List of glitches (Generation IV): Difference between revisions

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This is a '''list of glitches''' that occur in the [[Generation IV]] [[main series]] [[Pokémon games]].
This is a '''list of glitches in the [[Generation IV]] [[Pokémon games]]'''.


==In Pokémon Diamond and Pearl==
Some glitches are found on separate pages:
===Barry Underground glitch===
* [[List of battle glitches (Generation IV)]]
In {{game|Diamond and Pearl|s}}, if the player goes [[The Underground|underground]] while {{ga|Barry}} is not present at the [[Fight Area]] on the spot where he would appear, then comes up on the weekend, the player will be on top of Barry.<!--opponent rather than Barry?-->
* [[List of overworld glitches (Generation IV)]]


===Broken escalator===
==Pokémon Diamond, Pearl, Platinum, HeartGold, and SoulSilver==
{{bulbanews|Nintendo officially acknowledges glitches in Diamond and Pearl}}
===Corrupted save file cloning===
This is one of two glitches in [[Generation IV]] [http://www.nintendo.co.jp/ds/adpj/info/index.html?C officially acknowledged by Nintendo], with the other being the [[surf glitch]]. In Diamond or Pearl, after entering the Union Room on the second floor of the Pokémon League building, when the player goes up to the second floor of a Pokémon Center, the player will end up in a wall and not be able to return.
Occasionally, when the [[Save|save file]] gets corrupted, the {{OBP|Pokémon|species}} data is kept. When this happens, the game can still be saved, but the save file will be unable to be loaded. With the assistance of another handheld and another game, the Pokémon can be [[trade]]d from the game with the corrupted save file. After the trade is completed, if the game is rebooted, the Pokémon traded from the corrupted save file will be in both games but the other traded Pokémon will be lost.


In the case where the player has not saved the game while trapped, it is possible to [http://www.nintendo.co.jp/ds/adpj/info/how_to_recover.html work around this bug]:
===DNS Mystery gift exploit===
When a player sets Nintendo Wifi connection, entering a certain Primary DNS and Secondary DNS (variable by game) will enable them to receive most of the past Wifi mystery gift events.  
Also, the GTS can be accessed even though the service has been discontinued.


#Restart the game from the previous save state.
===GTS morphing glitch===
#Go to the [[Pokémon Super Contest|Super Contest Hall]] in [[Hearthome City]].
[[File:Mew Torterra Glitch GTS.png|thumb|250px|An example of the morphing glitch. This is not a Torterra, but a Mew morphed into one and nicknamed "TORTERRA"]]
#Speak to the leftmost attendant (there is no need to actually participate in a Super Contest).
There have been somewhat numerous reports of a [[glitch]] that happened in the [[Global Terminal|GTS]] that causes a player's offered {{OBP|Pokémon|species}} to become "morphed". The Pokémon's sprite will change into that of a different Pokémon and the gender might be swapped as well. The game will also say it is the same species it used to be (e.g.: a morphed {{p|Heatran}} would still be recognized as such) and it will be holding a {{DL|List of unobtainable items|Seal Bag}}, an unused [[item]]. There is no confirmed way to reproduce this glitch; however in many of the reports, people have claimed that the glitch happened right after the GTS came up with no searches for any of the Pokémon but did not send out a Communication Error. After it stops blocking all access to other Pokémon, it is believed that is when the glitch is most likely to happen. Trying to withdraw the glitch Pokémon may result in a Communication Error but when the game lets a player withdraw the Pokémon, it returns to normal.
#Save the game and restart.


===Dress-up Hiker glitch===
A similar glitch occurred where the Pokémon in the GTS is morphed into the wanted Pokémon (as shown in the photo). Instead of its name being the same as before, its name is now that of the wanted Pokémon, but still the same species as the Pokémon originally offered. There's also the possibility of the morphed Pokémon holding a Seal Bag. Most of the time, trying to [[trade]] for it will either cause a Communication Error or say that the Pokémon has been traded. In addition, sometimes these glitched Pokémon will be the only that appear when searching for Pokémon of a certain [[level]].
The glitch only occurs in {{game|Diamond and Pearl|s}}. When talking to the {{tc|Hiker}} at [[Jubilife TV]] who allows Pokémon to be dressed up, if a button on the D-pad is pressed so that the {{player}} is facing away from the Hiker just before the screen to select which Pokémon will be dressed up opens, the player will not walk on the set path; this can lead to walking through walls or the Hiker, or canceling the action altogether.


===Honey shop glitch===
===GTS trade evolution oversight===
This glitch is only present in {{game|Diamond and Pearl|s}}. This is caused by the {{player}} using {{m|Sweet Scent}} or [[Honey]] in a [[Poké Mart]]. When the player talks to the shopkeeper and selects "buy", no names or descriptions for any of the [[item]]s in stock will be displayed.
There is a glitch in the [[Global Terminal|GTS]] that allows {{OBP|Pokémon|species}} to [[Evolution|evolve]] by being [[trade]]d, but without actually trading them.


{{Youtubevid|CuloqZqYJvE|Mickydu38|Grass}}
Players must first place a {{cat|Pokémon that evolve through trading|Pokémon that evolves by trading it}} (with the correct [[held item]], like [[Metal Coat]] for {{p|Scyther}} or [[Electirizer]] for {{p|Electabuzz}}) onto the GTS. To prevent the deposited Pokémon from being traded away, players should request an impossible trade, such as a [[level]] 9 and under {{p|Mewtwo}}. The player must then search for a Pokémon on the GTS and trade for it. After this has been done, returning to the Pokémon that was placed on the GTS by the player and taking it back will cause it to evolve.


