Machop (Pokémon)

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Alakazam #065: Alakazam
Pokémon
#067: Machoke Machoke
Machop ワンリキー
Wanriky
#066
Machop



Images on the Bulbagarden Archives
Type
Fighting Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Guts or No Guard Cacophony
Cacophony
Steadfast
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
75% male, 25% female
Catch rate
180 (33.8%)
Breeding
Egg Group
Human-Like
Hatch time
21 cycles
Height
2'07" 0.8 m
Machop
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
43.0 lbs. 19.5 kg
Machop
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
88
Gen. I-III
75
IV
61
V+
Leveling rate
Medium Slow
EV yield
Total: 1
Machop
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F066.png F000.png
{{{form2}}}
Pokédex color
Gray
Base friendship
70
External Links

Machop (Japanese: ワンリキー Wanriky) is a Fighting-type Pokémon.

It evolves into Machoke starting at level 28, which evolves into Machamp when traded.

Biology

Machop is a humanoid, bipedal Pokémon that has gray skin. There are three brown ridges on top of its head, and it has large red eyes and relatively flat face. Its chest has three, thin, rib-like stripes on either side. Its feet appear to have no toes, while its hands have five fingers. It has a short, stubby tail. Machop's entire body is covered with muscles that will never tire or cramp. With these muscles, it can lift many times its own body weight. It spends its time and energy practicing all different forms of martial arts and trying to improve its abilities. Machop lives in the mountains.

In the anime

Machop in the anime

Major appearances

Machop first appeared in The Punchy Pokémon. This Superpower Pokémon was the first opponent for Ash's Primeape in the P1 Grand Prix.

A Machop appeared with a Machoke in Pop Goes the Sneasel. These Pokémon were protecting the flame of Ho-Oh both with Sneasel.

Dewford Gym Leader Brawly used a Machop to battle Ash in Brave the Wave and Just One of the Geysers.

Machop was in Sitting Psyduck. Emily had a Machop, Machoke and Machamp chase after her runaway Psyduck.

Minor appearances

A Machop was seen in a Pokémon Lab in Riddle Me This.

Machop appeared in Pikachu's Rescue Adventure as one of the wild Pokémon who help the Trainers' Pokémon and Elekid save the Exeggcute nests and Togepi in a storm.

Machop also appeared in The Power of One.

A Machop appeared in Pokémon Double Trouble.

Two Hits and a Miss featured a Fighting-type dojo where one of the many Pokémon was a Machop.

A Machop appeared in A Better Pill to Swallow as a fantasized Pokémon.

A Machop was one of the Pokémon seen at Chuck's Gym in Machoke, Machoke Man!.

A Machop appeared in Spontaneous Combusken!.

A Machop also appeared in To Thine Own Pokémon Be True!.

A Machop appeared in The Journalist from Another Region!.

A Machop appeared in SS028.

A Machop appeared in a flashback/fantasy in The Forest Champion!.

Pokédex entries

Episode Pokémon Source Entry
EP029 Machop Ash's Pokédex Machop. Its body is pure muscle. Its special attack is the Seismic Toss.
Episode Pokémon Source Entry
AG020 Machop May's Pokédex Machop, the Superpower Pokémon. Machop have muscles that never tire no matter how much they exercise. Machop have enough strength to throw 100 average sized adults.

In the manga

In the Pokémon Adventures manga

Machop debuted in a flashback Long Live the Nidoqueen!? under the owner ship of Harry.

Bruno owns several Machop which first appeared in Karate Machop!. These Machop were sent to attack Kanto alongside several other Elite Four Pokémon.

Machop was also seen in Pokémon Adventures as one of Brawly's Pokémon, which he sent out against Sapphire's Combusken, but ended up overwhelmed by its speed. Much later, in Volume 20, Brawly is shown to own a Machoke, which seems to be this Pokémon's evolved form.

In the Pokémon Gotta Catch 'Em All manga

Yuki in the Pokémon Gotta Catch 'Em All manga owns a Machop.

In the Pokémon Pocket Monsters manga

Giovanni's Machop briefly appeared in Get The Last Badge!! along with its evolved form.

