Ice Punch (move): Difference between revisions

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==Description==
==Description==
{{movedesc|Ice}}
{{movedesc|Ice}}
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|A special <sc>Ice</sc>-type attack. Has a one-in-ten chance of freezing the target.}}
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A special <sc>Ice</sc>-type attack. Has a one-in-ten chance of freezing the target.}}
{{movedescentry|{{gameabbrev3|GSC}}|An icy punch. May cause freezing.}}
{{movedescentry|{{gameabbrev2|GSC}}|An icy punch. May cause freezing.}}
{{movedescentry|{{gameabbrev3|RSE}}|An icy punch that may freeze the foe.}}
{{movedescentry|{{gameabbrev3|RSE}}|An icy punch that may freeze the foe.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is punched with an icy fist. It may leave the foe frozen.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is punched with an icy fist. It may leave the foe frozen.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|An icy punch that may freeze the target.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|An icy punch that may freeze the target.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Inflicts damage on the target. It may also leave the target frozen and incapable of action.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The foe is punched with an icy fist. It may leave the target frozen.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The foe is punched with an icy fist. It may leave the target frozen.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The target is punched with an icy fist. It may also leave the target frozen.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The target is punched with an icy fist. It may also leave the target frozen.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The target is punched with an icy fist. This may also leave the target frozen.}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The target is punched with an icy fist. This may also leave the target frozen.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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{{Moveentry/Level1|107|Hitmonchan|1|Fighting|Fighting|38|26|26|31|36|36}}
{{Moveentry/Level1|107|Hitmonchan|1|Fighting|Fighting|38|26|26|31|36|36}}
{{Moveentry/Level1|124|Jynx|2|Ice|Psychic|31|25|25|18|18|18|STAB='''}}
{{Moveentry/Level1|124|Jynx|2|Ice|Psychic|31|25|25|18|18|18|STAB='''}}
{{Moveentry/Level1|308|Medicham|2|Fighting|Psychic|no|no|--|--|--|--}}
{{Moveentry/Level1|308|Medicham|2|Fighting|Psychic|no|no|1|1|1|1}}
{{Moveentry/Level1|356|Dusclops|1|Ghost|Ghost|no|no|no|--|--|--}}
{{Moveentry/Level1|356|Dusclops|1|Ghost|Ghost|no|no|no|1|1|1}}
{{Moveentry/Level1|460|Abomasnow|2|Grass|Ice|no|no|no|--|--|--|STAB='''}}
{{Moveentry/Level1|460|Abomasnow|2|Grass|Ice|no|no|no|1|1|1|STAB='''}}
{{Moveentry/Level1|477|Dusknoir|1|Ghost|Ghost|no|no|no|--|--|--}}
{{Moveentry/Level1|477|Dusknoir|1|Ghost|Ghost|no|no|no|1|1|1}}
{{Moveentry/Level1|486|Regigigas|1|Normal|Normal|no|no|no|--|--|--}}
{{Moveentry/Level1|486|Regigigas|1|Normal|Normal|no|no|no|1|1|1}}
{{Movefooter|Ice|1}}
{{Movefooter|Ice|1}}


