Difference between revisions of "Item"

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An '''item''' (Japanese: '''どうぐ''' ''tool'') is an object in the [[Pokémon games]] which the player can pick up, keep in their [[bag]], and use in some manner. They have various uses, including healing, powering up, helping one to {{pkmn2|caught|catch}} {{OBP|Pokémon|species}}, or to access a new area.
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{{merge|Item}}
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'''Items''' (Japanese: '''どうぐ''' ''tool'') are collectible goods that exist in all forms of the Pokémon media. They have various uses, including healing, powering up, or helping one to catch Pokémon. Below is a list of item categories, with a brief description of each item. More information can be found in the items' respective articles.
   
==Obtaining items==
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==Bag items==
[[File:Colo Item Chest.png|right|frame|An item chest from {{g|Colosseum}}]]
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These are items that are stored in the [[Bag]].
Items are obtained in several different ways. They can be given to the {{player}} by characters within the game, be bought at a [[Poké Mart]] for money, or found by the player throughout the [[Pokémon world]]. The latter form of items are contained within item balls, spherical containers resembling a [[Poké Ball]]. To obtain the item, players move next to it and press A while facing it. In [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]], many items are found in treasure chests modeled after Poké Balls; in addition, items are often found in bulk from these chests, rather than only singular. Another method introduced in [[Generation II]] is picking [[Berry|Berries]] off a Berry tree. [[Join Avenue]] was introduced in {{game|Black and White|s|4=2}}, allowing players to buy certain items in bulk, as well as berries and some rare items.
 
   
===Item ball images===
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===Recovery items===
{| width=350px style="{{roundy}}; border:1px solid #999; background: #ccc;"
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Some items allow the recovery of a Pokémon's {{stat|HP}}. Typically, these are food items and include [[drink]]s, [[ether]]s, [[herbal medicine]], [[Potion]]s, [[Revive]]s, the [[RageCandyBar]] and the one-of-a-kind [[Sacred Ash]].
|- style="background: #{{RouteInfo/landdark}};"
 
! width=10% style="{{roundytl|5px}}" | Generation
 
! width=20% | Image
 
! width=40% style="{{roundytr|5px}}" | Description
 
|- style="background:#FFF"
 
| align=center | I
 
| align=center | [[File:rby itemball.png]]
 
| align=left | A standard item ball from Generation I. The gray color will change depending on the game. It has the same design as a Poké Ball.
 
|- style="background:#FFF"
 
| align=center | II
 
| align=center | [[File:gsc itemball.png]]
 
| align=left | A standard item ball from Generation II. This is the same basic image as Generation I but with standardized colors to make it look more like a Poké Ball.
 
|- style="background:#FFF"
 
| align=center | III
 
| align=center | [[File:rsefrlg itemball.png]]
 
| align=left | A standard item ball from Generation III. The image has been further altered, making it clearly look like a [[Poké Ball]].
 
|- style="background:#FFF"
 
| align=center style="{{roundybl|5px}}" | IV
 
| align=center | [[File:dppthgss itemball.png]]
 
| align=left style="{{roundybr|5px}}" | A standard item ball from Generation IV. The image is close to being exactly the same as Generation III, but with slightly different shading.
 
|- style="background:#FFF"
 
| align=center style="{{roundybl|5px}}" | V
 
| align=center | [[File:bw itemball.png]]
 
| align=left style="{{roundybr|5px}}" | A standard item ball from Generation V. This image is slightly more compact with a more vivid coloring than previous generations.
 
|}
 
   
===Hidden items===
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Some [[status ailment healing item]]s will cure a Pokémon of other injuries.
[[File:Item tuft.png|thumb|right|The tuft of grass (highlighted) that gives away some hidden items in FR/LG]]
 
Finding items on the ground is not always as easy as seeing it and picking it up. Many items are hidden from view, and can only be obtained by a very lucky chance or, more commonly, through the use of an [[Itemfinder|item finding tool]]. In {{game|Ruby and Sapphire|s}}, some hidden items are revealed by a momentary flash when a player enters a room. This is caused by the light reflecting off the hidden items. In {{game|FireRed and LeafGreen|s}}, some hidden items can be found in visibly different tufts of grass. These are most commonly in [[Berry Forest]], where Berries reoccur in these spots after a certain amount of time.
 