In the TCG

Main article: Machop (TCG)

In the TFG

One Machop figure has been released.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Loves to build its muscles. It trains in all styles of martial arts to become even stronger.
Blue
Yellow Very powerful in spite of its small size. Its mastery of many types of martial arts makes it very tough.
Stadium Its whole body is covered with muscles, so it can raise bulges anywhere. It can throw a hundred adults.
Generation II
Gold Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
Silver It loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long.
Crystal It trains by lifting rocks in the mountains. It can even pick up a Graveler with ease.
Stadium 2 Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
Generation III
Ruby Machop's muscles are special - they never get sore no matter how much they are used in exercise. This Pokémon has sufficient power to hurl a hundred adult humans.
Sapphire Machop exercises by hefting around a Graveler as if it were a barbell. There are some Machop that travel the world in a quest to master all kinds of martial arts.
Emerald It continually undertakes strenuous training to master all forms of martial arts. Its strength lets it easily hoist a sumo wrestler onto its shoulders.
FireRed Its whole body is composed of muscles. Even though it's the size of a human child, it can hurl 100 grown-ups.
LeafGreen Loves to build its muscles. It trains in all styles of martial arts to become even stronger.
Generation IV
Diamond It hefts a Graveler repeatedly to strengthen its entire body. It uses every type of martial arts.
Pearl Its muscles never cramp however much it trains. It lives in the mountains away from humans.
Platinum Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.
HeartGold Always brimming with power, it passes time by lifting boulders. Doing so makes it even stronger.
SoulSilver It loves to work out and build its muscles. It is never satisfied, even if it trains hard all day long.
Generation V
Black Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.
White
Black 2 Though small in stature, it is powerful enough to easily heft and throw a number of Geodude at once.
White 2
Generation VI
X It hefts a Graveler repeatedly to strengthen its entire body. It uses every type of martial arts.
Y Its whole body is composed of muscles. Even though it's the size of a human child, it can hurl 100 grown-ups.


Game locations

Generation I
Red Blue
Rock Tunnel, Victory Road
Blue (Japan)
Rock Tunnel, Victory Road
Yellow
Route 10, Rock Tunnel
Generation II
Gold Silver
Rock Tunnel, Mt. Mortar
Crystal
Rock Tunnel, Mt. Mortar
Generation III
Ruby Sapphire
Route 112, Fiery Path, Jagged Pass
Emerald
Fiery Path, Jagged Pass
FireRed LeafGreen
Mt. Ember, Rock Tunnel, Victory Road
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Routes 207, 208 and 210, Mt. Coronet
Platinum
Routes 206, 207, 210 and 211, Mt. Coronet
HeartGold SoulSilver
Cliff Cave, Rock Tunnel, Mt. Mortar
Trade for Drowzee at the Goldenrod Department Store
Pal Park
Mountain
Pokéwalker
Rugged Road, Dim Cave, and Scary Cave
Generation V
Black
Trade
White
White Forest
Black 2 White 2
Trade
Dream World
Rugged Mountain
Generation VI
X Y
Glittering Cave


In side games

Game Location
Pokémon Channel Viridian Forest
Pokémon Pinball Rock Mountain
Indigo Plateau
Pokémon Pinball:
Ruby & Sapphire
Cave
Pokémon Trozei! Phobos Walker
Endless Level 27
Forever Level 27
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Starter Pokémon
Buried Relic (4F-8F)
Wish Cave (17F-25F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Shimmer Desert (1F)
Labyrinth Cave (B1-B9)
Final Maze (B1-B48)
Pokémon Ranger Krokka Tunnel
Pokémon Ranger:
Shadows of Almia
Peril Cliffs
Pokémon Rumble Rocky Cave
Pokémon Rumble Blast Canyon: Sunny Seashore
Pokémon Conquest Pugilis

In events

Games Event Language Location Level Distribution period
Gotta Catch 'Em All Station! Thrash Machop English United States 5 December 13 to 19, 2002
Gotta Catch 'Em All Station! False Swipe Machop English United States 5 January 24 to 30, 2003

Held items

Game Held Item(s)
Red* Blue* Brick Piece (100%)
Yellow*

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
70
130 - 177 250 - 344
80
76 - 145 148 - 284
50
49 - 112 94 - 218
35
36 - 95 67 - 185
35
36 - 95 67 - 185
35
36 - 95 67 - 185
Total:
305
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 35.

