Inner Focus (Ability): Difference between revisions

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{{AbilityInfobox
{{AbilityInfobox/header
|name=Inner Focus
|name=Inner Focus
|jpname=せいしんりょく
|jpname=せいしんりょく
|jptrans=Force of Will
|jptrans=Force of Will
|jptranslit=Seishin Ryoku
|jptranslit=Seishinryoku
|colorscheme=fighting
|colorscheme=fighting
|gen=3
|gen=III
|text3=Prevents flinching.
|text4=The Pokémon is protected from flinching.
|text5=The Pokémon is protected from flinching.
|text6=Protects the Pokémon from flinching.
}}
}}
'''Inner Focus''' (Japanese: '''せいしんりょく''' ''Force of Will'') is an [[Ability]] introduced in [[Generation III]]. Twenty-eight {{OBP|Pokémon|species}} can have this Ability.
{{AbilityInfobox/desc|III|Prevents flinching.}}
{{AbilityInfobox/desc|IV|The Pokémon is protected from flinching.}}
{{AbilityInfobox/desc|V|The Pokémon is protected from flinching.}}
{{AbilityInfobox/desc|VI|Protects the Pokémon from flinching.}}
{{AbilityInfobox/desc|VII|The Pokémon's intensely focused, and that protects the Pokémon from flinching. }}
{{AbilityInfobox/desc|VIII|The Pokémon's intensely focused, and that protects the Pokémon from flinching.}}
{{AbilityInfobox/desc|IX|The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.}}
|}
'''Inner Focus''' (Japanese: '''せいしんりょく''' ''Force of Will'') is an [[Ability]] introduced in [[Generation III]].


==Effect==
==Effect==
===In battle===
===In battle===
Inner Focus prevents the Pokémon from {{status|flinch}}ing. However, Pokémon with this Ability can still flinch to a Pokémon with {{a|Mold Breaker}}, {{a|Teravolt}} or {{a|Turboblaze}}.
====Generations III to VII====
Inner Focus prevents the Pokémon from [[flinch]]ing. However, Pokémon with this Ability can still flinch to a Pokémon with {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}}.


While some descriptions state that the user flinches, {{m|Focus Punch}} failing due to taking damage is not flinching, so the move is unaffected by Inner Focus.
While some descriptions state that the user flinches, {{m|Focus Punch}} failing due to taking damage is not flinching, so the move is unaffected by Inner Focus.


When its effect activates, the quote '''"<Pokémon> won't flinch because of its Inner Focus!"''' will appear.
If the Pokémon is hit by a move that always causes flinching, the message "'''<Pokémon>'s <sc>Inner Focus</sc> prevents flinching!'''" ([[Generation III]]) or "'''<Pokémon> won't flinch because of its Inner Focus!'''" ([[Generation IV]]) will appear.
 
====Generation VIII onward====
Inner Focus now also blocks {{a|Intimidate}}.