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{{Moveentry/tutor|088|Grimer|1|Poison|Poison|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|088|Grimer|1|Poison|Poison|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|089|Muk|1|Poison|Poison|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|089|Muk|1|Poison|Poison|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|092|Gastly|2|Ghost|Poison|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|092|Gastly|2|Ghost|Poison|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|093|Haunter|2|Ghost|Poison|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|093|Haunter|2|Ghost|Poison|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|094|Gengar|2|Ghost|Poison|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|094|Gengar|2|Ghost|Poison|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|096|Drowzee|1|Psychic|Psychic|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|096|Drowzee|1|Psychic|Psychic|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
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{{Moveentry/tutor|107|Hitmonchan|1|Fighting|Fighting|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|107|Hitmonchan|1|Fighting|Fighting|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|108|Lickitung|1|Normal|Normal|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|108|Lickitung|1|Normal|Normal|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|112|Rhydon|2|Ground|Rock|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|112|Rhydon|2|Ground|Rock|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|113|Chansey|1|Normal|Normal|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|113|Chansey|1|Normal|Normal|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|115|Kangaskhan|1|Normal|Normal|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|115|Kangaskhan|1|Normal|Normal|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|122|Mr. Mime|2|Psychic|Fairy|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|122|Mr. Mime|2|Psychic|Fairy|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
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{{Moveentry/tutor|184|Azumarill|2|Water|Fairy|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|184|Azumarill|2|Water|Fairy|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|185|Sudowoodo|1|Rock|Rock|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|185|Sudowoodo|1|Rock|Rock|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|186|Politoed|1|Water|Water|X|X|no|X|X|no|no|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|186|Politoed|1|Water|Water|X|X|no|X|X|no|no|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|190|Aipom|1|Normal|Normal|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|190|Aipom|1|Normal|Normal|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|194|Wooper|2|Water|Ground|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|194|Wooper|2|Water|Ground|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
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{{Moveentry/tutor|216|Teddiursa|1|Normal|Normal|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|216|Teddiursa|1|Normal|Normal|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|217|Ursaring|1|Normal|Normal|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|217|Ursaring|1|Normal|Normal|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|225|Delibird|2|Ice|Flying|X|X|no|X|X|no|no|X|B2W2=yes|X|yes|STAB='''}}
{{Moveentry/tutor|225|Delibird|2|Ice|Flying|X|X|no|X|X|no|no|X|B2W2=yes|X|yes|STAB='''}}
{{Moveentry/tutor|238|Smoochum|2|Ice|Psychic|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes|STAB='''}}
{{Moveentry/tutor|238|Smoochum|2|Ice|Psychic|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes|STAB='''}}
{{Moveentry/tutor|239|Elekid|1|Electric|Electric|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|239|Elekid|1|Electric|Electric|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|241|Miltank|1|Normal|Normal|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|241|Miltank|1|Normal|Normal|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|242|Blissey|1|Normal|Normal|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|242|Blissey|1|Normal|Normal|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|248|Tyranitar|2|Rock|Dark|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|248|Tyranitar|2|Rock|Dark|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|259|Marshtomp|2|Water|Ground|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|259|Marshtomp|2|Water|Ground|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|260|Swampert|2|Water|Ground|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|260|Swampert|2|Water|Ground|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
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{{Moveentry/tutor|379|Registeel|1|Steel|Steel|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|379|Registeel|1|Steel|Steel|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|385|Jirachi|2|Steel|Psychic|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|385|Jirachi|2|Steel|Psychic|X|X|yes|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes|form=Normal}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes|form=Normal}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|yes|X|X|no|no|X|B2W2=yes|X|yes|form=Speed}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|yes|X|X|no|no|X|B2W2=yes|X|yes|form=Speed}}