===Mimic glitch===
The risk of not being able to reacquire a Pokémon while trying to evolve it through trade evolution over the GTS is very great and this could have been a planned countermeasure. The requirement (a trade) must still be met in order for the Pokémon to evolve, but this system would prevent a player from potentially losing the Pokémon they wanted to evolve.
{{main|Mimic glitch}}


===No Guard glitch===
{{YouTubeEmbed|-MEPpSTuYEM|channel/UCfA2k3vubAAytJIarM7G2zQ|name= Pokemon Glitches for Bulbapedia|platinum}}
A Pokémon with [[No Guard]] can successfully hit an opponent's Pokémon that has used either {{m|Protect}} or {{m|Detect}}, but only if the attacker uses a move with less than 100% accuracy; the lower the initial accuracy of the move is, the higher the chance of the move breaking through Protect/Detect. Thus, when used against Protect or Detect, moves like {{m|Swift}} and {{m|Aerial Ace}} will always be blocked. OHKO moves are exempted from this behavior; they will always miss.  This glitch was fixed for Platinum.


===Pursuit Choice glitch===
===GTS vanishing glitch===
When a Pokémon holding a [[Choice item|choice item]] uses {{m|Pursuit}} and the target Pokémon switches out, the Pokémon holding the item is allowed to change its move on the next turn. This glitch was fixed in localized versions.
There have also been instances of a "vanishing" glitch on the [[Global Terminal|GTS]]. After uploading a {{OBP|Pokémon|species}} to the server and checking its summary without changing the Pokémon, the "SUMMARY" button is sometimes replaced with "DEPOSIT", suggesting that the Pokémon has been [[trade]]d. Selecting "DEPOSIT" will cause a Communication Error, and the player will return to the front desk. Logging on to the server again will cause the Pokémon to reappear, with no noticeable changes.


===Silent Route 214 glitch===
===Pal Park name encoding glitch===
This glitch occurs in {{2v2|Diamond|Pearl}} if the player goes onto [[Spring Path]] off {{rt|214|Sinnoh}}, where the music changes. If the player views the TM & HM section of the bag, closes it, then returns to Route 214, there will be no music. Sound effects such as collision sounds still occur and if the player encounters a wild Pokémon, the normal battle music will play. The same glitch can also be activated by changing the music so that it is not the default in any other way. For example, by using the Bicycle.
In Western versions of the games, all characters before '0' (0xA1) on the Gen 3 {{OBP|character encoding|Generation III}} table use the Japanese table rather than the international one. In other words, when a Pokémon is sent through [[Pal Park]], all characters in its [[nickname]] and [[OT]] that occur before '0' on the international encoding table will be converted to their corresponding characters in the Japanese character encoding.


===Surf glitch===
This appears to be the result of the developers using the Japanese encoding as a base and, for Western games, only changing the encodings for characters that are able to be input by the player (like changing fullwidth characters to {{wp|halfwidth}}, or changing the quotation marks to match the language of the Pokémon). However the assumption that a Pokémon can only have inputtable characters in their Nickname and OT is false. Indeed, there are a few [[in-game trade]]s in the Spanish games which have non-inputtable characters in either their OT or nickname, and a few preset {{pkmn|Trainer}} names in the Spanish games also contain non-inputtable characters. All applicable cases are listed below.
{{main|Surf glitch}}
{|class=wikitable
! Original character
! Corrupted character
! Meaning
|-
| Á
| い
| Hiragana ''i''
|-
| Í
| コ
| Katakana ''ko''
|-
| Ú
| つ
| Hiragana ''tsu''
|-
|}
;In-game trade nicknames
{|class=wikitable
!Original game
!Language
!OT
!Pokémon
!Original nickname
!Corrupted nickname
|-
|{{gameabbrev3|LG}}
|Spanish
|QUICA<!--SAIGE-->
|{{p|Nidoran♂}}
|NIDRÁN<!--MR. NIDO-->
|NIDRいN
|-
|{{gameabbrev3|FRLG}}
|Spanish
|GOYO<!--GARETT-->
|{{p|Seel}}
|SEELÍN<!--SEELOR-->
|SEELコN
|}


===Tower Tycoon event skip===
;In-game trade OTs
In {{2v2|Diamond|Pearl}}, if the player achieves a 20 battle streak in the [[Battle Tower]] and battles the {{tc|Tower Tycoon}} by choosing the option "REST" and then the option "NO" instead of choosing the option "KEEP GOING", a normal Trainer will appear instead; with the same roster of the Tower Tycoon. Interestingly, this Trainer gives the unused dialogue "Now come! Show me, the Tower Tycoon, what you're really made of!" If this Trainer is defeated, the player will receive 1 BP instead of the normal 20 BP.
{|class=wikitable
!Original game
!Language
!Pokémon
!Original OT
!Corrupted OT
|-
|{{gameabbrev3|FRLG}}
|Spanish
|{{p|Mr. Mime}}
|RÚTEO<!--REYLEY-->
|RつTEO
|-
|{{gameabbrevss|Colo}}<br>{{gameabbrevss|XD}}</br>
|Spanish
|{{p|Plusle}}<br>{{p|Meditite}}<br>{{p|Shuckle}}<br>{{p|Larvitar}}
|GERMÁN<!--DUKING-->
|GERMいN
|}


===Transform held item glitch===
;Default names
In Japanese versions of Diamond and Pearl, if a Pokémon [[Held item|holding an item]] uses {{m|Transform}} and has its item stolen, as long as it does not faint before the end of the battle, both the transforming Pokémon and the thief will retain the item after the battle.
{|class=wikitable
!Original game
!Language
!Gender
!Original name
!Corrupted name
|-
|{{gameabbrev3|FR}}
|Spanish
|Male
|LLAMÍN
|LLAMコN
|-
|{{gameabbrev3|FRLG}}
|Spanish
|Male
|ÁLVARO
|いLVARO
|-
|{{gameabbrev3|FRLG}}
|Spanish
|Female
|MARÍA
|MARコA
|}


===U-turn Choice glitch===
===Pomeg glitch===
In {{game|Diamond and Pearl|s}}, if {{m|U-turn}} is used to change to a Pokémon holding a [[Choice item]] that also knows the move U-turn, that Pokémon will be forced to use U-turn despite not having used a move.
{{main|Pomeg glitch}}


==In Pokémon Platinum==
===Trade cloning===
===Ace Trainer Deanna glitch===
If a player is [[Trade|trading]] {{OBP|Pokémon|species}} and one of the handhelds is turned off at a certain time, the Pokémon that was traded to the game that was not turned off will appear in both player's [[Party|parties]]. However, this glitch is very difficult to perform and quite commonly corrupts the [[Save|save file]].
<!--more detail please-->
In the Japanese versions of {{game|Platinum}}, it is possible to become engaged in non-stop consecutive battles with {{tc|Ace Trainer}} Deanna on {{rt|225|Sinnoh}} until the player loses.


