Malamar (Pokémon): Difference between revisions

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{{PokémonPrevNextHead | prev=Inkay | species=Malamar | next=Binacle | type=Dark | type2=Psychic | prevnum=686 | nextnum=688 }}
{{PokémonPrevNext/Head|type=Dark|type2=Psychic}}
{{Pokémon Infobox |
{{PokémonPrevNext/Pokémon|type=Dark|prevnum=686|prev=Inkay|nextnum=688|next=Binacle|roundleft=tl|roundright=tr}}
name=Malamar |
{{PokémonPrevNext/Disambig|species=Malamar}}
jname=カラマネロ |
|}
jtranslit=Karamanero |
{{Pokémon Infobox
tmname=Calamanero |
|name=Malamar
species=Overturning |
|jname=カラマネロ
typebox=1 |
|jtranslit=Karamanero
type1=Dark |
|tmname=Calamanero
type2=Psychic |
|category=Overturning
abilityn=d |
|typebox=1
ability1=Suction Cups |
|type1=Dark
ability2=Contrary |
|type2=Psychic
abilityd=Infiltrator |
|abilityn=d
ndex=687 |
|ability1=Suction Cups
karea=Coastal |
|ability2=Contrary
kdex=011 |
|abilityd=Infiltrator
height-ftin=4'11" |
|ndex=687
height-m=1.5 |
|karea=Coastal
weight-lbs=103.6 |
|kdex=011
weight-kg=47 |
|height-ftin=4'11"
egggroupn=2 |
|height-m=1.5
egggroup1=Water 1 |
|weight-lbs=103.6
egggroup2=Water 2 |
|weight-kg=47.0
gendercode=127 |
|egggroupn=2
eggcycles=21 |
|egggroup1=Water 1
evtotal=2 |
|egggroup2=Water 2
evat=2 |
|gendercode=127
lv100exp=1,000,000 |
|eggcycles=21
color=Blue |
|evtotal=2
catchrate=80 |
|evat=2
expyield=169|
|lv100exp=1,000,000
body=05 |
|color=Blue
pokefordex=malamar |
|catchrate=80
generation=6 |
|expyield=169
friendship=70 |
|body=05
|pokefordex=malamar
|generation=6
|friendship=70
}}
}}
'''Malamar''' ([[List of Japanese Pokémon names|Japanese]]: '''カラマネロ''' ''Calamanero'') is a dual-type {{2t|Dark|Psychic}} Pokémon.
'''Malamar''' ([[List of Japanese Pokémon names|Japanese]]: '''カラマネロ''' ''Calamanero'') is a dual-type {{2t|Dark|Psychic}} Pokémon.


It [[Evolution|evolves]] from {{p|Inkay}} starting at [[level]] 30 while the [[Nintendo 3DS|3DS]] is held upside-down.
It [[Evolution|evolves]] from {{p|Inkay}} starting at [[level]] 30 when leveled up while the [[Nintendo 3DS]] system is held upside-down.


==Biology==
==Biology==
Line 46: Line 49:
[[File:Malamar anime.png|thumb|200px|left|Malamar in the anime]]
[[File:Malamar anime.png|thumb|200px|left|Malamar in the anime]]
===Major appearances===
===Major appearances===
A Malamar made an appearance in ''[[XY019|A Conspiracy to Conquer!]]''. It appeared to be under the control of a woman named "Madame X," but in reality, it had hypnotized an [[Officer Jenny]] to pose as Madame X. It also hypnotized [[Jessie]], [[James]], {{an|Clemont}}, {{an|Serena}}, {{an|Bonnie}} and many Pokémon including [[Ash's Pikachu]]. While it was defeated in the end, it escaped after boasting of a grand plan to conquer the world. It reappeared in ''[[XY054|Facing the Grand Design!]]'' along with two other evil Malamar.
An evil, psychopathic Malamar made an appearance in ''[[XY019|A Conspiracy to Conquer!]]''. It appeared to be under the control of a woman named "Madame X," but in reality, it had hypnotized an [[Officer Jenny]] to pose as Madame X. It also hypnotized [[Jessie]], [[James]], {{an|Clemont}}, {{an|Serena}}, {{an|Bonnie}} and many Pokémon including [[Ash's Pikachu]]. While it was defeated in the end, it escaped after boasting of a grand plan to conquer the world. It reappeared in ''[[XY054|Facing the Grand Design!]]'' along with two other evil Malamar.


