Magnetic Flux (move): Difference between revisions
From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
(Created page with "{{MoveInfobox | n=9000<!--unknown-->| name=Magnetic Flux | jname=じばそうさ | jtrans=Magnetic Flux | jtranslit=Jibasōsa | gameimage=None.png | gameimagewidth=300 | typ...") |
ArcToraphim (talk | contribs) m (Protected "Magnetic Flux (move)" ([Move=Allow only administrators] (indefinite))) |
||
(27 intermediate revisions by 19 users not shown) | |||
Line 1: | Line 1: | ||
{{MoveInfobox | | {{MoveInfobox | | ||
n= | n=602| | ||
name=Magnetic Flux | | name=Magnetic Flux | | ||
jname=じばそうさ | | jname=じばそうさ | | ||
jtrans=Magnetic Flux | | jtrans=Magnetic Flux | | ||
jtranslit=Jibasōsa | | jtranslit=Jibasōsa | | ||
gameimage= | gameimage=Magnetic Flux VI.png | | ||
gameimage2=Magnetic Flux VI 2.png | | |||
gameimagewidth=300 | | gameimagewidth=300 | | ||
type=Electric | | type=Electric | | ||
Line 14: | Line 15: | ||
accuracy=— | | accuracy=— | | ||
gen=VI | | gen=VI | | ||
category6=Clever| | |||
appeal6=1| | |||
jam6=0| | |||
cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.| | |||
touches=no | | touches=no | | ||
protect=no | | protect=no | | ||
Line 25: | Line 30: | ||
footnotes= | | footnotes= | | ||
}} | }} | ||
'''Magnetic Flux''' (Japanese: '''じばそうさ''' ''Magnetic Flux'') is a non-damaging {{type|Electric}} [[move]] introduced in [[Generation VI]]. | '''Magnetic Flux''' (Japanese: '''じばそうさ''' ''Magnetic Flux'') is a non-damaging {{type|Electric}} [[move]] introduced in [[Generation VI]]. | ||
==Effect== | ==Effect== | ||
Magnetic Flux raises the {{stat|Defense}} and {{stat|Special Defense}} stats of | Magnetic Flux raises the {{stat|Defense}} and {{stat|Special Defense}} stats of allied Pokémon (including the user) with the [[Ability]] {{a|Plus}} or {{a|Minus}} by one stage each. | ||
==Description== | ==Description== | ||
{{movedesc|Electric}} | {{movedesc|Electric}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev6|XYORAS}}|The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the {{a|Plus}} or {{a|Minus}} Ability.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
==Learnset== | ==Learnset== | ||
===[[ | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Electric|6}} | {{Moveheader/Level|Electric|6}} | ||
{{Moveentry/Level6|181|Ampharos|1|Electric|Electric| | {{Moveentry/Level6|101|Electrode|1|Electric|Electric|1}} | ||
{{Moveentry/Level6|181|Ampharos|1|Electric|Electric|1}} | |||
{{Moveentry/Level6|462|Magnezone|2|Electric|Steel|1}} | |||
{{Moveentry/Level6|601|Klinklang|1|Steel|Steel|1, 76}} | |||
{{Movefooter|Electric|6}} | {{Movefooter|Electric|6}} | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{electric color}}|bordercolor={{electric color light}} | {{Langtable|color={{electric color}}|bordercolor={{electric color light}} | ||
|fr= | |fr=Magné-Contrôle | ||
|de= | |de=Magnetregler | ||
|it= | |it=Controllo Polare | ||
|ko= | |ko=자기장조작 ''Jagijang Jojak'' | ||
|es= | |es=Aura Magnética | ||
}} | }} | ||
{{-}} | {{-}} | ||
Line 55: | Line 62: | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Smart moves]] | |||
[[Category:Moves that can raise the target's Defense]] | |||
[[Category:Moves that can raise the target's Special Defense]] | |||
[[de:Magnetregler]] | |||
[[fr:Magné-Contrôle]] | |||
[[it:Controllo Polare (mossa)]] | |||
[[ja:じばそうさ]] | [[ja:じばそうさ]] | ||
[[zh:磁场操作(招式)]] |
Revision as of 21:27, 27 October 2016
Magnetic Flux じばそうさ Magnetic Flux | ||||||||||||
| ||||||||||||
Target
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
|
Magnetic Flux (Japanese: じばそうさ Magnetic Flux) is a non-damaging Electric-type move introduced in Generation VI.
Effect
Magnetic Flux raises the Defense and Special Defense stats of allied Pokémon (including the user) with the Ability Plus or Minus by one stage each.
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
VI | |||||||||||
101 | Electrode | Electric | 1 | ||||||||
181 | Ampharos | Electric | 1 | ||||||||
462 | Magnezone | Electric | Steel | 1 | |||||||
601 | Klinklang | Steel | 1, 76 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |