|Fly}}. If the target switches out, the effect of Mind Reader wears off. This can be {{m|Baton Pass}}ed.
 
This does not allow the user to bypass {{cat|protection moves}}.
 
===Generation IV===
Mind Reader's accuracy is changed from 100 to being exempt from an accuracy check.
 
==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|Stad2}}|It predicts the opponent's movement. The user's next attack will never miss.}}  
{{movedescentry|{{gameabbrevss|Stad2}}|It predicts the opponent's movement. The user's next attack will never miss.}}
{{movedescentry|{{gameabbrev3|GSC}}|Ensures the next attack will hit.}}
{{movedescentry|{{gameabbrev2|GSC}}|Ensures the next attack will hit.}}
{{movedescentry|{{gameabbrev3|RSE}}|Senses the foe’s action to ensure the next move’s hit.}}
{{movedescentry|{{gameabbrev3|RSE}}|Senses the foe's action to ensure the next move's hit.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user predicts the foe’s action to ensure its next attack hits.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user predicts the foe's action to ensure its next attack hits.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Senses the target’s move so the next attack will hit.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Senses the target's move so the next attack will hit.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user senses the foe’s movements with its mind to ensure its next attack does not miss.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user senses the foe's movements with its mind to ensure its next attack does not miss.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user senses the target's movements with its mind to ensure its next attack does not miss the target.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user senses the target's movements with its mind to ensure its next attack does not miss the target.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|2}}
{{Moveheader/Level|Normal|2}}
{{Moveentry/Level2|062|Poliwrath|2|Water|Fighting|51|51|53|43}}
{{Moveentry/Level2|062|Poliwrath|2|Water|Fighting|51|51|53|43|43}}
{{Moveentry/Level2|106|Hitmonlee|1|Fighting|Fighting|31|51|53|43}}
{{Moveentry/Level2|106|Hitmonlee|1|Fighting|Fighting|31|51|53|43|33}}
{{Moveentry/Level2|144|Articuno|2|Ice|Flying|37|37|22|22}}
{{Moveentry/Level2|144|Articuno|2|Ice|Flying|37|37|22|22|22}}
{{Moveentry/Level2|286|Breloom|2|Grass|Fighting|no|45|37|37}}
{{Moveentry/Level2|286|Breloom|2|Grass|Fighting|no|45|37|37|{{tt|37|XY}}<br>{{tt|33|ORAS}}}}
{{Moveentry/Level2|290|Nincada|2|Bug|Ground|no|19|19|19|19}}
{{Moveentry/Level2|290|Nincada|2|Bug|Ground|no|19|19|19|{{tt|19|XY}}<br>{{tt|25|ORAS}}}}
{{Moveentry/Level2|291|Ninjask|2|Bug|Flying|no|19|19|19}}
{{Moveentry/Level2|291|Ninjask|2|Bug|Flying|no|19|19|19|{{tt|19|XY}}<br>{{tt|29|ORAS}}}}
{{Moveentry/Level2|292|Shedinja|2|Bug|Ghost|no|19|19|19}}
{{Moveentry/Level2|292|Shedinja|2|Bug|Ghost|no|19|19|19|{{tt|19|XY}}<br>{{tt|25|ORAS}}}}
{{Moveentry/Level2|307|Meditite|2|Fighting|Psychic|no|22|FRLG=25|18|18}}
{{Moveentry/Level2|307|Meditite|2|Fighting|Psychic|no|22|FRLG=25|18|18|{{tt|18|XY}}<br>{{tt|25|ORAS}}}}
{{Moveentry/Level2|308|Medicham|2|Fighting|Psychic|no|22|FRLG=25|18|18}}
{{Moveentry/Level2|308|Medicham|2|Fighting|Psychic|no|22|FRLG=25|18|18|{{tt|18|XY}}<br>{{tt|25|ORAS}}}}
{{Movefooter|Normal|2}}
{{Movefooter|Normal|2}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Normal|2}}
{{Moveheader/Breed|Normal|2}}
{{Moveentry/Breed2|060|Poliwag|1|Water|Water|{{MSP|062|Poliwrath}}|{{MSP|062|Poliwrath}}|{{MSP|062|Poliwrath}}|{{MSP|062|Poliwrath}}}}