{{Moveentry/tutor|418|Buizel|1|Water|Water|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|418|Buizel|1|Water|Water|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|419|Floatzel|1|Water|Water|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|419|Floatzel|1|Water|Water|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|424|Ambipom|1|Normal|Normal|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|424|Ambipom|1|Normal|Normal|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|427|Buneary|1|Normal|Normal|X|X|no|X|X|no|no|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|427|Buneary|1|Normal|Normal|X|X|no|X|X|no|no|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|428|Lopunny|1|Normal|Normal|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|428|Lopunny|1|Normal|Normal|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|446|Munchlax|1|Normal|Normal|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|446|Munchlax|1|Normal|Normal|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
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{{Moveentry/tutor|482|Azelf|1|Psychic|Psychic|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|482|Azelf|1|Psychic|Psychic|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|486|Regigigas|1|Normal|Normal|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|486|Regigigas|1|Normal|Normal|X|X|no|X|X|yes|yes|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|505|Watchog|1|Normal|Normal|X|X|no|X|X|no|no|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|505|Watchog|1|Normal|Normal|X|X|no|X|X|no|no|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|515|Panpour|1|Water|Water|X|X|no|X|X|no|no|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|515|Panpour|1|Water|Water|X|X|no|X|X|no|no|X|B2W2=yes|X|yes}}
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{{Moveentry/tutor|623|Golurk|2|Ground|Ghost|X|X|no|X|X|no|no|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|623|Golurk|2|Ground|Ghost|X|X|no|X|X|no|no|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|648|Meloetta|2|Normal|Psychic|X|X|no|X|X|no|no|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|648|Meloetta|2|Normal|Psychic|X|X|no|X|X|no|no|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|657|Frogadier|1|Water|Water|X|X|no|X|X|no|no|X|B2W2=no|X|yes}}
{{Moveentry/tutor|657|Frogadier|1|Water|Water|X|X|no|X|X|no|no|X|B2W2=no|X|yes}}
{{Moveentry/tutor|658|Greninja|2|Water|Dark|X|X|no|X|X|no|no|X|B2W2=no|X|yes}}
{{Moveentry/tutor|658|Greninja|2|Water|Dark|X|X|no|X|X|no|no|X|B2W2=no|X|yes}}
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{{Moveentry|248|Tyranitar|2|Rock|Dark|{{DL|List of local event Pokémon distributions in Generation VI|Tyranitar 2|Pokémon Center Battle Championship Tyranitar}}}}
{{Moveentry|248|Tyranitar|2|Rock|Dark|{{DL|List of local event Pokémon distributions in Generation VI|Tyranitar 2|Pokémon Center Battle Championship Tyranitar}}}}
{{Learnlist/footer}}
{{Learnlist/footer}}
==In other games==
===Description===
{{movedesc|Ice}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also leave the target frozen and incapable of action.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
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{{movemid|type=ice|user=Candice|user1=Candice's Abomasnow|startcode=DP127|startname=Sliding Into Seventh!}}
{{movemid|type=ice|user=Candice|user1=Candice's Abomasnow|startcode=DP127|startname=Sliding Into Seventh!}}
{{movemid|type=ice|user=Abomasnow (Pokémon)|user1=A Coordinator's Abomasnow|startcode=DP171|startname=Dawn of a Royal Day!}}
{{movemid|type=ice|user=Abomasnow (Pokémon)|user1=A Coordinator's Abomasnow|startcode=DP171|startname=Dawn of a Royal Day!}}
{{movemid|type=ice|user=Abomasnow (Pokémon)|user1=A wild Abomasnow|startcode=XY082|startname=XY082}}
{{movemid|type=ice|user=Abomasnow (Pokémon)|user1=A wild Abomasnow|startcode=XY082|startname=Over the Mountain of Snow!}}
{{movep|type=ice|ms=122|pkmn=Mr. Mime|method=Mr. Mime pulls one of its fists back and its fist is surrounded by a light blue icy glow. Mr. Mime then punches the opponent, freezing it.}}
{{movep|type=ice|ms=122|pkmn=Mr. Mime|method=Mr. Mime pulls one of its fists back and its fist is surrounded by a light blue icy glow. Mr. Mime then punches the opponent, freezing it.}}
{{movemid|type=ice|user=Clayton|user1=Clayton's Mr. Mime|startcode=DP159|startname=Short and To the Punch!}}
{{movemid|type=ice|user=Clayton|user1=Clayton's Mr. Mime|startcode=DP159|startname=Short and To the Punch!}}
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{{movemid|type=ice|user=Volkner|user1=Volkner's Electivire|startcode=DP179|startname=The Eighth Wonder of the Sinnoh World!}}
{{movemid|type=ice|user=Volkner|user1=Volkner's Electivire|startcode=DP179|startname=The Eighth Wonder of the Sinnoh World!}}
{{movep|type=ice|ms=614|pkmn=Beartic|method=Beartic pulls back both of its fists, which are surrounded by swirling energy which changes from white to light blue. It then punches the opponent, freezing it.}}
{{movep|type=ice|ms=614|pkmn=Beartic|method=Beartic pulls back both of its fists, which are surrounded by swirling energy which changes from white to light blue. It then punches the opponent, freezing it.}}
{{movebtm|type=ice|user=Brycen|user1=Brycen's Beartic|startcode=BW078|startname=Guarding the Guardian of the Mountain!}}
{{movemid|type=ice|user=Brycen|user1=Brycen's Beartic|startcode=BW078|startname=Guarding the Guardian of the Mountain!}}
{{movep|type=ice|ms=559|pkmn=Scraggy|method=Scraggy pulls back one of its fists, which are surrounded by swirling energy which changes from white to light blue. It then punches the opponent, freezing it.}}
{{movebtm|type=ice|user=Cal (Kalos)|user1=Cal's Scraggy|startcode=XY111|startname=XY111}}


