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Difference between revisions of "List of glitches in Generation V"

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(These are not glitches. Do not add them again.)
(Rearranged, cleaned up, and removed a few (mostly because they didn't work). If you have any questions about anything I've changed/removed, please ask.)
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===Assist Egg glitch===
 
===Assist Egg glitch===
  +
{{incomplete|section|checking if it occurs in B2W2}}
 
When {{m|Assist}} is used, it can use the moves of unhatched {{pkmn|Egg}}s in the party.
 
When {{m|Assist}} is used, it can use the moves of unhatched {{pkmn|Egg}}s in the party.
   
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{{youtubevid|5Q9qWs78JY4|Zowayixx|Normal}}
 
{{youtubevid|5Q9qWs78JY4|Zowayixx|Normal}}
   
===Dreamyard solid tiles bug===
+
===Card Album cry glitch===
On the large staircase that can only be accessed post-game in the top-right of the [[Dreamyard]], there is a row of solid tiles that cannot be walked on. On the others, these tiles can be walked on.
+
{{incomplete|section|checking if it occurs in B2W2}}
  +
If the player has a Wonder Card for a Pokémon in the first slot on the next page, moves the cursor to "Exit" and taps the screen, the cry of the first card on that page will be heard.
  +
  +
===Dreamyard invisible wall glitch===
  +
{{incomplete|section|checking if it occurs in B2W2}}
  +
The row of tiles immediately west of the staircase to the [[Dreamyard]]'s basement cannot be walked on, despite these type of tiles being able to be walked on in other locations.
   
 
===Fainted Pokémon glitch===
 
===Fainted Pokémon glitch===
  +
{{incomplete|section|checking if it occurs in B2W2}}
 
Sometimes in a battle a Pokémon will survive a would-be one-hit KO with one {{stat|HP}} left, but will still [[Fainting|faint]]. This occurs more often to low level Pokémon.
 
Sometimes in a battle a Pokémon will survive a would-be one-hit KO with one {{stat|HP}} left, but will still [[Fainting|faint]]. This occurs more often to low level Pokémon.
   
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In a [[Rotation Battle]], the Pokémon can still be rotated out to a different Pokémon.
 
In a [[Rotation Battle]], the Pokémon can still be rotated out to a different Pokémon.
 
{{youtubevid|sWXjGusQZd0|DSLiteUser55|Unknown}}
 
{{youtubevid|sWXjGusQZd0|DSLiteUser55|Unknown}}
 
===Game layout peek===
 
 
Often, when the [[game freeze]]s when the player is walking about, standing, whatever, the freeze can produce some visual glitches, probably caused by the fact that such graphics are never saved on the console's temporary memory, such as:
 
 
*Any nearby stairs look like ramps.
 
*The umbrellas in [[Undella Town]] appear plain coloured.
 
*The player and tall grass will disappear, and sometimes trees do too.
 
   
 
===Gear Station glitch===
 
===Gear Station glitch===
  +
{{incomplete|section|checking if it occurs in B2W2}}
 
When returning to Gear Station after riding a train from a location other than Gear Station, the location name "Gear Station" is not displayed until entering the center of the station, despite the platform itself being considered to be Gear Station by the game. This includes when the player reaches the rest area after seven wins in a row, since it is considered to be the [[Battle Subway]] by the game, but all other parts of the Battle Subway do not trigger this.
 
When returning to Gear Station after riding a train from a location other than Gear Station, the location name "Gear Station" is not displayed until entering the center of the station, despite the platform itself being considered to be Gear Station by the game. This includes when the player reaches the rest area after seven wins in a row, since it is considered to be the [[Battle Subway]] by the game, but all other parts of the Battle Subway do not trigger this.
  +
  +
===GTS freeze glitch===
  +
{{incomplete|section|checking if it occurs in B2W2}}
  +
This glitch appears to happen when the game does not display the sprites of Trainers that have the sought Pokémon for trade. When selecting a Trainer after an empty space the [[game freeze]]s. Tapping on a Trainer after a space will cause the game to display that an error has occurred.
  +
  +
{{youtubevid|DKKAjdlF7Kk|wtfhloser|normal}}
   
 
===GTS morphing glitch===
 
===GTS morphing glitch===
  +
{{incomplete|section|checking if it occurs in B2W2}}
 
{{main|Global Terminal#Morphing glitch|Global Terminal}}
 
{{main|Global Terminal#Morphing glitch|Global Terminal}}
   
 
{{youtubevid|k0VFZvtyBbc|wtfhloser|normal}}
 
{{youtubevid|k0VFZvtyBbc|wtfhloser|normal}}
   
===GTS freeze glitch===
+
===Gym Leader music glitch===
This glitch appears to happen when the game does not display the sprites of Trainers that have the sought Pokémon for trade. When selecting a Trainer after an empty space the [[game freeze]]s. Tapping on a Trainer after a space will cause the game to display that an error has occurred.
+
{{incomplete|section|checking if it occurs in B2W2}}
 
{{youtubevid|DKKAjdlF7Kk|wtfhloser|normal}}
 
 
===Gym Leader music glitch===
 
 
If the player is in the middle of a move that inflicts damage over several turns consecutively (such as {{m|Rollout}}) and the [[Gym Leader]] sends out their last Pokémon, the battle music will not change until after the duration of the move ends. This is because the Gym Leader does not come out to speak, which is what cues the music change.
 
If the player is in the middle of a move that inflicts damage over several turns consecutively (such as {{m|Rollout}}) and the [[Gym Leader]] sends out their last Pokémon, the battle music will not change until after the duration of the move ends. This is because the Gym Leader does not come out to speak, which is what cues the music change.
   
