Low Kick (move): Difference between revisions

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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon]]===
===[[Pokémon Mystery Dungeon series]]===
Low Kick has fixed base power, but the damage is multiplied by a factor based on the Pokédex weight of the Pokémon.
Low Kick has fixed base power, but the damage is multiplied by a factor based on the Pokédex weight of the Pokémon.



Revision as of 04:02, 27 November 2015

If you were looking for the move that is known as Low Kick in Japanese, see Low Sweep.

Low Kick
けたぐり Kick Down
Low Kick.png
Low Kick 2.png
Type  Fighting
Category  Physical
PP  20 (max. 32)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  1
Jam  4 ♥♥♥♥
Badly startles the Pokémon in front.
Condition  Tough
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Tough
Appeal  1
Jamming  0  
Works better the later it is used in a turn.

Low Kick (Japanese: けたぐり Kick Down) is a damage-dealing Fighting-type move introduced in Generation I. Prior to Pokémon Yellow, it was the signature move of the Machop evolutionary line.

Effect

Generation I

Low Kick has a power of 50 and has a 30% chance of causing the target to flinch. Accuracy in this Generation is 90%.

Low Kick cannot make a target with a substitute flinch.

Generation III

Low Kick now has 100% accuracy, and its power is now dependent on the weight of the target, inflicting greater damage on heavier targets. Its power is calculated as follows (note that the game used weight in kilograms instead of pounds for all the cutoffs):

Target's Weight (metric) (imperial) Power
0.1 - 9.9 kg 0.1 - 21.8 lb
20
10.0 - 24.9 kg 21.9 - 55.0 lb
40
25.0 - 49.9 kg 55.1 - 110.0 lb
60
50.0 - 99.9 kg 110.2 - 220.2 lb
80
100.0 - 199.9 kg 220.4 - 440.7 lb
100
200.0 kg or more 440.9 lb or more
120


Low Kick no longer has the effect to potentially cause the target to flinch.

