From Bulbapedia, the community-driven Pokémon encyclopedia.
(Japanese: コールドフレア Cold Flare) is a damage-dealing Template:Type2 move introduced in Generation V. It is speculated to be one of Kyurem's signature moves.
Cold Flare deals damage, has a 30% chance of burning the target.
Cold Flare does nothing on the turn it is selected, other than state that the user is charging. This charge turn can be skipped using a Power Herb. On the following turn, Cold Flare will deal damage, PP will be deducted from it, and it will count as the last move used. Once Cold Flare is selected, the user won't be able to switch out until it is disrupted or fully executed.
If Cold Flare is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses Mirror Move during the turn that the user is charging, Mirror Move will copy the move that the user executed immediately before using Cold Flare (or fail if it can't).
Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Cold Flare.
Currently, no Pokémon is known to learn Cold Flare by TM,Move tutor or Level up,although it is likely to be Kyurem's signature move.
- This move seems to draw reference to both Reshiram and Kyurem, as it is an Ice-type move and its name and side-effect are related to the Fire type.
- Also, a move that is believed to be its polar opposite, Freeze Bolt, seems to also draw reference to Kyurem's typing and Reshiram's polar opposite, Zekrom.
- Furthermore, the animation for the actual attacking part is very similar to that of Blue Fire.
- Along with Freeze Bolt, Cold Flare has the highest base power of all Ice-type moves.
- Cold Flare is the only Ice-type move that is able to cause burn.
In other languages
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