In-battle effect item: Difference between revisions

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|bag=Items
|bag=Items
|sell=100
|sell=100
|effect=There is a 10% chance that when the holder is hit by an attack that would otherwise cause fainting, it can survive with 1 HP. Can also protect against [[multi-strike move]]s, [[recoil]] damage, and self-inflicted {{status|confusion}} damage, but not from {{m|Future Sight}} or {{m|Doom Desire}}.
|effect=There is a 10% chance that when the holder is hit by an attack that would otherwise cause fainting, it can survive with 1 HP. Can also protect against [[multi-strike move]]s, [[recoil]] damage, self-inflicted {{status|confusion}} damage, and damage from {{m|Future Sight}} or {{m|Doom Desire}}.
|tcg=Focus Band (Neo Genesis 86)
|tcg=Focus Band (Neo Genesis 86)
|descgsc=May prevent fainting. (HOLD)
|descgsc=May prevent fainting. (HOLD)
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|bag=Items
|bag=Items
|sell=100
|sell=100
|effect=If the holder has full {{stat|HP}} and is hit by an attack that would otherwise cause fainting, it can survive with 1 HP. Can also protect against [[multi-strike move]]s, [[recoil]] damage, and self-inflicted {{status|confusion}} damage, but not from {{m|Future Sight}} or {{m|Doom Desire}}. Disappears after use.
|effect=If the holder has full {{stat|HP}} and is hit by an attack that would otherwise cause fainting, it can survive with 1 HP. Can also protect against [[multi-strike move]]s, [[recoil]] damage, self-inflicted {{status|confusion}} damage, and damage from {{m|Future Sight}} or {{m|Doom Desire}}. Disappears after use.
|descdppthgss=An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.
|descdppthgss=An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.
|descbw=An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.
|descbw=An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.

Revision as of 01:40, 31 December 2012

Scope Lens redirects here. For item with the same name from Mystery Dungeon games, see Glasses.

In-battle effect items are held items that take effect during a battle.

Choice items

Condition boosters

Herbs

HP restoration

Power boosters

Turn order alteration

Focus items

Negative effect on holder

Other items

Evolution items with in-battle effects

Main article: Evolution-inducing held item

Drives

Main article: Drive

Underground appearance

Mine Iron Ball.png Mine Light Clay.png
Iron Ball Light Clay



Held items
In-battle effect items
BerriesColored orbsDrivesPower items
Experience-affecting itemsGemsIncenseMega StonesMemoriesPlates
Stat-enhancing itemsType-enhancing itemsZ-Crystals
Out-of-battle effect items
Power itemsIncenseMailScarves


Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.