Magnetic Flux (move): Difference between revisions
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{{bad picture|2=Should have an image}} | |||
{{MoveInfobox | | {{MoveInfobox | | ||
n= | n=602| | ||
name=Magnetic Flux | | name=Magnetic Flux | | ||
jname=じばそうさ | | jname=じばそうさ | | ||
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jtranslit=Jibasōsa | | jtranslit=Jibasōsa | | ||
gameimage=None.png | | gameimage=None.png | | ||
gameimagewidth= | gameimagewidth=280 | | ||
type=Electric | | type=Electric | | ||
damagecategory=Status | | damagecategory=Status | | ||
Line 14: | Line 15: | ||
accuracy=— | | accuracy=— | | ||
gen=VI | | gen=VI | | ||
category6=Clever| | |||
appeal6=1| | |||
jam6=0| | |||
cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.| | |||
touches=no | | touches=no | | ||
protect=no | | protect=no | | ||
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footnotes= | | footnotes= | | ||
}} | }} | ||
'''Magnetic Flux''' (Japanese: '''じばそうさ''' ''Magnetic Flux'') is a non-damaging {{type|Electric}} [[move]] introduced in [[Generation VI]]. | '''Magnetic Flux''' (Japanese: '''じばそうさ''' ''Magnetic Flux'') is a non-damaging {{type|Electric}} [[move]] introduced in [[Generation VI]]. | ||
==Effect== | ==Effect== | ||
Magnetic Flux raises the {{stat|Defense}} and {{stat|Special Defense}} stats of ally Pokémon with the {{a|Plus}} or {{a|Minus}} Ability. | Magnetic Flux raises the {{stat|Defense}} and {{stat|Special Defense}} stats of ally Pokémon with the {{a|Plus}} or {{a|Minus}} Ability by one stage each. | ||
==Description== | ==Description== | ||
{{movedesc|Electric}} | {{movedesc|Electric}} | ||
{{movedescentry|{{gameabbrev3|XY}}|The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the {{a|Plus}} or {{a|Minus}} Ability.}} | {{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the {{a|Plus}} or {{a|Minus}} Ability.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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{{Moveentry/Level6|181|Ampharos|1|Electric|Electric|--}} | {{Moveentry/Level6|181|Ampharos|1|Electric|Electric|--}} | ||
{{Moveentry/Level6|462|Magnezone|2|Electric|Steel|--}} | {{Moveentry/Level6|462|Magnezone|2|Electric|Steel|--}} | ||
{{Moveentry/Level6|601|Klinklang|1|Steel|Steel|--}} | {{Moveentry/Level6|601|Klinklang|1|Steel|Steel|--, 76}} | ||
{{Movefooter|Electric|6}} | {{Movefooter|Electric|6}} | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{electric color}}|bordercolor={{electric color light}} | {{Langtable|color={{electric color}}|bordercolor={{electric color light}} | ||
|fr= | |fr=Magné-Contrôle | ||
|de= | |de=Magnetregler | ||
|it= | |it=Controllo Polare | ||
|ko= | |ko=자기장조작 ''Jagijang Jojak'' | ||
|es=Aura Magnética | |es=Aura Magnética | ||
}} | }} | ||
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{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves that can raise the target's Defense]] | |||
[[Category:Moves that can raise the target's Special Defense]] | |||
[[de:Magnetregler]] | |||
[[fr:Magné-Contrôle]] | |||
[[it:Controllo Polare (mossa)]] | |||
[[ja:じばそうさ]] | [[ja:じばそうさ]] | ||
[[zh:磁场操作(技能)]] |
Revision as of 04:41, 25 December 2014
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should have an image |
Magnetic Flux じばそうさ Magnetic Flux | ||||||||||||
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Magnetic Flux (Japanese: じばそうさ Magnetic Flux) is a non-damaging Electric-type move introduced in Generation VI.
Effect
Magnetic Flux raises the Defense and Special Defense stats of ally Pokémon with the Plus or Minus Ability by one stage each.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
VI | |||||||||||
101 | Electrode | Electric | -- | ||||||||
181 | Ampharos | Electric | -- | ||||||||
462 | Magnezone | Electric | Steel | -- | |||||||
601 | Klinklang | Steel | --, 76 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |