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{{search|game mechanic in Pokémon Conquest|the game known as Pokémon Link! in non-English European releases|Pokémon Trozei!}}
{{search|game mechanic in Pokémon Conquest|the game known as Pokémon Link! in European releases|Pokémon Trozei!}} ''For the data transferal feature in the [[Generation VI]] games, see [[Pokémon Link]].''
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A '''link''' is the emotional bond between a [[Warrior]] and their Pokémon.
A '''link''' (Japanese: '''リンク''' ''link'') refers to the emotional bond between a [[Warrior]] and a Pokémon, featured in [[Pokémon Conquest]]. Affecting the strength of a Pokémon, and being measured in percentages with an upper limit of 100%, it is an analogue to the main series concept of [[level]]s.


Links can be increased by fighting [[wild Pokémon]] or other Warriors, feeding the Pokémon [[ponigiri]] from a pongiri shop, or using any facility in a kingdom. Pokémon do gain link if they are defeated. When a link increases by 1%, it causes a link up, which is equivalent to [[level]]ing up in the [[main series]] games. Once the Pokémon's link reaches 100%, it becomes a Perfect Link.
The strength of a link, i.e. its percentage value, can be increased by fighting battles or visiting [[kingdom location]]s. The number of Pokémon with which a Warrior can share links at any time is dictated by his or her Capacity stat. Regardless of the number of Pokémon with which a Warrior has linked, only one can be used per battle.


The more link the player has with a Pokémon, the better stats and bonuses the Pokémon gets. Stats increase for each 1% the link goes up.
==Perfect Link==
Depending on how well-matched a pair of [[Warrior]] and Pokémon is, the maximum value of the link between the two varies. Maximum link values are signified by bronze, silver, and gold symbols; the latter signifying a maximum link percentage of 90% or higher. A '''Perfect Link''' (Japanese: '''ベストリンク''' ''Best Link'') is a maximum link value of 100%. Each Warrior has specific Pokémon (sometimes more than one, generally in the same evolutionary family) with which they share a Perfect Link. When a Pokémon is paired with a [[Warlord]] with whom it shares a Perfect Link, it will have several sprites showing different emotions<!--term used in the game-->, as opposed to a single, universal sprite.


==Perfect Link==
==Move rank==
A '''Perfect Link''' occurs when a Warrior has 100% link with their Perfect Link Pokémon. Each Warrior has specific Pokémon they can achieve a Perfect Link with.
The '''move rank''' of a Pokémon's single move will strengthen as the link increases, signified by +1 (20% link), +2 (40% link), +3 (60% link), +4 (80% link), or +S (100% link), being added to the move's name. Once reaching move rank +S, some moves take on completely new effects; e.g. {{m|Leaf Storm}} or {{m|Outrage}}.
 
==Evolution and transformation==
Because [[level]]s, [[experience]], and [[friendship]] do not exist in [[Pokémon Conquest]], [[evolution]] of Pokémon that depend on these is determined—directly in some cases and indirectly in others—by the link they share with their [[Warrior]]. Pokémon that normally evolve via high [[friendship]] in the main series games, such as {{p|Golbat}}, instead evolve after reaching a certain link percentage, usually between 60 and 70 percent. Pokémon that normally evolve at a set level instead evolve when a certain [[stat]] reaches a specific value. For example, {{p|Spheal}} evolves when its HP has reached a value of 138, which is partially determined by the link with its Warrior.


Perfect Link gives the player and NPCs a boost whenever they are in battle unless they are defeated. Perfect Links are only established after a battle has finished, where the player comments about their Perfect Link partner, then that Pokémon receives a medal.
A [[Warlord]] transforming to another rank is also determined by the link they share with their Perfect Link Pokémon, with the only exceptions being the [[Hero]]/[[Heroine]]'s transformation to Rank II, which happens automatically in {{DL|List of Pokémon Conquest stories|The Legend of Ransei}}. In some cases, the transformation can only happen in a specific [[List of Pokémon Conquest stories|story]], such as [[Masamune]] only being able to transform in his own episode, {{DL|List of Pokémon Conquest stories|The Dragon's Dream}}, with a 60% link with either {{p|Rufflet}} or {{p|Braviary}}.


{{stub|Game}}
{{Project Sidegames notice}}


[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Pokémon Conquest]]
[[Category:Pokémon Conquest]]

Revision as of 19:55, 23 May 2015

This article is about the game mechanic in Pokémon Conquest. For the game known as Pokémon Link! in European releases, see Pokémon Trozei!. For the data transferal feature in the Generation VI games, see Pokémon Link.
050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.

A link (Japanese: リンク link) refers to the emotional bond between a Warrior and a Pokémon, featured in Pokémon Conquest. Affecting the strength of a Pokémon, and being measured in percentages with an upper limit of 100%, it is an analogue to the main series concept of levels.

The strength of a link, i.e. its percentage value, can be increased by fighting battles or visiting kingdom locations. The number of Pokémon with which a Warrior can share links at any time is dictated by his or her Capacity stat. Regardless of the number of Pokémon with which a Warrior has linked, only one can be used per battle.

Perfect Link

Depending on how well-matched a pair of Warrior and Pokémon is, the maximum value of the link between the two varies. Maximum link values are signified by bronze, silver, and gold symbols; the latter signifying a maximum link percentage of 90% or higher. A Perfect Link (Japanese: ベストリンク Best Link) is a maximum link value of 100%. Each Warrior has specific Pokémon (sometimes more than one, generally in the same evolutionary family) with which they share a Perfect Link. When a Pokémon is paired with a Warlord with whom it shares a Perfect Link, it will have several sprites showing different emotions, as opposed to a single, universal sprite.

Move rank

The move rank of a Pokémon's single move will strengthen as the link increases, signified by +1 (20% link), +2 (40% link), +3 (60% link), +4 (80% link), or +S (100% link), being added to the move's name. Once reaching move rank +S, some moves take on completely new effects; e.g. Leaf Storm or Outrage.

Evolution and transformation

Because levels, experience, and friendship do not exist in Pokémon Conquest, evolution of Pokémon that depend on these is determined—directly in some cases and indirectly in others—by the link they share with their Warrior. Pokémon that normally evolve via high friendship in the main series games, such as Golbat, instead evolve after reaching a certain link percentage, usually between 60 and 70 percent. Pokémon that normally evolve at a set level instead evolve when a certain stat reaches a specific value. For example, Spheal evolves when its HP has reached a value of 138, which is partially determined by the link with its Warrior.

A Warlord transforming to another rank is also determined by the link they share with their Perfect Link Pokémon, with the only exceptions being the Hero/Heroine's transformation to Rank II, which happens automatically in The Legend of Ransei. In some cases, the transformation can only happen in a specific story, such as Masamune only being able to transform in his own episode, The Dragon's Dream, with a 60% link with either Rufflet or Braviary.

Project Sidegames logo.png This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.