Description

Games Description
A Fighting-type attack. Has a one-in-three chance of making the target flinch if it connects.
A Fighting-type attack. Has a one-in-three chance of making the target flinch if it hits.
An attack that may cause flinching.
RSE A kick that inflicts more damage on heavier foes.
FRLG A low, tripping kick that inflicts more damage on heavier foes.
A kick that inflicts more damage on heavier targets.
PMDRB Inflicts damage on the target. The heavier the target, the greater the damage.
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Conq Unleash a powerful kick to knock the enemy off their feet.
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
056 Mankey Mankey Fighting Fighting   9 9 9 6 -- -- --
057 Primeape Primeape Fighting Fighting   --, 9 --, 9 --, 9 --, 6 -- -- --
066 Machop Machop Fighting Fighting 20 -- -- -- -- --
067 Machoke Machoke Fighting Fighting --, 20 -- -- -- -- --
068 Machamp Machamp Fighting Fighting --, 20 -- -- -- -- --
125 Electabuzz Electabuzz Electric Electric       10 11 8 8
185 Sudowoodo Sudowoodo Rock Rock   19 17 --, 9 --, 9 --, 8 --, 8
239 Elekid Elekid Electric Electric       10 11 8 8
438 Bonsly Bonsly Rock Rock       9 9 8 8
466 Electivire Electivire Electric Electric       --, 11 --, 11 --, 8 --, 8
505 Watchog Watchog Normal Normal         -- --
532 Timburr Timburr Fighting Fighting         12 12
533 Gurdurr Gurdurr Fighting Fighting         12 12
534 Conkeldurr Conkeldurr Fighting Fighting         12 12
559 Scraggy Scraggy Dark Fighting         -- --
560 Scrafty Scrafty Dark Fighting         -- --
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
077 Ponyta Ponyta Fire Fire       MankeyPrimeapeWatchogScraggyScrafty MankeyPrimeapeWatchogScraggyScrafty
255 Torchic Torchic Fire Fire       MankeyPrimeapeWatchogScraggyScrafty MankeyPrimeapeWatchogScraggyScrafty
331 Cacnea Cacnea Grass Grass     MachopMachokeMachampElectabuzzElectivire MachopMachokeMachampElectabuzzElectivireTimburrGurdurrConkeldurr MachopMachokeMachampElectabuzzElectivireTimburrGurdurrConkeldurr
427 Buneary Buneary Normal Normal     MankeyPrimeapeMachopMachokeMachampElectabuzzElectivire MankeyPrimeapeMachopMachokeMachampElectabuzzElectivireWatchogTimburrGurdurrConkeldurrScraggyScrafty MankeyPrimeapeMachopMachokeMachampElectabuzzElectivireWatchogTimburrGurdurrConkeldurrScraggyScrafty
447 Riolu Riolu Fighting Fighting     MankeyPrimeapeMachopMachokeMachampElectabuzzElectivire MankeyPrimeapeMachopMachokeMachampElectabuzzElectivireWatchogTimburrGurdurrConkeldurrScraggyScrafty MankeyPrimeapeMachopMachokeMachampElectabuzzElectivireWatchogTimburrGurdurrConkeldurrScraggyScrafty
511 Pansage Pansage Grass Grass       MankeyPrimeapeWatchogScraggyScrafty MankeyPrimeapeWatchogScraggyScrafty
513 Pansear Pansear Fire Fire       MankeyPrimeapeWatchogScraggyScrafty MankeyPrimeapeWatchogScraggyScrafty
515 Panpour Panpour Water Water       MankeyPrimeapeWatchogScraggyScrafty MankeyPrimeapeWatchogScraggyScrafty
619 Mienfoo Mienfoo Fighting Fighting       MankeyPrimeapeMachopMachokeMachampElectabuzzElectivireWatchogTimburrGurdurrConkeldurrScraggyScrafty MankeyPrimeapeMachopMachokeMachampElectabuzzElectivireWatchogTimburrGurdurrConkeldurrScraggyScrafty
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Type Game
DP Pt HGSS BW B2W2 XY ORAS
055 Golduck Golduck Water Water
056 Mankey Mankey Fighting Fighting
057 Primeape Primeape Fighting Fighting
066 Machop Machop Fighting Fighting
067 Machoke Machoke Fighting Fighting
068 Machamp Machamp Fighting Fighting
077 Ponyta Ponyta Fire Fire
078 Rapidash Rapidash Fire Fire
096 Drowzee Drowzee Psychic Psychic
097 Hypno Hypno Psychic Psychic
103 Exeggutor Exeggutor Grass Psychic
104 Cubone Cubone Ground Ground
105 Marowak Marowak Ground Ground
106 Hitmonlee Hitmonlee Fighting Fighting
107 Hitmonchan Hitmonchan Fighting Fighting
115 Kangaskhan Kangaskhan Normal Normal
125 Electabuzz Electabuzz Electric Electric
126 Magmar Magmar Fire Fire
141 Kabutops Kabutops Rock Water