{{youtubevid|OaNIKkRSYiQ|pokemonplatinumbug|Platinum}}
===Tweaking===
 
{{main|Tweaking}}
===Black Belt glitch===
{{game|Platinum}} only. Due to consecutive spaces, {{tc|Black Belt}} Eddie in Sinnoh's {{si|Victory Road}} will say "Done in" with every letter on an alternating line.
 
{{youtubevid|pCWOyLtuvgo|2009TNT|Fighting}}
 
===Level display glitch===
In early releases of the US version of Platinum, when seeking for Pokémon on the [[Global Terminal|GTS]], the game will not display the level range of the wanted Pokémon. This can result in confusion, where even if a person has the right Pokémon to offer, but it is not at the right level, it will not able to be selected without any clear reason.
 
This glitch is not present in the PAL releases or the original Japanese, indicating that it was mistakenly left out in the North American version. Nintendo offers a fix for it by sending in an affected game.
 
===Route 227 Underground glitch===
In {{game|Platinum}}, going [[The Underground|underground]] on {{rt|227|Sinnoh}} between {{rt|226|Sinnoh}} and the horizontal row with the first patch of [[tall grass]], then coming back up will cause the player to be partly in the ground. Leaving this area causes the player to return to normal.
 
{{youtubevid|UVo3P14lRJ8|Unknown2Anonymous|Sinnoh}}
 
==In Pokémon Diamond, Pearl, and Platinum==
===Cheryl glitch===
At the entrance of the [[Eterna Forest]], sometimes an NPC will walk on top of [[Cheryl]].
{{youtubevid|9SgUwIpm-QU|randomyoshi|Grass}}


==Pokémon Diamond and Pearl==
===Egg determination glitch===
===Egg determination glitch===
{{game2|Diamond|Pearl|Platinum}} only. This glitch requires a Pokémon and an {{pkmn|Egg}} in the same spot in adjacent boxes. By having the cursor on the Pokémon in one box, pressing L or R to switch boxes as the display is rolling over to the next piece of data will allow the player to see the [[held item]] (always none), [[nature]], [[Ability]], or [[type]] of the Pokémon inside an Egg.
This glitch requires a {{OBP|Pokémon|species}} and an {{pkmn|Egg}} in the same spot of adjacent boxes on the [[Pokémon Storage System]]. By having the cursor on the Pokémon in one box, pressing the '''L''' or '''R''' buttons to switch boxes as the display is rolling over to the next piece of data will allow the player to see the [[held item]] (always none), [[Nature]], [[Ability]], or [[type]] of the Pokémon inside an Egg.


{{youtubevid|0QmUcQgMJwo|gamez101|Stamina}}
{{YouTubeEmbed|XITo3P-0APQ|channel/UCgA3xOk7QY4MOYhc7EBFe0g|name=Wooggle Smith|normal|grass}}


===HM05 Defog glitch===
===Friendship underflow glitch===
{{incomplete|section|image}}
This glitch allows [[friendship]] to underflow to values close to 255. The player must do these:
In {{game2|Diamond|Pearl|Platinum}}, {{HM|05|Defog}} appears as a {{type|Water}} HM rather than a {{type|Flying}} one. However, in {{game|HeartGold and SoulSilver|s}}, HM05 was replaced with a Water-type move, {{m|Whirlpool}}.
# Start a wild encounter.
# Lose some HP on the Pokémon to increase friendship of, but don't make it faint.
# Use some [[Energy Powder|EnergyPowder]] or an [[Energy Root]] in the battle.
# Run away from the battle.
{{YouTubeEmbed|7_6Lbhpkrpk|ChickasaurusGL|cute}}


===Pal Park manipulation===
===GTS cloning===
{{main|Pal Park#Manipulation|Pal Park}}
This [[Cloning glitches|cloning]] method is reminiscent of the methods from the first two generations and involves the [[Global Trade System|GTS]].
Allows the player to migrate any number of Pokémon via [[Pal Park]], this is used to overcome the 6 Pokémon per 24 hours limit.


===Underground item duplication glitch===
If the {{OBP|Pokémon|species}} is deposited in the GTS and the connection is interrupted at the right time, the Pokémon in question would be in the player's [[party]] or [[Pokémon Storage System]] box and in the GTS, requiring the player only to withdraw the Pokémon from the GTS to obtain the clone.
The Underground item duplication glitch is a glitch that occurs in Generation IV in [[the Underground]], it is possible to "clone" a Goods item between two players. There is a chance of losing the item if both players do not follow directions properly.


To clone a goods item, one player must always give the item, and the other must always receive. This cloning glitch can be repeated indefinitely. To clone, one player must give the other an item. The player who gave the item turns the game off without saving, but the receiver should save the game. If the cloning was successful, both players should have the item. However, there is a chance that the cloning will not work and the item will be lost.
===Ribbon check glitch===
When the player's party is being checked for the total amount of unique [[Ribbon|Ribbons]] at the [[Ribbon Syndicate]], Pokémon in party slots after an {{pkmn|Egg}} will not have their ribbons counted.