===Other===
===Other===
Multiple Malamar also appeared in ''[[XY054|Facing the Grand Design!]]'' along with the three evil Malamar, except from the three evil Malamar, these were peaceful and lived with Pokémon living in the forest and later helped James and Clemont stop the three evil Malamar from completing their plans and rescue their friends.
Multiple Malamar also appeared in ''[[XY054|Facing the Grand Design!]]'' along with the three evil Malamar. Unlike the three evil Malamar, these were peaceful and lived with Pokémon living in the forest and later helped James and Clemont stop the three evil Malamar from completing their plans and rescue their friends.
 
A Malamar appeared under the ownership of [[Xerosic]] in [[XY134]].


===Minor appearances===
===Minor appearances===
Line 60: Line 65:


==In the manga==
==In the manga==
[[File:Xerosic Malamar Adventures.png||thumb|right|300px|Malamar in Pokémon Adventures]]
[[File:Xerosic Malamar Adventures.png|thumb|right|100px|Malamar in [[Pokémon Adventures]]]]
===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
In the {{chap|X & Y}} [[Team Flare]] Scientist [[Xerosic]] owns a Malamar.
In the {{chap|X & Y}} [[Team Flare]] Scientist [[Xerosic]] owns a Malamar.
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{{Availability/Gen|gen=VI}}
{{Availability/Gen|gen=VI}}
{{Availability/Entry2|v=X|v2=Y|t=FFF|area=[[Evolution|Evolve]] {{p|Inkay}}}}
{{Availability/Entry2|v=X|v2=Y|t=FFF|area=[[Evolution|Evolve]] {{p|Inkay}}}}
{{Availability/Entry2/None||v=Omega Ruby|v2=Alpha Sapphire}}
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire}}
|}
|}
|}
|}
{{Availability/Footer}}
{{Availability/Footer}}
====In side games====
{{Availability/Header|type=Dark|type2=Psychic}}
{{Availability/NA|gen=VI}}
{{Availability/Gen|gen=VI}}
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Mountain of Order#Stage 4|Mountain of Order: Stage 4]]}}
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Expert Stages]]: Stage EX32}}
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Starlight Islands#Upside-Down Island|Starlight Islands: Upside-Down Island]] <small>(All Areas, Entrance Boss)</small>}}
|}
|}
{{Availability/Footer}}
====In events====
{{eventAvail/h|Region|type=dark|type2=psychic}}
{{eventAvail|{{gameabbrev6|OR}}|Shigeki Morimoto's Malamar|PAL region|Online|50|August 5, 2015 to January 22, 2016|link=List of PAL region serial code event Pokémon distributions in Generation VI#Malamar}}
|}
===Held items===
{{HeldItems
|type=dark|type2=psychic
|event1=Assault Vest|event1type=In-battle effect item|event1rar=100}}


===Stats===
===Stats===
====Base stats====
====Base stats====
{{BaseStats|
{{BaseStats
type=Dark|
|type=Dark
type2=Psychic|
|type2=Psychic
HP=    86|
|HP=    86
Attack= 92|
|Attack= 92
Defense=88|
|Defense=88
SpAtk=  68|
|SpAtk=  68
SpDef=  75|
|SpDef=  75
Speed=  73}}
|Speed=  73}}


===Type effectiveness===
===Type effectiveness===
{{TypeEffectiveness|
{{TypeEffectiveness
type1=Dark|
|type1=Dark
type2=Psychic|
|type2=Psychic
Normal=  100 |
|Normal=  100
Flying=  100 |
|Flying=  100
Fighting=100 |
|Fighting=100
Ground=  100 |
|Ground=  100
Rock=    100 |
|Rock=    100
Bug=    400 |
|Bug=    400
Poison=  100 |
|Poison=  100
Ghost=  100 |
|Ghost=  100
Steel=  100 |
|Steel=  100
Fire=    100 |
|Fire=    100
Water=  100 |
|Water=  100
Grass=  100 |
|Grass=  100
Electric=100 |
|Electric=100
Psychic=  0 |
|Psychic=  0
Ice=    100 |
|Ice=    100
Dragon=  100 |
|Dragon=  100
Dark=    100 |
|Dark=    100
Fairy=  200 |
|Fairy=  200
notes=no|
|notes=no
dark=yes|
|dark=yes
newpsychic=½}}
|newpsychic=½}}