Pokéathlon stats

Speed
3/4 ★★★
Power
3/4 ★★★
Skill
1/3 ☆☆
Stamina
2/3 ★★
Jump
2/2 ★★
Total
11/16 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Low Kick Fighting Physical 0000 100100% 20
00Start Leer Normal Status 0000 100100% 30
077 Focus Energy Normal Status 0000 —% 30
1010 Karate Chop Fighting Physical 05050 100100% 25
1313 Low Sweep Fighting Physical 06565 100100% 20
1919 Foresight Normal Status 0000 —% 40
2222 Seismic Toss Fighting Physical 0000 100100% 20
2525 Revenge Fighting Physical 06060 100100% 10
3131 Vital Throw Fighting Physical 07070 —% 10
3434 Submission Fighting Physical 08080 08080% 25
3737 Wake-Up Slap Fighting Physical 07070 100100% 10
4343 Cross Chop Fighting Physical 100100 08080% 5
4646 Scary Face Normal Status 0000 100100% 10
4949 DynamicPunch Fighting Physical 100100 05050% 5
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 110110 085}}85% 5
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 06060 100}}100% 15
Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag TM Fighting Sprite.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Hitmonchan
Bullet Punch Steel Physical 40 100% 30
HitmonleeHitmonchanHitmontopMakuhitaHariyamaMonferno
InfernapeLucarioSawk
Close Combat Fighting Physical 120 100% 5
HitmonchanHitmontopLucarioSawk
Counter Fighting Physical 100% 20
Mr. MimeHawlucha
Encore Normal Status 100% 5
HitmonchanElectivireMagmarMagmortarMedicham
Fire Punch Fire Physical 75 100% 15
MakuhitaHariyama
Heavy Slam Steel Status 100% 10
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15
MakuhitaHariyamaSableye
Knock Off Dark Physical 65 100% 25
DrowzeeHypnoHitmonleeMr. MimeMedititeMedicham
MienfooMienshao
Meditate Psychic Status —% 40
MedititeMedicham
Power Trick Psychic Status —% 10
HitmonchanHitmontopMr. MimeLucarioSawkMienfoo
Quick Guard Fighting Status —% 15
HitmonleeHitmontop
Rolling Kick Fighting Physical 60 85% 15
MakuhitaHariyama
Smelling Salts Normal Physical 70 100% 10
HitmonchanElectabuzzElectivireMagmortarMedicham
Thunder Punch Electric Physical 75 100% 15
Mr. MimeGothitaGothoritaGothitelle
Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Machop in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Machop in that game.
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Machop can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Machop cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Machop
  • Italic indicates a move that gets STAB only when used by an evolution of Machop
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

TCG-only moves

Move Card
Mach Punch Machop (EX Legend Maker 57)

Side game data

Pokémon Pinball
 Pin066.png Pinani066.png 
Acquisition: Catch
Pokémon Pinball RS
 PinRS066.png PinRSani066.png 
Acquisition: Catch
Pokémon Trozei!
 Trozeiani066.png 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP RT 066.png Body size: 1
Recruit rate: 10.5%
Friend Area: Mt. Discipline
Phrases
51%-100% HP I'd fight even against a hundred foes!
26%-50% HP Groan... Half my HP's gone.
1%-25% HP Sorry... I can't even flex a muscle anywhere...
Level up Oh, yeah! Leveled up! Makes me happy!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Oh, yeah! Leveled up! Makes me happy!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 066.png Body size: 1
Recruit rate: 8.2%
IQ group: D
Pokémon Ranger
Group:  Fighting  Poké Assist: Fighting PA.png
( Fighting )
Field move: Crush fm.png
(Crush ×1)
Loops: 6 Min. exp.: 25 Max. exp.: 35
Browser entry  
Machop packs a lot of power in its small body. It can easily shatter small Rocks.
Pokémon Ranger: Shadows of Almia
Group:  Fighting  Poké Assist: Fighting PA.png
( Fighting )
Field move: None
Browser entry  
It attacks by punching and launching orbs of aura power.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
Attack ●●
Defense
Speed ●●●
Attack Not
Available
Defense
Speed
Attack ●●
Defense
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PCP066.png HP: ★★★ Move: Karate Chop
Attack: ★★ Ability 1: Guts
Defense: Ability 2: Thrust
Speed: Ability 3: Bodyguard
Evolves into Machoke when its Attack is 86 or higher
Range: 3 Perfect Links: Isa, Masatoshi, and Tadatsune

