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Difference between revisions of "Mind Reader (move)"

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====[[Generation II]]====
====[[Generation II]]====
{{Moveentryspecial|122|Mr. Mime|1|Psychic|Psychic|{{DL|List of Nintendo event Pokémon in 2002|Mr. Mime|New York Pokémon Center}}}}
{{Moveentryspecial|122|Mr. Mime|1|Psychic|Psychic|{{DL|List of English Gotta Catch 'Em All event Pokémon|Mind Reader Mr. Mime|New York Pokémon Center}}}}

Revision as of 04:58, 15 February 2013

Mind Reader
こころのめ Mind's Eye
Mind Reader.png
Type  Normal
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Introduced  Generation II
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from getting excited.
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Smart
Appeal  0  
Jamming  0  

Mind Reader (Japanese: こころのめ Mind's Eye) is a non-damaging Normal-type move introduced in Generation II.


The next move made by the user of this move will not miss even if the target has used a move similar to Fly. However, if the target uses a move such as Detect and Protect, the user's next move will miss. If the target switches out, the effect of Mind Reader wears off. Mind Reader will not make Ghost-type Pokémon able to be hit with Normal- or Fighting-type moves.


Games Description
It predicts the opponent's movement. The user's next attack will never miss.
Ensures the next attack will hit.
RSE Senses the foe’s action to ensure the next move’s hit.
FRLG The user predicts the foe’s action to ensure its next attack hits.
Senses the target’s move so the next attack will hit.
The user senses the foe’s movements with its mind to ensure its next attack does not miss.
The user senses the target's movements with its mind to ensure its next attack does not miss the target.


By leveling up

# Pokémon Type Level
062 Poliwrath Poliwrath Water Fighting 51 51 53 43 '
106 Hitmonlee Hitmonlee Fighting Fighting 31 51 53 43 '
144 Articuno Articuno Ice Flying 37 37 22 22 '
286 Breloom Breloom Grass Fighting   45 37 37 '
290 Nincada Nincada Bug Ground   19 19 19 '
291 Ninjask Ninjask Bug Flying   19 19 19 '
292 Shedinja Shedinja Bug Ghost   19 19 19 '
307 Meditite Meditite Fighting Psychic   22 25 18 18 '
308 Medicham Medicham Fighting Psychic   22 25 18 18 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By breeding

# Pokémon Type Father
060 Poliwag Poliwag Water Water Poliwrath Poliwrath Poliwrath Poliwrath
236 Tyrogue Tyrogue Fighting Fighting Hitmonlee Hitmonlee Hitmonlee Hitmonlee
283 Surskit Surskit Bug Water   NincadaNinjask NincadaNinjask NincadaNinjask
315 Roselia Roselia Grass Poison     Breloom Breloom
406 Budew Budew Grass Poison     Breloom Breloom
447 Riolu Riolu Fighting Fighting     HitmonleeMedititeMedicham HitmonleeMedititeMedicham
540 Sewaddle Sewaddle Bug Grass       NincadaNinjask
616 Shelmet Shelmet Bug Bug       NincadaNinjask
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By event

Generation II

#   Pokémon Type Obtained with
122 122 Mr. Mime Psychic New York Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

In the manga

In the Pokémon Adventures manga

In other generations

Mind Reader II.png Mind Reader III.png Mind Reader IV.png
Generation I RBY Generation I
Generation I
Generation II Generation II
Generation II
Crystal Generation III Generation III
Generation III
RS FRLG FRLGE Generation IV Generation IV
Generation IV
PtHGSS HGSS Generation V BW B2W2 Generation V
Generation V
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast


In other languages

Language Title
Mandarin Chinese 心眼 Xīnyǎn
France Flag.png French Lire-Esprit
Germany Flag.png German Willensleser
Greece Flag.png Greek Εγκεφαλογράφημα
Italy Flag.png Italian Leggimente
South Korea Flag.png Korean 마음의눈 Ma'eum-yi Nun
Brazil Flag.png Brazilian Portuguese Leitor de Mentes
Serbia Flag.png Serbian Čitanje Misli
Spain Flag.png Spanish Telépata

Variations of the move Lock-On
Status Lock-OnMind Reader

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.