===Learnset===
===Learnset===
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{Learnlist/levelh/6|Malamar|Dark|Psychic|6|xy=n}}
{{Learnlist/levelh/6|Malamar|Dark|Psychic|6|xy=n}}
{{learnlist/level6|Start|Superpower|Fighting|Physical|120|100|5|||Tough|6|0}}
{{learnlist/level6|1|Superpower|Fighting|Physical|120|100|5|||Tough|6|0}}
{{learnlist/level6|Start|Reversal|Fighting|Physical|&mdash;|100|15|||Cool|1|0}}
{{learnlist/level6|1|Reversal|Fighting|Physical|&mdash;|100|15|||Cool|1|0}}
{{learnlist/level6|Start|Tackle|Normal|Physical|50|100|35|||Tough|4|0}}
{{learnlist/level6|1|Tackle|Normal|Physical|50|100|35|||Tough|4|0}}
{{learnlist/level6|Start|Peck|Flying|Physical|35|100|35|||Cool|4|0}}
{{learnlist/level6|1|Peck|Flying|Physical|35|100|35|||Cool|4|0}}
{{learnlist/level6|Start|Constrict|Normal|Physical|10|100|35|||Tough|3|0}}
{{learnlist/level6|1|Constrict|Normal|Physical|10|100|35|||Tough|3|0}}
{{learnlist/level6|4|Reflect|Psychic|Status|&mdash;|&mdash;|20|||Clever|2|0}}
{{learnlist/level6|4|Reflect|Psychic|Status|&mdash;|&mdash;|20|||Clever|2|0}}
{{learnlist/level6|7|Foul Play|Dark|Physical|95|100|15||'''|Clever|1|0}}
{{learnlist/level6|8|Foul Play|Dark|Physical|95|100|15||'''|Clever|1|0}}
{{learnlist/level6|12|Swagger|Normal|Status|&mdash;|90|20|||Cute|3|0}}
{{learnlist/level6|12|Swagger|Normal|Status|&mdash;|90|20|||Cute|3|0}}
{{learnlist/level6|13|Psywave|Psychic|Special|&mdash;|100|15|||Clever|1|0}}
{{learnlist/level6|13|Psywave|Psychic|Special|&mdash;|100|15|||Clever|1|0}}
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{{Learnlist/prevo6|686|Inkay|e||||Happy Hour|Normal|Status|&mdash;|&mdash;|30||Cute|2|0}}
{{Learnlist/prevo6|686|Inkay|e||||Happy Hour|Normal|Status|&mdash;|&mdash;|30||Cute|2|0}}
{{Learnlist/prevof/6|Malamar|Dark|Psychic|6}}
{{Learnlist/prevof/6|Malamar|Dark|Psychic|6}}
===Side game data===
{{Spindata/Head|type=Dark|type2=Psychic}}
{{Template:Spindata/Battle Trozei|col=3|type=Dark|ndex=687
|power=2
}}
{{Spindata/Shuffle|col=3|type=Dark|ndex=687|num=366
|min=70
|max=90
|raisemaxlevel=0
|skill=Quirky+
|skilldesc=Occasionally erases two extra matching Pokémon elsewhere.
}}
|}


===Evolution===
===Evolution===
Line 236: Line 276:
==Trivia==
==Trivia==
* {{p|Inkay}} and Malamar have several unique attributes:
* {{p|Inkay}} and Malamar have several unique attributes:
** In addition to Inkay's method of evolution into Malamar being unique, it would have been impossible in any of the previous [[core series]] Pokémon games since only the [[Nintendo 3DS]] has an internal {{wp|gyroscope}}.
** In addition to Inkay's method of evolution into Malamar being unique, it would have been impossible in any of the previous [[core series]] Pokémon games, because the [[Nintendo 3DS]] is Nintendo's first handheld system with an internal {{wp|gyroscope}}.
** They are the only Pokémon in the {{egg3|Water 2}} that are not {{type|Water}}.
** They are the only Pokémon in the {{egg3|Water 2}} that are not {{type|Water}}.
** They are the only Pokémon that can have the ability {{a|Contrary}} without it being their Hidden Ability.
** They are the only Pokémon that can have the ability {{a|Contrary}} without it being their [[Hidden Ability]].
* Malamar and its pre-evolution were designed by [[Hitoshi Ariga]].<ref>[http://hitoshiariga.deviantart.com/art/Pocket-Monsters-XY-413536751 Pocket Monsters XY by HitoshiAriga on deviantART]</ref>
* Malamar and its pre-evolution were designed by [[Hitoshi Ariga]].<ref>[http://hitoshiariga.deviantart.com/art/Pocket-Monsters-XY-413536751 Pocket Monsters XY by HitoshiAriga on deviantART]</ref>
* Malamar is the only Pokémon with a [[catch rate]] of 80.


