Infercatty (TCG): Difference between revisions

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==Trivia==
==Trivia==


This deck's name seems simalar to {{TCG|Mewtrick}}'s name, part of the name of the 2 main attackers.
This deck's name seems similar to {{TCG|Mewtrick}}'s name, part of the name of the 2 main attackers.


{{Project Decks notice}}
{{Project Decks notice}}


[[Category:Deck archetypes]]
[[Category:Deck archetypes]]

Revision as of 00:02, 10 October 2007

Infercatty
Types used FireColorlessGrass
Major cards Delcatty ex, Delcatty, Infernape

Infercatty is a Pokémon TCG deck archetype based around the cards Delcatty ex, Delcatty, and Infernape. It has been widely abused in Pokémon Organized Play due to its ability to get Infernape onto the field quickly, and then continuously lay heavy damage on an opposing Pokémon each turn. Delcatty provides drawing support, while Delcatty ex recycles Infernape's discarded energy and minimizing both players' hand size.

Cards

Key Cards

  • Delcatty is in the deck to sit on the bench and provide drawing support with its Energy Draw Poké-Power.
  • Delcatty ex is a dual-purpose addition to the deck. First of all, its Constrain Poké-Power can be used to put energy in the discard pile for Infernape Lv.X's massive Flare Up attack, and it can recycle energy back into the deck that Infernape loses with its Flare Blitz attack.
  • Infernape is the deck's main attacker, being able to attack quickly for large amounts of damage with Meteor Punch, and then dealing a lot of damage with Flare Blitz.
  • Infernape Lv.X is the big finisher, dealing an amazing 150 damage for only two energies. The downside is that it only works if a player has eight Fire Energies in their discard pile, and then they are shuffled back into the deck. It also recycles energies lost with Flare Blitz and Energy Draw.

Other Pokémon

  • Chimchar is only in the deck for the purpose of evolving into Infernape.
  • Monferno, despite possessing cheap, fast attacks, is in the deck for the same purpose as Chimchar.
  • Skitty cannot hold its own in battle and is only useful to evolve into either Delcatty ex or Delcatty.
  • Budew quickly searches any needed trainer out of the deck. It is the perfect starting Pokémon.

Other Trainers

Energy Cards

  • Double Rainbow Energy is for quickly attaching energy of any type to a Pokémon. However, damage done by that Pokémon is reduced by 10.
  • Fire Energy is crucial to the deck's success. In fact, a lot of the deck revolves around discarding Fire Energy.

Typical Deckist

The deck list appearing below is not official; it is meant to represent an average build of the archetype, not specifically constructed for any regional metagame. Being that this is merely an archetype, a player may wish to change any part of this deck when building his or her own version.

Quantity Card Name Type Rarity
4x Chimchar Fire File:Rare com.gif
2x Monferno Fire File:Rare uncom.gif
3x Infernape Fire File:Rare rare.gifH
1x Infernape Lv.X Fire File:Rare rare.gifH
4x Skitty Colorless File:Rare com.gif
3x Delcatty Colorless File:Rare rare.gifH
2x Delcatty ex Colorless File:Rare rare.gifH
1x Budew Grass File:Rare uncom.gif
3x Rare Candy T File:Rare uncom.gif
2x Celio's Network T File:Rare uncom.gif
2x PlusPower T File:Rare uncom.gif
2x Holon Mentor T File:Rare uncom.gif
2x Windstorm T File:Rare uncom.gif
4x Castaway T File:Rare uncom.gif
1x Scott T File:Rare uncom.gif
3x TV Reporter T File:Rare uncom.gif
2x Warp Point T File:Rare uncom.gif
1x Professor Elm's Training Method T File:Rare uncom.gif
2x Strength Charm T File:Rare uncom.gif
2x Double Rainbow Energy E File:Rare rare.gif
13x Fire Energy E File:Rare rare.gifH

Strategy

To maximize Budew's potential, it is the ideal starter. Then, a player can be setting up the rest of their strategy by searching out any crucial trainers, such as Castaway while your opponent is attaching energy to attack Budew. The best part is that Errand-Running, Budew's attack, is free, so a player may use it immediately! With Castaways, a player would want to search out a Fire Energy, another Castaway, and a Strength Charm. When the player is on their last Castaway, Scott should be searched. From then on, trainers and Supporters should be used as a player sees fit. It is good to get Chimchar and Skitty onto the bench as soon as possible and evolve them into their final forms. Infernape or Infernape Lv.X should be used for most of the deck's attacking, but, if needed, Delcatty ex could take a prize card or two. This is only effective if there are many energy cards in the discard pile, though. Delcatty should NOT be used to attack, only to provide drawing support from the bench for as long as possible.

History

Obviously, the deck was not possible to build before the release of Diamond & Pearl, because Infernape is a key card, and it is from that set. The deck gradually rose in popularity and saw a sharp rise in useage when Beckett Pokémon Collector published an article about it in its October 2007 issue.

Restiction

Infercatty has not been banned and is not likely to be banned any time in the foreseeable future. It will likely be awhile before the next rotation.

Trivia

This deck's name seems similar to Mewtrick's name, part of the name of the 2 main attackers.

Template:Project Decks notice