Limber (Ability): Difference between revisions

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{{AbilityInfobox
{{AbilityInfobox/header
|name=Limber
|name=Limber
|jpname=じゅうなん
|jpname=じゅうなん
Line 5: Line 5:
|jptranslit=Jūnan
|jptranslit=Jūnan
|colorscheme=Electric
|colorscheme=Electric
|gen=3
|gen=III
|text3=Prevents paralysis.
|text4=The Pokémon is protected from paralysis.
|text5=The Pokémon is protected from paralysis.
|text6=Protects the Pokémon from paralysis.
|text7=Its limber body protects the Pokémon from paralysis.
}}
}}
{{AbilityInfobox/desc|III|Prevents paralysis.}}
{{AbilityInfobox/desc|IV|The Pokémon is protected from paralysis.}}
{{AbilityInfobox/desc|V|The Pokémon is protected from paralysis.}}
{{AbilityInfobox/desc|VI|Protects the Pokémon from paralysis.}}
{{AbilityInfobox/desc|VII|Its limber body protects the Pokémon from paralysis.}}
{{AbilityInfobox/desc|VIII|Its limber body protects the Pokémon from paralysis.}}
{{AbilityInfobox/desc|IX|The Pokémon's limber body prevents it from being paralyzed.}}
|}
'''Limber''' (Japanese: '''じゅうなん''' ''Flexible'') is an [[Ability]] introduced in [[Generation III]].
'''Limber''' (Japanese: '''じゅうなん''' ''Flexible'') is an [[Ability]] introduced in [[Generation III]].


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Limber prevents the Pokémon from being afflicted by {{status|paralysis}}.
Limber prevents the Pokémon from being afflicted by {{status|paralysis}}.


A Pokémon with this Ability will be cured of paralysis if it is paralyzed while in battle (such as if it gains the Ability outside of battle or by an effect like {{m|Skill Swap}}, or is paralyzed by a Pokémon with an Ability like {{a|Mold Breaker}}). If the Pokémon is holding a [[Cheri Berry]] or a [[Lum Berry]], it will be eaten before Limber cures the Pokémon of paralysis.
A Pokémon with this Ability will be cured of paralysis if it is paralyzed while in battle (such as if it gains the Ability outside of battle or by an effect like {{m|Skill Swap}}, or is paralyzed by a Pokémon with an Ability like {{a|Mold Breaker}}).
 
====Generation III====
If a paralyzed Pokémon with Limber is sent into battle as one of the lead Pokémon or to replace a fainted Pokémon, or gains Limber due to {{a|Trace}}, it will not be cured of paralysis until after a Pokémon takes its turn (uses a move, switches out, etc.). It will be cured of paralysis if it is switched in to replace a switched out Pokémon (including if switched in via {{m|Baton Pass}}).
 
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, it will remain paralyzed when switched out.
 
If the Pokémon with this Ability is paralyzed and is holding a {{b|Cheri}} or [[Lum Berry]], Limber will cure the Pokémon of paralysis before the Berry has a chance to be consumed.
 
====Generation IV====
When a paralyzed Pokémon with Limber enters battle, it will be cured of paralysis.
 
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, if it is one of the active Pokémon at the end of the battle or switched out, it will be cured of paralysis (with no message).
 
====Generation V onward====
If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, it will remain paralyzed when switched out.
 
If the Pokémon with this Ability is paralyzed and is holding a {{b|Cheri}} or [[Lum Berry]], the Berry will be eaten and cure the Pokémon of paralysis before Limber has a chance to activate.