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===Landing on person or item===
 
===Landing on person or item===
  +
{{incomplete|section|checking if it occurs in B2W2}}
 
When {{m|Surf}}ing, by moving towards a tile directly adjacent to an NPC or item that is adjacent to [[water tile|water]], then pressing the D-pad to dismount onto the NPC or item, the player will be standing on top of it. However, this won't occur if the person is moving.
 
When {{m|Surf}}ing, by moving towards a tile directly adjacent to an NPC or item that is adjacent to [[water tile|water]], then pressing the D-pad to dismount onto the NPC or item, the player will be standing on top of it. However, this won't occur if the person is moving.
   
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===Liberty Garden Fly glitch===
 
===Liberty Garden Fly glitch===
 
 
When selecting Liberty Garden while using Fly, its green dot is filled red as if it could be flown to, unlike other locations represented by the same symbol. This indicates that it may have been intended to be a location which could be flown to in the [[beta]] versions.
 
When selecting Liberty Garden while using Fly, its green dot is filled red as if it could be flown to, unlike other locations represented by the same symbol. This indicates that it may have been intended to be a location which could be flown to in the [[beta]] versions.
   
 
In the [[Pokémon Black and White Versions 2|sequels]] however, all locations marked by green squares turn red.
 
In the [[Pokémon Black and White Versions 2|sequels]] however, all locations marked by green squares turn red.
 
 
===Liberty Pass glitch===
 
 
While in the [[Mystery Gift]] menu, viewing [[Wonder Card]]s, if the player switches between any card and the [[Liberty Pass]]' card, the sprite for the liberty pass will jump and glitch for a fraction of a second.
 
 
===Low HP cry glitch===
 
While Pokémon with a yellow HP bar have a distorted [[cry]] to match their low {{stat|HP}}, Pokémon with a red HP bar have the same cry as Pokémon with a green HP bar.
 
 
===Music memory glitch===
 
{{incomplete|section|Needs a video}}
 
 
If the player goes below the first floor in the [[Dreamyard]], [[Wellspring Cave]], [[Chargestone Cave]] or [[Challenger's Cave]], the music will usually play with a lower pitch and tempo. This is deliberate and is meant to set the atmosphere. However, if the player [[Saving|saves]] and resets, the music will play as if the player was on the top floor.
 
 
Likewise, if the player rides to a different area after getting on the [[bicycle]], the music will change from the cycling theme to that location's music. However, if the player then saves and resets, the cycling music will play. (Interestingly, this did not occur in Generation IV.)
 
 
Variable scoring is not affected by this.
 
 
===Music speed glitch===
 
When the player uses {{m|Dig}} or an [[Escape Rope]] while [[Bicycle|cycling]] (cycling music must be playing) or {{m|surf}}ing while below the first floor in [[Wellspring Cave]], [[Chargestone Cave]] or [[Challenger's Cave]] and travels to [[Pinwheel Forest]], [[Moor of Icirrus]] or [[Desert Resort]], the music will play with a lower pitch and tempo, as if the player was in an underground floor. Reentering the affected area will revert the music back to normal, as will surfing or using the bicycle.
 
 
{{youtubevid|fp5JI-n2Gps|hervoheebo|Water}}
 
 
===Mystery Gift Card Album cry glitch===
 
If the player has a Wonder Card that contains a Pokémon on the next page to the one they are currently on, moves the cursor to "Exit" and taps the screen, the cry of the first card on that page will be heard.
 
   
 
===Nacrene Gym bookcase glitch===
 
===Nacrene Gym bookcase glitch===
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{{youtubevid|VD1HxV0Q9mQ|NaiJPC|Electric}}
 
{{youtubevid|VD1HxV0Q9mQ|NaiJPC|Electric}}
   
=== Opelucid Gym air walk glitch===
+
===Opelucid Gym air walk glitch===
+
[[File:Opelucid Gym glitch.png|thumb|The player floating one tile to the north of the slope]]
 
On the sloping part of the path before the first dragon's tail in [[Opelucid Gym]], the two tiles directly up and down can be walked on, leaving the player walking on the air.
 
On the sloping part of the path before the first dragon's tail in [[Opelucid Gym]], the two tiles directly up and down can be walked on, leaving the player walking on the air.
[[File:Opelucid Gym glitch.png|thumb|The player floating one tile to the north of the slope.]]
 
 
{{-}}
 
{{-}}
   
 
===Opelucid Gym pedestal glitch===
 
===Opelucid Gym pedestal glitch===
In front of both of the "certified Trainers" pedestals in the [[Opelucid Gym]] is an empty tile that cannot be walked on. This tile is considered by the game to be the pedestal and can be interacted with rather than the pedestal itself, and acts just like it. Despite this, the space taken by the visible pedestal cannot be walked on.
+
In front of both of the "certified Trainers" pedestals in the [[Opelucid Gym]] is an empty tile that cannot be walked on. This tile is considered by the game to be the pedestal and can be interacted with rather than the pedestal itself, and acts just like it. Despite this, the space taken by the visible pedestal cannot be walked on.
   
 
===Opelucid Gym shadowed tiles glitch===
 
===Opelucid Gym shadowed tiles glitch===
Yet another glitch in Opelucid Gym is that all of the tiles behind the [[Gym Leader]] can't be walked on.
+
In Opelucid Gym, all of the tiles behind the [[warp tile]] behind the [[Gym Leader]] can't be walked on.
   
 
===Relic Castle glitch===
 
===Relic Castle glitch===
 
On B3F of the [[Relic Castle]] near the drop point from the hole closest to the correct drop point to B2F there is a non-solid wall tile. It is on the wall one tile to the left of the wall directly to the south of this drop point.
 