==In the manga==
==In the manga==
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Stad=Ice Punch Stad|
Stad=Ice Punch Stad|
Stad2=Ice Punch Stad2|
Stad2=Ice Punch Stad2|
Colo=Ice Punch Colo|
}}
}}


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|nl=IJsslag
|nl=IJsslag
|fi=Jäänyrkki
|fi=Jäänyrkki
|fr=Poing-Glace{{tt|*|Generation VI onwards}}<br/>Poinglace{{tt|*|Generation I-V}}
|fr=Poing-Glace{{tt|*|Generation VI onwards}}<br>Poinglace{{tt|*|Generation I-V}}
|de=Eishieb
|de=Eishieb
|el=Παγερή Γροθιά
|el=Παγερή Γροθιά
Line 469: Line 462:


[[de:Eishieb]]
[[de:Eishieb]]
[[es:Puño Hielo]]
[[fr:Poing-Glace]]
[[fr:Poing-Glace]]
[[it:Gelopugno (mossa)]]
[[it:Gelopugno (mossa)]]
[[ja:れいとうパンチ]]
[[ja:れいとうパンチ]]
[[pl:Ice Punch]]
[[pl:Ice Punch]]
[[pt:Ice Punch]]
[[zh:急冻拳(技能)]]
[[zh:急冻拳(技能)]]

Revision as of 03:44, 20 March 2016

Ice Punch
れいとうパンチ Freezing Punch
ORAS Prerelease Mega Blaziken Ice Punch.png
[[File:|300 pxpx|center]]
Type  Ice
Category  Physical
PP  15 (max. 24)
Power  75
Accuracy  100%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Beauty
Appeal  4 ♥♥♥♥
Jam  0  
A highly appealing move.
Condition  Beauty
Appeal  2 ♥♥
Earn +2 if the Pokémon performs first in the turn.
Condition  Beautiful
Appeal  4 ♥♥♥♥
Jamming  0  
Quite an appealing move.

Ice Punch (Japanese: れいとうパンチ Freezing Punch) is a damage-dealing Ice-type move introduced in Generation I. It was TM33 in Generation II.

Effect

Ice Punch does damage and has a 10% chance of freezing the target.

