Metal Burst (move): Difference between revisions

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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Steel|4}}
{{Movehead/Level|Steel|4}}
{{Moveentry/3|304|Aron|1|Monster|Monster|46|53{{sup/5|BW}}<br>50{{sup/5|B2W2}}|50{{sup/6|XY}}<br>49{{sup/6|ORAS}}}}
{{Moveentry/4|028A|Sandslash|1|Field|Field||||1|form=Alola Form}}
{{Moveentry/3|305|Lairon|1|Monster|Monster|56|67{{sup/5|BW}}<br>62{{sup/5|B2W2}}|62{{sup/6|XY}}<br>55{{sup/6|ORAS}}}}
{{Moveentry/4|304|Aron|1|Monster|Monster|46|53{{sup/5|BW}}<br>50{{sup/5|B2W2}}|50{{sup/6|XY}}<br>49{{sup/6|ORAS}}|49}}
{{Moveentry/3|306|Aggron|1|Monster|Monster|65|82{{sup/5|BW}}<br>74{{sup/5|B2W2}}|74{{sup/6|XY}}<br>63{{sup/6|ORAS}}}}
{{Moveentry/4|305|Lairon|1|Monster|Monster|56|67{{sup/5|BW}}<br>62{{sup/5|B2W2}}|62{{sup/6|XY}}<br>55{{sup/6|ORAS}}|55}}
{{Moveentry/3|410|Shieldon|1|Monster|Monster|37|37|37}}
{{Moveentry/4|306|Aggron|1|Monster|Monster|65|82{{sup/5|BW}}<br>74{{sup/5|B2W2}}|74{{sup/6|XY}}<br>63{{sup/6|ORAS}}|63}}
{{Moveentry/3|411|Bastiodon|1|Monster|Monster|43|43|43}}
{{Moveentry/4|410|Shieldon|1|Monster|Monster|37|37|37|37}}
{{Moveentry/3|483|Dialga|1|Undiscovered|Undiscovered|24{{sup/4|HGSS}}|24|24}}
{{Moveentry/4|411|Bastiodon|1|Monster|Monster|43|43|43|43}}
{{Moveentry/3|625|Bisharp|1|Human-Like|Human-Like||1|1}}
{{Moveentry/4|413S|Wormadam|1|Bug|Bug||||1|form=Trash Cloak}}
{{Moveentry/3|638|Cobalion|1|Undiscovered|Undiscovered||67|1, 67}}
{{Moveentry/4|483|Dialga|1|Undiscovered|Undiscovered|24{{sup/4|HGSS}}|24|24|24}}
{{Moveentry/4|625|Bisharp|1|Human-Like|Human-Like||1|1|1}}
{{Moveentry/4|638|Cobalion|1|Undiscovered|Undiscovered||67|1, 67|1, 55}}
{{Moveentry/4|791|Solgaleo|1|Undiscovered|Undiscovered||||43}}
{{Movefoot|Steel}}
{{Movefoot|Steel}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Steel|4}}
{{Movehead/Breed|Steel|4}}
{{Moveentry/3|111|Rhyhorn|2|Monster|Field|||✔}}
{{Moveentry/4|111|Rhyhorn|2|Monster|Field|||✔|✔}}
{{Moveentry/3|302|Sableye|1|Human-Like|Human-Like||✔|✔}}
{{Moveentry/4|302|Sableye|1|Human-Like|Human-Like||✔|✔|✔}}
{{Moveentry/3|303|Mawile|2|Field|Fairy||✔|✔|note=Breed through Sketch in Gen V, chain breed in Gen VI}}
{{Moveentry/4|303|Mawile|2|Field|Fairy||✔|✔|✔|note=Breed through Sketch in Gen V, chain breed in Gen VI}}
{{Movefoot|Steel}}
{{Movefoot|Steel}}



Revision as of 13:35, 6 December 2016

Metal Burst
メタルバースト Metal Burst
Metal Burst VI.png
Metal Burst VI 2.png
Type  Steel
Category  Physical
PP  10 (max. 16)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation IV
Condition  Beauty
Appeal  0  
Jam  0  
Condition  Beauty
Appeal  2 ♥♥
Earns double the score on the final performance.
Condition  Cool
Appeal  2 ♥♥
Jamming  0  
Works great if the user goes last this turn.