   
===Recurring items===
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===Stat-enhancing items===
Recurring items on the ground are quite rare within the Pokémon series. Although multiple items can be bought at [[Poké Mart]]s, finding items on the ground repeatedly in the same place is almost unheard of. [[Generation I]] had no known places where there were recurring items. [[Generation II]] introduced Berry trees, on which new Berries would grow every day; however, there were still no known places of reoccurring items on the ground.
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Some items will increase a Pokémon's [[stats]] either for the long-term ([[Vitamin]]s) or just in a battle ([[Battle item]]s). Stats can also be increased through evolution; some Pokémon evolve when exposed to specific [[evolutionary stone]]s or [[evolution-inducing held item|another item]].
   
[[Generation III]] continued the idea of the Berry tree in {{game2|Ruby|Sapphire|Emerald}} as well as introducing {{DL|Exchangeable item|Shoal Salt}}s and {{DL|Exchangeable item|Shoal Shell}}s. However, in {{game|FireRed and LeafGreen|s}}, the Berry tree was removed and replaced by recurring Berries hidden on the ground in [[Berry Forest]]. [[Berry|Berries]] may regenerate every 512 steps. Other areas of recurring items include [[Treasure Beach]], south of {{OBP|One Island|town}}.
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===Held items===
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[[Held item]]s are items given to a Pokémon to hold onto by its Trainer. These items can help the Pokémon in battle (such as [[Berry|Berries]], [[in-battle effect item]]s, [[stat-enhancing item]]s, or [[type-enhancing item]]s), help the Pokémon to reproduce (such as [[incense]]) or provide communication with others (such as [[Mail]]).
   
In [[Generation IV]] the main recurring item is the {{DL|Evolution-inducing held item|Reaper Cloth}}, {{DL|Valuable item|Rare Bone}}, or {{DL|Valuable item|Stardust}} found in [[Turnback Cave]] after defeating or catching {{p|Giratina}} in {{3v2|Diamond|Pearl|Platinum}}. Furthermore in Generation IV, [[Honey]] will regenerate at the rate of two per day in [[Floaroma Meadow]] after the player has gathered them on the initial trip through. These may be found in any of the spots originally found, randomly generated.
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===Poké Balls===
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[[File:SugimoriPokeBall.png|thumb|right|A Poké Ball is a useful tool for catching Pokémon.]]
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[[Poké Ball]]s are a mechanism in which a captured Pokémon is kept. Poké Balls come in many varieties, each of different strength.
   
In Generation V, TinyMushrooms will regrow, though they will remain invisible. Primarily, these are found on {{rt|6|Unova}} and {{rt|12|Unova}}, but can also be found in [[Icirrus City]] in the [[Seasons|winter]]. Additionally, a {{DL|Valuable item|Pearl}} and {{DL|Valuable item|Stardust}} will wash up on {{rt|13|Unova}} or at [[Undella Town]] once per day. These may either both be found beside the {{tc|Black Belt}} on Route 13 or on the very easternmost shore of Undella Town or one in each location. Another {{DL|Valuable item|Pearl}} may be found periodically on {{rt|18|Unova}} near the {{tc|Battle Girl}}. It appears that the {{DL|Drink|Lemonade}} found on the road on {{rt|9|Unova}} will regenerate, but how often is unknown.
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===Escape Rope===
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[[Escape Rope]]s are used to return to the entrance of a cave or dungeon.
   
Many items gained recurring status in {{2v2|Black|White|2}}, as they are found in [[Hidden Grotto]]s, which contents regenerate.
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===Experience-affecting item===
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[[Experience-affecting item]]s such as the Exp. Share and {{DL|Experience-affecting item|Lucky Egg}} aid a Pokémon's growth.
   
===Fake items===
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===Escape items===
In some indoor areas, item balls may in fact turn out to be {{p|Voltorb}} or {{p|Electrode}}, in which case interacting with them will instead initiate a battle with said Pokémon. In [[Generation V]], in forested areas item balls may be {{p|Foongus}} or {{p|Amoonguss}}.
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[[Escape item]]s, such as {{DL|Escape item|Poké Doll}} and {{DL|Escape item|Fluffy Tail}}, provide easy escape from a wild Pokémon.
   
