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List of moves that cause entry hazards

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Revision as of 15:42, 29 January 2013 by ArcToraphim (Talk | contribs)

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An entry hazard is any battlefield effect that affects the opponent's Pokémon as they are sent out of their Poké Ball. Any Pokémon already on the battlefield when these effects begin will be unaffected. The following moves create entry hazards of various types.

Move Effect Type Category
Spikes Damages incoming opponents. Additional uses of this move will do more damage. Ground Status
Stealth Rock Damages incoming opponents. Affected by type matchups. Rock Status
Toxic Spikes Poisons incoming opponents. A second use of this move causes the Pokémon to be badly poisoned. Poison Status


Moves by effect
BurnConfuseDamageEntry hazardsFlinch
FreezeParalyzePoisonSleep