On B3F of the [[Relic Castle]] near the drop point from the hole closest to the correct drop point to B2F there is a non-solid wall tile. It is on the wall one tile to the left of the wall directly to the south of this drop point.
   
{{youtubevid|bOLcm3SbC38|GamingMasterErnest|Normal}}
+
{{youtubevid|bOLcm3SbC38|GamingMasterErnest|ground}}
 
===Sitrus Berry glitch===
 
If a Pokémon holding a [[Sitrus Berry]] hurts itself from confusion and reaches under half of its max HP through the damage, then its Sitrus Berry will not activate until another form of damage is dealt.
 
   
 
===Shed Shell glitch===
 
===Shed Shell glitch===
  +
{{incomplete|section|Specifics on when it occurs; checking if it occurs in B2W2}}
 
Sometimes in in-game battles, if the player's lead Pokémon holds a [[Shed Shell]], it will be unable to switch out. This glitch does not occur in link battles.
 
Sometimes in in-game battles, if the player's lead Pokémon holds a [[Shed Shell]], it will be unable to switch out. This glitch does not occur in link battles.
   
{{youtubevid|ZV74uPW0PiU|wtfhloser|normal}}
+
{{youtubevid|ZV74uPW0PiU|wtfhloser|bug}}
   
 
===Sky Drop glitch===
 
===Sky Drop glitch===
  +
{{incomplete|section|checking if it occurs in B2W2}}
 
{{main|Sky Drop glitch}}
 
{{main|Sky Drop glitch}}
 
Due to this glitch, the move Sky Drop was banned in Wi-Fi Random Matches starting November 10, 2010.
 
Due to this glitch, the move Sky Drop was banned in Wi-Fi Random Matches starting November 10, 2010.
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===Text speed glitch===
 
===Text speed glitch===
  +
{{incomplete|section|checking if it occurs in B2W2}}
 
An old woman in [[Driftveil City]] talks one text speed slower than the selected text speed. This is due to her missing a large section of code, and is not intentional.
 
An old woman in [[Driftveil City]] talks one text speed slower than the selected text speed. This is due to her missing a large section of code, and is not intentional.
   
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===Trick Room glitch===
 
===Trick Room glitch===
  +
{{incomplete|section|checking if it occurs in B2W2}}
 
If a Pokémon has an effective speed greater than 1809, it will ignore the effects of {{m|Trick Room}} and act before slower Pokémon.
 
If a Pokémon has an effective speed greater than 1809, it will ignore the effects of {{m|Trick Room}} and act before slower Pokémon.
   
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===Walking Trainer glitch===
 
===Walking Trainer glitch===
  +
{{incomplete|section|checking if it occurs in B2W2}}
 
When blocking the path of certain Trainers who walk in a loop, if their path is blocked at a corner so that they cannot change direction, they will continue walking in the direction they were slowly and without turning, so as to appear to be walking into nothing but behaving as if they are walking into a wall.
 
When blocking the path of certain Trainers who walk in a loop, if their path is blocked at a corner so that they cannot change direction, they will continue walking in the direction they were slowly and without turning, so as to appear to be walking into nothing but behaving as if they are walking into a wall.
   
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==Pokémon Black 2 and White 2==
 
==Pokémon Black 2 and White 2==
  +
===Floccesy Ranch grass glitch===
  +
In [[Floccesy Ranch]] there is a tile that appears to be a [[tall grass]] tile, but is instead a normal tile. Wild Pokémon cannot be encountered in it (even with {{m|Sweet Scent}} or [[Honey]]). Unlike actual tall grass tiles, the bottom of the player's sprite is not covered by the grass when standing on it, and it does not make a noise when the player steps on it.
   
===Ferris Wheel Bug===
+
{{youtubevid|lXTeeiPNcwk|Mucrush|grass}}
In certain cases, when [[saving]] the game in the [[Nimbasa City|Nimbasa]] Amusement Park, then resuming play on a later date and talking to the NPC outside the Ferris Wheel, they can partly morph into a different NPC. For example [[N]] can be observed speaking about [[Hugh]]'s younger sister as if they were his, and turns into Hugh when riding the Ferris Wheel, then back into N when he gets off.
 
   
===Giant Chasm glitch===
+
===Frozen Zoroark glitch===
In the [[Giant Chasm]], there is a set of trees that can be walked through. This does not seem to affect the game in any way.
+
In the Japanese versions of Pokémon Black 2 and White 2, if the player begins following [[N]]'s {{p|Zoroark}} through {{OBP|Victory Road|Black 2 and White 2}} then leaves the area, Zoroark will appear in its initial position and will not move. This prevents the player from meeting [[N]]. This bug was fixed in international releases.
   
{{youtubevid|ALd8EAHSkc4|djtrfigo}}
+
{{youtubevid|cZPfeBxQa4g|elvistny|dark}}
   
===Grass Glitch===
+
===Giant Chasm tree glitch===
In [[Floccesy Ranch]] there is a tile that appears to be a grass tile, but is instead a normal tile. It can be walked on without any wild Pokémon appearing and will not make the sound of the player walking through grass.
+
In the [[Giant Chasm]], there is a row of trees that can be walked through.
   