==Item types==
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===Repel===
{{main|List of items by type}}
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[[Repel]] prevents wild Pokémon from appearing. There are many different types, each with a different strength.
Throughout the [[Pokémon world]], the [[Bag]] is used to carry items. Since [[Generation II]], Items have been separated into categories to help with overall organization. These categories are altered slightly with each game. Some of the common categories consist of:
 
* '''General items''' - [[Escape Rope]]s, [[Repel]]s, [[Battle Item|Battle Enhancers]], [[Mail]], etc.
 
* '''Medicine''' - [[Potion]]s, [[Status ailment healing item]]s, Stat-boosting items, etc. While originally part of the general Items bag section, it has had its own since Generation IV.
 
* '''[[TM]]s & [[HM]]s''' - All [[move]] teaching devices, by which Pokémon can learn moves such as {{m|Surf}}, {{m|DynamicPunch}}, and {{m|Psychic}}. HM's cannot be discarded; in Gen V, TM's have this trait as well, as they are reusable.
 
* '''[[Poké Ball]]s''' - Different type of balls are all used for {{pkmn2|caught|capturing}} {{OBP|Pokémon|species}}.
 
* '''[[Key item]]s''' - Special items that players can only obtain once, that either aid the progression of the storyline or traveling. They rarely have anything to do with the player's Pokémon and are mostly specific to the game. These types of item include Tickets, Keys, and the popular [[Bicycle|Bike]]. Key items can never be discarded, however, certain items will disappear from the player's bag during storyline events.
 
* '''[[Held item]]s''' - Items that can be held by a Pokémon, then used by them in some way. There are many varieties of these.
 
* '''[[Berry|Berries]]''' - The items were introduced in [[Generation II]], and expanded upon in [[Generation III]] with the creation of many different types of berries, as well as adding a separate bag slot for them.
 
   
The preceding basic classification holds mostly true for Generations II and III. However, in [[Generation IV]], items have been arranged into further categories. New categories include Medicine, Battle Items, and Mail. [[Generation I]] did not have any form of categories in the Bag (as it held a very limited number of items), though the categories can still apply.
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===Cologne===
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Only in [[Pokémon Colosseum]] and {{Pokémon XD}}, [[Cologne]] increases a Pokémon's friendship.
   
==Item storage==
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===Honey===
Items that are obtained are stored in different places. Initially, when an item is obtained, it is placed in the {{player}}'s [[bag]], and from Generation II onwards, into a specific pocket of that bag. When a section of the bag becomes full, players will not be able to pick up any other items of that type. To make space, players must store their items within their PC, accessed at a [[Pokémon Center]] as <Player>'s [[PC]]. In [[Generation IV]], this problem is eliminated by having no limit on items in the bag, and the player's PC is used for other purposes. The player also has the ability to toss items away: this will delete them from the bag. [[Key item]]s, [[HM]]s, and, in Generation V, [[TM]]s cannot be tossed.
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[[Honey]] attracts wild Pokémon to grassy patches and can be slathered on special trees in the [[Sinnoh]] region to attract rare Pokémon.
   
===Held items===
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===Move Machines===
{{main|Held item}}
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[[TM]]s and [[HM]]s provide a wider movepool for Pokémon to learn from. Some moves will have additional use outside of battle.
Since [[Generation II]], certain items have been able to be held by Pokémon to heal or to enhance their power. Healing items can be used in battle without taking up a turn, but must be natural for them to work. Artificial items such as [[Potion]]s and {{DL|Status ailment healing item|Full Heal}}s cannot be used by Pokémon during battle. Held items also have other uses, such as an aid to evolve during trading or battle. [[Mail]] was also introduced as a hold item, in which players could send customizable messages with their Pokémon upon trading.
 
   
{{-}}
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===Mulch===
{{items}}<br>
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[[Mulch]] is used in [[Berry]] growth.
{{Project ItemDex notice}}
 
