Kingler (Pokémon)/Generation II learnset: Difference between revisions

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(New page: {{pokelinkback|099|Kingler}} __NOTOC__ ====By leveling up==== {{movelist|water|water|2|1|Kingler}} {{mlentry2|Start|Bubble|Water|20|100|30||'''}} {{mlentry2|5|Leer|Normal|—...)
 
m (Protected "Kingler (Pokémon)/Generation II learnset" ([Move=Allow only administrators] (indefinite)))
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{{pokelinkback|099|Kingler}}
{{pokelinkback|099|Kingler|2}}
__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|water|water|2|1|Kingler}}
{{learnlist/levelh|Kingler|water|water|2|1}}
{{mlentry2|Start|Bubble|Water|20|100|30||'''}}
{{learnlist/level2|1|Bubble|Water|20|100|30||'''}}
{{mlentry2|5|Leer|Normal|—|100|30}}
{{learnlist/level2|1|Leer|Normal|—|100|30}}
{{mlentry2|12|ViceGrip|Normal|55|100|30}}
{{learnlist/level2|1|ViceGrip|Normal|55|100|30}}
{{mlentry2|16|Harden|Normal|—|—|30}}
{{learnlist/level2|5|Leer|Normal|—|100|30}}
{{mlentry2|23|Stomp|Normal|65|100|20}}
{{learnlist/level2|12|ViceGrip|Normal|55|100|30}}
{{mlentry2|27|Guillotine|Normal|—|30|5}}
{{learnlist/level2|16|Harden|Normal|—|—|30}}
{{mlentry2|38|Protect|Normal|—|—|10}}
{{learnlist/level2|23|Stomp|Normal|65|100|20}}
{{mlentry2|49|Crabhammer|Water|90|85|10||'''}}
{{learnlist/level2|27|Guillotine|Normal|—|—|5}}
{{movelist/note|3}}
{{learnlist/level2|38|Protect|Normal|—|—|10}}
{{learnlist/level2|49|Crabhammer|Water|90|85|10||'''}}
{{learnlist/levelf|Kingler|water|water|2|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|water|water|2|1|Kingler}}
{{learnlist/tmh|Kingler|water|water|2|1}}
{{mlentry2|[[TM03]]|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|—|—|10}}
{{mlentry2|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison|—|85|10}}
{{mlentry2|[[TM08]]|Rock Smash|Fighting|20|100|15}}
{{learnlist/tm2|TM08|Rock Smash|Fighting|20|100|15}}
{{mlentry2|[[TM10]]|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal|—|100|15}}
{{mlentry2|[[TM13]]|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{mlentry2|[[TM14]]|Blizzard|Ice|120|70|5}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5}}
{{mlentry2|[[TM15]]|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm2|TM15|Hyper Beam|Normal|150|90|5}}
{{mlentry2|[[TM16]]|Icy Wind|Ice|55|95|15}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15}}
{{mlentry2|[[TM17]]|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|—|—|10}}
{{mlentry2|[[TM18]]|Rain Dance|Water|—|—|5}}
{{learnlist/tm2|TM18|Rain Dance|Water|—|—|5}}
{{mlentry2|[[TM20]]|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|—|—|10}}
{{mlentry2|[[TM21]]|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM21|Frustration|Normal|—|100|20}}
{{mlentry2|[[TM27]]|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal|—|100|20}}
{{mlentry2|[[TM31]]|Mud-Slap|Ground|20|100|10}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10}}
{{mlentry1|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|—|—|15}}
{{mlentry2|[[TM34]]|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{mlentry2|[[TM35]]|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{mlentry2|[[TM39]]|Swift|Normal|60|—|20}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{mlentry2|[[TM44]]|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM45|Attract|Normal|—|100|15}}
{{mlentry2|[[TM45]]|Attract|Normal|—|100|15}}
{{learnlist/tm2|TM46|Thief|Dark|40|100|10}}
{{mlentry2|[[TM46]]|Thief|Dark|40|100|10}}
{{learnlist/tm2|TM49|Fury Cutter|Bug|10|95|20}}
{{mlentry2|[[TM49]]|Fury Cutter|Bug|10|95|20}}
{{learnlist/tm2|HM01|Cut|Normal|50|95|30}}
{{mlentry2|[[HM01]]|Cut|Normal|50|95|30}}
{{learnlist/tm2|HM03|Surf|Water|95|100|15||'''}}
{{mlentry2|[[HM03]]|Surf|Water|95|100|15||'''}}
{{learnlist/tm2|HM04|Strength|Normal|80|100|15}}
{{mlentry2|[[HM04]]|Strength|Normal|80|100|15}}
{{learnlist/tm2|HM06|Whirlpool|Water|15|70|15||'''}}
{{mlentry2|[[HM06]]|Whirlpool|Water|15|70|15||'''}}
{{learnlist/tmf|Kingler|water|water|2|1}}
{{movelist/note|2}}
 