{{Moveentry/Breed2|060|Poliwag|1|Water|Water|{{MSP|062|Poliwrath}}|{{MSP|062|Poliwrath}}|{{MSP|062|Poliwrath}}|{{MSP|062|Poliwrath}}|{{MSP|062|Poliwrath}}}}
{{Moveentry/Breed2|236|Tyrogue|1|Fighting|Fighting|{{MSP|106|Hitmonlee}}|{{MSP|106|Hitmonlee}}|{{MSP|106|Hitmonlee}}|{{MSP|106|Hitmonlee}}}}
{{Moveentry/Breed2|236|Tyrogue|1|Fighting|Fighting|{{MSP|106|Hitmonlee}}|{{MSP|106|Hitmonlee}}|{{MSP|106|Hitmonlee}}|{{MSP|106|Hitmonlee}}|{{MSP|106|Hitmonlee}}}}
{{Moveentry/Breed2|283|Surskit|2|Bug|Water|no|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}}}
{{Moveentry/Breed2|283|Surskit|2|Bug|Water|no|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}}}
{{Moveentry/Breed2|315|Roselia|2|Grass|Poison|no|no|{{MSP|286|Breloom}}|{{MSP|286|Breloom}}}}
{{Moveentry/Breed2|315|Roselia|2|Grass|Poison|no|no|{{MSP|286|Breloom}}|{{MSP|286|Breloom}}|{{MSP|286|Breloom}}}}
{{Moveentry/Breed2|406|Budew|2|Grass|Poison|no|no|{{MSP|286|Breloom}}|{{MSP|286|Breloom}}}}
{{Moveentry/Breed2|406|Budew|2|Grass|Poison|no|no|{{MSP|286|Breloom}}|{{MSP|286|Breloom}}|{{MSP|286|Breloom}}}}
{{Moveentry/Breed2|447|Riolu|1|Fighting|Fighting|no|no|{{MSP|106|Hitmonlee}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|106|Hitmonlee}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}}}
{{Moveentry/Breed2|447|Riolu|1|Fighting|Fighting|no|no|{{MSP|106|Hitmonlee}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|106|Hitmonlee}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|106|Hitmonlee}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}}}
{{Moveentry/Breed2|540|Sewaddle|2|Bug|Grass|no|no|no|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}}}
{{Moveentry/Breed2|540|Sewaddle|2|Bug|Grass|no|no|no|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}}}
{{Moveentry/Breed2|616|Shelmet|1|Bug|Bug|no|no|no|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}}}
{{Moveentry/Breed2|616|Shelmet|1|Bug|Bug|no|no|no|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}}}
{{Moveentry/Breed2|656|Froakie|1|Water|Water|no|no|no|no|{{MSP|062|Poliwrath}}}}
{{Moveentry/Breed2|656|Froakie|1|Water|Water|no|no|no|no|{{MSP|062|Poliwrath}}}}
{{Movefooter|Normal|2}}
{{Movefooter|Normal|2}}
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{{Moveentryspecial|122|Mr. Mime|1|Psychic|Psychic|{{DL|List of Gotta Catch 'Em All event Pokémon|Mind Reader Mr. Mime|New York Pokémon Center}}}}
{{Moveentryspecial|122|Mr. Mime|1|Psychic|Psychic|{{DL|List of Gotta Catch 'Em All event Pokémon|Mind Reader Mr. Mime|New York Pokémon Center}}}}
{{Learnlist/footer}}
{{Learnlist/footer}}
==In other games==
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Gives the user Sure Shot status, making all its moves and attacks completely accurate.}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
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{{movemid|type=normal|user=Chuck|user1=Chuck's Hitmonlee|startcode=PS161|startname=Entranced by Entei|notes=Debut}}
{{movemid|type=normal|user=Chuck|user1=Chuck's Hitmonlee|startcode=PS161|startname=Entranced by Entei|notes=Debut}}
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath reads the opponent's mind to see what attack it is going to use next and blocks it.}}
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath reads the opponent's mind to see what attack it is going to use next and blocks it.}}
{{movebtmManga|type=normal|user=Poli|user1=Red's Poli|startcode=PS278|startname=Attacking the Entire Island}}
{{movebtmManga|type=normal|user=Poli|user1=Red's Poli|startcode=PS278|startname=Put Your Beast Foot Forward}}
 