   
[[Category:Items|* 1]]
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===Valuable and exchangeable items===
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Some items have no purpose other than to earn money for the player or otherwise help obtain other goods. These can specifically refer to [[Coin]]s, [[Apricorn]]s, and [[Shard]]s, but other [[valuable item]]s and [[exchangeable item]]s can also be found.
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===Key items===
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[[Key item]]s can only be obtained once in gameplay and cannot be traded between games. Often these are items which the player must deliver to a [[non-player character]], but other times they are intended to be kept and will aid gameplay.
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===Fossils===
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[[File:Mine Dome Fossil.png|thumb|right|A Dome Fossil]]
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[[Fossil]]s may be revived into Pokémon. There are nine types of Fossils:
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* [[Dome and Helix Fossils]]
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* [[Old Amber]]
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* [[Claw and Root Fossils]]
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* [[Armor and Skull Fossils]]
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* [[Cover and Plume Fossils]]
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===Flutes===
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A [[Flute]] is an item that can be blown to produce an effect. They can be used multiple times without being consumed.
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==Bag==
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[[File:Pt bag.png|150px|thumb|right|The bags in {{v2|Platinum}}]]
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The [[Bag]] appears in every Pokémon game in one form or another. It is used to hold all of the player's items, and is accessible from the beginning of the game through the [[menu]].
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==Trainer Card==
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The {{ga|Trainer Card}} contains all the information about a Trainer, including their name, [[Trainer ID number]], the amount of [[Pokémon Dollar|money]] they have, the amount of Pokémon in their [[Pokédex]] and the length of time they have been playing. The Trainer Card will change color depending on how far through the game the player is.
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==Rewards==
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===Badges===
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[[Badge]]s are a sign that a player has defeated a [[Gym Leader]]. Earning more Badges will help qualify for the [[Pokémon League]], as well as allow the use of specific [[HM]]s outside of battle and affect the behavior of certain Pokémon. They are displayed with the Trainer Card.
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===Symbols===
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A [[Symbol]] is earned when one of Hoenn's [[Frontier Brain]]s is defeated. They are displayed on the {{DL|Trainer Card (game)|Frontier Pass}} and only appear in {{game|Emerald}}.
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===Commemorative Prints===
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[[File:TowerGoldprintL.png|thumb|Colored print]]
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A [[commemorative print]] is earned when one of the Frontier Brains at a Generation IV {{gdis|Battle Frontier|IV}} is defeated. The prints are displayed on the [[Vs. Recorder]].
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==Pokédex==
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A Pokédex records information about every species of Pokémon a Trainer has encountered. There are three kinds:
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* [[Regional Pokédex]] - for listing Pokémon specific to a certain region
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* [[National Pokédex]] - for listing all 649 species of Pokémon
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* [[Unown Dex]] - for listing the (at the time) 26 species of {{p|Unown}}
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==Running Shoes==
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The [[Running Shoes]] have been a stable part of the game since [[Generation III]]. By pressing the B button, players are able to run instead of walk. In {{game|HeartGold and SoulSilver|s}} the Running Shoes can be activated using the [[Nintendo DS]]'s touch screen.
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==Devices==
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Three electronic devices have been introduced over the course of the games. They all perform similar functions, and are each specific to a certain region.
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* [[Pokégear]] ([[Johto]])
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* [[PokéNav]] ([[Hoenn]])
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* [[Pokétch]] ([[Sinnoh]])
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* [[C-Gear]] ([[Unova]])
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==Decorations==
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[[Decorations]] can be used to personalize a Trainer's bedroom or [[secret base]]. The availability of each decoration is dependent on the game.
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==Accessories and Props==
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In [[Pokémon Contest]]s and {{pkmn|Super Contest}}s, as well as certain dress-up studios, [[Accessory|Accessories]] are used to dress up Pokémon. In [[Pokémon Musical]]s, [[Prop]]s serve a similar role.
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==Backdrops==
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[[Backdrop]]s are used as the background behind the Pokémon when dressed up for or photo or a Super Contest.
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==See also==
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* [[List of items by index number]]
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* [[List of items in other languages]]
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{{Project ItemDex notice}}
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[[Category:Games]]
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[[Category:Items|* 3]]
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[[Category:Lists]]
   
[[de:Item]]
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[[ja:アイテム一覧]]
[[fr:Objet]]
 
[[it:Strumento]]
 
[[ja:どうぐ]]
 
[[pl:Item]]
 

Revision as of 13:05, 25 November 2012

082Magneton.png The contents of this article have been suggested to be merged into the page
Item.

Please discuss it on the talk page for this article.

Items (Japanese: どうぐ tool) are collectible goods that exist in all forms of the Pokémon media. They have various uses, including healing, powering up, or helping one to catch Pokémon. Below is a list of item categories, with a brief description of each item. More information can be found in the items' respective articles.