Description

Games Description
StadStad2 A special Ice-type attack. Has a one-in-ten chance of freezing the target.
GSC An icy punch. May cause freezing.
RSE An icy punch that may freeze the foe.
FRLG The foe is punched with an icy fist. It may leave the foe frozen.
Colo.XD An icy punch that may freeze the target.
DPPtHGSS The foe is punched with an icy fist. It may leave the target frozen.
BWB2W2 The target is punched with an icy fist. It may also leave the target frozen.
XYORAS The target is punched with an icy fist. This may also leave the target frozen.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
107 Hitmonchan Hitmonchan Fighting Fighting 38 26 26 31 36 36
124 Jynx Jynx Ice Psychic 31 25 25 18 18 18
308 Medicham Medicham Fighting Psychic     1 1 1 1
356 Dusclops Dusclops Ghost Ghost       1 1 1
460 Abomasnow Abomasnow Grass Ice       1 1 1
477 Dusknoir Dusknoir Ghost Ghost       1 1 1
486 Regigigas Regigigas Normal Normal       1 1 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
063 Abra Abra Psychic Psychic HitmonchanMedicham HitmonchanMedicham HitmonchanMedicham HitmonchanMedicham
066 Machop Machop Fighting Fighting   HitmonchanMedicham HitmonchanMedicham HitmonchanMedicham
092 Gastly Gastly Ghost Poison   DusclopsDusknoir DusclopsDusknoir DusclopsDusknoir
096 Drowzee Drowzee Psychic Psychic HitmonchanMedicham HitmonchanMedicham HitmonchanMedicham HitmonchanMedicham
158 Totodile Totodile Water Water   Abomasnow Abomasnow Abomasnow
215 Sneasel Sneasel* Dark Ice   Buneary Buneary Buneary
225 Delibird Delibird* Ice Flying   TotodileBuneary TotodileBuneary TotodileBuneary
238 Smoochum Smoochum Ice Psychic HitmonchanMedicham HitmonchanMedicham HitmonchanMedicham HitmonchanJynxMedicham
239 Elekid Elekid Electric Electric HitmonchanMedicham HitmonchanMedicham HitmonchanMedicham HitmonchanMedicham
307 Meditite Meditite Fighting Psychic HitmonchanMedicham HitmonchanMedicham HitmonchanMedicham HitmonchanMedicham
427 Buneary Buneary Normal Normal   HitmonchanMedicham HitmonchanMedicham HitmonchanMedicham
559 Scraggy Scraggy* Dark Fighting     Buneary Buneary
613 Cubchoo Cubchoo* Ice Ice     Buneary Buneary
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
--
II
TM33
III
--
IV
--
V
--
VI
--
007 Squirtle Squirtle Water Water
008 Wartortle Wartortle Water Water
009 Blastoise Blastoise Water Water
031 Nidoqueen Nidoqueen Poison Ground
034 Nidoking Nidoking Poison Ground
035 Clefairy Clefairy Normal Normal
036 Clefable Clefable Normal Normal
039 Jigglypuff Jigglypuff Normal Normal
040 Wigglytuff Wigglytuff Normal Normal
054 Psyduck Psyduck Water Water
055 Golduck Golduck Water Water
056 Mankey Mankey Fighting Fighting
057 Primeape Primeape Fighting Fighting
061 Poliwhirl Poliwhirl Water Water
062 Poliwrath Poliwrath Water Fighting
063 Abra Abra Psychic Psychic
064 Kadabra Kadabra Psychic Psychic
065 Alakazam Alakazam Psychic Psychic
066 Machop Machop Fighting Fighting
067 Machoke Machoke Fighting Fighting
068 Machamp Machamp Fighting Fighting
080 Slowbro Slowbro Water Psychic
088 Grimer Grimer Poison Poison
089 Muk Muk Poison Poison
094 Gengar Gengar Ghost Poison
096 Drowzee Drowzee Psychic Psychic
097 Hypno Hypno Psychic Psychic
107 Hitmonchan Hitmonchan Fighting Fighting
108 Lickitung Lickitung Normal Normal