===Origin===
===Origin===
Malamar is based on an upside-down {{wp|squid}} and tip of a {{wp|fountain pen}}. Its body orientation and hypnosis ability may have been inspired by the {{wp|vampire squid}}'s abilities to invert its tentacles and produce light.
Malamar is based on an upside-down {{wp|squid}}. Its body orientation and hypnosis ability may have been inspired by the {{wp|vampire squid}}'s abilities to invert its tentacles and produce light.


====Name origin====
====Name origin====
Malamar may be a combination of ''mal-'' (Latin for ''bad''), μαλάκιο ''malákio'' (Greek for ''{{wp|Mollusca|mollusk}}''), ''{{wp|Squid (food)|calamari}}'', and ''mare'' (Latin for ''sea'').  
Malamar may be a combination of ''mal-'' (Latin for ''bad''), μαλάκιο ''malákio'' (Greek for ''{{wp|Mollusca|mollusk}}''), ''{{wp|Squid (food)|calamari}}'', and ''mare'' (Latin for ''sea'').


Calamanero may be from 絡ます ''karamasu'' (to entangle), ''calamari'', 魔 ''ma'' (demon), and possibly ''nero di seppia'' (Italian for {{wp|cephalopod ink}}).
Calamanero may be from 絡ます ''karamasu'' (to entangle), ''calamari'', 魔 ''ma'' (demon), and possibly ''nero di seppia'' (Italian for {{wp|cephalopod ink}}).
Line 259: Line 300:
|zh_cmn=烏賊王 ''Wūzéiwáng''|zh_cmnmeaning=From {{tt|烏賊 ''wūzéi''|squid}} and {{tt|王 ''wáng''|king}}
|zh_cmn=烏賊王 ''Wūzéiwáng''|zh_cmnmeaning=From {{tt|烏賊 ''wūzéi''|squid}} and {{tt|王 ''wáng''|king}}
|zh_yue=烏賊王 ''Wūchaahkwòhng''|zh_yuemeaning=From {{tt|烏賊 ''wūchaahk''|squid}} and {{tt|王 ''wòhng''|king}}
|zh_yue=烏賊王 ''Wūchaahkwòhng''|zh_yuemeaning=From {{tt|烏賊 ''wūchaahk''|squid}} and {{tt|王 ''wòhng''|king}}
|hi=मालेमार ''Malamar''|himeaning=Transcription of English name
|ru=Маламар ''Malamar''|rumeaning=Transcription of English name
}}
}}
{{-}}
{{-}}
==Related articles==
* {{DL|Recurring wild Pokémon in the anime|Malamar|Malamar (anime)}}


==Notes==
==Notes==
Line 267: Line 313:
==External links==
==External links==


{{PokémonPrevNext | prev=Inkay | next=Binacle | type=Dark | type2=Psychic | prevnum=686 | nextnum=688 }}
{{PokémonPrevNext/Head|type=Dark|type2=Psychic}}
{{PokémonPrevNext/Pokémon|type=Dark|prevnum=686|prev=Inkay|nextnum=688|next=Binacle}}
|}
{{Project Pokédex notice}}
{{Project Pokédex notice}}
[[es:Malamar]]


[[de:Calamanero]]
[[de:Calamanero]]
Line 276: Line 322:
[[it:Malamar]]
[[it:Malamar]]
[[ja:カラマネロ]]
[[ja:カラマネロ]]
[[pl:Malamar]]
[[zh:乌贼王]]
[[zh:乌贼王]]