Evolution

066Machop.png
Unevolved
Machop
 Fighting 
Rare Candy
Level 28
067Machoke.png
First evolution
Machoke
 Fighting 
Pal Pad
Trade
068Machamp.png
Second evolution
Machamp
 Fighting 


Sprites

Generation I
Red Green Red Blue Yellow
Spr 1g 066.png Spr b g1 066.png Spr 1b 066.png Spr b g1 066.png Spr 1y 066.png Spr b g1 066.png
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
Spr 2g 066.png Spr b 2g 066.png Spr 2s 066.png Spr b 2s 066.png Spr 2c 066.png Spr b 2c 066.png
Spr 2g 066 s.png Spr b 2g 066 s.png Spr 2s 066 s.png Spr b 2s 066 s.png Spr 2c 066 s.png Spr b 2c 066 s.png
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 066.png Spr b 3r 066.png Spr 3e 066.png Spr b 3e 066.png Spr 3f 066.png Spr b 3f 066.png
Spr 3r 066 s.png Spr b 3r 066 s.png Spr 3e 066 s.png Spr b 3e 066 s.png Spr 3f 066 s.png Spr b 3f 066 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 066.png Spr b 4d 066.png Spr 4p 066.png Spr b 4p 066.png Spr 4h 066.png Spr b 4h 066.png
Spr 4d 066 s.png Spr b 4d 066 s.png Spr 4p 066 s.png Spr b 4p 066 s.png Spr 4h 066 s.png Spr b 4h 066 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 066.png Spr b 5b 066.png Spr 5b2 066.png Spr b 5b2 066.png
Spr 5b 066 s.png Spr b 5b 066 s.png Spr 5b2 066 s.png Spr b 5b2 066 s.png
Front Back Front Back
066MS.png For other sprites and images, please see Machop images on the Bulbagarden Archives.


Trivia

  • Before the release of the English versions of Pokémon Red and Blue, Machop was known as "Kara-Tee". This name is a corruption of karate, a fighting style.
  • Machop and its evolutions have been in all Japan-centric regional Pokédexes.

Origin

Machop appears to be based on a bodybuilder.

Name origin

Machop may be a combination of macho (Spanish and Portuguese for overly male or chauvinist) and chop. Macho has come to mean tough or masculine in English. Akin to Mr. Mime, the masculine attribute has no reflection on gender assignment, as both species can be male and female; however, Machop's evolutionary line does have a 3:1 male:female ratio, making the species predominantly—but not entirely—male.

Wanriky is a combination of the on'yomi readings of 腕 wan (arm) and 力 riki (strength).

In other languages

Language Title Meaning
Japan Flag.png Japanese ワンリキー Wanriky A combination of the on'yomi readings of 腕 wan (arm) and 力 riki (strength)
France Flag.png French Machoc From Macho and choc
Spain Flag.png Spanish Machop Same as English name
Germany Flag.png German Machollo From Macho and Proll
Italy Flag.png Italian Machop Same as English name
South Korea Flag.png Korean 알통몬 Altongmon From 알통 altong and monster
China and Taiwan Flags.png Mandarin Chinese 腕力 Wànlì Literally "Wrist strength"
Hong Kong Flag.png Cantonese Chinese 鐵腕 Titwún Literally and figuratively means "Iron fist"


References

External links

Notes

Alakazam #065: Alakazam
Pokémon
#067: Machoke Machoke


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.