Ion Deluge (move)

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Ion Deluge
プラズマシャワー Plasma Shower
Ion Deluge VI.png
[[File:|300px|center]]
Type  Electric
Category  Status
PP  25 (max. 40)
Power  —
Accuracy  —%
Priority  +1
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects all Pokémon on the field
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Beautiful
Appeal  3 ♥♥♥
Jamming  0  
Temporally stops the crowd from growing excited.

Ion Deluge (Japanese: プラズマシャワー Plasma Shower) is a non-damaging Electric-type move introduced in Generation VI.

Effect

For the remainder of the current turn, all Normal-type moves used by any Pokémon on the field become Electric-type instead, including status moves. Moves with a charging turn will only change type if the user is affected by Ion Deluge on the turn the move does damage. Ion Deluge does not affect Conversion, which still takes into account a move's original type; therefore a Pokémon with a Normal-type move at the top of its move list (including Conversion itself) using Conversion will become Normal-type and not Electric-type even under the effect of Ion Deluge.

Ion Deluge does not affect Struggle.

If the move Flying Press used by a Pokémon with Normalize is affected by Ion Deluge, it deals Electric/Flying-type damage. If the move Freeze-Dry used by a Pokémon with Normalize is affected by Ion Deluge, its ability to hit Water-type Pokémon super effectively does not stack with its Electric typing (a Water-type Pokémon hit by the move will only take ×2 damage); in Inverse Battles, Freeze-Dry affected by Normalize and then Ion Deluge will hit Water-type Pokémon super effectively.

Description

Games Description
XYORAS The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0170 Chinchou GrassIC Big.png Water 2 Water 2 47
0171 Lanturn GrassIC Big.png Water 2 Water 2 60XY
54ORAS
0181 Ampharos GrassIC Big.png Monster Field 1
0466 Electivire GrassIC Big.png Human-Like Human-Like 1
0523 Zebstrika GrassIC Big.png Field Field 1, 58
0604 Eelektross GrassIC Big.png Amorphous Amorphous 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0417 Pachirisu GrassIC Big.png Field Fairy
0587 Emolga GrassIC Big.png Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title
France Flag.png French DélugePlasmique
Germany Flag.png German Plasmaschauer
Italy Flag.png Italian Pioggiaplasma
South Korea Flag.png Korean 플라스마샤워 Plasma Shower
Spain Flag.png Spanish Cortina Plasma


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.