115 Kangaskhan Kangaskhan Normal Normal
122 Mr. Mime Mr. Mime Psychic Psychic
124 Jynx Jynx Ice Psychic
125 Electabuzz Electabuzz Electric Electric
143 Snorlax Snorlax Normal Normal
149 Dragonite Dragonite Dragon Flying
150 Mewtwo Mewtwo Psychic Psychic
151 Mew Mew Psychic Psychic
158 Totodile Totodile Water Water
159 Croconaw Croconaw Water Water
160 Feraligatr Feraligatr Water Water
161 Sentret Sentret Normal Normal
162 Furret Furret Normal Normal
165 Ledyba Ledyba Bug Flying
166 Ledian Ledian Bug Flying
183 Marill Marill Water Water
184 Azumarill Azumarill Water Water
185 Sudowoodo Sudowoodo Rock Rock
186 Politoed Politoed Water Water
190 Aipom Aipom Normal Normal
194 Wooper Wooper Water Ground
195 Quagsire Quagsire Water Ground
199 Slowking Slowking Water Psychic
209 Snubbull Snubbull Normal Normal
210 Granbull Granbull Normal Normal
215 Sneasel Sneasel Dark Ice
216 Teddiursa Teddiursa Normal Normal
217 Ursaring Ursaring Normal Normal
238 Smoochum Smoochum Ice Psychic
239 Elekid Elekid Electric Electric
241 Miltank Miltank Normal Normal
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Type Game
FRLG E XD DP Pt HGSS BW B2W2 XY ORAS
007 Squirtle Squirtle Water Water
008 Wartortle Wartortle Water Water
009 Blastoise Blastoise Water Water
031 Nidoqueen Nidoqueen Poison Ground
034 Nidoking Nidoking Poison Ground
035 Clefairy Clefairy Fairy Fairy
036 Clefable Clefable Fairy Fairy
039 Jigglypuff Jigglypuff Normal Fairy
040 Wigglytuff Wigglytuff Normal Fairy
054 Psyduck Psyduck Water Water
055 Golduck Golduck Water Water
056 Mankey Mankey Fighting Fighting
057 Primeape Primeape Fighting Fighting
061 Poliwhirl Poliwhirl Water Water
062 Poliwrath Poliwrath Water Fighting
063 Abra Abra Psychic Psychic
064 Kadabra Kadabra Psychic Psychic
065 Alakazam Alakazam Psychic Psychic
066 Machop Machop Fighting Fighting
067 Machoke Machoke Fighting Fighting
068 Machamp Machamp Fighting Fighting
080 Slowbro Slowbro Water Psychic
088 Grimer Grimer Poison Poison
089 Muk Muk Poison Poison
092 Gastly Gastly Ghost Poison
093 Haunter Haunter Ghost Poison
094 Gengar Gengar Ghost Poison
096 Drowzee Drowzee Psychic Psychic
097 Hypno Hypno Psychic Psychic
107 Hitmonchan Hitmonchan Fighting Fighting
108 Lickitung Lickitung Normal Normal
112 Rhydon Rhydon Ground Rock
113 Chansey Chansey Normal Normal
115 Kangaskhan Kangaskhan Normal Normal
122 Mr. Mime Mr. Mime Psychic Fairy
124 Jynx Jynx Ice Psychic
125 Electabuzz Electabuzz Electric Electric
143 Snorlax Snorlax Normal Normal
149 Dragonite Dragonite Dragon Flying
150 Mewtwo Mewtwo Psychic Psychic
151 Mew Mew Psychic Psychic
158 Totodile Totodile Water Water
159 Croconaw Croconaw Water Water
160 Feraligatr Feraligatr Water Water
161 Sentret Sentret Normal Normal
162 Furret Furret Normal Normal
165 Ledyba Ledyba Bug Flying
166 Ledian Ledian Bug Flying
183 Marill Marill Water Fairy
184 Azumarill Azumarill Water Fairy
185 Sudowoodo Sudowoodo Rock Rock
186 Politoed Politoed Water Water
190 Aipom Aipom Normal Normal
194 Wooper Wooper Water Ground
195 Quagsire Quagsire Water Ground
199 Slowking Slowking Water Psychic
209 Snubbull Snubbull Fairy Fairy
210 Granbull Granbull Fairy Fairy
215 Sneasel Sneasel Dark Ice
216 Teddiursa Teddiursa Normal Normal