{{youtubevid|lXTeeiPNcwk|Mucrush|green}}
+
{{youtubevid|ALd8EAHSkc4|djtrfigo|grass}}
   
===Head in Rock Glitch===
+
===Mail Ability description glitch===
In the [[Pledge Grove]] behind Alder's house in [[Floccesy Town]], the player's head can appear to be inside the large rock. If the player walks straight to the middle of the rock and takes one step to the right, part of their head will be cut off by the rock.
+
If the player reads [[Mail]] held by a Pokémon, then views the summary of any Pokémon in their party, the description of its Ability will disappear. The description returns if the player changes to any screen but the one displaying that Pokémon's Ability.
   
===Incorrect Victory Music===
+
{{youtubevid|Rz9ATutPWv0|MrSuperHeatran|mail}}
Defeating a wild Pokémon while the player has a partner (i.e. [[Bianca]] in [[Reversal Mountain]]) will play the trainer defeated jingle, rather than the one used for wild Pokémon.
 
 
{{youtubevid|Fzypi6vyt5k|chicobo329|white}}
 
   
 
===Marlon glitch===
 
===Marlon glitch===
In the [[Humilau Gym]], [[Marlon]] can be made to go silent when talking to the player.
+
{{incomplete|section|specific cause}}
  +
In the [[Humilau Gym]], it is possible to make [[Marlon]] have blank dialogue boxes.
   
 
{{youtubevid|NV9FeVv58OQ|grandmaster101587458|water}}
 
{{youtubevid|NV9FeVv58OQ|grandmaster101587458|water}}
   
 
===N glitch===
 
===N glitch===
In the ruins of [[N's Castle]], the player can get a copy of N to appear. One N will follow the player around while the other will stand still and can be talked to as normal. Since the player is being followed by a copy of N, this glitch prevents the player from flying or fighting in battles.
+
{{incomplete|section|cause}}
  +
In the ruins of [[N's Castle]], the player can get a copy of N to appear. One N will follow the player around while the other will stand still and can be talked to as normal. Since the player is being followed by a copy of N, this glitch prevents the player from flying or fighting in battles.
   
{{youtubevid|KBkxYmLNQCA|kewlbdude}}
+
{{youtubevid|KBkxYmLNQCA|kewlbdude|bulba}}
   
===Pokéstar Studios Surfable Tree===
+
===Pokéstar Studios surfable tree===
In the Pokéstar Studios area, there is a tree on the right side that can be surfed on.
+
In the Pokéstar Studios area, there is a tree on the right side that can be {{m|surf}}ed on.
   
 
The beginning of the glitch is at 2:00 and ends at 2:42, with the results of the glitch being shown from 2:26 to 2:42.
 
The beginning of the glitch is at 2:00 and ends at 2:42, with the results of the glitch being shown from 2:26 to 2:42.
   
{{youtubevid|tkJI2TfBc3k|EverChangerDelta}}
+
{{youtubevid|tkJI2TfBc3k|EverChangerDelta|water}}
   
===Pokémon World Tournament Bug===
+
===Pokémon World Tournament glitch===
A minor bug occurs in the Pokémon World Tournament building. In a section of the building, there is a spot for the last important NPC the player has battled in for the Semifinals, Quarterfinals, and the Opening Round. If a player battles an important NPC in either the Semifinals or Quarterfinals in one tournament and the same character in the Quarterfinals or Opening Round of a second tournament, then the NPC will be shown in two different spots.
+
A minor bug occurs in the Pokémon World Tournament building. In a section of the building, there is a spot for the last important NPC the player has battled in for the Semifinals, Quarterfinals, and the Opening Round. If a player battles an important NPC, then in the next tournament battles the same NPC but in a different position and an unimportant NPC in the same position as the important NPC was in the first round, the important NPC will be shown in two different spots.
   
 
The beginning of the glitch is at 0:14 and ends at 1:59, with the results of the glitch being shown from 1:51 to 1:59.
 
The beginning of the glitch is at 0:14 and ends at 1:59, with the results of the glitch being shown from 1:51 to 1:59.
   
{{youtubevid|tkJI2TfBc3k|EverChangerDelta}}
+
{{youtubevid|tkJI2TfBc3k|EverChangerDelta|ice}}
   
===Rough Skin Substitute Glitch===
+
===Rondez-View Ferris Wheel glitch===
When battling on Random Matchup, if a Pokémon has used {{m|Substitute}} and faints from {{a|Rough Skin}}, the Pokémon that activated Rough Skin will transform into the Substitute, but will continue to take normal damage.
+
{{incomplete|section|video, specifics}}
  +
In certain cases, if the player [[saving|saves]] the game in the {{ci|Nimbasa}} Amusement Park, then resumes play on a later date, the NPC in front of the Rondez-View Ferris Wheel can change to a different NPC but keep the sprite of the old NPC.
  +
  +
For example, [[N]] can be observed speaking about [[Hugh]]'s younger sister as if they were his, and then turns into Hugh when riding the Ferris Wheel, then turns back into N when he gets off.
  +
  +
===Rough Skin Substitute glitch===
  +
{{incomplete|section|Further research (experiments with Iron Barbs and using Substitute while behind the fake one); checking if it occurs in BW}}
  +
If a Pokémon behind a {{m|substitute}} faints from {{a|Rough Skin}}, the Pokémon with Rough Skin will appear to be behind a substitute, but will function as normal.
   
