Marowak (ghost)

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Reason: Pokémon Origins

Marowak
イガラガラ Garagara
Ghost.png
The Marowak ghost before the Silph Scope unmasks it in Pokémon FireRed and LeafGreen
Debuts in Pokémon Red and Green Versions
Gender Female
Ability Rock Head*
Current location Deceased
HOME105.png
This Pokémon has not evolved.

In Generations I and III, the ghost of a female Marowak haunts the Pokémon Tower in Lavender Town.

At a point before the player reaches Lavender Town, members of Team Rocket invade the Pokémon Tower and attempt to steal the skulls of Cubone, in order to sell them for large amounts of cash. One Cubone, however, was protected by its mother. The Cubone escaped, but its mother was killed. As a result, the Marowak's ghost remained in the Pokémon Tower, forbidding access to the topmost floor. She would appear in a disguise, avoid all thrown Poké Balls, and scare opponents so much that they would be unwilling to attack. However, the player unmasked her with the Silph Scope and subsequently battled her. Once she was defeated, her soul was calmed, and she departed to the afterlife.

In the games

Pokémon Red, Blue, and Green Pokémon Yellow Pokémon FireRed and LeafGreen
Spr 1b 105.png
Type:
Ground Unknown
Marowak Lv.30
Growl
Normal
Bone Club
Ground
Leer
Normal
Focus Energy
Normal
Spr 1y 105.png
Type:
Ground Unknown
Marowak Lv.30
Tail Whip
Normal
Leer
Normal
Bone Club
Ground
Headbutt
Normal
Spr 3f 105.png
Type:
Ground Unknown
Ability:
Rock Head
Held item:
None
Marowak Lv.30
Headbutt
Normal
Leer
Normal
Focus Energy
Normal
Bonemerang
Ground

Trivia

  • Even after the Silph Scope is used on it, the Marowak ghost will continue to dodge thrown Poké Balls, even Master Balls. It will even dodge thrown Balls while sleeping. This makes this particular Marowak the first wild Pokémon encountered by the player after the player has access to Poké Balls that is impossible to catch. The only other two to share this trait are the Black KyuremB2 and White KyuremW2; however, when battling against these forms of Kyurem Poké Balls cannot be used at all.
  • Despite the fact that this Marowak is a ghost, it is not treated as a Ghost-type by the game, and thus is still affected by Normal and Fighting-type moves.
  • In Generation I games, a glitch exists where a Poké Doll can be used against the Marowak, which will make it flee the fight and allow the player to pass on as if it were defeated. This allows the player to skip getting the Silph Scope and the Celadon Rocket Hideout completely, and was addressed in the remakes.

Related articles

For more information on this Pokémon's species, see Marowak.


Project CharacterDex logo.png This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.