Mantine (Pokémon)/Generation II learnset: Difference between revisions

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m (No pre-evolution until Gen IV)
 
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Mantine|water|flying|2|2}}
{{learnlist/levelh|Mantine|water|flying|2|2}}
{{learnlist/level2|Start|Tackle|Normal|35|95|35}}
{{learnlist/level2|1|Tackle|Normal|35|95|35}}
{{learnlist/level2|Start|Bubble|Water|20|100|30||'''}}
{{learnlist/level2|1|Bubble|Water|20|100|30||'''}}
{{learnlist/level2|10|Supersonic|Normal|—|55|20}}
{{learnlist/level2|10|Supersonic|Normal||55|20}}
{{learnlist/level2|18|BubbleBeam|Water|60|100|20||'''}}
{{learnlist/level2|18|BubbleBeam|Water|65|100|20||'''}}
{{learnlist/level2|25|Take Down|Normal|90|85|20}}
{{learnlist/level2|25|Take Down|Normal|90|85|20}}
{{learnlist/level2|32|Agility|Psychic|—|—|30}}
{{learnlist/level2|32|Agility|Psychic|||30}}
{{learnlist/level2|40|Wing Attack|Flying|60|100|35||'''}}
{{learnlist/level2|40|Wing Attack|Flying|60|100|35||'''}}
{{learnlist/level2|49|Confuse Ray|Ghost|—|100|10}}
{{learnlist/level2|49|Confuse Ray|Ghost||100|10}}
{{learnlist/levelf|Mantine|water|flying|2|2}}
{{learnlist/levelf|Mantine|water|flying|2|2}}


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{{learnlist/tmh|Mantine|water|flying|2|2}}
{{learnlist/tmh|Mantine|water|flying|2|2}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM03|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|||10}}
{{learnlist/tm2|TM06|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison||85|10}}
{{learnlist/tm2|TM10|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal||100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15}}
{{learnlist/tm2|TM17|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|||10}}
{{learnlist/tm2|TM18|Rain Dance|Water|—|—|5}}
{{learnlist/tm2|TM18|Rain Dance|Water|||5}}
{{learnlist/tm2|TM20|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|||10}}
{{learnlist/tm2|TM21|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM21|Frustration|Normal||100|20}}
{{learnlist/tm2|TM27|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal||100|20}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10}}
{{learnlist/tm2|TM32|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|||15}}
{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal||90|15}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|||10}}
{{learnlist/tm2|TM39|Swift|Normal|60|—|20}}
{{learnlist/tm2|TM39|Swift|Normal|60||20}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|||10}}
{{learnlist/tm2|TM45|Attract|Normal|—|100|15}}
{{learnlist/tm2|TM45|Attract|Normal||100|15}}
{{learnlist/tm2|HM03|Surf|Water|95|100|15||'''}}
{{learnlist/tm2|HM03|Surf|Water|95|100|15||'''}}
{{learnlist/tm2|HM06|Whirlpool|Water|15|70|15||'''}}
{{learnlist/tm2|HM06|Whirlpool|Water|15|70|15||'''}}
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Mantine|water|flying|2|2}}
{{learnlist/breedh|Mantine|water|flying|2|2}}
{{learnlist/breed2|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}<br>{{MSP|186|Politoed}}{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}<br>{{MSP|223|Remoraid}}{{MSP|224|Octillery}}|Haze|Ice|&mdash;|&mdash;|30}}
{{learnlist/breed2|{{MSP/3|194|Wooper}}{{MSP/3|195|Quagsire}}|Haze|Ice|||30|grid=8}}
{{learnlist/breed2|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|060|Poliwag}}<br>{{MSP|061|Poliwhirl}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|130|Gyarados}}{{MSP|131|Lapras}}<br>{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/breed2|{{MSP/3|007|Squirtle}}{{MSP/3|008|Wartortle}}{{MSP/3|009|Blastoise}}{{MSP/3|054|Psyduck}}{{MSP/3|055|Golduck}}{{MSP/3|060|Poliwag}}{{MSP/3|061|Poliwhirl}}{{MSP/3|116|Horsea}}{{MSP/3|117|Seadra}}{{MSP/3|230|Kingdra}}{{MSP/3|131|Lapras}}{{MSP/3|138|Omanyte}}{{MSP/3|139|Omastar}}{{MSP/3|158|Totodile}}{{MSP/3|159|Croconaw}}{{MSP/3|160|Feraligatr}}|Hydro Pump|Water|120|80|5||'''|grid=8}}
{{learnlist/breed2|{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|147|Dratini}}{{MSP|148|Dragonair}}<br>{{MSP|149|Dragonite}}{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}|Slam|Normal|80|75|20}}
{{learnlist/breed2|{{MSP/3|147|Dratini}}{{MSP/3|148|Dragonair}}{{MSP/3|149|Dragonite}}{{MSP/3|194|Wooper}}{{MSP/3|195|Quagsire}}|Slam|Normal|80|75|20|grid=8}}
{{learnlist/breed2|{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|130|Gyarados}}{{MSP|147|Dratini}}{{MSP|148|Dragonair}}<br>{{MSP|149|Dragonite}}|Twister|Dragon|40|100|20}}
{{learnlist/breed2|{{MSP/3|116|Horsea}}{{MSP/3|117|Seadra}}{{MSP/3|230|Kingdra}}{{MSP/3|147|Dratini}}{{MSP/3|148|Dragonair}}{{MSP/3|149|Dragonite}}|Twister|Dragon|40|100|20|grid=8}}
{{learnlist/breedf|Mantine|water|flying|2|2}}
{{learnlist/breedf|Mantine|water|flying|2|2}}


