List of locations by index number (Generation I): Difference between revisions
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==Trivia== | ==Trivia== | ||
#Extra data in Pokémon Yellow is stored in the byte handling map locations, all of these 'maps' share the same header. These can be accessed as 'glitch maps' if the | #Extra data in Pokémon Yellow is stored in the byte handling map locations, all of these 'maps' share the same header. These can be accessed as 'glitch maps' if the game uses identifiers of either 237, 238, 241, 242, 243, or 244. [http://www.glitchcity.info/wiki/index.php/cycling_based_glitch_maps_(Pokémon_Yellow)] | ||
{{Location index number}} | {{Location index number}} |
Revision as of 11:41, 5 April 2010
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
Each location in the Generation I games has its own identification number used internally by the game. They are enumerated here, in order.
# | Location |
---|---|
000 | Pallet Town |
001 | Viridian City |
002 | Pewter City |
003 | Cerulean City |
004 | Lavender Town |
005 | Vermilion City |
006 | Celadon City |
007 | Fuchsia City |
008 | Cinnabar Island |
009 | Pokémon League |
010 | Saffron City |
011 | "Second Pallet Town" (freezes the game) |
012 | Route 1 |
013 | Route 2 |
014 | Route 3 |
015 | Route 4 |
016 | Route 5 |
017 | Route 6 |
018 | Route 7 |
019 | Route 8 |
020 | Route 9 |
021 | Route 10 |
051 | Viridian Forest |
083 | Power Plant |
113 | Lance's Elite Four room |
118 | Hall of Fame |
142 | Pokémon Tower F1 |
143 | Pokémon Tower F2 |
144 | Pokémon Tower F3 |
145 | Pokémon Tower F4 |
146 | Pokémon Tower F5 |
147 | Pokémon Tower F6 |
148 | Pokémon Tower F7 |
192 | Seafoam Islands |
227 | Unknown Dungeon F1 |
228 | Unknown Dungeon B1 |
Trivia
- Extra data in Pokémon Yellow is stored in the byte handling map locations, all of these 'maps' share the same header. These can be accessed as 'glitch maps' if the game uses identifiers of either 237, 238, 241, 242, 243, or 244. [1]