Another variation on this glitch can be used to "clone" traps. By having one player place a trap(s) and having the other player pick up the traps and saving, if the first player resets his game without saving both players will have the trap(s).
{{YouTubeEmbed|4BX2-HR86Ws|channel/UCAnOLpOXsqJIvFOfaaZxjNw|name=Meinanutshell|electric}}


==In Pokémon HeartGold and SoulSilver==
==Pokémon Platinum==
===Ace Trainer Kate glitch===
===GTS level display oversight===
In {{2v2|HeartGold|SoulSilver}}, there is a slight glitch with {{tc|Ace Trainer}} Kate on {{rt|34|Johto}}. She will only battle with the player if they walk straight down the path. If the player walks to either side of her, she will apologize as she would after the player has defeated her. If the player walks down the path towards her after talking to her on the side she will somehow see them while facing the wrong way and then battle.
In early releases of the American version, when seeking {{OBP|Pokémon|species}} on the [[Global Terminal|GTS]], the game will not display the [[level]] range of the wanted Pokémon. This can result in confusion as offers are blocked so even if a player has the right Pokémon to offer but it is not at the right level, it will not able to be selected.


===Boulder glitch===
This glitch is not present the original Japanese versions or in other localized releases, indicating that it was a minor error made in the development of the American version. Nintendo offered a patch for the problem by sending in an affected game.
In the Japanese version of {{game|HeartGold and SoulSilver|s}}, a boulder in the [[Slowpoke Well]] can be {{m|Strength|pushed}} over a ledge into the water. The boulder (unlike in {{v2|FireRed and LeafGreen|s}}) will act as if it was on dry land. The boulder was removed in international releases.


{{youtubevid|jFZsH2pKkcE|Zowayixx|Rock}}
===Member Card name error===
If the player receives the [[Member Card]] from the man in the [[Poké Mart]] that delivers [[event Pokémon]] or [[event item]]s, the name will be displayed as "Member's Card" as opposed to "Member Card".


===Floating walking Pokémon===
==Pokémon Diamond, Pearl, and Platinum==
{{GlitchResearch|Does it stop if the walking Pokémon is switched out, enters a battle, or walks into a building?}}
===Disappearing PC Pokémon glitch===
In {{game|HeartGold and SoulSilver|s}}, the player must have a [[walking Pokémon|Pokémon following them around]] and it must be {{status|poison}}ed.  If the Pokémon walks off a [[ledge]] at the same time as it survives the poisoning, then the Pokémon will end up levitating in the air as if it is still jumping off of a ledge. The Pokémon will continue to levitate in the air until the player chooses to jumps off a second ledge,<!--switches the walking Pokémon, enters a battle, goes into a building,--> or uses either of the following field moves: {{m|Surf}} or {{m|Fly}}.
{{GlitchResearch|Need info on what causes it.}}
Sometimes, Pokémon placed in the PC may disappear completely.<ref>[http://www.nintendolife.com/forums/ds/pokemon_diamond_and_pearl_disappearing_pokemon Pokemon Diamond and Pearl disappearing Pokemon? - DSi / DS Forum - Page 1]</ref><ref>[http://www.pokecommunity.com/archive/index.php/t-191335.html D/P/Pt: Dissapearing Pokémon? [Archive&#93; - The PokéCommunity Forums]</ref>


{{Youtubevid|NhTqgwoh-yA|ChickasaurusGL|Poison}}
===HM05 Defog error===
[[File:HM05 Defog glitch.png|thumb|250px|HM05 error.]]
{{HM|05|Defog}} appears as a {{type|Water}} [[HM]] rather than a {{type|Flying}} one.


===GB Sounds glitch===
==Pokémon HeartGold and SoulSilver==
If the player turns on the [[GB Sounds]] while {{m|surf}}ing on {{rt|20|Kanto}}, then surfs to [[Cinnabar Island]], and then turns the GB Sounds off (while still surfing), the music will disappear until it is changed. It is also possible to do this without returning to Cinnabar Island, by just going to Route 20 and turning on and off.
===Buena's Password glitch===
{{GlitchResearch|This glitch is not fully confirmed, may affect other events that change daily and needs further testing.}}
If the player saves the game as soon as they have stepped through a doorway or stairway and their first {{OBP|Pokémon|species}} has not appeared, then [[Buena]] will not give a new password the following day or any thereafter unless the player re-saves in a new location that allows the [[Walking Pokémon|primary Pokémon]] to leave its [[Poké Ball]].


This glitch will not work if the player encounters a [[wild Pokémon]] while the GB Sounds is active. It will only activate if the GB Sounds is used via the [[Bag]], not as a registered [[item]].
===Pokémon Lullaby underflow===
If the player's [[radio]] is playing Pokémon Lullaby, the ''movement rate'' of the encounter algorithm is decreased by 25. However, as the default value while walking in [[tall grass]] or in a [[cave]] is 20 and there's no code that prevents it from {{wp|underflow}}ing, if there are no factors present that increase it, the value is decreased below 0 (and then set by the game's code to the cap of 100).


{{youtubevid|ObhQQYe8UI8|TeamFail95|blue}}
===Pokéwalker data cloning===
 
===Indigo Plateau guard glitch===
This glitch only occurs in {{game|HeartGold and SoulSilver|s}}. If the player attempts to enter the [[GS Cup]] in the [[Indigo Plateau]] Wireless Club and checks the list of special Pokémon, the guard blocking the Elite Four entrance will not move until the player re-enters the room.
 
===Invisible grass===
In {{game|HeartGold and SoulSilver|s}}, three tiles on {{rt|44|Johto}} and four tiles in the Swamp area of the {{safari|Johto}} appear to be empty, but when the player or the [[walking Pokémon]] is standing on the tiles, [[tall grass]] will appear underfoot. This grass appears between the top of the grass and the water on Route 44, and between the rightmost lake and the grass in the Safari Zone. [[Wild Pokémon]] may be encountered in this grass, and Safari Zone objects may not be placed on it.
 