217 Ursaring Ursaring Normal Normal
225 Delibird Delibird Ice Flying
238 Smoochum Smoochum Ice Psychic
239 Elekid Elekid Electric Electric
241 Miltank Miltank Normal Normal
242 Blissey Blissey Normal Normal
248 Tyranitar Tyranitar Rock Dark
259 Marshtomp Marshtomp Water Ground
260 Swampert Swampert Water Ground
271 Lombre Lombre Water Grass
272 Ludicolo Ludicolo Water Grass
280 Ralts Ralts Psychic Fairy
281 Kirlia Kirlia Psychic Fairy
282 Gardevoir Gardevoir Psychic Fairy
287 Slakoth Slakoth Normal Normal
288 Vigoroth Vigoroth Normal Normal
289 Slaking Slaking Normal Normal
293 Whismur Whismur Normal Normal
294 Loudred Loudred Normal Normal
295 Exploud Exploud Normal Normal
296 Makuhita Makuhita Fighting Fighting
297 Hariyama Hariyama Fighting Fighting
299 Nosepass Nosepass Rock Rock
302 Sableye Sableye Dark Ghost
303 Mawile Mawile Steel Fairy
306 Aggron Aggron Steel Rock
307 Meditite Meditite Fighting Psychic
308 Medicham Medicham Fighting Psychic
313 Volbeat Volbeat Bug Bug
314 Illumise Illumise Bug Bug
316 Gulpin Gulpin Poison Poison
317 Swalot Swalot Poison Poison
326 Grumpig Grumpig Psychic Psychic
327 Spinda Spinda Normal Normal
335 Zangoose Zangoose Normal Normal
352 Kecleon Kecleon Normal Normal
356 Dusclops Dusclops Ghost Ghost
375 Metang Metang Steel Psychic
376 Metagross Metagross Steel Psychic
377 Regirock Regirock Rock Rock
378 Regice Regice Ice Ice
379 Registeel Registeel Steel Steel
385 Jirachi Jirachi Steel Psychic
386 Deoxys Deoxys
Normal Forme
Psychic Psychic
386 Deoxys Deoxys
Speed Forme
Psychic Psychic
418 Buizel Buizel Water Water
419 Floatzel Floatzel Water Water
424 Ambipom Ambipom Normal Normal
427 Buneary Buneary Normal Normal
428 Lopunny Lopunny Normal Normal
446 Munchlax Munchlax Normal Normal
447 Riolu Riolu Fighting Fighting
448 Lucario Lucario Fighting Steel
453 Croagunk Croagunk Poison Fighting
454 Toxicroak Toxicroak Poison Fighting
459 Snover Snover Ice Grass
460 Abomasnow Abomasnow Ice Grass
461 Weavile Weavile Dark Ice
463 Lickilicky Lickilicky Normal Normal
464 Rhyperior Rhyperior Ground Rock
466 Electivire Electivire Electric Electric
475 Gallade Gallade Psychic Fighting
476 Probopass Probopass Rock Steel
477 Dusknoir Dusknoir Ghost Ghost
478 Froslass Froslass Ice Ghost
480 Uxie Uxie Psychic Psychic
481 Mesprit Mesprit Psychic Psychic
482 Azelf Azelf Psychic Psychic
486 Regigigas Regigigas Normal Normal
505 Watchog Watchog Normal Normal
515 Panpour Panpour Water Water
516 Simipour Simipour Water Water
531 Audino Audino Normal Normal
532 Timburr Timburr Fighting Fighting
533 Gurdurr Gurdurr Fighting Fighting
534 Conkeldurr Conkeldurr Fighting Fighting
537 Seismitoad Seismitoad Water Ground
538 Throh Throh Fighting Fighting
539 Sawk Sawk Fighting Fighting
559 Scraggy Scraggy Dark Fighting
560 Scrafty Scrafty Dark Fighting
579 Reuniclus Reuniclus Psychic Psychic
613 Cubchoo Cubchoo Ice Ice
614 Beartic Beartic Ice Ice
622 Golett Golett Ground Ghost
623 Golurk Golurk Ground Ghost
648 Meloetta Meloetta Normal Psychic
657 Frogadier Frogadier Water Water
658 Greninja Greninja Water Dark
660 Diggersby Diggersby Normal Ground
674 Pancham Pancham Fighting Fighting
675 Pangoro Pangoro Fighting Dark
720 Hoopa Hoopa Psychic Ghost
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Special move