Revision as of 00:09, 20 September 2016

686MS.png #686: Inkay
Pokémon
#688: Binacle 688MS.png
This article is about the species. For a specific instance of this species, see Malamar (disambiguation).
Malamar
Overturning Pokémon
カラマネロ
Calamanero
#687
Malamar



Images on the Bulbagarden Archives
Type
Dark Psychic
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Suction Cups or Contrary Cacophony
Cacophony
Infiltrator
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
80 (18.4%)
Breeding
Egg Groups
Water 1 and Water 2
Hatch time
21 cycles
Height
4'11" 1.5 m
Malamar
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
103.6 lbs. 47.0 kg
Malamar
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
169
Leveling rate
Medium Fast
EV yield
Total: 2
Malamar
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body05.png
Footprint
File:F687.png F000.png
{{{form2}}}
Pokédex color
Blue
Base friendship
70
External Links

Malamar (Japanese: カラマネロ Calamanero) is a dual-type Dark/Psychic Pokémon.

It evolves from Inkay starting at level 30 when leveled up while the Nintendo 3DS system is held upside-down.

Biology

Malamar is a dark-purple squid-like Pokémon. It has a pair of fins on the bottom of its body that function as its legs. Malamar's main body has six light-yellow spots on the front and back and a light-yellow stripe nearly wrapping around its body above the spots. Its arm-like tendrils have grown scythe-like in appearance. Malamar has a red beak, half closed eyes with black sclera, yellow irises and wavy "hair" made of eight tentacles. It possesses strong hypnotic powers, which it uses to force others to do its bidding. It can lure prey with hypnotic motions before it wraps its tentacles around the prey, then it finishes off with digestive fluids. Malamar and its pre-evolution Inkay are the only known Pokémon that can learn Topsy-Turvy.

In the anime

Malamar in the anime

Major appearances

An evil, psychopathic Malamar made an appearance in A Conspiracy to Conquer!. It appeared to be under the control of a woman named "Madame X," but in reality, it had hypnotized an Officer Jenny to pose as Madame X. It also hypnotized Jessie, James, Clemont, Serena, Bonnie and many Pokémon including Ash's Pikachu. While it was defeated in the end, it escaped after boasting of a grand plan to conquer the world. It reappeared in Facing the Grand Design! along with two other evil Malamar.

Other

Multiple Malamar also appeared in Facing the Grand Design! along with the three evil Malamar. Unlike the three evil Malamar, these were peaceful and lived with Pokémon living in the forest and later helped James and Clemont stop the three evil Malamar from completing their plans and rescue their friends.

A Malamar appeared under the ownership of Xerosic in XY134.

Minor appearances

Malamar made its debut appearance in Kalos, Where Dreams and Adventures Begin!.

Pokédex entries

Episode Pokémon Source Entry
XY019 Malamar Ash's Pokédex Malamar, the Overturning Pokémon, and the evolved form of Inkay. Possessing the strongest hypnotic powers of any Pokémon, Malamar can compel others to do anything it wants them to do.

In the manga

In the Pokémon Adventures manga

In the X & Y arc Team Flare Scientist Xerosic owns a Malamar.

In the TCG

Main article: Malamar (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VI.
Generation VI
X It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants.
Y It lures prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids.
Omega Ruby It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants.
Alpha Sapphire It lures prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids.


Game locations

This Pokémon was unavailable prior to Generation VI.
Generation VI
X Y
Evolve Inkay
Omega Ruby Alpha Sapphire
Trade


In side games

This Pokémon was unavailable prior to Generation VI.
Generation VI
Battle Trozei
Mountain of Order: Stage 4
Shuffle
Expert Stages: Stage EX32
Rumble World
Starlight Islands: Upside-Down Island (All Areas, Entrance Boss)


In events

Games Event Region Location Level Distribution period
OR Shigeki Morimoto's Malamar PAL region Online 50 August 5, 2015 to January 22, 2016

