Inferno (move): Difference between revisions

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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fire|5}}
{{Movehead/Level|Fire|5}}
{{Moveentry/Level5|004|Charmander|1|Fire|Fire|46|46|STAB='''}}
{{Moveentry/2|004|Charmander|2|Monster|Dragon|46|46|STAB='''}}
{{Moveentry/Level5|005|Charmeleon|1|Fire|Fire|54|54|STAB='''}}
{{Moveentry/2|005|Charmeleon|2|Monster|Dragon|54|54|STAB='''}}
{{Moveentry/Level5|006|Charizard|2|Fire|Flying|62|62|STAB='''}}
{{Moveentry/2|006|Charizard|2|Monster|Dragon|62|62|STAB='''}}
{{Moveentry/Level5|037|Vulpix|1|Fire|Fire|44|B2W2=50|50|STAB='''}}
{{Moveentry/2|037|Vulpix|1|Field|Field|44{{sup/5|BW}}<br>50{{sup/5|B2W2}}|50|STAB='''}}
{{Moveentry/Level5|077|Ponyta|1|Fire|Fire|33|33|STAB='''}}
{{Moveentry/2|077|Ponyta|1|Field|Field|33|33|STAB='''}}
{{Moveentry/Level5|078|Rapidash|1|Fire|Fire|33|33|STAB='''}}
{{Moveentry/2|078|Rapidash|1|Field|Field|33|33|STAB='''}}
{{Moveentry/Level5|155|Cyndaquil|1|Fire|Fire|46|46|STAB='''}}
{{Moveentry/2|155|Cyndaquil|1|Field|Field|46|46|STAB='''}}
{{Moveentry/Level5|156|Quilava|1|Fire|Fire|53|53|STAB='''}}
{{Moveentry/2|156|Quilava|1|Field|Field|53|53|STAB='''}}
{{Moveentry/Level5|157|Typhlosion|1|Fire|Fire|56|56|STAB='''}}
{{Moveentry/2|157|Typhlosion|1|Field|Field|56|56|STAB='''}}
{{Moveentry/Level5|228|Houndour|2|Dark|Fire|56|56|STAB='''}}
{{Moveentry/2|228|Houndour|1|Field|Field|56|56|STAB='''}}
{{Moveentry/Level5|229|Houndoom|2|Dark|Fire|65|1, 65|STAB='''}}
{{Moveentry/2|229|Houndoom|1|Field|Field|65|1, 65|STAB='''}}
{{Moveentry/Level5|324|Torkoal|1|Fire|Fire|60|{{tt|1, 60|XY}}<br>{{tt|50|ORAS}}|STAB='''}}
{{Moveentry/2|324|Torkoal|1|Field|Field|60|1, 60{{sup/6|XY}}<br>50{{sup/6|ORAS}}|STAB='''}}
{{Moveentry/Level5|494|Victini|2|Psychic|Fire|57|57|STAB='''}}
{{Moveentry/2|494|Victini|1|Undiscovered|Undiscovered|57|57|STAB='''}}
{{Moveentry/Level5|607|Litwick|2|Ghost|Fire|38|38|STAB='''}}
{{Moveentry/2|607|Litwick|1|Amorphous|Amorphous|38|38|STAB='''}}
{{Moveentry/Level5|608|Lampent|2|Ghost|Fire|38|38|STAB='''}}
{{Moveentry/2|608|Lampent|1|Amorphous|Amorphous|38|38|STAB='''}}
{{Moveentry/Level5|631|Heatmor|1|Fire|Fire|61|1, 61|STAB='''}}
{{Moveentry/2|631|Heatmor|1|Field|Field|61|1, 61|STAB='''}}
{{Movefooter|Fire|5}}
{{Movefoot|Fire}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Fire|5}}
{{Movehead/Breed|Fire|5}}
{{Moveentry/Breed5|218|Slugma|1|Fire|Fire|{{MSP|607|Litwick}}{{MSP|608|Lampent}}|{{MSP|607|Litwick}}{{MSP|608|Lampent}}|STAB='''}}
{{Moveentry/2|218|Slugma|1|Amorphous|Amorphous|||STAB='''}}
{{Movefooter|Fire|5}}
{{Movefoot|Fire}}


===Special move===
===Special move===
====[[Generation V]]====
====[[Generation V]]====
{{Learnlistspecial|Fire}}
{{Movehead/Special|Fire}}
{{Moveentryspecial|200|Misdreavus|1|Ghost|Ghost|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentry/1|200|Misdreavus|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentryspecial|218|Slugma|1|Fire|Fire|{{pkmn|Dream World}} - {{dwa|Rugged Mountain}}|'''}}
{{Moveentry/1|218|Slugma|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Rugged Mountain}}|STAB='''}}
{{Learnlist/footer}}
{{Movefoot|Fire}}