 
{{youtubevid|MKfijhME_TU|TrainerOfDistinction|Dragon}}
 
{{youtubevid|MKfijhME_TU|TrainerOfDistinction|Dragon}}
   
===Skyla Animation Bug===
+
===Skyla animation glitch===
[[File:Spr B2W2 Skyla.png|thumb|right|Note: {{tt|Image is animated|You can't notice the glitch unless you use a browser that recognizes this type of animation; most browsers will only show the first frame.}}]]
+
[[File:Spr B2W2 Skyla.png|thumb|right|Note: this image is an animated PNG. Some browsers do not support animated PNGs, so the glitch will not be visible unless using a compatible browser]]
When challenging [[Skyla]] to a battle, a few of the beginning frames of her Trainer sprite lack the blue leg holster that is located just above the knee on her right leg. It is not there at the start, but when her left leg covers the object, it suddenly appears once the leg moves away.
+
When challenging [[Skyla]] to a battle, a few of the beginning frames of her Trainer sprite lack the blue leg holster that is located just above the knee on her right leg. It is not there initially, but her left leg covers the area, and it is present once the leg moves away.
 
{{-}}
 
{{-}}
  +
  +
===Tag Battle victory music glitch===
  +
Defeating a pair of [[wild Pokémon]] while the player has a partner will play the Trainer defeated jingle rather than wild Pokémon defeated jingle.
  +
  +
{{youtubevid|Fzypi6vyt5k|chicobo329|white}}
   
 
===White and Black flashback glitch===
 
===White and Black flashback glitch===
If the player has used the [[Memory Link]] and defeated [[N]] and [[Ghetsis]] in the Black or White version which the game is linked to, the White and Black [[Memory Link#Flashbacks|flashback]] will be unlocked. The description from the Memory List refers that in order to make it happen, the player has got first to participate in the [[Pokémon World Tournament]]. However, it's possible to watch it before unlocking such location.
+
{{incomplete|section|When it can be viewed<!-- From the start of the game?-->}}
  +
If the player has used the [[Memory Link]] and defeated [[N]] and [[Ghetsis]] in the Black or White version which the game is linked to, the White and Black [[Memory Link#Flashbacks|flashback]] will be unlocked. The description from the Memory List says that in order to make it happen, the player has got first to participate in the [[Pokémon World Tournament]]. However, it is possible to watch it before doing so.
   
 
===White Forest shadow glitch===
 
===White Forest shadow glitch===
 
[[File:White Forest tree glitch.png|thumb|right|200px|The tree lacking a shadow as seen in the upper left corner]]
 
[[File:White Forest tree glitch.png|thumb|right|200px|The tree lacking a shadow as seen in the upper left corner]]
One of the trees to the left of the entrance to the White Treehollow does not have a shadow underneath it.
+
One of the trees in [[White Forest]] to the left of the entrance to the White Treehollow does not have a shadow underneath it.
 
{{-}}
 
{{-}}
   
===Zoroark Frozen Bug===
+
==In all Generation V games==
During the post-game in the Japanese versions of Pokémon Black 2 and White 2, a player may see a Zoroark near a cave on Victory Road. Should the player leave the cave without following the Zoroark to the end, when the player returns to the area the Zoroark will be in its original spot, but will not move from the tile it is on. This prevents the player from being able to catch several Pokémon, and this also prevents the player from meeting with [[N|a very important NPC]]. This bug was fixed in international releases.
+
===Low HP cry glitch===
  +
While Pokémon with a yellow HP bar have a distorted [[cry]] to match their low {{stat|HP}}, Pokémon with a red HP bar have the same cry as Pokémon with a green HP bar.
   
{{youtubevid|cZPfeBxQa4g|elvistny|dark}}
+
===Music memory glitch===
  +
{{incomplete|section|Needs a video}}
  +
If the player goes below the first floor in the [[Dreamyard]], [[Wellspring Cave]], [[Chargestone Cave]] or [[Challenger's Cave]], the music will usually play with a lower pitch and tempo. This is deliberate and is meant to set the atmosphere. However, if the player [[Saving|saves]] and resets, the music will play as if the player was on the top floor.
   
==In all Generation V games==
+
Likewise, if the player rides to a different area after getting on the [[bicycle]], the music will change from the cycling theme to that location's music. However, if the player then saves and resets, the cycling music will play.
===Money glitch===
+
If the player wins a battle with an [[Amulet Coin]] and a [[Entralink#List_of_Pass_Powers|Prize Money Power ↑, ↑↑ or ↑↑↑]], so that the resulting prize money is an amount greater than {{pdollar}}9999, it will be displayed with a question mark before the last four digits. This happens due to the fact that graphically, the game only recognizes prize money values up to that number.
+
Variable scoring is not affected by this.
  +
  +
===Music speed glitch===
  +
When the player uses {{m|Dig}} or an [[Escape Rope]] while [[Bicycle|cycling]] (cycling music must be playing) or {{m|surf}}ing while below the first floor in [[Wellspring Cave]], [[Chargestone Cave]] or [[Challenger's Cave]] and travels to [[Pinwheel Forest]], [[Moor of Icirrus]] or the [[Desert Resort]], the music will play with a lower pitch and tempo, as if the player was in an underground floor. Reentering the affected area will revert the music back to normal, as will surfing or using the bicycle.
  +
  +
{{youtubevid|fp5JI-n2Gps|hervoheebo|rock}}
  +
  +
===Prize money glitch===
  +
[[File:Prize money glitch.jpg|thumb|Receiving more than {{pdollar}}9999 in prize money]]
  +
If the player wins a battle with an [[Amulet Coin]] and a [[Entralink#List of Pass Powers|Prize Money Power ↑, ↑↑ or ↑↑↑]], so that the resulting [[payout|prize money]] is an amount greater than {{pdollar}}9999, it will be displayed with a question mark before the last four digits. This happens because the game is only designed to display four digits of the prize money.
   
 
===TM94 Rock Smash glitch===
 
===TM94 Rock Smash glitch===
In {{4v|Black|White}}, {{TM|94|Rock Smash}} appears as a {{type|Rock}} TM, despite the move being {{type|Fighting}}.
 