150 Mewtwo Mewtwo Psychic Psychic
151 Mew Mew Psychic Psychic
157 Typhlosion Typhlosion Fire Fire
158 Totodile Totodile Water Water
159 Croconaw Croconaw Water Water
160 Feraligatr Feraligatr Water Water
185 Sudowoodo Sudowoodo Rock Rock
190 Aipom Aipom Normal Normal
209 Snubbull Snubbull Fairy Fairy
210 Granbull Granbull Fairy Fairy
214 Heracross Heracross Bug Fighting
215 Sneasel Sneasel Dark Ice
217 Ursaring Ursaring Normal Normal
236 Tyrogue Tyrogue Fighting Fighting
237 Hitmontop Hitmontop Fighting Fighting
239 Elekid Elekid Electric Electric
248 Tyranitar Tyranitar Rock Dark
252 Treecko Treecko Grass Grass
253 Grovyle Grovyle Grass Grass
254 Sceptile Sceptile Grass Grass
255 Torchic Torchic Fire Fire
256 Combusken Combusken Fire Fighting
257 Blaziken Blaziken Fire Fighting
258 Mudkip Mudkip Water Water
259 Marshtomp Marshtomp Water Ground
260 Swampert Swampert Water Ground
274 Nuzleaf Nuzleaf Grass Dark
275 Shiftry Shiftry Grass Dark
288 Vigoroth Vigoroth Normal Normal
289 Slaking Slaking Normal Normal
294 Loudred Loudred Normal Normal
295 Exploud Exploud Normal Normal
296 Makuhita Makuhita Fighting Fighting
297 Hariyama Hariyama Fighting Fighting
302 Sableye Sableye Dark Ghost
306 Aggron Aggron Steel Rock
307 Meditite Meditite Fighting Psychic
308 Medicham Medicham Fighting Psychic
327 Spinda Spinda Normal Normal
331 Cacnea Cacnea Grass Grass
332 Cacturne Cacturne Grass Dark
335 Zangoose Zangoose Normal Normal
348 Armaldo Armaldo Rock Bug
352 Kecleon Kecleon Normal Normal
386 Deoxys Deoxys
Normal Forme
Psychic Psychic
386 Deoxys Deoxys
Attack Forme
Psychic Psychic
386 Deoxys Deoxys
Defense Forme
Psychic Psychic
386 Deoxys Deoxys
Speed Forme
Psychic Psychic
390 Chimchar Chimchar Fire Fire
391 Monferno Monferno Fire Fighting
392 Infernape Infernape Fire Fighting
419 Floatzel Floatzel Water Water
424 Ambipom Ambipom Normal Normal
427 Buneary Buneary Normal Normal
428 Lopunny Lopunny Normal Normal
438 Bonsly Bonsly Rock Rock
447 Riolu Riolu Fighting Fighting
448 Lucario Lucario Fighting Steel
453 Croagunk Croagunk Poison Fighting
454 Toxicroak Toxicroak Poison Fighting
461 Weavile Weavile Dark Ice
466 Electivire Electivire Electric Electric
467 Magmortar Magmortar Fire Fire
475 Gallade Gallade Psychic Fighting
499 Pignite Pignite Fire Fighting
500 Emboar Emboar Fire Fighting
504 Patrat Patrat Normal Normal
505 Watchog Watchog Normal Normal
511 Pansage Pansage Grass Grass
512 Simisage Simisage Grass Grass
513 Pansear Pansear Fire Fire
514 Simisear Simisear Fire Fire
515 Panpour Panpour Water Water
516 Simipour Simipour Water Water
531 Audino Audino Normal Normal
532 Timburr Timburr Fighting Fighting
533 Gurdurr Gurdurr Fighting Fighting
534 Conkeldurr Conkeldurr Fighting Fighting
537 Seismitoad Seismitoad Water Ground
538 Throh Throh Fighting Fighting
539 Sawk Sawk Fighting Fighting
552 Krokorok Krokorok Ground Dark
553 Krookodile Krookodile Ground Dark
559 Scraggy Scraggy Dark Fighting
560 Scrafty Scrafty Dark Fighting
565 Carracosta Carracosta Water Rock
571 Zoroark Zoroark Dark Dark
611 Fraxure Fraxure Dragon Dragon
612 Haxorus Haxorus Dragon Dragon
613 Cubchoo Cubchoo Ice Ice
614 Beartic Beartic Ice Ice
619 Mienfoo Mienfoo Fighting Fighting
620 Mienshao Mienshao Fighting Fighting
622 Golett Golett Ground Ghost
623 Golurk Golurk Ground Ghost
624 Pawniard Pawniard Dark Steel
625 Bisharp Bisharp Dark Steel
631 Heatmor Heatmor Fire Fire
648 Meloetta Meloetta Normal Psychic
650 Chespin Chespin Grass Grass
651 Quilladin Quilladin Grass Grass
652 Chesnaught Chesnaught Grass Fighting
654 Braixen Braixen Fire Fire
655 Delphox Delphox Fire Psychic
657 Frogadier Frogadier Water Water
658 Greninja Greninja Water Dark
660 Diggersby Diggersby Normal Ground
674 Pancham Pancham Fighting Fighting
675 Pangoro Pangoro Fighting Dark
689 Barbaracle Barbaracle Rock Water
695 Heliolisk Heliolisk Electric Normal
701 Hawlucha Hawlucha Fighting Flying
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Special move