===Outside of battle===
===Outside of battle===
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==Pokémon with Inner Focus==
==Pokémon with Inner Focus==
{{Ability/head|fighting}}
{{Ability/head|fighting}}
{{Ability/entry|041|Zubat|Poison|Flying|Inner Focus|None|Infiltrator}}
{{Ability/entry|0041|Zubat|Poison|Flying|Inner Focus|None|Infiltrator}}
{{Ability/entry|042|Golbat|Poison|Flying|Inner Focus|None|Infiltrator}}
{{Ability/entry|0042|Golbat|Poison|Flying|Inner Focus|None|Infiltrator}}
{{Ability/entry|063|Abra|Psychic|Psychic|Synchronize|Inner Focus|Magic Guard}}
{{Ability/entry|0063|Abra|Psychic|Psychic|Synchronize|Inner Focus|Magic Guard}}
{{Ability/entry|064|Kadabra|Psychic|Psychic|Synchronize|Inner Focus|Magic Guard}}
{{Ability/entry|0064|Kadabra|Psychic|Psychic|Synchronize|Inner Focus|Magic Guard}}
{{Ability/entry|065|Alakazam|Psychic|Psychic|Synchronize|Inner Focus|Magic Guard}}
{{Ability/entry|0065|Alakazam|Psychic|Psychic|Synchronize|Inner Focus|Magic Guard}}
{{Ability/entry|083|Farfetch'd|Normal|Flying|Keen Eye|Inner Focus|Defiant}}
{{Ability/entry|0083|Farfetch'd|Normal|Flying|Keen Eye|Inner Focus|Defiant}}
{{Ability/entry|096|Drowzee|Psychic|Psychic|Insomnia|Forewarn|Inner Focus}}
{{Ability/entry|0096|Drowzee|Psychic|Psychic|Insomnia|Forewarn|Inner Focus|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|097|Hypno|Psychic|Psychic|Insomnia|Forewarn|Inner Focus}}
{{Ability/entry|0097|Hypno|Psychic|Psychic|Insomnia|Forewarn|Inner Focus|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|107|Hitmonchan|Fighting|Fighting|Keen Eye|Iron Fist|Inner Focus}}
{{Ability/entry|0107|Hitmonchan|Fighting|Fighting|Keen Eye|Iron Fist|Inner Focus|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|115|Kangaskhan|Normal|Normal|Early Bird|Scrappy|Inner Focus}}
{{Ability/entry|0115|Kangaskhan|Normal|Normal|Early Bird|Scrappy|Inner Focus|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|149|Dragonite|Dragon|Flying|Inner Focus|None|Multiscale}}
{{Ability/entry|0149|Dragonite|Dragon|Flying|Inner Focus|None|Multiscale}}
{{Ability/entry|169|Crobat|Poison|Flying|Inner Focus|None|Infiltrator}}
{{Ability/entry|0169|Crobat|Poison|Flying|Inner Focus|None|Infiltrator}}
{{Ability/entry|197|Umbreon|Dark|Dark|Synchronize|None|Inner Focus}}
{{Ability/entry|0197|Umbreon|Dark|Dark|Synchronize|None|Inner Focus}}
{{Ability/entry|203|Girafarig|Normal|Psychic|Inner Focus|Early Bird|Sap Sipper}}
{{Ability/entry|0203|Girafarig|Normal|Psychic|Inner Focus|Early Bird|Sap Sipper}}
{{Ability/entry|215|Sneasel|Dark|Ice|Inner Focus|Keen Eye|Pickpocket}}
{{Ability/entry|0215|Sneasel|Dark|Ice|Inner Focus|Keen Eye|Pickpocket}}
{{Ability/entry|361|Snorunt|Ice|Ice|Inner Focus|Ice Body|Moody}}
{{Ability/entry|0215|form=-Hisui|Sneasel|Fighting|Poison|Inner Focus|Keen Eye|Pickpocket|formlink={{color2|000|Hisuian form|Hisuian Form}}|abilityhnote={{color2|000|Generation IX|Gen IX}}+}}
{{Ability/entry|362|Glalie|Ice|Ice|Inner Focus|Ice Body|Moody}}
{{ability/entry|0243|Raikou|Electric|Electric|Pressure|None|Inner Focus|abilityhnote={{color2|000|Generation VII|Gen VII}}+}}
{{Ability/entry|447|Riolu|Fighting|Fighting|Steadfast|Inner Focus|Prankster}}
{{ability/entry|0244|Entei|Fire|Fire|Pressure|None|Inner Focus|abilityhnote={{color2|000|Generation VII|Gen VII}}+}}
{{Ability/entry|448|Lucario|Fighting|Steel|Steadfast|Inner Focus|Justified}}
{{ability/entry|0245|Suicune|Water|Water|Pressure|None|Inner Focus|abilityhnote={{color2|000|Generation VII|Gen VII}}+}}
{{Ability/entry|475M|Gallade|Psychic|Fighting|Inner Focus|None|None|Mega Gallade}}
{{Ability/entry|0361|Snorunt|Ice|Ice|Inner Focus|Ice Body|Moody|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|538|Throh|Fighting|Fighting|Guts|Inner Focus|Mold Breaker}}
{{Ability/entry|0362|Glalie|Ice|Ice|Inner Focus|Ice Body|Moody|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|539|Sawk|Fighting|Fighting|Sturdy|Inner Focus|Mold Breaker}}
{{Ability/entry|0447|Riolu|Fighting|Fighting|Steadfast|Inner Focus|Prankster}}
{{Ability/entry|554|Darumaka|Fire|Fire|Hustle|None|Inner Focus}}
{{Ability/entry|0448|Lucario|Fighting|Steel|Steadfast|Inner Focus|Justified}}
{{Ability/entry|619|Mienfoo|Fighting|Fighting|Inner Focus|Regenerator|Reckless}}
{{Ability/entry|0475|form=-Mega|Gallade|Psychic|Fighting|Inner Focus|None|None|formlink={{color2|000|Mega Evolution|Mega Gallade}}}}
{{Ability/entry|620|Mienshao|Fighting|Fighting|Inner Focus|Regenerator|Reckless}}
{{Ability/entry|0538|Throh|Fighting|Fighting|Guts|Inner Focus|Mold Breaker}}
{{Ability/entry|624|Pawniard|Dark|Steel|Defiant|Inner Focus|Pressure}}
{{Ability/entry|0539|Sawk|Fighting|Fighting|Sturdy|Inner Focus|Mold Breaker}}
{{Ability/entry|625|Bisharp|Dark|Steel|Defiant|Inner Focus|Pressure}}
{{Ability/entry|0554|Darumaka|Fire|Fire|Hustle|None|Inner Focus}}
{{Ability/entry|???|Oranguru|Normal|Psychic|Inner Focus|Telepathy|Unknown}}
{{Ability/entry|0554|form=-Galar|Darumaka|Ice|Ice|Hustle|None|Inner Focus|formlink={{color2|000|Galarian form|Galarian Form}}}}
{{Ability/entry|0619|Mienfoo|Fighting|Fighting|Inner Focus|Regenerator|Reckless}}
{{Ability/entry|0620|Mienshao|Fighting|Fighting|Inner Focus|Regenerator|Reckless}}
{{Ability/entry|0624|Pawniard|Dark|Steel|Defiant|Inner Focus|Pressure}}
{{Ability/entry|0625|Bisharp|Dark|Steel|Defiant|Inner Focus|Pressure}}
{{Ability/entry|0749|Mudbray|Ground|Ground|Own Tempo|Stamina|Inner Focus}}
{{Ability/entry|0750|Mudsdale|Ground|Ground|Own Tempo|Stamina|Inner Focus}}
{{Ability/entry|0765|Oranguru|Normal|Psychic|Inner Focus|Telepathy|Symbiosis}}
{{ability/entry|0876|form=-Male|Indeedee|Psychic|Normal|Inner Focus|Synchronize|Psychic Surge|formlink={{color2|000|Gender#Indeedee|Male}}}}
{{Ability/entry|0891|Kubfu|Fighting|Fighting|Inner Focus|None|None}}
{{Ability/entry|0979|Annihilape|Fighting|Ghost|Vital Spirit|Inner Focus|Defiant}}
{{Ability/foot|fighting}}
{{Ability/foot|fighting}}
* In [[Generation V]] and {{gen|VI}}, Raikou, Entei, and Suicune have {{a|Volt Absorb}}, {{a|Flash Fire}}, and {{a|Water Absorb}}, respectively, instead of Inner Focus as their [[Hidden Ability]]. However, it is impossible to obtain them with their Hidden Abilities in Generations V and VI.
==In other games==
===Description===
{{movedesc|fighting}}
{{movedescentry|{{gameabbrevmd|RB}}|Prevents cringing.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Protects the Pokémon from cringing.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt| ひるみじょうたいに ならない|Protects the Pokémon from cringing.}}}}
{{movedescentry|{{gameabbrevss|Conq}}|The Pokémon is protected from flinching.}}
{{movedescentry|{{gameabbrevmd|GTI}}|Prevents the Cringe status condition.{{tt|*|Ability description}}<br>It protects the Pokémon from the Cringe status condition! It won't ever Cringe!{{tt|*|Used in message log}}}}
{{movedescentry|{{gameabbrevmd|SMD}}|It protects the Pokémon from the flinch status condition!}}
{{movedescentry|{{gameabbrevmd|DX}}|This Ability protects the Pokémon from the Flinch status condition.}}
|}
|}{{left clear}}
==In the anime==
{{moveanime|type=fighting|gen=The Pokémon's intensely focused, and that protects the Pokémon from flinching.|image1=Ash Lucario Inner Focus.png|image1p=Lucario}}
{{movep|type=fighting|ms=448|pkmn=Lucario|method=Lucario's incredible willpower protects it from flinching.}}
{{movebtm|type=fighting|user=Ash's Lucario|user1=Ash's Lucario|startcode=JN124|startname=Valor: A Strategic Part of Battling!|notes=Debut}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
* In ''[[PS307|Gotcha Where I Wantcha, Glalie]]'', the {{pkmn2|rental}} {{p|Glalie}} that {{FB|Factory Head|Noland}} used during his {{DL|Battle Frontier (Generation III)|Battle Factory}} match against {{adv|Emerald}} was revealed to have Inner Focus as its Ability by Emerald's [[Pokédex]].
* In ''[[PS307|Gotcha Where I Wantcha, Glalie]]'', the {{pkmn2|rental}} {{p|Glalie}} that [[Noland]] used during his {{gdis|Battle Factory|III}} match against {{adv|Emerald}} was revealed to have Inner Focus as its Ability by Emerald's [[Pokédex]].
* {{adv|Blue}}'s {{p|Alakazam}}, {{adv|Giovanni}}'s {{p|Crobat}}, and [[Lysandre]]'s {{p|Mienfoo}} were revealed to have Inner Focus as their Ability in the [[PokéSPedia]] data-book.
* [[Koga's Golbat]], [[Janine]]'s {{p|Crobat}}, [[Lance's Dragonite]], [[Glacia]]'s {{p|Glalie}}, [[Maylene]]'s {{p|Riolu}}, and [[Marshal]]'s {{p|Mienshao}} were revealed to have Inner Focus as their Ability.