===In the Pokémon Gold & Silver: The Golden Boys manga===
{{movemanga|type=normal|exp=yes|gen=The user reads the opponent's mind so it read its movements.|image1=Chuck Poliwrath Mind Reader Golden Boys.png|image1p=Poliwrath}}
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath closes its eyes and memorizes the opponent's movements.}}
{{movebtmManga|type=normal|user=Chuck|user1=Chuck's Poliwrath|startcode=GB21|startname=The Secret Of The Fighting Type Pokémon|notes=Debut}}


==In other generations==
==In other generations==
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genIII=Mind Reader III|
genIII=Mind Reader III|
genIV=Mind Reader IV|
genIV=Mind Reader IV|
genV=Mind Reader V|
}}
{{Movegen|
type=Normal|
PMDRB=Mind Reader PMD RB|
}}
{{Movegen|
type=Normal|
Stad2=Mind Reader Stad2|
Colo=Mind Reader Colo|
XD=Mind Reader XD|
}}
}}


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{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[it:Leggimente (mossa)]]
[[pt:Mind Reader]]


[[de:Willensleser]]
[[de:Willensleser]]
[[fr:Lire-Esprit]]
[[fr:Lire-Esprit]]
[[it:Leggimente (mossa)]]
[[ja:こころのめ]]
[[ja:こころのめ]]
[[pl:Mind Reader]]
[[pl:Mind Reader]]
[[zh:心眼(技能)]]
[[zh:心眼(招式)]]

Revision as of 15:54, 13 May 2016

Mind Reader
こころのめ Mind's Eye
[[File:|300px|center]]
Type  Normal
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  %
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from getting excited.
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Clever
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move earlier on the next turn.

Mind Reader (Japanese: こころのめ Mind's Eye) is a non-damaging Normal-type move introduced in Generation II.

Effect

Generations II and III

The next move made by the user of this move against the target will not miss, even if the target uses a move with a semi-invulnerable turn like Fly. If the target switches out, the effect of Mind Reader wears off. This can be Baton Passed.

This does not allow the user to bypass protection moves.

Generation IV

Mind Reader's accuracy is changed from 100 to being exempt from an accuracy check.

Description

Games Description
Stad2 It predicts the opponent's movement. The user's next attack will never miss.
GSC Ensures the next attack will hit.
RSE Senses the foe's action to ensure the next move's hit.
FRLG The user predicts the foe's action to ensure its next attack hits.
ColoXD Senses the target's move so the next attack will hit.
DPPtHGSS The user senses the foe's movements with its mind to ensure its next attack does not miss.
BWB2W2
XYORAS
The user senses the target's movements with its mind to ensure its next attack does not miss the target.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
062 Poliwrath Poliwrath Water Fighting 51 51 53 43 43
106 Hitmonlee Hitmonlee Fighting Fighting 31 51 53 43 33
144 Articuno Articuno Ice Flying 37 37 22 22 22
286 Breloom Breloom Grass Fighting   45 37 37 37
33
290 Nincada Nincada Bug Ground   19 19 19 19
25
291 Ninjask Ninjask Bug Flying   19 19 19 19
29
292 Shedinja Shedinja Bug Ghost   19 19 19 19
25
307 Meditite Meditite Fighting Psychic   22 25 18 18 18
25
308 Medicham Medicham Fighting Psychic   22 25 18 18 18
25
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
060 Poliwag Poliwag Water Water Poliwrath Poliwrath Poliwrath Poliwrath Poliwrath
236 Tyrogue Tyrogue Fighting Fighting Hitmonlee Hitmonlee Hitmonlee Hitmonlee Hitmonlee
283 Surskit Surskit Bug Water   NincadaNinjask NincadaNinjask NincadaNinjask NincadaNinjask
315 Roselia Roselia Grass Poison     Breloom Breloom Breloom
406 Budew Budew Grass Poison     Breloom Breloom Breloom
447 Riolu Riolu Fighting Fighting     HitmonleeMedititeMedicham HitmonleeMedititeMedicham HitmonleeMedititeMedicham
540 Sewaddle Sewaddle Bug Grass       NincadaNinjask NincadaNinjask
616 Shelmet Shelmet Bug Bug       NincadaNinjask NincadaNinjask
656 Froakie Froakie Water Water         Poliwrath
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

#   Pokémon Type Obtained with
0122 122 Mr. Mime Psychic New York Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Description

Games Description
MDRB Gives the user Sure Shot status, making all its moves and attacks completely accurate.


In the manga

In the Pokémon Adventures manga


In the Pokémon Gold & Silver: The Golden Boys manga


In other generations

In other languages

Language Title
Mandarin Chinese 心眼 Xīnyǎn
France Flag.png French Lire-Esprit
Germany Flag.png German Willensleser
Greece Flag.png Greek Εγκεφαλογράφημα
Italy Flag.png Italian Leggimente
South Korea Flag.png Korean 마음의눈 Ma'eum-yi Nun
Brazil Flag.png Brazilian Portuguese Leitor de Mentes
Serbia Flag.png Serbian Čitanje Misli
Spain Flag.png Spanish Telépata



Variations of the move Lock-On
StatusIC HOME.png Lock-OnMind Reader


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.