===Outside of battle===
===Outside of battle===
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==Pokémon with Limber==
==Pokémon with Limber==
{{Ability/head|Electric}}
{{Ability/head|Electric}}
{{Ability/entry|053|Persian|Normal|Normal|Limber|Technician|Unnerve}}
{{Ability/entry|0053|Persian|Normal|Normal|Limber|Technician|Unnerve|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|106|Hitmonlee|Fighting|Fighting|Limber|Reckless|Unburden}}
{{Ability/entry|0106|Hitmonlee|Fighting|Fighting|Limber|Reckless|Unburden|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|132|Ditto|Normal|Normal|Limber|None|Imposter}}
{{Ability/entry|0132|Ditto|Normal|Normal|Limber|None|Imposter}}
{{Ability/entry|427|Buneary|Normal|Normal|Run Away|Klutz|Limber}}
{{Ability/entry|0427|Buneary|Normal|Normal|Run Away|Klutz|Limber}}
{{Ability/entry|428|Lopunny|Normal|Normal|Cute Charm|Klutz|Limber}}
{{Ability/entry|0428|Lopunny|Normal|Normal|Cute Charm|Klutz|Limber}}
{{Ability/entry|431|Glameow|Normal|Normal|Limber|Own Tempo|Keen Eye}}
{{Ability/entry|0431|Glameow|Normal|Normal|Limber|Own Tempo|Keen Eye}}
{{Ability/entry|509|Purrloin|Dark|Dark|Limber|Unburden|Prankster}}
{{Ability/entry|0509|Purrloin|Dark|Dark|Limber|Unburden|Prankster}}
{{Ability/entry|510|Liepard|Dark|Dark|Limber|Unburden|Prankster}}
{{Ability/entry|0510|Liepard|Dark|Dark|Limber|Unburden|Prankster}}
{{Ability/entry|618|Stunfisk|Ground|Electric|Static|Limber|Sand Veil}}
{{Ability/entry|0618|Stunfisk|Ground|Electric|Static|Limber|Sand Veil}}
{{ability/entry|701|Hawlucha|Fighting|Flying|Unburden|Limber|Mold Breaker}}
{{ability/entry|0701|Hawlucha|Fighting|Flying|Unburden|Limber|Mold Breaker}}
{{Ability/entry|747|Mareanie|Poison|Water|Merciless|Limber|Regenerator}}
{{Ability/entry|0747|Mareanie|Poison|Water|Merciless|Limber|Regenerator}}
{{Ability/entry|748|Toxapex|Poison|Water|Merciless|Limber|Regenerator}}
{{Ability/entry|0748|Toxapex|Poison|Water|Merciless|Limber|Regenerator}}
{{Ability/entry|0852|Clobbopus|Fighting|Fighting|Limber|None|Technician}}
{{Ability/entry|0853|Grapploct|Fighting|Fighting|Limber|None|Technician}}
{{Ability/foot|Electric}}
{{Ability/foot|Electric}}
==In other games==
===Description===
{{movedesc|Electric}}
{{movedescentry|{{gameabbrevmd|RB}}|Prevents paralysis.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Prevents the Pokémon from being paralyzed.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|まひじょうたいに ならない|Prevents the Pokémon from being paralyzed.}}}}
{{movedescentry|{{gameabbrevss|Conq}}|The Pokémon is protected from paralysis.}}
{{movedescentry|{{gameabbrevmd|GTI}}|Prevents the Paralysis status condition.{{tt|*|Ability description}}<br>The Pokémon is protected from the Paralysis status condition!{{tt|*|Used in message log}}}}
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon is protected from paralysis!}}
{{movedescentry|{{gameabbrevmd|DX}}|The Pokémon is protected from Paralysis.}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
* In {{FB|Pokémon Adventures|volume 24}}, {{adv|Green}}'s [[Ditty]] was revealed to have Limber as its Ability.
* In {{FB|Pokémon Adventures|volume 24}}, {{adv|Green}}'s {{p|Ditto}}, [[Ditty]], was revealed to have Limber as its Ability.
* {{adv|White}}'s {{p|Stunfisk}}, Dorothy, was revealed to have Limber as her Ability in the [[PokéSPedia]] data-book.
* [[Sird]]'s {{p|Persian}} was revealed to have Limber as her Ability.


==Trivia==
==Trivia==
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==In other languages==
==In other languages==
{{translation notice|Russian}}
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}
|zh_cmn=柔軟 ''Róuruǎn''
|zh_yue=柔軟 ''{{tt|Yàuhyúhn|Soft}}''
|zh_cmn=柔軟 / 柔软 ''{{tt|Róuruǎn|Soft}}''
|fr=Échauffement
|fr=Échauffement
|de=Flexibilität
|de=Flexibilität
|it=Scioltezza
|it=Scioltezza
|ko=유연 ''Yuyeon''
|ko=유연 ''Yuyeon''
|pt=Elasticidade
|pt_br=Elasticidade
|ru=Гибкость
|ru=Гибкость ''Gibkost'''
|es=Flexibilidad
|es=Flexibilidad
|vi=Dẻo dai
|vi=Dẻo dai
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[[Category:Abilities that prevent non-volatile status conditions]]
[[Category:Abilities that prevent non-volatile status conditions]]
[[Category:Abilities that can heal non-volatile status conditions]]
[[Category:Abilities that can heal non-volatile status conditions]]
[[Category:Ignorable Abilities]]


[[de:Flexibilität]]
[[de:Flexibilität]]
[[es:Flexibilidad]]
[[fr:Échauffement]]
[[fr:Échauffement]]
[[it:Scioltezza (abilità)]]
[[it:Scioltezza]]
[[ja:じゅうなん]]
[[ja:じゅうなん]]
[[zh:柔软(特性)]]
[[zh:柔软(特性)]]

Latest revision as of 03:52, 18 October 2023

Limber じゅうなん
Flexible
Flavor text
Generation III
Prevents paralysis.
Generation IV
The Pokémon is protected from paralysis.
Generation V
The Pokémon is protected from paralysis.
Generation VI
Protects the Pokémon from paralysis.
Generation VII
Its limber body protects the Pokémon from paralysis.
Generation VIII
Its limber body protects the Pokémon from paralysis.
Generation IX
The Pokémon's limber body prevents it from being paralyzed.