===By {{pkmn2|event}}s===
===By {{pkmn2|event}}s===
====[[Generation VI]]====
====[[Generation VI]]====
{{Learnlistspecial|Fire}}
{{Movehead/Special|Fire}}
{{Moveentryspecial|006|Charizard|2|Fire|Flying|[[List of Japanese region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|CoroCoro Charizardite Y Charizard]]<br>[[List of Korean region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|Serial code Olleh TV Charizardite Y Charizard]]<br>[[List of PAL region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard_2|GAME 2014 Charizardite Y Charizard]]<br>[[List of Korean region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|Infrared Olleh TV Charizardite Y Charizard]]<br>[[List of Taiwanese region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|XY Charizardite Y Charizard]]<br>[[List of PAL region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|GameStop 2014 Charizardite Y Charizard]]|'''|||36}}
{{Moveentry/1|006|Charizard|2|Monster|Dragon|[[List of Japanese region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|CoroCoro Charizardite Y Charizard]]<br>[[List of Korean region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|Serial code Olleh TV Charizardite Y Charizard]]<br>[[List of PAL region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard 2|GAME 2014 Charizardite Y Charizard]]<br>[[List of Korean region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|Infrared Olleh TV Charizardite Y Charizard]]<br>[[List of Taiwanese region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|XY Charizardite Y Charizard]]<br>[[List of PAL region serial code event Pokémon distributions in Generation VI#Charizardite Y Charizard|GameStop 2014 Charizardite Y Charizard]]|STAB='''|note=Lv.&nbsp;36}}
{{Learnlist/footer}}
{{Movefoot|Fire}}


==In the anime==
==In the anime==

Revision as of 09:25, 28 November 2016

Inferno
れんごく Purgatory
Inferno VI.png
[[File:|300px|center]]
Type  Fire
Category  Special
PP  5 (max. 8)
Power  100
Accuracy  50%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Beautiful
Appeal  1
Jamming  4 ♥♥♥♥
Badly startles the last Pokémon to act before the user.

Inferno (Japanese: れんごく Purgatory) is a damage-dealing Fire-type move introduced in Generation V.

Effect

Inferno deals damage and will always burn the target if it hits.

Description

Games Description
BWB2W2 The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
XYORAS The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0004 Charmander GrassIC Big.png Monster Dragon 46 46
0005 Charmeleon GrassIC Big.png Monster Dragon 54 54
0006 Charizard GrassIC Big.png Monster Dragon 62 62
0037 Vulpix GrassIC Big.png Field Field 44BW
50B2W2
50
0077 Ponyta GrassIC Big.png Field Field 33 33
0078 Rapidash GrassIC Big.png Field Field 33 33
0155 Cyndaquil GrassIC Big.png Field Field 46 46
0156 Quilava GrassIC Big.png Field Field 53 53
0157 Typhlosion GrassIC Big.png Field Field 56 56
0228 Houndour GrassIC Big.png Field Field 56 56
0229 Houndoom GrassIC Big.png Field Field 65 1, 65
0324 Torkoal GrassIC Big.png Field Field 60 1, 60XY
50ORAS
0494 Victini GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 57 57
0607 Litwick GrassIC Big.png Amorphous Amorphous 38 38
0608 Lampent GrassIC Big.png Amorphous Amorphous 38 38
0631 Heatmor GrassIC Big.png Field Field 61 1, 61
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0218 Slugma GrassIC Big.png Amorphous Amorphous
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0200 Misdreavus GrassIC Big.png Amorphous Amorphous Dream World - Spooky Manor
0218 Slugma GrassIC Big.png Amorphous Amorphous Dream World - Rugged Mountain
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By events

Generation VI

# Pokémon Types Egg Groups Obtained with
0006 Charizard
CharizardLv. 36
GrassIC Big.png Monster Dragon CoroCoro Charizardite Y Charizard
Serial code Olleh TV Charizardite Y Charizard
GAME 2014 Charizardite Y Charizard
Infrared Olleh TV Charizardite Y Charizard
XY Charizardite Y Charizard
GameStop 2014 Charizardite Y Charizard
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

Chandelure Inferno.png
Chandelure
Lampent Inferno.png
Lampent
Litwick Inferno.png
Litwick
The user attacks by engulfing the target in an intense fire.
Pokémon Method
User First Used In Notes
Lampent Lampent puts its arms together and a light blue and blue flame appear in between its hands. It then pulls its arms next to it, dragging the fire with it. It then leans on its back and throws the fire to the top of its head. When the fire reaches its head, Lampent starts to spin rapidly with the top of its head facing the opponent. A light blue stream of fire with dark blue rings of fire around it then fires from the top of its head at the opponent.
A wild Lampent Scare at the Litwick Mansion! Debut
A wild Lampent Climbing the Tower of Success! None
Litwick The purple flame on the top of Litwick's head stretches out into the sky. Then, an orb of light blue and blue fire forms in front of Litwick's flame. Litwick then fires a spiraling stream of light blue fire with rings of dark blue fire from the orb at the opponent.
Four wild Litwick Scare at the Litwick Mansion! None
Chandelure Chandelure lowers its head down and releases a stream of purple and blue fire on the top of its head at the opponent.
A wild Chandelure Climbing the Tower of Success! None


In the manga

In the Pokémon Adventures manga



In other generations

Trivia

  • Inferno is the only non-status move that has a 100% chance of burning the target under normal conditions. The only other move with the same possibility is Fling, but in its case, burn is only achieved if the user is holding a Flame Orb.
  • Inferno has the lowest accuracy of all the Fire-type moves.

In other languages

Language Title
Mandarin Chinese 煉獄 Liànyù
The Netherlands Flag.png Dutch Inferno
France Flag.png French Feu d'Enfer
Germany Flag.png German Inferno
Indonesia Flag.png Indonesian Neraka
Italy Flag.png Italian Marchiatura
South Korea Flag.png Korean 연옥 Yeon'ok
Poland Flag.png Polish Inferno
Brazil Flag.png Brazilian Portuguese Inferno
Spanish CELAC Flag.png Latin America Infierno
Spain Flag.png Spain Infierno


Variations of the move Dynamic Punch
PhysicalIC HOME.png Dynamic Punch
SpecialIC HOME.png Inferno
Formerly a variation
SpecialIC HOME.png Zap Cannon


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.