List of Pokémon by index number (Generation II): Difference between revisions
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(Glitch Pokemon are also in NDex order in Gen II) |
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In each [[Pokémon games|Pokémon game]] of [[Generation II]], all {{OBP|Pokémon|species}} have an unseen [[index number]] used to identify them in the game's [[wp:Read-only memory|ROM]]. Unlike [[Generation I]], there are hardly any [[glitch Pokémon]] present, as there are 251 valid Pokémon in Generation II and Pokémon species' index numbers are only stored in one byte (8 bits), allowing only values from 000 to 255 in decimal 00 to FF in hexadecimal). All | In each [[Pokémon games|Pokémon game]] of [[Generation II]], all {{OBP|Pokémon|species}} have an unseen [[index number]] used to identify them in the game's [[wp:Read-only memory|ROM]]. Unlike [[Generation I]], there are hardly any [[glitch Pokémon]] present, as there are 251 valid Pokémon in Generation II and Pokémon species' index numbers are only stored in one byte (8 bits), allowing only values from 000 to 255 in decimal 00 to FF in hexadecimal). All Pokémon are in [[List of Pokémon by National Pokédex number|National Pokédex order]]. | ||
==List of Pokémon by index number== | ==List of Pokémon by index number== |
Revision as of 12:55, 21 March 2017
In each Pokémon game of Generation II, all Pokémon have an unseen index number used to identify them in the game's ROM. Unlike Generation I, there are hardly any glitch Pokémon present, as there are 251 valid Pokémon in Generation II and Pokémon species' index numbers are only stored in one byte (8 bits), allowing only values from 000 to 255 in decimal 00 to FF in hexadecimal). All Pokémon are in National Pokédex order.
List of Pokémon by index number