==In other languages==
==In other languages==
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
|zh_cmn=精神力 ''Jīngshénlì''
|zh_yue=精神力 ''{{tt|Jīngsàhnlihk|Force of Will}}''
|zh_cmn=精神力 ''{{tt|Jīngshénlì|Force of Will}}''
|fr=Attention
|fr=Attention
|de=Konzentrator
|de=Konzentrator
|it=Fuocodentro
|it=Forza Interiore<sup>{{gen|VII}}+</sup><br>Fuocodentro<sup>{{gen|III}}–{{gen|VI}}</sup>
|pt=Foco Interno
|ko=정신력 ''{{tt|Jeongsinryeok|Force of Will}}''
|es=Foco Interno
|pt_br=Força Interior
|ko=정신력 ''Jeongsinryeok''
|ru=Концентрация ''Kontsentratsiya''
|es=Fuerza Mental<sup>{{gen|IX}}+</sup><br>Foco Interno<sup>{{gen|III}}–{{gen|VIII}}</sup>
|vi=Sức mạnh tinh thần
}}
}}
{{-}}
{{-}}
Line 76: Line 119:


[[Category:Abilities that prevent volatile status conditions]]
[[Category:Abilities that prevent volatile status conditions]]
[[Category:Ignorable Abilities]]


[[de:Konzentrator]]
[[de:Konzentrator]]
[[es:Fuerza mental]]
[[fr:Attention]]
[[fr:Attention]]
[[it:Fuocodentro (abilità)]]
[[it:Forza Interiore]]
[[ja:せいしんりょく]]
[[ja:せいしんりょく]]
[[zh:精神力(特性)]]
[[zh:精神力(特性)]]

Latest revision as of 04:36, 18 October 2023

Inner Focus せいしんりょく
Force of Will
Flavor text
Generation III
Prevents flinching.
Generation IV
The Pokémon is protected from flinching.
Generation V
The Pokémon is protected from flinching.
Generation VI
Protects the Pokémon from flinching.
Generation VII
The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Generation VIII
The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Generation IX
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.

Inner Focus (Japanese: せいしんりょく Force of Will) is an Ability introduced in Generation III.

Effect

In battle

Generations III to VII

Inner Focus prevents the Pokémon from flinching. However, Pokémon with this Ability can still flinch to a Pokémon with Mold Breaker, Teravolt, or Turboblaze.

While some descriptions state that the user flinches, Focus Punch failing due to taking damage is not flinching, so the move is unaffected by Inner Focus.

If the Pokémon is hit by a move that always causes flinching, the message "<Pokémon>'s Inner Focus prevents flinching!" (Generation III) or "<Pokémon> won't flinch because of its Inner Focus!" (Generation IV) will appear.

Generation VIII onward

Inner Focus now also blocks Intimidate.

Outside of battle

Inner Focus has no effect outside of battle.