Limber (Japanese: じゅうなん Flexible) is an Ability introduced in Generation III.

Effect

In battle

Limber prevents the Pokémon from being afflicted by paralysis.

A Pokémon with this Ability will be cured of paralysis if it is paralyzed while in battle (such as if it gains the Ability outside of battle or by an effect like Skill Swap, or is paralyzed by a Pokémon with an Ability like Mold Breaker).

Generation III

If a paralyzed Pokémon with Limber is sent into battle as one of the lead Pokémon or to replace a fainted Pokémon, or gains Limber due to Trace, it will not be cured of paralysis until after a Pokémon takes its turn (uses a move, switches out, etc.). It will be cured of paralysis if it is switched in to replace a switched out Pokémon (including if switched in via Baton Pass).

If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, it will remain paralyzed when switched out.

If the Pokémon with this Ability is paralyzed and is holding a Cheri or Lum Berry, Limber will cure the Pokémon of paralysis before the Berry has a chance to be consumed.

Generation IV

When a paralyzed Pokémon with Limber enters battle, it will be cured of paralysis.

If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, if it is one of the active Pokémon at the end of the battle or switched out, it will be cured of paralysis (with no message).

Generation V onward

If a paralyzed Pokémon has Limber as its original Ability but not its current Ability, it will remain paralyzed when switched out.

If the Pokémon with this Ability is paralyzed and is holding a Cheri or Lum Berry, the Berry will be eaten and cure the Pokémon of paralysis before Limber has a chance to activate.

Outside of battle

If a paralyzed Pokémon gains Limber by evolution or the Ability Capsule, it will not be cured of paralysis until sent into battle. Pokémon with Limber will not be paralyzed by the Gentleman's Kirlia in the Battle Pike nor the Battle Arcade's game board.

Pokémon with Limber

# Pokémon Types First Ability Second Ability Hidden Ability
0053 Persian Persian
Normal Normal Limber TechnicianGen IV+ Unnerve
0106 Hitmonlee Hitmonlee
Fighting Fighting Limber RecklessGen IV+ Unburden
0132 Ditto Ditto
Normal Normal Limber None Imposter
0427 Buneary Buneary
Normal Normal Run Away Klutz Limber
0428 Lopunny Lopunny
Normal Normal Cute Charm Klutz Limber
0431 Glameow Glameow
Normal Normal Limber Own Tempo Keen Eye
0509 Purrloin Purrloin
Dark Dark Limber Unburden Prankster
0510 Liepard Liepard
Dark Dark Limber Unburden Prankster
0618 Stunfisk Stunfisk
Ground Electric Static Limber Sand Veil
0701 Hawlucha Hawlucha
Fighting Flying Unburden Limber Mold Breaker
0747 Mareanie Mareanie
Poison Water Merciless Limber Regenerator
0748 Toxapex Toxapex
Poison Water Merciless Limber Regenerator
0852 Clobbopus Clobbopus
Fighting Fighting Limber None Technician
0853 Grapploct Grapploct
Fighting Fighting Limber None Technician
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Description

Games Description
MDRB Prevents paralysis.
MDTDS Prevents the Pokémon from being paralyzed.
BSL まひじょうたいに ならない
Conq. The Pokémon is protected from paralysis.
MDGtI Prevents the Paralysis status condition.*
The Pokémon is protected from the Paralysis status condition!*
SMD The Pokémon is protected from paralysis!
MDRTDX The Pokémon is protected from Paralysis.


In the manga

Pokémon Adventures

Trivia

In other languages

Language Title
Chinese Cantonese 柔軟 Yàuhyúhn
Mandarin 柔軟 / 柔软 Róuruǎn
France Flag.png French Échauffement
Germany Flag.png German Flexibilität
Italy Flag.png Italian Scioltezza
South Korea Flag.png Korean 유연 Yuyeon
Brazil Flag.png Brazilian Portuguese Elasticidade
Russia Flag.png Russian Гибкость Gibkost'
Spain Flag.png Spanish Flexibilidad
Vietnam Flag.png Vietnamese Dẻo dai


Variations of the Ability Limber
LimberObliviousInsomniaImmunityOwn TempoInner FocusMagma ArmorWater VeilVital Spirit


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.