===Pokéwalker cloning glitch===
{{GlitchResearch|If the cloned Pokémon is traded out to another game, or leveled up in the Pokéwalker, does the game accept?}}
{{GlitchResearch|If the cloned Pokémon is traded out to another game, or leveled up in the Pokéwalker, does the game accept?}}
When a Pokémon is successfully transferred to the [[Pokéwalker]] but the game is turned off before saving, the Pokémon would appear in both the Pokéwalker and the [[Pokémon Storage System|PC Box]] it was in prior to the transfer. However, attempting to bring the Pokémon in the Pokéwalker back into the game would cause it to be released into the wild, even if the original Pokémon does not exist in the game any more, such as being traded or released. This is because the data of the Pokémon that was transferred was not saved onto the game, thus the game will not recognize the Pokémon that is on the Pokéwalker and release it. (The game only recognizes Pokémon caught from the Pokéwalker and the Pokémon's data that is stored in the game after the transfer. This is to prevent external or third-party devices from 'sending' Pokémon onto the game.)
When a {{OBP|Pokémon|species}} is successfully transferred to the [[Pokéwalker]] but the game is turned off before [[Save|saving]], the Pokémon would appear in both the Pokéwalker and the [[Pokémon Storage System]] box it was in before the transfer. However, attempting to bring the Pokémon in the Pokéwalker back into the game would cause it to be {{pkmn2|released}} into the {{pkmn2|wild}}, even if the original Pokémon data had already been deleted or moved, such as being [[trade]]d or released. This is because the data of the Pokémon that was transferred was not saved onto the game, thus the game will not recognize the Pokémon that is on the Pokéwalker, therefore it releases it. The game only recognizes Pokémon caught from the Pokéwalker and the Pokémon's data that is stored in the game after the transfer. This is to prevent external or third-party devices from transferring Pokémon data onto the game.
 
===Walking Pokémon Stats glitch===
If the [[start menu]] is opened while the [[walking Pokémon]] jumps off a ledge, and the player looks at any Pokemon's stats, the Pokémon will get a little bit higher up, so viewing the stats of a Pokémon continuously will result in the Pokémon going off the screen.
 
==In Pokémon Platinum, HeartGold, and SoulSilver==
===3D problems===
In {{3v2|HeartGold|SoulSilver|Platinum}}, standing in certain places in areas such as the [[Great Marsh]], [[Ribbon Syndicate]], {{rt|31|Johto}} or the [[Fight Area]] may cause the foliage or walls to bend and merge into other graphics near them. This is most likely because they run on a 3D game engine.
 
===Acid rain===
{{main|Acid rain}}
 
===Wi-Fi Plaza glitch===
If the player goes to the [[Wi-Fi Plaza]], runs in the direction of another player and reaches him/her ~1 second before he/she warps out, the 2 players will mix with each other until the second one warps out.
 
==In all Generation IV games==
===Corrupted save file cloning glitch===
Sometimes, when a game's save file gets corrupted, the Pokémon in that save file are kept. When this happens, the game can still be saved, but the save file will be unable to be loaded. With the assistance of another [[Nintendo DS]] and Generation IV game, the Pokémon can be traded from the corrupted game. After the trade is completed, if the game is reset, the Pokémon traded from the corrupted game will be in both games, but the other traded Pokémon will be lost.
 
===Facade glitch===
Every time {{m|Facade}}'s animation is shown, the user's sprite moves up by one pixel. Continuous use can result in creating a gap between the bottom of the sprite and the bottom of the screen.
 
===Fire Fang glitch===
In Generation IV, {{m|Fire Fang}} affects Pokémon with {{a|Wonder Guard}}, even if it is used on a Pokémon that does not have a weakness to {{type|Fire}} moves. This does not apply to {{m|Ice Fang}} and {{m|Thunder Fang}}. This was corrected in Generation V.
 
===GTS cloning glitch===
In [[Generation IV]], a [[Cloning glitches|cloning]] method reminiscent of the methods from the first two generations appeared, involving the use of the [[Global Terminal|GTS]]. If the Pokémon is deposited in the GTS and the connection is interrupted at the right time, the Pokémon in question would be in the player's [[party]] or [[Pokémon Storage System|PC box]] and in the GTS, requiring the {{player}} only to withdraw the Pokémon from the GTS to obtain the clone. In [[Pokémon Platinum Version]], however, the glitch of cloning via GTS was removed; if it is attempted, the game simply reports a communication error and returns the player back to the main desk.
 
===Kadabra trade glitch===
If a {{p|Kadabra}} is traded while it is holding an [[Everstone]], it will still evolve into {{p|Alakazam}}.
 
===Morphing glitch===
[[File:Torterrathemew.jpg|thumb|250px|An example of the morphing glitch. This is not a Torterra, but a Mew morphed into one and nicknamed "TORTERRA"]]
 
There have been somewhat numerous reports of a [[glitch]] happening in the [[Global Terminal|GTS]] that causes a player's offered Pokémon to become "glitchy". The Pokémon's sprite will morph into a different Pokémon, and the gender might be swapped as well. It will also say it is the same species it used to be (example: A morphed Heatran would still be Heatran/Heatran) and will be holding a {{DL|List of dummied out items|Seal Bag}}, a beta item. There is no confirmed way to deliberately access this glitch; however in many of the reports, people have claimed that the glitch happened right after the GTS came up with no searches for any of the Pokémon, but did not send out a Communication Error. After it stops blocking all access to other Pokémon, it is believed that is when the glitch is most likely to happen. Trying to withdraw the glitch Pokémon may result in a Communication Error but when the game lets a player withdraw the glitch, the Pokémon returns to normal.
 
Another glitch similar to the morphing glitch has been happening where the Pokémon in the GTS is morphed into the wanted Pokémon (as shown in the picture to the right). Instead of its name being the same as before, its name is now that of the wanted Pokémon, but still the same species as the Pokémon originally offered. There's also the possibility of the morphed Pokémon holding a {{DL|List of dummied out items|Seal Bag}}. Most of the time, trying to trade for it will either cause a communication error or say that the Pokémon has been traded. In addition to this glitch, sometimes these glitched Pokémon will be the only that appear when searching for Pokémon of a certain level.
 