 
[[File:TM94 Rock Smash glitch.png|thumb|230px|left|Menu screen of TM94 in Black and White]]
 
[[File:TM94 Rock Smash glitch.png|thumb|230px|left|Menu screen of TM94 in Black and White]]
 
[[File:TM94 Rock Smash glitch B2W2.png|thumb|230px|right|Menu screen of TM94 in Black 2 and White 2]]
 
[[File:TM94 Rock Smash glitch B2W2.png|thumb|230px|right|Menu screen of TM94 in Black 2 and White 2]]
  +
In {{4v|Black|White}}, {{TM|94|Rock Smash}} appears as a {{type|Rock}} TM, despite the move being {{type|Fighting}}.
 
{{-}}
 
{{-}}
   
 
===Variable scoring glitch===
 
===Variable scoring glitch===
This glitch only works in cities and towns that can be {{m|Fly|flown}} or {{m|teleport}}ed to with variable scoring dependent on the player's location in the area: [[Nacrene City]] (accordion player), [[Icirrus City]] (clapping group walking in a circle), and [[Opelucid City]] (keytar/erhu player). If the player is in the area that the variable scoring is active, and flies or teleports to that same city or town, the variable scoring will be active until the music is changed, regardless of the player's location within the city or town. Likewise, if the player is in an area where the variable score is not active and flies or teleports to that city or town, the variable score will not activate until the music is changed.
+
This glitch only works in cities and towns that can be {{m|Fly|flown}} or {{m|teleport}}ed to with variable scoring dependent on the player's location in the area; specifically, [[Nacrene City]] (accordion player), [[Icirrus City]] (clapping group walking in a circle), and [[Opelucid City]] (keytar/erhu player). If the player is in the area that the variable scoring is active, and flies or teleports to that same city or town, the variable scoring will be active until the music is changed, regardless of the player's location within the city or town. Likewise, if the player is in an area where the variable score is not active and flies or teleports to that city or town, the variable score will not activate until the music is changed.
   
 
{{youtubevid|OURmt_qN58o|wtfhloser|normal}}
 
{{youtubevid|OURmt_qN58o|wtfhloser|normal}}
 
   
 
{{-}}
 
{{-}}

Revision as of 13:46, 7 January 2013

This is a list of glitches that occur in the Generation V main series Pokémon games.

In Pokémon Black and White

BoEANSprite.png This glitch is in need of research.
Reason: Which are fixed in sequels and which not
You can discuss this on the talk page.

Assist Egg glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: checking if it occurs in B2W2.

When Assist is used, it can use the moves of unhatched Eggs in the party.

By wtfhloser
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Café Warehouse glitch

The tiles on the center and right of the door on the inside of the Café Warehouse say "It looks like a cabinet full of Pokémon goods." when the A Button is pressed while facing them.

By Zowayixx
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Card Album cry glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: checking if it occurs in B2W2.

If the player has a Wonder Card for a Pokémon in the first slot on the next page, moves the cursor to "Exit" and taps the screen, the cry of the first card on that page will be heard.

Dreamyard invisible wall glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: checking if it occurs in B2W2.

The row of tiles immediately west of the staircase to the Dreamyard's basement cannot be walked on, despite these type of tiles being able to be walked on in other locations.

Fainted Pokémon glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: checking if it occurs in B2W2.

Sometimes in a battle a Pokémon will survive a would-be one-hit KO with one HP left, but will still faint. This occurs more often to low level Pokémon.

In a Single Battle, this prevents the player from switching out Pokémon or attack. The only way out of this is to reset the game.

In a Rotation Battle, the Pokémon can still be rotated out to a different Pokémon.

By DSLiteUser55
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Gear Station glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: checking if it occurs in B2W2.

When returning to Gear Station after riding a train from a location other than Gear Station, the location name "Gear Station" is not displayed until entering the center of the station, despite the platform itself being considered to be Gear Station by the game. This includes when the player reaches the rest area after seven wins in a row, since it is considered to be the Battle Subway by the game, but all other parts of the Battle Subway do not trigger this.

GTS freeze glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: checking if it occurs in B2W2.

This glitch appears to happen when the game does not display the sprites of Trainers that have the sought Pokémon for trade. When selecting a Trainer after an empty space the game freezes. Tapping on a Trainer after a space will cause the game to display that an error has occurred.

By wtfhloser
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

GTS morphing glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: checking if it occurs in B2W2.
Main article: Global Terminal
By wtfhloser
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Gym Leader music glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: checking if it occurs in B2W2.

If the player is in the middle of a move that inflicts damage over several turns consecutively (such as Rollout) and the Gym Leader sends out their last Pokémon, the battle music will not change until after the duration of the move ends. This is because the Gym Leader does not come out to speak, which is what cues the music change.

By chicobo329
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Icirrus Gym glitch

In Icirrus Gym, there are three rocks which are not solid—they can be walked on. Using one of these rocks, it is possible to reach Brycen without battling Black Belt Thomas.

By Zowayixx
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Landing on person or item

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: checking if it occurs in B2W2.

When Surfing, by moving towards a tile directly adjacent to an NPC or item that is adjacent to water, then pressing the D-pad to dismount onto the NPC or item, the player will be standing on top of it. However, this won't occur if the person is moving.

By mmxmm246
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Liberty Garden Fly glitch

When selecting Liberty Garden while using Fly, its green dot is filled red as if it could be flown to, unlike other locations represented by the same symbol. This indicates that it may have been intended to be a location which could be flown to in the beta versions.