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{eggmoves|water|water|2|1|Kingler}}
{{learnlist/breedh|Kingler|water|water|2|1}}
{{mlentry1|{{p|Corsola}}|Amnesia|Psychic|—|—|20|*}}
{{learnlist/breed2|{{MSP|222|Corsola}}|Amnesia|Psychic|—|—|20|*}}
{{mlentry1|{{p|Kabuto}}, {{p|Kabutops}}|Dig|Ground|80|100|10|*}}
{{learnlist/breed2|{{MSP|140|Kabuto}}|Dig|Ground|60|100|10|*}}
{{mlentry1|{{p|Kabuto}}, {{p|Kabutops}}|Flail|Normal|—|100|15|*}}
{{learnlist/breed2|{{MSP|140|Kabuto}}|Flail|Normal|—|100|15|*}}
{{mlentry1|{{p|Tentacool}}, {{p|Tentacruel}}<br>{{p|Omanyte}}, {{p|Omastar}}|Haze|Ice|&mdash;|&mdash;|30|*}}
{{learnlist/breed2|{{MSP|138|Omanyte}}|Haze|Ice|&mdash;|&mdash;|30|*}}
{{mlentry1|{{p|Omanyte}}, {{p|Omastar}}|Slam|Normal|80|75|20|*}}
{{learnlist/breed2|{{MSP|138|Omanyte}}|Slam|Normal|80|75|20|*}}
{{eggmoves/note|4}}
{{learnlist/breedf|Kingler|water|water|2|1}}


====By [[move tutor|tutoring]]====
====By [[move tutor|tutoring]]====
{{tutor|water|water|2|1|Kingler}}
{{learnlist/tutorh|Kingler|water|water|2|1}}
{{mtentry2|yes|Ice Beam|Ice|95|100|15}}
{{learnlist/tutor2|Ice Beam|Ice|95|100|10}}
{{tutor/note|2}}
{{learnlist/tutorf|Kingler|water|water|2|1}}
 
====By a prior [[evolution]]====
{{Learnlist/prevoh|Kingler|Water|Water|2|1}}
{{Learnlist/prevo2|098|Krabby|e||||Metal Claw|Steel|50|95|30}}
{{Learnlist/prevof|Kingler|Water|Water|2|1}}
 
[[zh:巨钳蟹/第二世代招式表]]

Revision as of 15:06, 9 December 2016

← Kingler Kingler

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Bubble Water 02020 100}}100% 30
011 Leer Normal 0000 100}}100% 30
011 ViceGrip Normal 05555 100}}100% 30
055 Leer Normal 0000 100}}100% 30
1212 ViceGrip Normal 05555 100}}100% 30
1616 Harden Normal 0000 —}}—% 30
2323 Stomp Normal 06565 100}}100% 20
2727 Guillotine Normal 0000 —}}—% 5
3838 Protect Normal 0000 —}}—% 10
4949 Crabhammer Water 09090 085}}85% 10
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an evolution of Kingler
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Fighting Sprite.png TM08 Rock Smash Fighting 20 100% 15
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10
Bag TM Bug Sprite.png TM49 Fury Cutter Bug 10 95% 20
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an evolution of Kingler
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Corsola
Amnesia* Psychic —% 20
Kabuto
Dig* Ground 60 100% 10
Kabuto
Flail* Normal 100% 15
Omanyte
Haze* Ice —% 30
Omanyte
Slam* Normal 80 75% 20
  • Moves marked with an asterisk (*) must be chain bred onto Kingler in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kingler in that game.
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an evolution of Kingler
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Kingler can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Kingler cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an evolution of Kingler
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
Krabby (Pokémon)/Generation II learnset Metal Claw Steel 50 95% 30
  • Bold indicates a move that gets STAB when used by Kingler
  • Italic indicates a move that gets STAB only when used by an evolution of Kingler
  • Click on the generation numbers at the top to see moves from other generations