===Pal Park nickname/Trainer name glitch===
{{GlitchResearch|Need to see if this still works in HG/SS, and to find out if every language version is affected by this glitch}}
In foreign versions of Pokémon, if a Pokémon has a non-English, non-Japanese character (for example, á, é, í, ó, ú, etc.) in either its [[nickname]] or [[original Trainer]] name, and it is sent through [[Pal Park]], those characters will become corrupt and turn into random kana.
 
In most circumstances, this is not a problem, since in foreign (such as Spanish) versions of Pokémon prior to Generation IV, when naming the player or nicknaming a Pokémon, the character set is restricted to English characters. However, there are a few in-game trades where non-English characters appear in either the original Trainer name or nickname, and a few preset Trainer names also contain non-English characters. For example, in {{2v2|FireRed|LeafGreen}}, there is a Trainer in [[Cinnabar Island]] who offers a {{p|Seel}} for a {{p|Ponyta}}, and in Spanish versions, the Seel given to the player is nicknamed SEELÍN. When this Pokémon is transferred through Pal Park, the Í is corrupted and becomes the kana コ, changing the nickname to SEELコN.
 
===Pomeg glitch===
{{main|Pomeg glitch}}
 
===Rage glitch===
{{main|Rage glitch}}
 
===Trade cloning glitch===
In [[Generation IV]], if a player is trading Pokémon and one of the [[Nintendo DS]] systems is turned off at a certain time, the Pokémon that was traded to the game that was not turned off will appear in both player's parties. However, this glitch is very difficult to perform and quite commonly corrupts save data. There are reports that this method is effective in the [[Generation V]] games, but such reports are unconfirmed.
 
===Trade evolution glitch===
In Generation IV there is a glitch with the [[Global Terminal|GTS]] that allows Pokémon to evolve by being traded, but without actually trading them. Players must first place a {{cat|Pokémon that evolve through trading|Pokémon that evolves by trading it}} (with the correct held item, like {{DL|Type-enhancing item|Metal Coat}} for {{p|Scyther}} or {{DL|Evolution-inducing held item|Electirizer}} for {{p|Electabuzz}}) onto the GTS. To prevent the deposited Pokémon from being traded away, players should request an impossible trade, such as a [[level]] 9 and under {{p|Mewtwo}}.
 
The player must then search for a Pokémon on the GTS and trade for it. After this has been done, returning to the Pokémon that was placed on the GTS by the player and taking it back will cause it to evolve.
 
It is possible that this was intentional, however due to the fact that it was removed in Generation V makes this very unlikely. The risk of not being able to reacquire a Pokémon while trying to evolve it through trade evolution over the GTS is very great and this could have been a planned countermeasure. The requirement (a trade) must still be met in order for the Pokémon to evolve, but this system would prevent a player from potentially losing the Pokémon they wanted to evolve.
 
===Tweaking===
{{main|Tweaking}}
 
===Vanishing glitch===
There have also been instances of a "vanishing" glitch on the [[Global Terminal|GTS]]. After uploading a Pokémon to the server and checking its summary without changing the Pokémon, the "summary" button is sometimes replaced with "deposit," suggesting that the Pokémon has been traded. Selecting "Deposit" will cause a communication error, and the player will return to the front desk. Logging on to the server again will cause the Pokémon to reappear, with no noticeable changes.
 
==In the side games==
===In [[Pokémon Battle Revolution]]===
====Arceus glitch====
{{GlitchResearch|Substitute breaking}}
If the player uses {{m|Baton Pass}} to pass a {{m|Substitute}} on to an {{p|Arceus}} holding a plate, it will appear invisible after coming out. If the same Arceus then uses an attack which does not deal damage, the game will freeze after the animation has finished.
 
{{youtubevid|0HVpq_xmdoc|paintkiller93|Blue}}


<!--Dark Void/Mirror Coat glitch: which occasionally doesn't happen for some reason.-->
==Pokémon Platinum, HeartGold, and SoulSilver==
====Collisional errors====
===Giratina form change glitch===
Occasionally, when a Pokémon uses a certain move on another Pokémon, part of its modeling will go straight through the other Pokémon. For example, when an {{p|Electivire}} uses {{m|Cross Chop}} on a {{p|Metang}}, part of its head will go through Metang.
If {{p|Giratina}} has its held item changed to or from the [[Griseous Orb]] in the [[PC]] (i.e. using the "Move Pokémon" or "Move Items" option), it will change [[List of Pokémon with form differences|form]], but its stats will not change to reflect its new form. It will retain these stats even after [[save|saving]] or being [[trade]]d and uses these stats during link battles. Its stats will be changed to those of the correct form if it has its held item changed outside of the PC. Its stats are recalculated when [[level]]ed up, but since these changes are considered to be as a result of the level up, leveling up a Giratina affected by this glitch can cause negative stat growths.


====Life Orb glitch====
{{YouTubeEmbed|3SJv08lMtxE|ChickasaurusGL|ghost}}
{{GlitchResearch|Other move animations, if any. Are there such animations which apply to moves which deal self-inflicted damage?}}
The animation for {{m|Heat Wave}} activates after the [[In-battle effect item#Life Orb|Life Orb]] recoil rather than before it. This means that if a Pokémon used Heat Wave with at most 10% of its {{stat|HP}} left, it would faint and the Heat Wave animation would seemingly come out of nowhere.


{{youtubevid|QyDFQSOLB_8|ShionHibikiIsHugable|Blue}}
==Pokémon Battle Revolution==
===Mystery Gift exploit===
Although only one [[Mystery Gift]] is intended to be received by the player through its 300 seconds of transmission, there is nothing to stop a player with another handheld and a different game cartridge from receiving the same gift. For example, when purchasing a [[Salac Berry]] for 19,200 [[Poké Coupon]]s and receiving it on one game cartridge, another player with a different handheld and game can quickly receive a copy of the same Salac Berry for free, provided that the 300-second period haven't expired.