Held items

Game Held Item(s)
Events* Assault Vest Assault Vest (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
86
146 - 193 282 - 376
92
87 - 158 170 - 311
88
83 - 154 162 - 302
68
65 - 132 126 - 258
75
72 - 139 139 - 273
73
70 - 137 135 - 269
Total:
482
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VI
Other generations:
VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Superpower Fighting Physical 120120 100100% 5 Tough 6 ♥♥♥♥♥♥ 0  
011 Reversal Fighting Physical 0000 100100% 15 Cool 1 0  
011 Tackle Normal Physical 05050 100100% 35 Tough 4 ♥♥♥♥ 0  
011 Peck Flying Physical 03535 100100% 35 Cool 4 ♥♥♥♥ 0  
011 Constrict Normal Physical 01010 100100% 35 Tough 3 ♥♥♥ 0  
044 Reflect Psychic Status 0000 —% 20 Clever 2 ♥♥ 0  
088 Foul Play Dark Physical 09595 100100% 15 Clever 1 0  
1212 Swagger Normal Status 0000 09090% 20 Cute 3 ♥♥♥ 0  
1313 Psywave Psychic Special 0000 100100% 15 Clever 1 0  
1515 Topsy-Turvy Dark Status 0000 100100% 20 Clever 3 ♥♥♥ 0  
1818 Hypnosis Psychic Status 0000 06060% 20 Clever 1 3 ♥♥♥
2121 Psybeam Psychic Special 06565 100100% 20 Beautiful 3 ♥♥♥ 0  
2323 Switcheroo Dark Status 0000 100100% 10 Clever 2 ♥♥ 1
2727 Payback Dark Physical 05050 100100% 10 Tough 2 ♥♥ 0  
3131 Light Screen Psychic Status 0000 —% 30 Beautiful 2 ♥♥ 0  
3535 Pluck Flying Physical 06060 100100% 20 Cute 3 ♥♥♥ 0  
3939 Psycho Cut Psychic Physical 07070 100100% 20 Cool 4 ♥♥♥♥ 0  
4343 Slash Normal Physical 07070 100100% 20 Cool 4 ♥♥♥♥ 0  
4646 Night Slash Dark Physical 07070 100100% 15 Cool 3 ♥♥♥ 0  
4848 Superpower Fighting Physical 120120 100100% 5 Tough 6 ♥♥♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Malamar
  • Italic indicates a move that gets STAB only when used by an evolution of Malamar

By TM/HM

Generation VI
Other generations:
VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM03Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM04Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20 Clever 1 0  
TM06Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5 Beautiful 1 0  
TM12Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20 Clever 2 ♥♥ 1
TM15Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM16Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30 Beautiful 2 ♥♥ 0  
TM17Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10 Cute 2 ♥♥ 0  
TM18Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5 Beautiful 1 0  
TM21Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM24Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM27Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM29Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10 Clever 4 ♥♥♥♥ 0  
TM32Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15 Cool 1 0  
TM33Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20 Clever 2 ♥♥ 0  
TM35Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15 Beautiful 4 ♥♥♥♥ 0  
TM40Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20 Cool 2 ♥♥ 0  
TM41Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15 Tough 2 ♥♥ 0  
TM42Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10 Cute 1 0  
TM45Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM46Bag TM Dark Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25 Tough 1 0  
TM48Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM56Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM63Bag TM Dark Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15 Clever 3 ♥♥♥ 0  
TM66Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10 Tough 2 ♥♥ 0  
TM67Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5 Cool 3 ♥♥♥ 0  
TM68Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM70Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20 Beautiful 3 ♥♥♥ 0  
TM77Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10 Clever 2 ♥♥ 0  
TM80Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM87Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10 Cute 1 0  
TM90Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10 Cute 2 ♥♥ 0  
TM92Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 —}}—% 5 Clever 3 ♥♥♥ 0  
TM94Bag TM Normal Sprite.png TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM97Bag TM Dark Sprite.png TM97 Dark Pulse Dark Special 08080 100}}100% 15 Cool 4 ♥♥♥♥ 0  
XTM100Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 —}}—% 20 Cute 3 ♥♥♥ 0  
ZHM01Bag HM Normal Sprite.png HM01 Cut Normal Physical 05050 095}}95% 30 Cool 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Malamar
  • Italic indicates a move that gets STAB only when used by an evolution of Malamar

