Please remember to follow the manual of style and code of conduct at all times.
Check BNN and Bulbanews for up-to-date Pokémon news and discuss it on the forums or in our IRC channel #bulbagarden on irc.systemnet.info.

Magic Guard (Ability)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 13:54, 15 April 2013 by BulbaBot (Talk | contribs) (r2.7.3) (Robot: Adding zh:魔法防御(特性))

Jump to: navigation, search
Magic Guard マジックガード
Magic Guard
Flavor text
Generation IV
The Pokémon only takes damage from attacks.
Generation V
The Pokémon only takes damage from attacks.
Generation VI
Currently unknown

Magic Guard (Japanese: マジックガード Magic Guard) is an Ability introduced in Generation IV. Ten Pokémon can have this Ability. Prior to Generation V, it was the signature Ability of Cleffa, Clefairy and Clefable.

Effect

In battle

Generation IV

Magic Guard prevents indirect damage, such as from Hail, Toxic, Curse, or Leech Seed. It does not prevent status problems, but rather protects from damaging effects. Damage caused upon being switched in, such as Stealth Rock, and Recoil is prevented except from using Struggle, and HP loss will still occur when using Belly Drum or Substitute. If a Pokémon with Magic Guard causes a Pokémon that used Destiny Bond to faint, the Pokémon with Magic Guard will also faint. Magic Guard will also cancel out Life Orb's HP deduction without negating its power boost. Additional effects such as trapping from moves like Fire Spin and Attack reduction from a burn are not prevented. If paralyzed, a Pokémon with Magic Guard will suffer from the normal Speed reduction but cannot be fully paralyzed. Magic Guard does not prevent damage from confusion or the effects of Perish Song. Magic Guard will prevent the user from being poisoned by Toxic Spikes.

Generation V

Magic Guard no longer grants immunity to being fully paralyzed, and no longer prevents poisoning from Toxic Spikes, though it still prevents poison damage. Magic Guard now prevents Imposter from activating.

Outside of battle

Magic Guard has no effect outside of battle.

Pokémon with Magic Guard

# Pokémon Types First Ability Second Ability Hidden Ability
Clefairy Clefairy Normal Normal Cute Charm Magic Guard Friend Guard
Clefable Clefable Normal Normal Cute Charm Magic Guard Unaware
Abra Abra Psychic Psychic Synchronize Inner Focus Magic Guard
Kadabra Kadabra Psychic Psychic Synchronize Inner Focus Magic Guard
Alakazam Alakazam Psychic Psychic Synchronize Inner Focus Magic Guard
Cleffa Cleffa Normal Normal Cute Charm Magic Guard Friend Guard
Sigilyph Sigilyph Psychic Flying Wonder Skin Magic Guard Tinted Lens
Solosis Solosis Psychic Psychic Overcoat Magic Guard Regenerator
Duosion Duosion Psychic Psychic Overcoat Magic Guard Regenerator
Reuniclus Reuniclus Psychic Psychic Overcoat Magic Guard Regenerator
Please note that this is only 100% accurate to Generation VI games.
  • For Generation III games, ignore Abilities introduced in Generation IV and Hidden Abilities.
  • For Generation IV games, ignore Hidden Abilities.
  • For Generation V games, ignore Abilities introduced in Generation VI.

In other languages

Language Title
Mandarin Chinese 魔法防禦 Mófǎ Fángyù
France Flag.png French Garde Magik
Germany Flag.png German Magieschild
Italy Flag.png Italian Magicscudo
South Korea Flag.png Korean 매직가드 Magic Guard
Portugal Flag.png Portuguese Escudo Mágico
Spain Flag.png Spanish Muro Mágico


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.