Bag items

These are items that are stored in the Bag.

Recovery items

Some items allow the recovery of a Pokémon's HP. Typically, these are food items and include drinks, ethers, herbal medicine, Potions, Revives, the RageCandyBar and the one-of-a-kind Sacred Ash.

Some status ailment healing items will cure a Pokémon of other injuries.

Stat-enhancing items

Some items will increase a Pokémon's stats either for the long-term (Vitamins) or just in a battle (Battle items). Stats can also be increased through evolution; some Pokémon evolve when exposed to specific evolutionary stones or another item.

Held items

Held items are items given to a Pokémon to hold onto by its Trainer. These items can help the Pokémon in battle (such as Berries, in-battle effect items, stat-enhancing items, or type-enhancing items), help the Pokémon to reproduce (such as incense) or provide communication with others (such as Mail).

Poké Balls

A Poké Ball is a useful tool for catching Pokémon.

Poké Balls are a mechanism in which a captured Pokémon is kept. Poké Balls come in many varieties, each of different strength.

Escape Rope

Escape Ropes are used to return to the entrance of a cave or dungeon.

Experience-affecting item

Experience-affecting items such as the Exp. Share and Lucky Egg aid a Pokémon's growth.

Escape items

Escape items, such as Poké Doll and Fluffy Tail, provide easy escape from a wild Pokémon.

Repel

Repel prevents wild Pokémon from appearing. There are many different types, each with a different strength.

Cologne

Only in Pokémon Colosseum and Pokémon XD, Cologne increases a Pokémon's friendship.

Honey

Honey attracts wild Pokémon to grassy patches and can be slathered on special trees in the Sinnoh region to attract rare Pokémon.

Move Machines

TMs and HMs provide a wider movepool for Pokémon to learn from. Some moves will have additional use outside of battle.

Mulch

Mulch is used in Berry growth.

Valuable and exchangeable items

Some items have no purpose other than to earn money for the player or otherwise help obtain other goods. These can specifically refer to Coins, Apricorns, and Shards, but other valuable items and exchangeable items can also be found.

Key items

Key items can only be obtained once in gameplay and cannot be traded between games. Often these are items which the player must deliver to a non-player character, but other times they are intended to be kept and will aid gameplay.

Fossils

A Dome Fossil

Fossils may be revived into Pokémon. There are nine types of Fossils:

Flutes

A Flute is an item that can be blown to produce an effect. They can be used multiple times without being consumed.

Bag

The bags in Platinum

The Bag appears in every Pokémon game in one form or another. It is used to hold all of the player's items, and is accessible from the beginning of the game through the menu.

Trainer Card

The Trainer Card contains all the information about a Trainer, including their name, Trainer ID number, the amount of money they have, the amount of Pokémon in their Pokédex and the length of time they have been playing. The Trainer Card will change color depending on how far through the game the player is.

Rewards

Badges

Badges are a sign that a player has defeated a Gym Leader. Earning more Badges will help qualify for the Pokémon League, as well as allow the use of specific HMs outside of battle and affect the behavior of certain Pokémon. They are displayed with the Trainer Card.

Symbols

A Symbol is earned when one of Hoenn's Frontier Brains is defeated. They are displayed on the Frontier Pass and only appear in Pokémon Emerald.

Commemorative Prints

Colored print

A commemorative print is earned when one of the Frontier Brains at a Generation IV Battle Frontier is defeated. The prints are displayed on the Vs. Recorder.

Pokédex

A Pokédex records information about every species of Pokémon a Trainer has encountered. There are three kinds:

Running Shoes

The Running Shoes have been a stable part of the game since Generation III. By pressing the B button, players are able to run instead of walk. In Pokémon HeartGold and SoulSilver the Running Shoes can be activated using the Nintendo DS's touch screen.

Devices

Three electronic devices have been introduced over the course of the games. They all perform similar functions, and are each specific to a certain region.

Decorations

Decorations can be used to personalize a Trainer's bedroom or secret base. The availability of each decoration is dependent on the game.


Accessories and Props

In Pokémon Contests and Super Contests, as well as certain dress-up studios, Accessories are used to dress up Pokémon. In Pokémon Musicals, Props serve a similar role.

Backdrops

Backdrops are used as the background behind the Pokémon when dressed up for or photo or a Super Contest.

See also

Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.