====By [[move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Mantine|water|flying|2|2}}
{{learnlist/tutorh|Mantine|water|flying|2|2}}
{{learnlist/tutor2|Ice Beam|Ice|95|100|10|||yes}}
{{learnlist/tutor2|Ice Beam|Ice|95|100|10|||yes}}
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{{learnlist/event2|New York City Pokémon Center|Gust|Flying|40|100|35||'''}}
{{learnlist/event2|New York City Pokémon Center|Gust|Flying|40|100|35||'''}}
{{learnlist/eventf|Mantine|water|flying|2|2}}
{{learnlist/eventf|Mantine|water|flying|2|2}}
[[it:Mantine/Mosse apprese in seconda generazione]]
[[zh:巨翅飞鱼/第二世代招式表]]

Latest revision as of 01:00, 26 November 2023

← Mantine Mantine

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
011 Bubble Water 02020 100}}100% 30
1010 Supersonic Normal 0000 055}}55% 20
1818 BubbleBeam Water 06565 100}}100% 20
2525 Take Down Normal 09090 085}}85% 20
3232 Agility Psychic 0000 00—}}—% 30
4040 Wing Attack Flying 06060 100}}100% 35
4949 Confuse Ray Ghost 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an evolution of Mantine
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
Bag HM Water Sprite.png HM07 Waterfall Water 80 100% 15
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an evolution of Mantine
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
WooperQuagsire
Haze Ice —% 30
SquirtleWartortleBlastoisePsyduckGolduckPoliwagPoliwhirlHorseaSeadraKingdraLaprasOmanyteOmastarTotodileCroconawFeraligatr
Hydro Pump Water 120 80% 5
DratiniDragonairDragoniteWooperQuagsire
Slam Normal 80 75% 20
HorseaSeadraKingdraDratiniDragonairDragonite
Twister Dragon 40 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Mantine in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mantine in that game.
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an evolution of Mantine
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Mantine can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mantine cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an evolution of Mantine
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
New York City Pokémon Center Gust Flying 40 100% 35
  • A superscript level indicates that Mantine can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an evolution of Mantine
  • Click on the generation numbers at the top to see event moves from other generations