Metal Burst (Japanese: メタルバースト Metal Burst) is a damage-dealing Steel-type move introduced in Generation IV.

Effect

Generation IV

Metal Burst returns 1.5 times the damage dealt by the foe's last attack. Unlike Counter or Mirror Coat, Metal Burst does not require specifically physical or special damage sources and Metal Burst does not have decreased priority. However, if the user is faster than its opponent, Metal Burst will fail. The move also fails if it's a Substitute that takes the hit. In Double Battles, Metal Burst will hit the last opponent that dealt damage to the user; Metal Burst cannot affect allied Pokémon.

Generation V

In Triple Battles, Metal Burst can hit non-adjacent opponents provided a non-adjacent opponent was the last Pokémon to attack the user.

Description

Games Description
DPPtHGSS The user retaliates against the foe that last inflicted damage on it with much greater power.
BWB2W2
XY
The user retaliates with much greater power against the target that last inflicted damage on it.
ORAS The user retaliates with much greater power against the opponent that last inflicted damage on it.
SM The user retaliates with much greater force against the opponent that last inflicted damage on it.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
028A Sandslash
Sandslash
Alola Form
GrassIC Big.png Field Field 1
0304 Aron GrassIC Big.png Monster Monster 46 53BW
50B2W2
50XY
49ORAS
49
0305 Lairon GrassIC Big.png Monster Monster 56 67BW
62B2W2
62XY
55ORAS
55
0306 Aggron GrassIC Big.png Monster Monster 65 82BW
74B2W2
74XY
63ORAS
63
0410 Shieldon GrassIC Big.png Monster Monster 37 37 37 37
0411 Bastiodon GrassIC Big.png Monster Monster 43 43 43 43
413S Wormadam
Wormadam
Trash Cloak
GrassIC Big.png Bug Bug 1
0483 Dialga GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 24HGSS 24 24 24
0625 Bisharp GrassIC Big.png Human-Like Human-Like 1 1 1
0638 Cobalion GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 67 1, 67 1, 55
0791 Solgaleo GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 43
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0111 Rhyhorn GrassIC Big.png Monster Field
0302 Sableye GrassIC Big.png Human-Like Human-Like
0303 Mawile GrassIC Big.png Field Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

Byron Bastiodon Metal Burst.png
Bastiodon
Byron Bastiodon Metal Burst throwing.png
Metal Burst thrown
Byron Bastiodon Metal Burst hit.png
Hitting the opponent
The user creates a ball of energy that absorbs the opponent's attack before firing it back
Pokémon Method
User First Used In Notes
Bastiodon Bastiodon's body glows metallic as an opponent attacks it and it opens its mouth, forming a white ball in front of its mouth. The ball absorbs the attack and Bastiodon fires the white ball at the opponent.
Byron's Bastiodon Dealing With Defensive Types! Debut


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 合金爆裂 Héjīn Bàoliè
The Netherlands Flag.png Dutch Metaalbarst
France Flag.png French Fulmifer
Germany Flag.png German Metallstoß
Greece Flag.png Greek Μεταλλική Έκρηξη
India Flag.png Hindi मेटल का धमाका Metal Ka Dhamaka
Italy Flag.png Italian Metalscoppio
South Korea Flag.png Korean 메탈버스트 Metal Burst
Poland Flag.png Polish Metaliczny Wybuch
Brazil Flag.png Brazilian Portuguese Explosão de Metal
Explosão Metálica (manga)
Romania Flag.png Romanian Explozia Metalică
Serbia Flag.png Serbian Metalni Prasak
Spain Flag.png Spanish Represión Metal*
Repr. Metal*


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.