Generation V

#   Pokémon Type Obtained with
0104 104 Cubone Ground Dream World - Icy Cave
0215 215 Sneasel Dark Ice Dream World - Icy Cave
0335 335 Zangoose Normal Dream World - Dream Park
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation II

#   Pokémon Type Obtained with
0077 077 Ponyta Fire New York Pokémon Center
0084 084 Doduo Normal Flying New York Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Pokémon Mystery Dungeon series

Low Kick has fixed base power, but the damage is multiplied by a factor based on the Pokédex weight of the Pokémon.

Target's Weight Multiplier
Less than 20 kg 153/256 (60%)
20 kg - 29.9 kg 179/256 (70%)
30 kg - 39.9 kg 204/256 (80%)
40 kg - 49.9 kg 230/256 (90%)
50 kg - 59.9 kg 256/256 (100%)
60 kg - 69.9 kg 281/256 (110%)
70 kg - 79.9 kg 307/256 (120%)
80 kg - 199 kg 332/256 (130%)
200 kg or more 358/256 (140%)


Pokémon Conquest

Low Kick is the only move of Timburr.

In the anime

Sudowoodo Low Kick.png
Sudowoodo
Lenora Watchog Low Kick.png
Watchog
The user delivers a powerful low kick that makes the foe fall over.
Pokémon Method
User First Used In Notes
Sudowoodo Sudowoodo swipes its leg and trips the opponent.
A wild Sudowoodo Type Casting Debut
Watchog Watchog ducks down and swings one of its legs around, tripping the opponent, or Watchog jumps at the opponent and kicks its legs with one of its feet.
Lenora's Watchog The Battle According to Lenora! None
Three wild Watchog Emolga and the New Volt Switch! None


In the manga

In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Trivia

  • Low Sweep is called ローキック Low Kick in Japanese versions.
    • Similarly, Meteor Mash is called コメットパンチ Comet Punch in Japanese versions.
    • This caused a mistake in the English dub of the anime episode Ash and Trip's Third Battle!, where Low Sweep is mistakenly called Low Kick.

In other languages

Language Title
Mandarin Chinese 下踢 Xiàtī
Denmark Flag.png Danish Lavt Spark
The Netherlands Flag.png Dutch Lage Schop
Finland Flag.png Finnish Alapotku
France Flag.png French Balayage
Germany Flag.png German Fußkick
Greece Flag.png Greek Χαμηλή Κλωτσιά Chamilí klutsiá
Indonesia Flag.png Indonesian Tendang Rendah
Italy Flag.png Italian Colpo Basso
South Korea Flag.png Korean 안다리걸기 Andarigeolgi
Poland Flag.png Polish Niski Kopniak
Portugal Flag.png Portuguese Rasteira
Brazil Flag.png Brazilian Portuguese Chute Baixo
Serbia Flag.png Serbian Niski Šut
Spanish CELAC Flag.png Latin America "Patada en los Cayos" (EP162)
Patada Baja
Spain Flag.png Spain Patada Baja
Sweden Flag.png Swedish Lågspark


Variations of the move Low Kick
PhysicalIC HOME.png Low Kick
SpecialIC HOME.png Grass Knot


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.