In the sequels however, all locations marked by green squares turn red.

Nacrene Gym bookcase glitch

After the bookcase in Nacrene Gym has been moved to reveal the secret stairs, it is still possible to read the book on the bookshelf from the stepladder. If the player stands on the stepladder, saves, then resets, upon resuming it is possible to read the book as if the bookcase had not moved. It is possible to do this until the player leaves the room.

By Zowayixx
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Nimbasa Gym Trainer glitch

In Japanese versions of Pokémon Black and White, if the player loses to Lady Colette in Nimbasa Gym while directly facing her when encountered, this glitch will occur. When the player comes back in she will be standing on the same spot and will battle the player. After she is defeated, she still remains on the tracks of the roller coaster, and can be passed through while riding the roller coaster to Elesa.

By NaiJPC
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Opelucid Gym air walk glitch

The player floating one tile to the north of the slope

On the sloping part of the path before the first dragon's tail in Opelucid Gym, the two tiles directly up and down can be walked on, leaving the player walking on the air.

Opelucid Gym pedestal glitch

In front of both of the "certified Trainers" pedestals in the Opelucid Gym is an empty tile that cannot be walked on. This tile is considered by the game to be the pedestal and can be interacted with rather than the pedestal itself, and acts just like it. Despite this, the space taken by the visible pedestal cannot be walked on.

Opelucid Gym shadowed tiles glitch

In Opelucid Gym, all of the tiles behind the warp tile behind the Gym Leader can't be walked on.

Relic Castle glitch

On B3F of the Relic Castle near the drop point from the hole closest to the correct drop point to B2F there is a non-solid wall tile. It is on the wall one tile to the left of the wall directly to the south of this drop point.

By GamingMasterErnest
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Shed Shell glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Specifics on when it occurs; checking if it occurs in B2W2.

Sometimes in in-game battles, if the player's lead Pokémon holds a Shed Shell, it will be unable to switch out. This glitch does not occur in link battles.

By wtfhloser
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Sky Drop glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: checking if it occurs in B2W2.
Main article: Sky Drop glitch

Due to this glitch, the move Sky Drop was banned in Wi-Fi Random Matches starting November 10, 2010.

This glitch can only occur in Double and Triple Battles. It is activated when Gravity is used while two Pokémon are in the semi-invulnerable state after Sky Drop is used. Gravity will bring the user of Sky Drop down while the target will be stuck in the semi-invulnerable state, unable to move until it is knocked out.

Text speed glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: checking if it occurs in B2W2.

An old woman in Driftveil City talks one text speed slower than the selected text speed. This is due to her missing a large section of code, and is not intentional.

By Zowayixx
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

TM67 Retaliate glitch

Menu screen of TM67 in the Japanese versions

In Japanese versions of Pokémon Black and White, TM67 (Retaliate) appears as a Dark-type TM, despite the move being Normal-type.

Trick Room glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: checking if it occurs in B2W2.

If a Pokémon has an effective speed greater than 1809, it will ignore the effects of Trick Room and act before slower Pokémon.

By NaiJPC
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Walking Trainer glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: checking if it occurs in B2W2.

When blocking the path of certain Trainers who walk in a loop, if their path is blocked at a corner so that they cannot change direction, they will continue walking in the direction they were slowly and without turning, so as to appear to be walking into nothing but behaving as if they are walking into a wall.

By blahperson15
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Pokémon Black 2 and White 2

Floccesy Ranch grass glitch

In Floccesy Ranch there is a tile that appears to be a tall grass tile, but is instead a normal tile. Wild Pokémon cannot be encountered in it (even with Sweet Scent or Honey). Unlike actual tall grass tiles, the bottom of the player's sprite is not covered by the grass when standing on it, and it does not make a noise when the player steps on it.

By Mucrush
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Frozen Zoroark glitch

In the Japanese versions of Pokémon Black 2 and White 2, if the player begins following N's Zoroark through Victory Road then leaves the area, Zoroark will appear in its initial position and will not move. This prevents the player from meeting N. This bug was fixed in international releases.

By elvistny
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Giant Chasm tree glitch

In the Giant Chasm, there is a row of trees that can be walked through.

By djtrfigo
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Mail Ability description glitch

If the player reads Mail held by a Pokémon, then views the summary of any Pokémon in their party, the description of its Ability will disappear. The description returns if the player changes to any screen but the one displaying that Pokémon's Ability.

By MrSuperHeatran
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Marlon glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: specific cause.

In the Humilau Gym, it is possible to make Marlon have blank dialogue boxes.

By grandmaster101587458
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

N glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: cause.

In the ruins of N's Castle, the player can get a copy of N to appear. One N will follow the player around while the other will stand still and can be talked to as normal. Since the player is being followed by a copy of N, this glitch prevents the player from flying or fighting in battles.

By kewlbdude
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Pokéstar Studios surfable tree

In the Pokéstar Studios area, there is a tree on the right side that can be surfed on.

The beginning of the glitch is at 2:00 and ends at 2:42, with the results of the glitch being shown from 2:26 to 2:42.

By EverChangerDelta
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Pokémon World Tournament glitch

A minor bug occurs in the Pokémon World Tournament building. In a section of the building, there is a spot for the last important NPC the player has battled in for the Semifinals, Quarterfinals, and the Opening Round. If a player battles an important NPC, then in the next tournament battles the same NPC but in a different position and an unimportant NPC in the same position as the important NPC was in the first round, the important NPC will be shown in two different spots.

The beginning of the glitch is at 0:14 and ends at 1:59, with the results of the glitch being shown from 1:51 to 1:59.

