Lunatone (Pokémon)/Generation III learnset: Difference between revisions

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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Lunatone|rock|psychic|3|3}}
{{learnlist/breedh|Lunatone|rock|psychic|3|3}}
{{learnlist/breednull3|Lunatone|rock|psychic|3|3}}
{{learnlist/breed3null|Lunatone|rock|psychic|3|3}}
{{learnlist/breedf|Lunatone|rock|psychic|3|3}}
{{learnlist/breedf|Lunatone|rock|psychic|3|3}}



Revision as of 02:42, 13 October 2010

← Lunatone Lunatone

By leveling up

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Tackle Normal 03535 095}}95% 35 Tough 4 ♥♥♥♥ 0  
00Start Harden Normal 0000 —}}—% 30 Tough 2 ♥♥ 0  
077 Confusion Psychic 05050 100}}100% 25 Smart 2 ♥♥ 3 ♥♥♥
1313 Rock Throw Rock 05050 090}}90% 15 Tough 2 ♥♥ 0  
1919 Hypnosis Psychic 0000 060}}60% 20 Smart 1 3 ♥♥♥
2525 Psywave Psychic 0000 080}}80% 15 Smart 2 ♥♥ 1
3131 Cosmic Power Psychic 0000 —}}—% 20 Cool 1 0  
3737 Psychic Psychic 09090 100}}100% 10 Smart 1 3 ♥♥♥
4343 Future Sight Psychic 08080 090}}90% 15 Smart 3 ♥♥♥ 0  
4949 Explosion Normal 250250 100}}100% 5 Beauty 8 ♥♥♥♥♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Lunatone
  • Italic indicates a move that gets STAB only when used by an evolution of Lunatone
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic —% 20 Smart 2 ♥♥ 0  
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10 Beauty 2 ♥♥ 1
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
Bag TM Psychic Sprite.png TM16 Light Screen Psychic —% 30 Beauty 1 0  
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5 Tough 1 0  
Bag TM Normal Sprite.png TM20 Safeguard Normal —% 25 Beauty 1 0  
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10 Tough 1 3 ♥♥♥
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10 Smart 1 3 ♥♥♥
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost 80 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Psychic Sprite.png TM33 Reflect Psychic —% 20 Smart 1 0  
Bag TM Rock Sprite.png TM37 Sandstorm Rock —% 10 Tough 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Psychic Sprite.png TM48 Skill Swap Psychic —% 10 Smart 1 0  
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20 Beauty 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Lunatone
  • Italic indicates a move that gets STAB only when used by an evolution of Lunatone
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Lunatone in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Lunatone in that game.
  • Bold indicates a move that gets STAB when used by Lunatone
  • Italic indicates a move that gets STAB only when used by an evolution of Lunatone
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Defense Curl Normal —% 40 Cute 2 ♥♥ 0  
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Dream Eater Psychic 100 100% 15 Smart 2 ♥♥ 2 ♥♥
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Explosion Normal 250 100% 5 Beauty 8 ♥♥♥♥♥♥♥♥ 0  
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Psych Up Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Rock Slide Rock 75 90% 10 Tough 1 3 ♥♥♥
FR LG E XD Rollout Rock 30 90% 20 Tough 3 ♥♥♥ 0  
FR LG E XD Selfdestruct Normal 200 100% 5 Beauty 8 ♥♥♥♥♥♥♥♥ 0  
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Swift Normal 60 —% 20 Cool 2 ♥♥ 0  
  • A black abbreviation in a colored box indicates that Lunatone can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Lunatone cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Lunatone
  • Italic indicates a move that gets STAB only when used by an evolution of Lunatone
  • Click on the generation numbers at the top to see Move Tutor moves from other generations