In-battle effect item: Difference between revisions

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|bag=Items
|bag=Items
|sell=100
|sell=100
|effect=Contact moves used against the holder will damage the attacker with 1/6 of their maximum {{stat|HP}}.<ref>[http://www.smogon.com/forums/showthread.php?t=79340 Smogon's B&W Research Thread]</ref>
|effect=Contact moves used against the holder will damage the attacker with 1/6 of their maximum {{stat|HP}}.
|descbw=If the holder of this item takes damage, the attacker will also be damaged upon contact.
|descbw=If the holder of this item takes damage, the attacker will also be damaged upon contact.
|locbw=[[Cold Storage]]
|locbw=[[Cold Storage]]

Revision as of 12:09, 7 August 2011

In-battle effect items are held items that take effect during a battle. As of Generation V, each item can be classed in one of ten subcategories.

Choice items

Condition boosters

Herbs

HP restoration

Power boosters

Turn order alteration

Focus items

Negative effect on holder

Other items

Evolution items with in-battle effects

Main article: Evolution-inducing held item

Drives

Main article: Drive

Underground appearance

Mine Iron Ball.png Mine Light Clay.png
Iron Ball Light Clay


References



Held items
In-battle effect items
BerriesColored orbsDrivesPower items
Experience-affecting itemsGemsIncenseMega StonesMemoriesPlates
Stat-enhancing itemsType-enhancing itemsZ-Crystals
Out-of-battle effect items
Power itemsIncenseMailScarves


Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.