====Mystery Gift exploit====
==References==
Although only one [[Mystery Gift]] is intended to be received by the player through its 300 seconds of transmission, there is nothing to stop a player with another [[Nintendo DS]] and a different game card from receiving the same gift. For example, when purchasing a [[Salac Berry]] for 19,200 [[Poké Coupons]] and receiving it on one game card, another player with a different DS can quickly use their game to receive a copy of the same Salac Berry for free, provided that the 300 seconds haven't ended.
{{reflist}}


{{-}}
{{Glitches}}<br>
{{Glitches}}<br>
{{Project GlitchDex notice}}
{{Project GlitchDex notice}}


[[Category:Glitches by game]]
[[Category:Glitches by game]]
[[Category:Lists]]


[[de:Bugs in der vierten Generation]]
[[de:Bugs in der vierten Generation]]
[[es:Lista de glitches de la cuarta generación]]
[[fr:Liste des bugs de la quatrième génération]]
[[it:Elenco glitch in quarta generazione]]
[[zh:遊戲漏洞(第四世代)]]

Latest revision as of 10:10, 20 March 2024

This is a list of glitches in the Generation IV Pokémon games.

Some glitches are found on separate pages:

Pokémon Diamond, Pearl, Platinum, HeartGold, and SoulSilver

Corrupted save file cloning

Occasionally, when the save file gets corrupted, the Pokémon data is kept. When this happens, the game can still be saved, but the save file will be unable to be loaded. With the assistance of another handheld and another game, the Pokémon can be traded from the game with the corrupted save file. After the trade is completed, if the game is rebooted, the Pokémon traded from the corrupted save file will be in both games but the other traded Pokémon will be lost.

DNS Mystery gift exploit

When a player sets Nintendo Wifi connection, entering a certain Primary DNS and Secondary DNS (variable by game) will enable them to receive most of the past Wifi mystery gift events. Also, the GTS can be accessed even though the service has been discontinued.

GTS morphing glitch

An example of the morphing glitch. This is not a Torterra, but a Mew morphed into one and nicknamed "TORTERRA"

There have been somewhat numerous reports of a glitch that happened in the GTS that causes a player's offered Pokémon to become "morphed". The Pokémon's sprite will change into that of a different Pokémon and the gender might be swapped as well. The game will also say it is the same species it used to be (e.g.: a morphed Heatran would still be recognized as such) and it will be holding a Seal Bag, an unused item. There is no confirmed way to reproduce this glitch; however in many of the reports, people have claimed that the glitch happened right after the GTS came up with no searches for any of the Pokémon but did not send out a Communication Error. After it stops blocking all access to other Pokémon, it is believed that is when the glitch is most likely to happen. Trying to withdraw the glitch Pokémon may result in a Communication Error but when the game lets a player withdraw the Pokémon, it returns to normal.

A similar glitch occurred where the Pokémon in the GTS is morphed into the wanted Pokémon (as shown in the photo). Instead of its name being the same as before, its name is now that of the wanted Pokémon, but still the same species as the Pokémon originally offered. There's also the possibility of the morphed Pokémon holding a Seal Bag. Most of the time, trying to trade for it will either cause a Communication Error or say that the Pokémon has been traded. In addition, sometimes these glitched Pokémon will be the only that appear when searching for Pokémon of a certain level.

GTS trade evolution oversight

There is a glitch in the GTS that allows Pokémon to evolve by being traded, but without actually trading them.

Players must first place a Pokémon that evolves by trading it (with the correct held item, like Metal Coat for Scyther or Electirizer for Electabuzz) onto the GTS. To prevent the deposited Pokémon from being traded away, players should request an impossible trade, such as a level 9 and under Mewtwo. The player must then search for a Pokémon on the GTS and trade for it. After this has been done, returning to the Pokémon that was placed on the GTS by the player and taking it back will cause it to evolve.

The risk of not being able to reacquire a Pokémon while trying to evolve it through trade evolution over the GTS is very great and this could have been a planned countermeasure. The requirement (a trade) must still be met in order for the Pokémon to evolve, but this system would prevent a player from potentially losing the Pokémon they wanted to evolve.


By Pokemon Glitches for Bulbapedia


GTS vanishing glitch

There have also been instances of a "vanishing" glitch on the GTS. After uploading a Pokémon to the server and checking its summary without changing the Pokémon, the "SUMMARY" button is sometimes replaced with "DEPOSIT", suggesting that the Pokémon has been traded. Selecting "DEPOSIT" will cause a Communication Error, and the player will return to the front desk. Logging on to the server again will cause the Pokémon to reappear, with no noticeable changes.

Pal Park name encoding glitch

In Western versions of the games, all characters before '0' (0xA1) on the Gen 3 character encoding table use the Japanese table rather than the international one. In other words, when a Pokémon is sent through Pal Park, all characters in its nickname and OT that occur before '0' on the international encoding table will be converted to their corresponding characters in the Japanese character encoding.

This appears to be the result of the developers using the Japanese encoding as a base and, for Western games, only changing the encodings for characters that are able to be input by the player (like changing fullwidth characters to halfwidth, or changing the quotation marks to match the language of the Pokémon). However the assumption that a Pokémon can only have inputtable characters in their Nickname and OT is false. Indeed, there are a few in-game trades in the Spanish games which have non-inputtable characters in either their OT or nickname, and a few preset Trainer names in the Spanish games also contain non-inputtable characters. All applicable cases are listed below.

Original character Corrupted character Meaning
Á Hiragana i
Í Katakana ko
Ú Hiragana tsu
In-game trade nicknames
Original game Language OT Pokémon Original nickname Corrupted nickname
LG Spanish QUICA Nidoran♂ NIDRÁN NIDRいN
FRLG Spanish GOYO Seel SEELÍN SEELコN
In-game trade OTs
Original game Language Pokémon Original OT Corrupted OT
FRLG Spanish Mr. Mime RÚTEO RつTEO
Colo
XD
Spanish Plusle
Meditite
Shuckle
Larvitar
GERMÁN GERMいN
Default names
Original game Language Gender Original name Corrupted name
FR Spanish Male LLAMÍN LLAMコN
FRLG Spanish Male ÁLVARO いLVARO
FRLG Spanish Female MARÍA MARコA

Pomeg glitch

Main article: Pomeg glitch

Trade cloning

If a player is trading Pokémon and one of the handhelds is turned off at a certain time, the Pokémon that was traded to the game that was not turned off will appear in both player's parties. However, this glitch is very difficult to perform and quite commonly corrupts the save file.