Generation III

#   Pokémon Type Obtained with
0239 Elekid Elekid
Electric Pokémon XD (Trade for purified Togepi)
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

#   Pokémon Type Obtained with
0054 Psyduck Psyduck
Water Pokéwalker - Stormy Beach
0238 Smoochum Smoochum
Ice Psychic Pokéwalker - Amity Meadow
0466 Electivire Electivire
Electric Pokémon Battle Revolution
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0183 183 Marill Water Dream World - Pleasant Forest
0215 215 Sneasel Dark Ice Dream World - Icy Cave
0296 296 Makuhita Fighting Dream World - Rugged Mountain
0303 303 Mawile Steel Dream World - Spooky Manor
0538 538 Throh Fighting Dream World - Dream Park
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation VI

#   Pokémon Type Obtained with
0160 Feraligatr Feraligatr
Water Hidden Ability Pokémon Bank Feraligatr
0248 Tyranitar Tyranitar
Rock Dark Pokémon Center Battle Championship Tyranitar
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Description

Games Description
MDRB Inflicts damage on the target. It may also leave the target frozen and incapable of action.


In the anime

Ash Snorlax Ice Punch.png
Snorlax
Brycen Beartic Ice Punch.png
Beartic
Volkner Electivire Ice Punch.png
Electivire
Lorelei Jynx Ice Punch.png
Jynx
The user hits the foe with an icy fist.
Pokémon Method
User First Used In Notes
Jynx Jynx's hand is surrounded by a blizzard. It then punches the opponent, freezing it.
Prima's Jynx The Mandarin Island Miss-match Debut
Snorlax Snorlax's hand is surrounded by an icy glow or an orb of pale blue light. It then punches the opponent, sometimes freezing it.
Ash's Snorlax Better Eight Than Never None
Medicham Medicham's hand glows bluish-white. As Medicham punches the opponent, it is surrounded by an icy glow. Sometimes, it punches at the opponent from a distance and a ball of ice is fired at the opponent.
Grace's Medicham Pros and Con Artists None
Greta's Medicham Wheel of Frontier None
Nidoking Nidoking's fist is surrounded by an icy glow and it punches the opponent.
Unknown Trainer's Nidoking Saved by the Beldum None
Abomasnow One of Abomasnow's forearms glows light blue and it releases a blizzard from its hand at the opponent, or both of Abomasnow's forearms glow light blue and it punches the opponent with both of them.
Candice's Abomasnow Sliding Into Seventh! None
A Coordinator's Abomasnow Dawn of a Royal Day! None
A wild Abomasnow Over the Mountain of Snow! None
Mr. Mime Mr. Mime pulls one of its fists back and its fist is surrounded by a light blue icy glow. Mr. Mime then punches the opponent, freezing it.
Clayton's Mr. Mime Short and To the Punch! None
Buizel Buizel's fist glows light blue and a stream of energy of the same color spins around it. Buizel then punches the opponent, freezing it.
Ash's Buizel Short and To the Punch! None
Electivire Electivire pulls back one of its fists, which is surrounded by swirling energy which changes from white to light blue. It then punches the opponent, freezing it.
Volkner's Electivire The Eighth Wonder of the Sinnoh World! None
Beartic Beartic pulls back both of its fists, which are surrounded by swirling energy which changes from white to light blue. It then punches the opponent, freezing it.
Brycen's Beartic Guarding the Guardian of the Mountain! None
Scraggy Scraggy pulls back one of its fists, which are surrounded by swirling energy which changes from white to light blue. It then punches the opponent, freezing it.
Cal's Scraggy XY111 None


In the manga

In the Ash and Pikachu manga


In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In the Pokémon Gotta Catch 'Em All manga


In other generations

Trivia

In other languages

Language Title
Mandarin Chinese 急凍拳 Jí​dòng​ Quán
Denmark Flag.png Danish Isstød
The Netherlands Flag.png Dutch IJsslag
Finland Flag.png Finnish Jäänyrkki
France Flag.png French Poing-Glace*
Poinglace*
Germany Flag.png German Eishieb
Greece Flag.png Greek Παγερή Γροθιά
India Flag.png Hindi बर्फीला मुक्का Barfeela Mukka
Indonesia Flag.png Indonesian Pukulan Es
Italy Flag.png Italian Gelopugno
South Korea Flag.png Korean 냉동펀치 Naengdong Punch
Poland Flag.png Polish Lodowy Cios
Portuguese Brazil Flag.png Brazil Soco de Gelo
Portugal Flag.png Portugal Soco de Gelo
Romania Flag.png Romanian Pumnul de Gheață
Serbia Flag.png Serbian Ledena Pesnica
Spain Flag.png Spanish Puño Hielo
Turkey Flag.png Turkish Buz Yumruğu


Variations of the move Fire Punch
PhysicalIC HOME.png Fire PunchIce PunchThunder Punch
SpecialIC HOME.png Signal BeamRelic Song


Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.