Pokémon with Inner Focus

# Pokémon Types First Ability Second Ability Hidden Ability
0041 Zubat Zubat
Poison Flying Inner Focus None Infiltrator
0042 Golbat Golbat
Poison Flying Inner Focus None Infiltrator
0063 Abra Abra
Psychic Psychic Synchronize Inner Focus Magic Guard
0064 Kadabra Kadabra
Psychic Psychic Synchronize Inner Focus Magic Guard
0065 Alakazam Alakazam
Psychic Psychic Synchronize Inner Focus Magic Guard
0083 Farfetch'd Farfetch'd
Normal Flying Keen Eye Inner Focus Defiant
0096 Drowzee Drowzee
Psychic Psychic Insomnia ForewarnGen IV+ Inner Focus
0097 Hypno Hypno
Psychic Psychic Insomnia ForewarnGen IV+ Inner Focus
0107 Hitmonchan Hitmonchan
Fighting Fighting Keen Eye Iron FistGen IV+ Inner Focus
0115 Kangaskhan Kangaskhan
Normal Normal Early Bird ScrappyGen IV+ Inner Focus
0149 Dragonite Dragonite
Dragon Flying Inner Focus None Multiscale
0169 Crobat Crobat
Poison Flying Inner Focus None Infiltrator
0197 Umbreon Umbreon
Dark Dark Synchronize None Inner Focus
0203 Girafarig Girafarig
Normal Psychic Inner Focus Early Bird Sap Sipper
0215 Sneasel Sneasel
Dark Ice Inner Focus Keen Eye Pickpocket
0215 Sneasel Sneasel
Hisuian Form
Fighting Poison Inner Focus Keen Eye PickpocketGen IX+
0243 Raikou Raikou
Electric Electric Pressure None Inner FocusGen VII+
0244 Entei Entei
Fire Fire Pressure None Inner FocusGen VII+
0245 Suicune Suicune
Water Water Pressure None Inner FocusGen VII+
0361 Snorunt Snorunt
Ice Ice Inner Focus Ice BodyGen IV+ Moody
0362 Glalie Glalie
Ice Ice Inner Focus Ice BodyGen IV+ Moody
0447 Riolu Riolu
Fighting Fighting Steadfast Inner Focus Prankster
0448 Lucario Lucario
Fighting Steel Steadfast Inner Focus Justified
0475 Gallade Gallade
Mega Gallade
Psychic Fighting Inner Focus None None
0538 Throh Throh
Fighting Fighting Guts Inner Focus Mold Breaker
0539 Sawk Sawk
Fighting Fighting Sturdy Inner Focus Mold Breaker
0554 Darumaka Darumaka
Fire Fire Hustle None Inner Focus
0554 Darumaka Darumaka
Galarian Form
Ice Ice Hustle None Inner Focus
0619 Mienfoo Mienfoo
Fighting Fighting Inner Focus Regenerator Reckless
0620 Mienshao Mienshao
Fighting Fighting Inner Focus Regenerator Reckless
0624 Pawniard Pawniard
Dark Steel Defiant Inner Focus Pressure
0625 Bisharp Bisharp
Dark Steel Defiant Inner Focus Pressure
0749 Mudbray Mudbray
Ground Ground Own Tempo Stamina Inner Focus
0750 Mudsdale Mudsdale
Ground Ground Own Tempo Stamina Inner Focus
0765 Oranguru Oranguru
Normal Psychic Inner Focus Telepathy Symbiosis
0876 Indeedee Indeedee
Male
Psychic Normal Inner Focus Synchronize Psychic Surge
0891 Kubfu Kubfu
Fighting Fighting Inner Focus None None
0979 Annihilape Annihilape
Fighting Ghost Vital Spirit Inner Focus Defiant
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Description

Games Description
MDRB Prevents cringing.
MDTDS Protects the Pokémon from cringing.
BSL ひるみじょうたいに ならない
Conq. The Pokémon is protected from flinching.
MDGtI Prevents the Cringe status condition.*
It protects the Pokémon from the Cringe status condition! It won't ever Cringe!*
SMD It protects the Pokémon from the flinch status condition!
MDRTDX This Ability protects the Pokémon from the Flinch status condition.


In the anime

Ash Lucario Inner Focus.png
Lucario


The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Pokémon Method
User First Used In Notes
Lucario Lucario's incredible willpower protects it from flinching.
Ash's Lucario Valor: A Strategic Part of Battling! Debut


In the manga

Pokémon Adventures

In other languages

Language Title
Chinese Cantonese 精神力 Jīngsàhnlihk
Mandarin 精神力 Jīngshénlì
France Flag.png French Attention
Germany Flag.png German Konzentrator
Italy Flag.png Italian Forza InterioreVII+
FuocodentroIIIVI
South Korea Flag.png Korean 정신력 Jeongsinryeok
Brazil Flag.png Brazilian Portuguese Força Interior
Russia Flag.png Russian Концентрация Kontsentratsiya
Spain Flag.png Spanish Fuerza MentalIX+
Foco InternoIIIVIII
Vietnam Flag.png Vietnamese Sức mạnh tinh thần


Variations of the Ability Limber
LimberObliviousInsomniaImmunityOwn TempoInner FocusMagma ArmorWater VeilVital Spirit


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.