Tweaking

Main article: Tweaking

Pokémon Diamond and Pearl

Egg determination glitch

This glitch requires a Pokémon and an Egg in the same spot of adjacent boxes on the Pokémon Storage System. By having the cursor on the Pokémon in one box, pressing the L or R buttons to switch boxes as the display is rolling over to the next piece of data will allow the player to see the held item (always none), Nature, Ability, or type of the Pokémon inside an Egg.


By Wooggle Smith


Friendship underflow glitch

This glitch allows friendship to underflow to values close to 255. The player must do these:

  1. Start a wild encounter.
  2. Lose some HP on the Pokémon to increase friendship of, but don't make it faint.
  3. Use some EnergyPowder or an Energy Root in the battle.
  4. Run away from the battle.
By ChickasaurusGL


GTS cloning

This cloning method is reminiscent of the methods from the first two generations and involves the GTS.

If the Pokémon is deposited in the GTS and the connection is interrupted at the right time, the Pokémon in question would be in the player's party or Pokémon Storage System box and in the GTS, requiring the player only to withdraw the Pokémon from the GTS to obtain the clone.

Ribbon check glitch

When the player's party is being checked for the total amount of unique Ribbons at the Ribbon Syndicate, Pokémon in party slots after an Egg will not have their ribbons counted.


By Meinanutshell


Pokémon Platinum

GTS level display oversight

In early releases of the American version, when seeking Pokémon on the GTS, the game will not display the level range of the wanted Pokémon. This can result in confusion as offers are blocked so even if a player has the right Pokémon to offer but it is not at the right level, it will not able to be selected.

This glitch is not present the original Japanese versions or in other localized releases, indicating that it was a minor error made in the development of the American version. Nintendo offered a patch for the problem by sending in an affected game.

Member Card name error

If the player receives the Member Card from the man in the Poké Mart that delivers event Pokémon or event items, the name will be displayed as "Member's Card" as opposed to "Member Card".

Pokémon Diamond, Pearl, and Platinum

Disappearing PC Pokémon glitch

BoEANSprite.png This glitch is in need of research.
Reason: Need info on what causes it.
You can discuss this on the talk page.

Sometimes, Pokémon placed in the PC may disappear completely.[1][2]

HM05 Defog error

HM05 error.

HM05 (Defog) appears as a Water-type HM rather than a Flying-type one.

Pokémon HeartGold and SoulSilver

Buena's Password glitch

BoEANSprite.png This glitch is in need of research.
Reason: This glitch is not fully confirmed, may affect other events that change daily and needs further testing.
You can discuss this on the talk page.

If the player saves the game as soon as they have stepped through a doorway or stairway and their first Pokémon has not appeared, then Buena will not give a new password the following day or any thereafter unless the player re-saves in a new location that allows the primary Pokémon to leave its Poké Ball.

Pokémon Lullaby underflow

If the player's radio is playing Pokémon Lullaby, the movement rate of the encounter algorithm is decreased by 25. However, as the default value while walking in tall grass or in a cave is 20 and there's no code that prevents it from underflowing, if there are no factors present that increase it, the value is decreased below 0 (and then set by the game's code to the cap of 100).

Pokéwalker data cloning

BoEANSprite.png This glitch is in need of research.
Reason: If the cloned Pokémon is traded out to another game, or leveled up in the Pokéwalker, does the game accept?
You can discuss this on the talk page.

When a Pokémon is successfully transferred to the Pokéwalker but the game is turned off before saving, the Pokémon would appear in both the Pokéwalker and the Pokémon Storage System box it was in before the transfer. However, attempting to bring the Pokémon in the Pokéwalker back into the game would cause it to be released into the wild, even if the original Pokémon data had already been deleted or moved, such as being traded or released. This is because the data of the Pokémon that was transferred was not saved onto the game, thus the game will not recognize the Pokémon that is on the Pokéwalker, therefore it releases it. The game only recognizes Pokémon caught from the Pokéwalker and the Pokémon's data that is stored in the game after the transfer. This is to prevent external or third-party devices from transferring Pokémon data onto the game.

Pokémon Platinum, HeartGold, and SoulSilver

Giratina form change glitch

If Giratina has its held item changed to or from the Griseous Orb in the PC (i.e. using the "Move Pokémon" or "Move Items" option), it will change form, but its stats will not change to reflect its new form. It will retain these stats even after saving or being traded and uses these stats during link battles. Its stats will be changed to those of the correct form if it has its held item changed outside of the PC. Its stats are recalculated when leveled up, but since these changes are considered to be as a result of the level up, leveling up a Giratina affected by this glitch can cause negative stat growths.


By ChickasaurusGL


Pokémon Battle Revolution

Mystery Gift exploit

Although only one Mystery Gift is intended to be received by the player through its 300 seconds of transmission, there is nothing to stop a player with another handheld and a different game cartridge from receiving the same gift. For example, when purchasing a Salac Berry for 19,200 Poké Coupons and receiving it on one game cartridge, another player with a different handheld and game can quickly receive a copy of the same Salac Berry for free, provided that the 300-second period haven't expired.

References


Multiple
generations
Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I GlitchesBattle glitchesOverworld glitches
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II GlitchesBattle glitches
Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III GlitchesBattle glitches
Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV GlitchesBattle glitchesOverworld glitches
Acid rainGTS glitchesPomeg glitchRage glitch
Surf glitchTweakingPal Park Retire glitch
Generation V GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII GlitchesBattle glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Generation IX Glitches
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprites
Gen II only: Glitch dimension
Lists Glitches (GOMystery DungeonTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.