By breeding

Generation VI
Other generations:
VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
StunfiskSkrelpDragalge
Camouflage Normal Status —% 20 Clever 1 0  
Qwilfish
Destiny Bond Ghost Status —% 5 Clever 8 ♥♥♥♥♥♥♥♥ 0  
Totodile
Flatter* Dark Status 100% 15 Clever 2 ♥♥ 0  
Surskit
Power Split* Psychic Status —% 10 Clever 1 0  
Psyduck
Simple Beam* Normal Status 100% 15 Cute 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Malamar in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Malamar in that game.
  • Bold indicates a move that gets STAB when used by Malamar
  • Italic indicates a move that gets STAB only when used by an evolution of Malamar
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Bind Normal Physical 15 85% 20 Tough 3 ♥♥♥ 0  
X Y OR AS Block Normal Status —% 5 Cute 2 ♥♥ 0  
X Y OR AS Foul Play Dark Physical 95 100% 15 Clever 1 0  
X Y OR AS Knock Off Dark Physical 65 100% 25 Clever 2 ♥♥ 3 ♥♥♥
X Y OR AS Role Play Psychic Status —% 10 Cute 1 0  
X Y OR AS Signal Beam Bug Special 75 100% 15 Beautiful 3 ♥♥♥ 0  
X Y OR AS Snatch Dark Status —% 10 Clever 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Spite Ghost Status 100% 10 Tough 2 ♥♥ 1
X Y OR AS Superpower Fighting Physical 120 100% 5 Tough 6 ♥♥♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Malamar can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Malamar cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Malamar
  • Italic indicates a move that gets STAB only when used by an evolution of Malamar

By a prior evolution

Generation VI
Other generations:
VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Inkay (Pokémon)/Generation VI learnset Happy Hour Normal Status —% 30 Cute 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Malamar
  • Italic indicates a move that gets STAB only when used by an evolution of Malamar

Side game data

Pokémon Battle Trozei
Dark
Attack Power: ★★★★★

BT687.png

Pokémon Shuffle
None Shuffle.png
Dark
None Shuffle.png Attack Power: 70 - 90 Raise Max Level.png 0

#366
Shuffle687.png

Quirky+
Occasionally erases two extra matching Pokémon elsewhere.


Evolution

Inkay
Unevolved
Inkay
 Dark  Psychic 
Rare Candy + Nintendo 3DS Metallic Red.png
Level 30
(hold game system
upside-down)

Malamar
First evolution
Malamar
 Dark  Psychic 


Sprites

This Pokémon was unavailable prior to Generation VI.
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 687.png
Spr b 6x 687.png
Spr 6o 687.png
Spr b 6o 687.png
Spr 6x 687 s.png
Spr b 6x 687 s.png
Spr 6o 687 s.png
Spr b 6o 687 s.png
Front Back Front Back
687MS.png For other sprites and images, please see Malamar images on the Bulbagarden Archives.


Trivia

  • Inkay and Malamar have several unique attributes:
    • In addition to Inkay's method of evolution into Malamar being unique, it would have been impossible in any of the previous core series Pokémon games, because the Nintendo 3DS is Nintendo's first handheld system with an internal gyroscope.
    • They are the only Pokémon in the Water 2 Egg Group that are not Water-type.
    • They are the only Pokémon that can have the ability Contrary without it being their Hidden Ability.
  • Malamar and its pre-evolution were designed by Hitoshi Ariga.[1]
  • Malamar is the only Pokémon with a catch rate of 80.

Origin

Malamar is based on an upside-down squid. Its body orientation and hypnosis ability may have been inspired by the vampire squid's abilities to invert its tentacles and produce light.

Name origin

Malamar may be a combination of mal- (Latin for bad), μαλάκιο malákio (Greek for mollusk), calamari, and mare (Latin for sea).

Calamanero may be from 絡ます karamasu (to entangle), calamari, 魔 ma (demon), and possibly nero di seppia (Italian for cephalopod ink).

In other languages

Language Title Meaning
Japan Flag.png Japanese カラマネロ Calamanero Possibly from 絡ます karamasu, calamari, ma, and possibly nero di seppia
France Flag.png French Sepiatroce From sepia and atroce
Spain Flag.png Spanish Malamar Same as English name
Germany Flag.png German Calamanero Same as Japanese name
Italy Flag.png Italian Malamar Same as English name
South Korea Flag.png Korean 칼라마네로 Kallamanero From its Japanese name
China and Taiwan Flags.png Mandarin Chinese 烏賊王 Wūzéiwáng From 烏賊 wūzéi and wáng
Hong Kong Flag.png Cantonese Chinese 烏賊王 Wūchaahkwòhng From 烏賊 wūchaahk and wòhng


Related articles

Notes

External links

686MS.png #686: Inkay
Pokémon
#688: Binacle 688MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.