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Difference between revisions of "In-battle effect item"

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(Turn order alteration)
(Power boosters: We're debugging out the actual damage formula. The way Life Orb is incorporated is by multiplying the damage by 0x14CC then dividing by 0x1000, which is ~1.29980 not 1.3 (for the sake of accuracy))
Line 344: Line 344:
 
|bag=Items
 
|bag=Items
 
|sell=100
 
|sell=100
|effect=Boosts the power of moves by 30%, but at the cost of 10% max HP each time the holder uses an attack. Life Orb does not damage the holder if the holder has {{a|Magic Guard}}, has {{a|Sheer Force}} and uses a move boosted by the ability, or when the power is not boosted by the Life Orb. It does not boost the damage for fixed-damage attacks, self-inflicted {{status|confusion}} damage or [[recoil]].<br>
+
|effect=Boosts the power of moves by ~30% (0x14CC/0x1000), but at the cost of 10% max HP each time the holder uses an attack. Life Orb does not damage the holder if the holder has {{a|Magic Guard}}, has {{a|Sheer Force}} and uses a move boosted by the ability, or when the power is not boosted by the Life Orb. It does not boost the damage for fixed-damage attacks, self-inflicted {{status|confusion}} damage or [[recoil]].<br>
 
In Generation IV, it does not cause damage to the holder when hitting a {{m|Substitute}}.
 
In Generation IV, it does not cause damage to the holder when hitting a {{m|Substitute}}.
 
|descdppthgss=An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.
 
|descdppthgss=An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.

Revision as of 10:02, 4 April 2012

In-battle effect items are held items that take effect during a battle. As of Generation V, each item can be classed in one of ten subcategories.

Choice items

Condition boosters

Herbs

HP restoration

Power boosters

Turn order alteration

Focus items

Negative effect on holder

Other items

Evolution items with in-battle effects

Main article: Evolution-inducing held item

Drives

Main article: Drive

Underground appearance

Mine Iron Ball.png Mine Light Clay.png
Iron Ball Light Clay


In the anime

Powering-up Parts
Powering-up Parts

The anime-only Powering-up Parts were seen in An Elite Coverup!. These items increased the strength of Jessie's Seviper's Poison Tail and James's Carnivine's Vine Whip.


Held items
In-battle effect items
BerriesDrivesEV-enhancing itemsEvolution-inducing held itemsExperience-affecting items
GemsIncensePlatesMega StonesStat-enhancing itemsType-enhancing items

Out-of-battle effect items
EV-enhancing itemsEvolution-inducing held itemsIncenseMailScarves

Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.