By EverChangerDelta
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Rondez-View Ferris Wheel glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: video, specifics.

In certain cases, if the player saves the game in the Nimbasa Amusement Park, then resumes play on a later date, the NPC in front of the Rondez-View Ferris Wheel can change to a different NPC but keep the sprite of the old NPC.

For example, N can be observed speaking about Hugh's younger sister as if they were his, and then turns into Hugh when riding the Ferris Wheel, then turns back into N when he gets off.

Rough Skin Substitute glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Further research (experiments with Iron Barbs and using Substitute while behind the fake one); checking if it occurs in BW.

If a Pokémon behind a substitute faints from Rough Skin, the Pokémon with Rough Skin will appear to be behind a substitute, but will function as normal.

By TrainerOfDistinction
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Skyla animation glitch

Note: this image is an animated PNG. Some browsers do not support animated PNGs, so the glitch will not be visible unless using a compatible browser

When challenging Skyla to a battle, a few of the beginning frames of her Trainer sprite lack the blue leg holster that is located just above the knee on her right leg. It is not there initially, but her left leg covers the area, and it is present once the leg moves away.

Tag Battle victory music glitch

Defeating a pair of wild Pokémon while the player has a partner will play the Trainer defeated jingle rather than wild Pokémon defeated jingle.

By chicobo329
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

White and Black flashback glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: When it can be viewed.

If the player has used the Memory Link and defeated N and Ghetsis in the Black or White version which the game is linked to, the White and Black flashback will be unlocked. The description from the Memory List says that in order to make it happen, the player has got first to participate in the Pokémon World Tournament. However, it is possible to watch it before doing so.

White Forest shadow glitch

The tree lacking a shadow as seen in the upper left corner

One of the trees in White Forest to the left of the entrance to the White Treehollow does not have a shadow underneath it.

In all Generation V games

Low HP cry glitch

While Pokémon with a yellow HP bar have a distorted cry to match their low HP, Pokémon with a red HP bar have the same cry as Pokémon with a green HP bar.

Music memory glitch

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Needs a video.

If the player goes below the first floor in the Dreamyard, Wellspring Cave, Chargestone Cave or Challenger's Cave, the music will usually play with a lower pitch and tempo. This is deliberate and is meant to set the atmosphere. However, if the player saves and resets, the music will play as if the player was on the top floor.

Likewise, if the player rides to a different area after getting on the bicycle, the music will change from the cycling theme to that location's music. However, if the player then saves and resets, the cycling music will play.

Variable scoring is not affected by this.

Music speed glitch

When the player uses Dig or an Escape Rope while cycling (cycling music must be playing) or surfing while below the first floor in Wellspring Cave, Chargestone Cave or Challenger's Cave and travels to Pinwheel Forest, Moor of Icirrus or the Desert Resort, the music will play with a lower pitch and tempo, as if the player was in an underground floor. Reentering the affected area will revert the music back to normal, as will surfing or using the bicycle.

By hervoheebo
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Prize money glitch

File:Prize money glitch.jpg
Receiving more than PokémonDollar.png9999 in prize money

If the player wins a battle with an Amulet Coin and a Prize Money Power ↑, ↑↑ or ↑↑↑, so that the resulting prize money is an amount greater than PokémonDollar.png9999, it will be displayed with a question mark before the last four digits. This happens because the game is only designed to display four digits of the prize money.

TM94 Rock Smash glitch

Menu screen of TM94 in Black and White
Menu screen of TM94 in Black 2 and White 2

In Black, White, Black 2, and White 2, TM94 (Rock Smash) appears as a Rock-type TM, despite the move being Fighting-type.

Variable scoring glitch

This glitch only works in cities and towns that can be flown or teleported to with variable scoring dependent on the player's location in the area; specifically, Nacrene City (accordion player), Icirrus City (clapping group walking in a circle), and Opelucid City (keytar/erhu player). If the player is in the area that the variable scoring is active, and flies or teleports to that same city or town, the variable scoring will be active until the music is changed, regardless of the player's location within the city or town. Likewise, if the player is in an area where the variable score is not active and flies or teleports to that city or town, the variable score will not activate until the music is changed.

By wtfhloser
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.



Main
Multiple
generations
:
Cloning glitchesGlitch PokémonGlitch Trainers
Error messagesArbitrary code execution
Generation I: --0 ERRORCable Club escape glitchExperience underflow glitchFight Safari Zone Pokémon trick* • Glitch City
Item duplication glitchItem underflowMew glitchOld man glitchPewter Gym skip glitch
Pokémon merge glitchRhydon glitchSelect glitches (dokokashira door glitch, second type glitch)
Super GlitchTime Capsule exploitZZAZZ glitch
Generation II: Celebi Egg glitchCoin Case glitchesExperience underflow glitchGlitch dimension
Glitch EggSketch glitchTeru-samaTime Capsule exploitTrainer House glitches
Generation III: Berry glitch* • Dive glitchPomeg glitchGlitzer Popping
Generation IV: Acid rainGTS glitches* • Mimic glitch
Pomeg glitchRage glitchSurf glitch* • Tweaking
Generation V: Sky Drop glitch* • Frozen Zoroark glitch
Generation VI: Lumiose City save glitch*
Glitch effects: Game freezeGlitch battleGlitch song
Gens I/II only: Japanese characters in the international versions
Gen I only: Glitch screenTMTRAINER effectInverted sprites
Gen II only: Glitch dimension
Lists: Glitch movesGlitch types
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VI)
Glitches (Gen IGen IIGen IIIGen IVGen VGen VISpin-off)

*Indicates glitches which have been officially acknowledged


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.