Magnitude (move): Difference between revisions

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(Adding details on magnitude power; from http://www.smogon.com/dp/moves/magnitude (no policy for citing references here?), cross-ref base power on Serebii, verified for GS, RS and DP)
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'''Magnitude''' is a {{t|Ground}}-type move introduced in [[Generation II]] that deals a varying amount of damage.
'''Magnitude''' is a {{t|Ground}}-type move introduced in [[Generation II]] that deals a varying amount of damage. Base power varies as follows:
 
{|border="1" style="border: 1px solid #999; border-collapse: collapse; margin: auto;" cellspacing="1" cellpadding="2"
!Magnitude
!Power
!Probability
|-
|4 || 10 || 5%
|-
|5 || 30 || 10%
|-
|6 || 50 || 20%
|-
|7 || 70 || 30%
|-
|8 || 90 || 20%
|-
|9 ||110 || 10%
|-
|10||150 || 5%
|}


=Learnset=
=Learnset=

Revision as of 17:19, 25 June 2008

Magnitude
マグニチュード Magnitude
[[File:|center]]
Type  Ground
Category  Physical
PP  30 (max. 48)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  1
Jam  0  
???
Condition  Tough
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.
Condition  Tough
Appeal  0  
Jamming  0  

Magnitude is a Ground-type move introduced in Generation II that deals a varying amount of damage. Base power varies as follows:

Magnitude Power Probability
4 10 5%
5 30 10%
6 50 20%
7 70 30%
8 90 20%
9 110 10%
10 150 5%

Learnset

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • Spanish: Magnitud

Template:Project MoveDex notice